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authorupthorn2012-05-22 14:22:57 -0700
committerangstsmurf2016-10-18 02:08:10 +0200
commit49fad58b2a1555da765b0ac1c20ea480fcb3b9a9 (patch)
tree58075dcc8219a30d59b0914c82db44a4b7fd3671 /engines
parent1efb11818d8373f0028de575596a484d8dcb3b44 (diff)
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COMPOSER: Preliminary (non-functional) game saving/loading support
Diffstat (limited to 'engines')
-rw-r--r--engines/composer/composer.h10
-rw-r--r--engines/composer/detection.cpp58
-rw-r--r--engines/composer/saveload.cpp243
3 files changed, 310 insertions, 1 deletions
diff --git a/engines/composer/composer.h b/engines/composer/composer.h
index d1a85e975a..b570d16229 100644
--- a/engines/composer/composer.h
+++ b/engines/composer/composer.h
@@ -150,6 +150,13 @@ class ComposerEngine : public Engine {
protected:
Common::Error run();
+#ifdef SAVING_ANYWHERE
+ bool canLoadGameStateCurrently() { return true; }
+ Common::Error loadGameState(int slot);
+ bool canSaveGameStateCurrently() { return true; }
+ Common::Error saveGameState(int slot, const Common::String &desc);
+#endif
+
public:
ComposerEngine(OSystem *syst, const ComposerGameDescription *gameDesc);
virtual ~ComposerEngine();
@@ -210,6 +217,9 @@ private:
uint16 _mouseSpriteId;
Common::Point _mouseOffset;
+#ifdef SAVING_ANYWHERE
+ Common::String makeSaveGameName(int slot);
+#endif
Common::String getStringFromConfig(const Common::String &section, const Common::String &key);
Common::String getFilename(const Common::String &section, uint id);
Common::String mangleFilename(Common::String filename);
diff --git a/engines/composer/detection.cpp b/engines/composer/detection.cpp
index 689a72a743..1157623de4 100644
--- a/engines/composer/detection.cpp
+++ b/engines/composer/detection.cpp
@@ -21,6 +21,11 @@
*/
#include "base/plugins.h"
+#ifdef SAVING_ANYWHERE
+#include "common/savefile.h"
+#include "common/serializer.h"
+#include "common/str-array.h"
+#endif //SAVING_ANYWHERE
#include "engines/advancedDetector.h"
#include "composer/composer.h"
@@ -448,6 +453,8 @@ public:
virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual int getMaximumSaveSlot() const;
+ virtual SaveStateList listSaves(const char* target) const;
};
bool ComposerMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
@@ -459,11 +466,60 @@ bool ComposerMetaEngine::createInstance(OSystem *syst, Engine **engine, const AD
}
bool ComposerMetaEngine::hasFeature(MetaEngineFeature f) const {
+#ifdef SAVING_ANYWHERE
+ return (f == kSupportsListSaves);
+#else
return false;
+#endif //SAVING_ANYWHERE
+}
+
+#ifdef SAVING_ANYWHERE
+Common::String getSaveName(Common::InSaveFile *in) {
+ Common::Serializer ser(in,NULL);
+ Common::String name;
+ uint32 tmp;
+ ser.syncAsUint32LE(tmp);
+ ser.syncAsUint32LE(tmp);
+ ser.syncString(name);
+ return name;
+}
+int ComposerMetaEngine::getMaximumSaveSlot() const {
+ return 99;
+}
+SaveStateList ComposerMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Common::StringArray filenames;
+ Common::String saveDesc;
+ Common::String pattern = Common::String::format("%s.??",target);
+
+ filenames = saveFileMan->listSavefiles(pattern);
+ sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
+
+ SaveStateList saveList;
+ for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); ++file) {
+ // Obtain the last 3 digits of the filename, since they correspond to the save slot
+ int slotNum = atoi(file->c_str() + file->size() - 2);
+
+ if (slotNum >= 0 && slotNum <= 99) {
+ Common::InSaveFile *in = saveFileMan->openForLoading(*file);
+ if (in) {
+ saveDesc = getSaveName(in);
+ saveList.push_back(SaveStateDescriptor(slotNum, saveDesc));
+ delete in;
+ }
+ }
+ }
+
+ return saveList;
}
+#endif //SAVING_ANYWHERE
bool Composer::ComposerEngine::hasFeature(EngineFeature f) const {
- return (f == kSupportsRTL);
+ return (f == kSupportsRTL
+#ifdef SAVING_ANYWHERE
+ || f == kSupportsSavingDuringRuntime || f == kSupportsLoadingDuringRuntime
+#endif //SAVING_ANYWHERE
+ );
}
#if PLUGIN_ENABLED_DYNAMIC(COMPOSER)
diff --git a/engines/composer/saveload.cpp b/engines/composer/saveload.cpp
new file mode 100644
index 0000000000..2ce32ee793
--- /dev/null
+++ b/engines/composer/saveload.cpp
@@ -0,0 +1,243 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifdef SAVING_ANYWHERE
+#include "common/config-manager.h"
+#include "common/memstream.h"
+#include "common/savefile.h"
+#include "common/serializer.h"
+#include "common/system.h"
+#include "common/zlib.h"
+#include "graphics/palette.h"
+
+#include "composer/composer.h"
+#include "composer/graphics.h"
+
+namespace Composer {
+Common::String ComposerEngine::makeSaveGameName(int slot) {
+ return (_targetName + Common::String::format(".%02d",slot));
+}
+
+Common::Error ComposerEngine::loadGameState(int slot) {
+ Common::String filename = makeSaveGameName(slot);
+ Common::InSaveFile *in;
+ if (!(in = _saveFileMan->openForLoading(filename)))
+ return Common::kPathNotFile;
+
+ Common::Serializer ser(in, NULL);
+ byte magic[4];
+ ser.syncBytes(magic,4);
+ if (magic[0] != 'C' || magic[1] != 'M' || magic[2] != 'P' || magic[3] != 'S')
+ return Common::kUnknownError;
+
+ for (Common::List<Animation *>::iterator i = _anims.begin(); i != _anims.end(); i++) {
+ delete *i;
+ }
+ _anims.clear();
+
+ for (Common::List<Pipe *>::iterator i = _pipes.begin(); i != _pipes.end(); i++) {
+ delete *i;
+ }
+ _pipes.clear();
+
+ ser.syncVersion(0);
+ Common::String desc;
+ ser.syncString(desc);
+ uint32 tmp;
+ ser.syncAsUint32LE(tmp);
+ _rnd->setSeed(tmp);
+ ser.syncAsUint32LE(_currentTime);
+ uint32 timeDelta = _system->getMillis() - _currentTime;
+ _currentTime += timeDelta;
+ ser.syncAsUint32LE(_lastTime);
+ _lastTime += timeDelta;
+ ser.syncString(_bookGroup);
+ _libraries.clear();
+ ser.syncAsUint32LE(tmp);
+ for (uint32 i = tmp; i >0; i--) {
+ uint16 id;
+ ser.syncAsUint16LE(id);
+ loadLibrary(id);
+ }
+ _sprites.clear();
+ ser.syncAsUint32LE(tmp);
+ for (uint32 i = tmp; i >0; i--) {
+ uint16 id;
+ ser.syncAsUint16LE(id);
+ Sprite sprite;
+ sprite._id = id;
+ initSprite(sprite);
+ _sprites.push_back(sprite);
+ }
+
+ _pendingPageChanges.clear();
+ ser.syncAsUint32LE(tmp);
+ for (uint32 i = tmp; i >0; i--) {
+ uint16 id;
+ bool remove;
+ ser.syncAsUint16LE(id);
+ ser.syncAsByte(remove);
+ _pendingPageChanges.push_back(PendingPageChange(id,remove));
+ }
+ _stack.clear();
+ ser.syncAsUint32LE(tmp);
+ for (uint32 i = tmp; i >0; i--) {
+ uint16 svar;
+ ser.syncAsUint16LE(svar);
+ _stack.push_back(svar);
+ }
+ _vars.clear();
+ ser.syncAsUint32LE(tmp);
+ for (uint32 i = tmp; i >0; i--) {
+ uint16 var;
+ ser.syncAsUint16LE(var);
+ _vars.push_back(var);
+ }
+
+ for (Common::List<OldScript *>::iterator i = _oldScripts.begin(); i != _oldScripts.end(); i++) {
+ delete *i;
+ }
+ _oldScripts.clear();
+ ser.syncAsUint32LE(tmp);
+ for (uint32 i = tmp; i >0; i--) {
+ uint16 id;
+ uint32 delay;
+ ser.syncAsUint16LE(id);
+ ser.syncAsUint32LE(delay);
+ OldScript *oTmp = new OldScript(id,getResource(ID_SCRP, id));
+ oTmp->_currDelay = delay;
+ _oldScripts.push_back(oTmp);
+ }
+ _queuedScripts.clear();
+ ser.syncAsUint32LE(tmp);
+ for (uint32 i = tmp; i >0; i--) {
+ QueuedScript qTmp;
+ ser.syncAsUint32LE(qTmp._baseTime);
+ qTmp._baseTime += timeDelta;
+ ser.syncAsUint32LE(qTmp._duration);
+ ser.syncAsUint32LE(qTmp._count);
+ if(qTmp._count !=0) {
+ assert(qTmp._count != 0);
+ }
+ ser.syncAsUint16LE(qTmp._scriptId);
+ _queuedScripts.push_back(qTmp);
+ }
+
+ ser.syncAsByte(_mouseEnabled);
+ ser.syncAsByte(_mouseVisible);
+ ser.syncAsUint16LE(_mouseSpriteId);
+ _dirtyRects.clear();
+
+ _dirtyRects.push_back(Common::Rect(0,0,640,480));
+ byte palbuf[256 * 3];
+ ser.syncBytes(palbuf,256 * 3);
+ _system->getPaletteManager()->setPalette(palbuf,0,256);
+ _needsUpdate = true;
+
+ return Common::kNoError;
+}
+
+Common::Error ComposerEngine::saveGameState(int slot, const Common::String &desc) {
+ Common::String filename = makeSaveGameName(slot);
+ Common::OutSaveFile *out;
+ if (!(out = _saveFileMan->openForSaving(filename)))
+ return Common::kWritingFailed;
+
+ Common::Serializer ser(NULL, out);
+ byte magic[4] = {'C', 'M', 'P', 'S'};
+ ser.syncBytes(magic,4);
+ ser.syncVersion(0);
+ Common::String desctmp = desc;
+ ser.syncString(desctmp);
+ uint32 tmp = _rnd->getSeed();
+ ser.syncAsUint32LE(tmp);
+ ser.syncAsUint32LE(_currentTime);
+ ser.syncAsUint32LE(_lastTime);
+ ser.syncString(_bookGroup);
+ tmp = _libraries.size();
+ ser.syncAsUint32LE(tmp);
+ for (Common::List<Library>::const_iterator i = _libraries.begin(); i != _libraries.end(); i++) {
+ uint16 tmp = (*i)._id;
+ ser.syncAsUint16LE(tmp);
+ }
+ tmp = _sprites.size();
+ ser.syncAsUint32LE(tmp);
+ for (Common::List<Sprite>::const_iterator i = _sprites.begin(); i != _sprites.end(); i++) {
+ uint16 tmp = (*i)._id;
+ ser.syncAsUint16LE(tmp);
+ }
+ tmp = _pendingPageChanges.size();
+ ser.syncAsUint32LE(tmp);
+ for (Common::Array<PendingPageChange>::const_iterator i = _pendingPageChanges.begin(); i != _pendingPageChanges.end(); i++) {
+ uint16 tmp = (*i)._pageId;
+ bool tmpb = (*i)._remove;
+ ser.syncAsUint16LE(tmp);
+ ser.syncAsByte(tmpb);
+ }
+ tmp = _stack.size();
+ ser.syncAsUint32LE(tmp);
+ for (Common::Array<uint16>::const_iterator i = _stack.begin(); i != _stack.end(); i++) {
+ uint16 tmp = (*i);
+ ser.syncAsUint16LE(tmp);
+ }
+ tmp = _vars.size();
+ ser.syncAsUint32LE(tmp);
+ for (Common::Array<uint16>::const_iterator i = _vars.begin(); i != _vars.end(); i++) {
+ uint16 tmp = (*i);
+ ser.syncAsUint16LE(tmp);
+ }
+ tmp = _oldScripts.size();
+ ser.syncAsUint32LE(tmp);
+ for (Common::List<OldScript *>::const_iterator i = _oldScripts.begin(); i != _oldScripts.end(); i++) {
+ uint16 tmp16 = (*i)->_id;
+ tmp = (*i)->_currDelay;
+ ser.syncAsUint16LE(tmp16);
+ ser.syncAsUint32LE(tmp);
+ }
+ tmp = _queuedScripts.size();
+ ser.syncAsUint32LE(tmp);
+ for (Common::Array<QueuedScript>::const_iterator i = _queuedScripts.begin(); i != _queuedScripts.end(); i++) {
+ tmp = (*i)._baseTime;
+ ser.syncAsUint32LE(tmp);
+ tmp = (*i)._duration;
+ ser.syncAsUint32LE(tmp);
+ tmp = (*i)._count;
+ if(tmp !=0) {
+ assert(tmp != 0);
+ }
+ uint16 tmp16 = (*i)._scriptId;
+ ser.syncAsUint32LE(tmp);
+ ser.syncAsUint16LE(tmp16);
+ }
+ ser.syncAsByte(_mouseEnabled);
+ ser.syncAsByte(_mouseVisible);
+ ser.syncAsUint16LE(_mouseSpriteId);
+
+ byte palbuf[256 * 3];
+ _system->getPaletteManager()->grabPalette(palbuf,0,256);
+ ser.syncBytes(palbuf,256 * 3);
+
+ out->finalize();
+ return Common::kNoError;
+}
+}
+#endif