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authorstrangerke2011-05-28 01:05:48 +0200
committerstrangerke2011-05-28 01:05:48 +0200
commit4b01303e296e35863681ec990ae8a4812606e558 (patch)
tree029bc77f604f8cfeda4744a5a6ed67ddeca3b7a9 /engines
parentadc087c37e8c79ff78a4d60b6b32ea5628b66928 (diff)
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TSAGE: Fix a couple of glitches in scene 5300
Diffstat (limited to 'engines')
-rw-r--r--engines/tsage/ringworld_scenes6.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/tsage/ringworld_scenes6.cpp b/engines/tsage/ringworld_scenes6.cpp
index 958c0ef9e2..b99ff71fa4 100644
--- a/engines/tsage/ringworld_scenes6.cpp
+++ b/engines/tsage/ringworld_scenes6.cpp
@@ -2068,6 +2068,7 @@ void Scene5300::postInit(SceneObjectList *OwnerList) {
_globals->_player.disableControl();
if (_globals->getFlag(107) && _globals->getFlag(106)) {
+ _hotspot2.setVisage(2806);
_hotspot2.postInit();
_hotspot2.setObjectWrapper(new SceneObjectWrapper());
_hotspot2.animate(ANIM_MODE_1, NULL);
@@ -2175,7 +2176,7 @@ void Scene5300::signal() {
setAction(&_sequenceManager, this, 5315, &_hotspot2, NULL);
break;
case 5315:
- _globals->_stripNum = 5315;
+ _globals->_stripNum = 5302;
_globals->_sceneManager.changeScene(5100);
break;
}