diff options
author | whiterandrek | 2018-06-13 20:36:39 +0300 |
---|---|---|
committer | Eugene Sandulenko | 2018-06-28 23:51:32 +0200 |
commit | 4af995079ab49865697102f234951d94cd3f1e74 (patch) | |
tree | 2716ad3cb88d44394a7ab648ebf3e97b68a7e98a /engines | |
parent | 4701cbd7d5b30a1a00555ef3fd1cf0a16a02262d (diff) | |
download | scummvm-rg350-4af995079ab49865697102f234951d94cd3f1e74.tar.gz scummvm-rg350-4af995079ab49865697102f234951d94cd3f1e74.tar.bz2 scummvm-rg350-4af995079ab49865697102f234951d94cd3f1e74.zip |
PINK: fix playing looped ActionPlayWithSfx
Diffstat (limited to 'engines')
-rw-r--r-- | engines/pink/objects/actions/action_play_with_sfx.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/engines/pink/objects/actions/action_play_with_sfx.cpp b/engines/pink/objects/actions/action_play_with_sfx.cpp index 6d0bb7aa91..2e94098f39 100644 --- a/engines/pink/objects/actions/action_play_with_sfx.cpp +++ b/engines/pink/objects/actions/action_play_with_sfx.cpp @@ -52,9 +52,7 @@ void ActionPlayWithSfx::toConsole() { void ActionPlayWithSfx::update() { int currFrame = _decoder.getCurFrame(); if (_isLoop && currFrame == _stopFrame) { - assert(_stopFrame == _decoder.getFrameCount() - 1); // to use ring frame - assert(_startFrame == 0); // same - _decoder.rewind(); + setFrame(_startFrame); decodeNext(); } else ActionPlay::update(); |