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authorMax Horn2006-09-23 00:42:35 +0000
committerMax Horn2006-09-23 00:42:35 +0000
commit4c14cf6d1a77857e3683a1029b42ddb96e1bc80b (patch)
tree09057bd88bd471c2603139cbb06abac53625f2e4 /engines
parenta3be69f4e4b1793c2ce1fe95d3d6db5ca3a7cf8b (diff)
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Moved base/engine.cpp and .h to engines/ (main motivation: helps untangle the linker dependency graph). Porters will have to update project files
svn-id: r23974
Diffstat (limited to 'engines')
-rw-r--r--engines/agi/agi.h2
-rw-r--r--engines/cine/cine.h2
-rw-r--r--engines/engine.cpp285
-rw-r--r--engines/engine.h96
-rw-r--r--engines/engines.mk81
-rw-r--r--engines/gob/gob.h2
-rw-r--r--engines/kyra/kyra.h2
-rw-r--r--engines/kyra/seqplayer.cpp2
-rw-r--r--engines/lure/game.h2
-rw-r--r--engines/lure/lure.h2
-rw-r--r--engines/lure/screen.h2
-rw-r--r--engines/module.mk84
-rw-r--r--engines/queen/queen.h2
-rw-r--r--engines/saga/saga.h2
-rw-r--r--engines/scumm/imuse/imuse_player.cpp2
-rw-r--r--engines/scumm/insane/insane.cpp2
-rw-r--r--engines/scumm/insane/insane.h2
-rw-r--r--engines/scumm/insane/insane_ben.cpp2
-rw-r--r--engines/scumm/insane/insane_enemy.cpp2
-rw-r--r--engines/scumm/insane/insane_iact.cpp2
-rw-r--r--engines/scumm/insane/insane_scenes.cpp2
-rw-r--r--engines/scumm/player_nes.cpp2
-rw-r--r--engines/scumm/player_v1.cpp2
-rw-r--r--engines/scumm/player_v2.cpp2
-rw-r--r--engines/scumm/player_v2a.cpp2
-rw-r--r--engines/scumm/player_v3a.cpp2
-rw-r--r--engines/scumm/script.h2
-rw-r--r--engines/scumm/scumm.h2
-rw-r--r--engines/scumm/smush/smush_player.cpp2
-rw-r--r--engines/simon/simon.h2
-rw-r--r--engines/sky/sky.h2
-rw-r--r--engines/sword1/resman.cpp2
-rw-r--r--engines/sword1/sword1.h2
-rw-r--r--engines/sword2/sword2.h2
34 files changed, 497 insertions, 109 deletions
diff --git a/engines/agi/agi.h b/engines/agi/agi.h
index 6955ff3636..c901dfd7d8 100644
--- a/engines/agi/agi.h
+++ b/engines/agi/agi.h
@@ -33,7 +33,7 @@
#include "common/savefile.h"
#include "common/system.h"
-#include "base/engine.h"
+#include "engines/engine.h"
namespace Agi {
diff --git a/engines/cine/cine.h b/engines/cine/cine.h
index 40c23e4d69..f0de296986 100644
--- a/engines/cine/cine.h
+++ b/engines/cine/cine.h
@@ -29,7 +29,7 @@
#include "common/scummsys.h"
#include "common/util.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "cine/texte.h"
#include "cine/rel.h"
diff --git a/engines/engine.cpp b/engines/engine.cpp
new file mode 100644
index 0000000000..740020ec33
--- /dev/null
+++ b/engines/engine.cpp
@@ -0,0 +1,285 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#include "common/stdafx.h"
+#if defined(WIN32) && !defined (__SYMBIAN32__)
+#include <malloc.h>
+#endif
+#include "engines/engine.h"
+#include "common/config-manager.h"
+#include "common/file.h"
+#include "common/timer.h"
+#include "common/savefile.h"
+#include "common/system.h"
+#include "sound/mixer.h"
+#include "gui/debugger.h"
+#include "gui/message.h"
+
+#ifdef _WIN32_WCE
+extern bool isSmartphone(void);
+#endif
+
+/* FIXME - BIG HACK for MidiEmu */
+Engine *g_engine = 0;
+
+Engine::Engine(OSystem *syst)
+ : _system(syst),
+ _gameDataPath(ConfMan.get("path")),
+ _targetName(ConfMan.getActiveDomainName()){
+ g_engine = this;
+ _mixer = new Audio::Mixer();
+
+ _timer = Common::g_timer;
+
+ _saveFileMan = _system->getSavefileManager();
+
+ _autosavePeriod = ConfMan.getInt("autosave_period");
+}
+
+Engine::~Engine() {
+ delete _mixer;
+ delete _saveFileMan;
+
+ g_engine = NULL;
+}
+
+void Engine::initCommonGFX(bool defaultTo1XScaler) {
+ const Common::ConfigManager::Domain *transientDomain = ConfMan.getDomain(Common::ConfigManager::kTransientDomain);
+ const Common::ConfigManager::Domain *gameDomain = ConfMan.getActiveDomain();
+
+ assert(transientDomain);
+
+ const bool useDefaultGraphicsMode =
+ !transientDomain->contains("gfx_mode") &&
+ (
+ !gameDomain ||
+ !gameDomain->contains("gfx_mode") ||
+ !scumm_stricmp(gameDomain->get("gfx_mode").c_str(), "normal") ||
+ !scumm_stricmp(gameDomain->get("gfx_mode").c_str(), "default")
+ );
+
+ // See if the game should default to 1x scaler
+ if (useDefaultGraphicsMode && defaultTo1XScaler) {
+ // FIXME: As a hack, we use "1x" here. Would be nicer to use
+ // getDefaultGraphicsMode() instead, but right now, we do not specify
+ // whether that is a 1x scaler or not...
+ _system->setGraphicsMode("1x");
+ } else {
+ // Override global scaler with any game-specific define
+ if (ConfMan.hasKey("gfx_mode")) {
+ _system->setGraphicsMode(ConfMan.get("gfx_mode").c_str());
+ }
+ }
+
+ // Note: The following code deals with the fullscreen / ASR settings. This
+ // is a bit tricky, because there are three ways the user can affect these
+ // settings: Via the config file, via the command line, and via in-game
+ // hotkeys.
+ // Any global or command line settings already have been applied at the time
+ // we get here. Hence we only do something
+
+ // (De)activate aspect-ratio correction as determined by the config settings
+ if (gameDomain && gameDomain->contains("aspect_ratio"))
+ _system->setFeatureState(OSystem::kFeatureAspectRatioCorrection, ConfMan.getBool("aspect_ratio"));
+
+ // (De)activate fullscreen mode as determined by the config settings
+ if (gameDomain && gameDomain->contains("fullscreen"))
+ _system->setFeatureState(OSystem::kFeatureFullscreenMode, ConfMan.getBool("fullscreen"));
+}
+
+void Engine::checkCD() {
+#if defined (WIN32) && !defined(_WIN32_WCE) && !defined(__SYMBIAN32__)
+ // It is a known bug under Windows that games that play CD audio cause
+ // ScummVM to crash if the data files are read from the same CD. Check
+ // if this appears to be the case and issue a warning.
+
+ // If we can find a compressed audio track, then it should be ok even
+ // if it's running from CD.
+
+#ifdef USE_VORBIS
+ if (Common::File::exists("track1.ogg"))
+ return;
+#endif
+#ifdef USE_FLAC
+ if (Common::File::exists("track1.fla") || Common::File::exists("track1.flac"))
+ return;
+#endif
+#ifdef USE_MAD
+ if (Common::File::exists("track1.mp3"))
+ return;
+#endif
+
+ char buffer[MAXPATHLEN];
+ int i;
+
+ if (strlen(_gameDataPath.c_str()) == 0) {
+ // That's it! I give up!
+ if (getcwd(buffer, MAXPATHLEN) == NULL)
+ return;
+ } else
+ strncpy(buffer, _gameDataPath.c_str(), MAXPATHLEN);
+
+ for (i = 0; i < MAXPATHLEN - 1; i++) {
+ if (buffer[i] == '\\')
+ break;
+ }
+
+ buffer[i + 1] = 0;
+
+ if (GetDriveType(buffer) == DRIVE_CDROM) {
+ GUI::MessageDialog dialog(
+ "You appear to be playing this game directly\n"
+ "from the CD. This is known to cause problems,\n"
+ "and it's therefore recommended that you copy\n"
+ "the data files to your hard disk instead.\n"
+ "See the README file for details.", "OK");
+ dialog.runModal();
+ }
+#endif
+}
+
+bool Engine::shouldPerformAutoSave(int lastSaveTime) {
+ const int diff = _system->getMillis() - lastSaveTime;
+ return _autosavePeriod != 0 && diff > _autosavePeriod * 1000;
+}
+
+void Engine::errorString(const char *buf1, char *buf2) {
+ strcpy(buf2, buf1);
+}
+
+void NORETURN CDECL error(const char *s, ...) {
+ char buf_input[STRINGBUFLEN];
+ char buf_output[STRINGBUFLEN];
+ va_list va;
+
+ // Generate the full error message
+ va_start(va, s);
+ vsnprintf(buf_input, STRINGBUFLEN, s, va);
+ va_end(va);
+
+
+ // Next, give the active engine (if any) a chance to augment the
+ // error message
+ if (g_engine) {
+ g_engine->errorString(buf_input, buf_output);
+ } else {
+ strcpy(buf_output, buf_input);
+ }
+
+
+ // Print the error message to stderr
+#ifdef __GP32__
+ printf("ERROR: %s\n", buf_output);
+#elif !defined(_WIN32_WCE)
+ fprintf(stderr, "%s!\n", buf_output);
+#endif
+
+
+#ifndef __GP32__
+ // Unless this error -originated- within the debugger itself, we
+ // now invoke the debugger, if available / supported.
+ if (g_engine) {
+ GUI::Debugger *debugger = g_engine->getDebugger();
+#ifdef _WIN32_WCE
+ if (isSmartphone())
+ debugger = 0;
+#endif
+ if (debugger && !debugger->isAttached()) {
+ debugger->attach(buf_output);
+ debugger->onFrame();
+ }
+ }
+#endif
+
+
+#if defined( USE_WINDBG )
+#if defined( _WIN32_WCE )
+ TCHAR buf_output_unicode[1024];
+ MultiByteToWideChar(CP_ACP, 0, buf_output, strlen(buf_output) + 1, buf_output_unicode, sizeof(buf_output_unicode));
+ OutputDebugString(buf_output_unicode);
+#else
+ OutputDebugString(buf_output);
+#endif
+#endif
+
+#if defined ( _WIN32_WCE )
+ drawError(buf_output);
+#endif
+
+#ifdef PALMOS_MODE
+ PalmFatalError(buf_output);
+#endif
+
+#ifdef __SYMBIAN32__
+ Symbian::FatalError(buf_output);
+#endif
+ // Finally exit. quit() will terminate the program if g_system is present
+ if (g_system)
+ g_system->quit();
+
+ exit(1);
+}
+
+void CDECL warning(const char *s, ...) {
+ char buf[STRINGBUFLEN];
+ va_list va;
+
+ va_start(va, s);
+ vsnprintf(buf, STRINGBUFLEN, s, va);
+ va_end(va);
+
+#ifdef __GP32__ //ph0x FIXME: implement fprint?
+ printf("WARNING: %s\n", buf);
+#else
+#if !defined (_WIN32_WCE) && !defined (__SYMBIAN32__)
+ fprintf(stderr, "WARNING: %s!\n", buf);
+#endif
+#endif
+#if defined( USE_WINDBG )
+ strcat(buf, "\n");
+#if defined( _WIN32_WCE )
+ TCHAR buf_unicode[1024];
+ MultiByteToWideChar(CP_ACP, 0, buf, strlen(buf) + 1, buf_unicode, sizeof(buf_unicode));
+ OutputDebugString(buf_unicode);
+#else
+ OutputDebugString(buf);
+#endif
+#endif
+}
+
+void checkHeap() {
+#if defined(WIN32) && !defined(__SYMBIAN32__)
+ if (_heapchk() != _HEAPOK) {
+ error("Heap is invalid!");
+ }
+#endif
+}
+
+void Engine::GUIErrorMessage(const Common::String msg) {
+ _system->setWindowCaption("Error");
+ _system->beginGFXTransaction();
+ initCommonGFX(false);
+ _system->initSize(320, 200);
+ _system->endGFXTransaction();
+
+ GUI::MessageDialog dialog(msg);
+ dialog.runModal();
+}
diff --git a/engines/engine.h b/engines/engine.h
new file mode 100644
index 0000000000..85798c219b
--- /dev/null
+++ b/engines/engine.h
@@ -0,0 +1,96 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2002-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ */
+
+#ifndef BASE_ENGINE_H
+#define BASE_ENGINE_H
+
+#include "common/stdafx.h"
+#include "common/scummsys.h"
+#include "common/str.h"
+
+class OSystem;
+namespace Audio {
+ class Mixer;
+}
+namespace Common {
+ class SaveFileManager;
+ class TimerManager;
+}
+namespace GUI {
+ class Debugger;
+}
+
+class Engine {
+public:
+ OSystem *_system;
+ Audio::Mixer *_mixer;
+ Common::TimerManager * _timer;
+
+protected:
+ const Common::String _targetName; // target name for saves
+ const Common::String _gameDataPath;
+ Common::SaveFileManager *_saveFileMan;
+
+private:
+ int _autosavePeriod;
+
+public:
+ Engine(OSystem *syst);
+ virtual ~Engine();
+
+ /**
+ * Init the engine.
+ * @return 0 for success, else an error code.
+ */
+ virtual int init() = 0;
+
+ /**
+ * Start the main engine loop.
+ * The return value is not yet used, but could indicate whether the user
+ * wants to return to the launch or to fully quit ScummVM.
+ * @return a result code
+ */
+ virtual int go() = 0;
+
+ /** Specific for each engine: prepare error string. */
+ virtual void errorString(const char *buf_input, char *buf_output);
+
+ void initCommonGFX(bool defaultTo1XScaler);
+
+ /** On some systems, check if the game appears to be run from CD. */
+ void checkCD();
+
+ /* Indicate if an autosave should be performed. */
+ bool shouldPerformAutoSave(int lastSaveTime);
+
+ /** Initialized graphics and shows error message. */
+ void GUIErrorMessage(const Common::String msg);
+
+ /**
+ * Return the engine's debugger instance, if any. Used by error() to
+ * invoke the debugger when a severe error is reported.
+ */
+ virtual GUI::Debugger *getDebugger() { return 0; }
+};
+
+extern Engine *g_engine;
+
+#endif
diff --git a/engines/engines.mk b/engines/engines.mk
new file mode 100644
index 0000000000..eee601b9fd
--- /dev/null
+++ b/engines/engines.mk
@@ -0,0 +1,81 @@
+ifdef DISABLE_SCUMM
+DEFINES += -DDISABLE_SCUMM
+else
+MODULES += engines/scumm
+
+ifdef DISABLE_SCUMM_7_8
+DEFINES += -DDISABLE_SCUMM_7_8
+endif
+
+ifdef DISABLE_HE
+DEFINES += -DDISABLE_HE
+endif
+
+endif
+
+ifdef DISABLE_SIMON
+DEFINES += -DDISABLE_SIMON
+else
+MODULES += engines/simon
+endif
+
+ifdef DISABLE_SKY
+DEFINES += -DDISABLE_SKY
+else
+MODULES += engines/sky
+endif
+
+ifdef DISABLE_SWORD1
+DEFINES += -DDISABLE_SWORD1
+else
+MODULES += engines/sword1
+endif
+
+ifdef DISABLE_SWORD2
+DEFINES += -DDISABLE_SWORD2
+else
+MODULES += engines/sword2
+endif
+
+ifdef DISABLE_QUEEN
+DEFINES += -DDISABLE_QUEEN
+else
+MODULES += engines/queen
+endif
+
+ifdef DISABLE_SAGA
+DEFINES += -DDISABLE_SAGA
+else
+MODULES += engines/saga
+endif
+
+ifdef DISABLE_KYRA
+DEFINES += -DDISABLE_KYRA
+else
+MODULES += engines/kyra
+endif
+
+ifdef DISABLE_GOB
+DEFINES += -DDISABLE_GOB
+else
+MODULES += engines/gob
+endif
+
+ifdef DISABLE_LURE
+DEFINES += -DDISABLE_LURE
+else
+MODULES += engines/lure
+endif
+
+ifdef DISABLE_CINE
+DEFINES += -DDISABLE_CINE
+else
+MODULES += engines/cine
+endif
+
+ifdef DISABLE_AGI
+DEFINES += -DDISABLE_AGI
+else
+MODULES += engines/agi
+endif
+
diff --git a/engines/gob/gob.h b/engines/gob/gob.h
index 91a53ea050..2a2201115b 100644
--- a/engines/gob/gob.h
+++ b/engines/gob/gob.h
@@ -26,7 +26,7 @@
#include "common/stdafx.h"
#include "common/system.h"
-#include "base/engine.h"
+#include "engines/engine.h"
namespace Gob {
diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h
index 8bab62eab0..7e55108ba7 100644
--- a/engines/kyra/kyra.h
+++ b/engines/kyra/kyra.h
@@ -23,7 +23,7 @@
#ifndef KYRA_H
#define KYRA_H
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/rect.h"
namespace Kyra {
diff --git a/engines/kyra/seqplayer.cpp b/engines/kyra/seqplayer.cpp
index 8fe98ca72e..e2ed0b1c65 100644
--- a/engines/kyra/seqplayer.cpp
+++ b/engines/kyra/seqplayer.cpp
@@ -23,7 +23,7 @@
#include "common/stdafx.h"
#include "common/system.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "kyra/kyra.h"
#include "kyra/resource.h"
diff --git a/engines/lure/game.h b/engines/lure/game.h
index c8fc9221d7..a8960ee580 100644
--- a/engines/lure/game.h
+++ b/engines/lure/game.h
@@ -24,7 +24,7 @@
#define LURE_GAME_H
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "lure/luredefs.h"
#include "lure/menu.h"
#include "lure/palette.h"
diff --git a/engines/lure/lure.h b/engines/lure/lure.h
index c1887c97fd..ec72205264 100644
--- a/engines/lure/lure.h
+++ b/engines/lure/lure.h
@@ -23,7 +23,7 @@
#ifndef LURE_H
#define LURE_H
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/rect.h"
#include "sound/mixer.h"
#include "common/file.h"
diff --git a/engines/lure/screen.h b/engines/lure/screen.h
index cb343d8f71..8accfaeea1 100644
--- a/engines/lure/screen.h
+++ b/engines/lure/screen.h
@@ -24,7 +24,7 @@
#define LURE_SCREEN_H
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "lure/luredefs.h"
#include "lure/palette.h"
#include "lure/disk.h"
diff --git a/engines/module.mk b/engines/module.mk
index eee601b9fd..10a29e110a 100644
--- a/engines/module.mk
+++ b/engines/module.mk
@@ -1,81 +1,7 @@
-ifdef DISABLE_SCUMM
-DEFINES += -DDISABLE_SCUMM
-else
-MODULES += engines/scumm
+MODULE := engines
-ifdef DISABLE_SCUMM_7_8
-DEFINES += -DDISABLE_SCUMM_7_8
-endif
-
-ifdef DISABLE_HE
-DEFINES += -DDISABLE_HE
-endif
-
-endif
-
-ifdef DISABLE_SIMON
-DEFINES += -DDISABLE_SIMON
-else
-MODULES += engines/simon
-endif
-
-ifdef DISABLE_SKY
-DEFINES += -DDISABLE_SKY
-else
-MODULES += engines/sky
-endif
-
-ifdef DISABLE_SWORD1
-DEFINES += -DDISABLE_SWORD1
-else
-MODULES += engines/sword1
-endif
-
-ifdef DISABLE_SWORD2
-DEFINES += -DDISABLE_SWORD2
-else
-MODULES += engines/sword2
-endif
-
-ifdef DISABLE_QUEEN
-DEFINES += -DDISABLE_QUEEN
-else
-MODULES += engines/queen
-endif
-
-ifdef DISABLE_SAGA
-DEFINES += -DDISABLE_SAGA
-else
-MODULES += engines/saga
-endif
-
-ifdef DISABLE_KYRA
-DEFINES += -DDISABLE_KYRA
-else
-MODULES += engines/kyra
-endif
-
-ifdef DISABLE_GOB
-DEFINES += -DDISABLE_GOB
-else
-MODULES += engines/gob
-endif
-
-ifdef DISABLE_LURE
-DEFINES += -DDISABLE_LURE
-else
-MODULES += engines/lure
-endif
-
-ifdef DISABLE_CINE
-DEFINES += -DDISABLE_CINE
-else
-MODULES += engines/cine
-endif
-
-ifdef DISABLE_AGI
-DEFINES += -DDISABLE_AGI
-else
-MODULES += engines/agi
-endif
+MODULE_OBJS := \
+ engine.o
+# Include common rules
+include $(srcdir)/rules.mk
diff --git a/engines/queen/queen.h b/engines/queen/queen.h
index 5bd697f40a..5cefd35cd3 100644
--- a/engines/queen/queen.h
+++ b/engines/queen/queen.h
@@ -23,7 +23,7 @@
#ifndef QUEEN_H
#define QUEEN_H
-#include "base/engine.h"
+#include "engines/engine.h"
namespace Common {
class InSaveFile;
diff --git a/engines/saga/saga.h b/engines/saga/saga.h
index 91af7e3a7d..aed22a06f5 100644
--- a/engines/saga/saga.h
+++ b/engines/saga/saga.h
@@ -25,7 +25,7 @@
#ifndef SAGA_H
#define SAGA_H
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/stream.h"
diff --git a/engines/scumm/imuse/imuse_player.cpp b/engines/scumm/imuse/imuse_player.cpp
index a0c838beb7..c8a7e7365f 100644
--- a/engines/scumm/imuse/imuse_player.cpp
+++ b/engines/scumm/imuse/imuse_player.cpp
@@ -23,7 +23,7 @@
#include "common/stdafx.h"
#include "common/util.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/imuse/imuse_internal.h"
#include "scumm/saveload.h"
diff --git a/engines/scumm/insane/insane.cpp b/engines/scumm/insane/insane.cpp
index 59fc99a857..86deddeda1 100644
--- a/engines/scumm/insane/insane.cpp
+++ b/engines/scumm/insane/insane.cpp
@@ -23,7 +23,7 @@
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/system.h"
diff --git a/engines/scumm/insane/insane.h b/engines/scumm/insane/insane.h
index 1ba916cc5a..13baab49fe 100644
--- a/engines/scumm/insane/insane.h
+++ b/engines/scumm/insane/insane.h
@@ -23,7 +23,7 @@
#if !defined(INSANE_H) && !defined(DISABLE_SCUMM_7_8)
#define INSANE_H
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/intern.h"
#include "scumm/nut_renderer.h"
diff --git a/engines/scumm/insane/insane_ben.cpp b/engines/scumm/insane/insane_ben.cpp
index 35ad7004a3..573197e8c5 100644
--- a/engines/scumm/insane/insane_ben.cpp
+++ b/engines/scumm/insane/insane_ben.cpp
@@ -23,7 +23,7 @@
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/insane/insane.h"
diff --git a/engines/scumm/insane/insane_enemy.cpp b/engines/scumm/insane/insane_enemy.cpp
index ec38aa9fe8..af5b0fe02b 100644
--- a/engines/scumm/insane/insane_enemy.cpp
+++ b/engines/scumm/insane/insane_enemy.cpp
@@ -23,7 +23,7 @@
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/insane/insane.h"
diff --git a/engines/scumm/insane/insane_iact.cpp b/engines/scumm/insane/insane_iact.cpp
index 354128315b..dadb6d2572 100644
--- a/engines/scumm/insane/insane_iact.cpp
+++ b/engines/scumm/insane/insane_iact.cpp
@@ -23,7 +23,7 @@
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/scumm.h"
diff --git a/engines/scumm/insane/insane_scenes.cpp b/engines/scumm/insane/insane_scenes.cpp
index 52a54edee8..5beca36999 100644
--- a/engines/scumm/insane/insane_scenes.cpp
+++ b/engines/scumm/insane/insane_scenes.cpp
@@ -23,7 +23,7 @@
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/config-manager.h"
diff --git a/engines/scumm/player_nes.cpp b/engines/scumm/player_nes.cpp
index 8564ac1e41..0a63cf153c 100644
--- a/engines/scumm/player_nes.cpp
+++ b/engines/scumm/player_nes.cpp
@@ -23,7 +23,7 @@
*/
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/player_nes.h"
#include "scumm/scumm.h"
#include "sound/mixer.h"
diff --git a/engines/scumm/player_v1.cpp b/engines/scumm/player_v1.cpp
index 0737bb5706..d752fbde2d 100644
--- a/engines/scumm/player_v1.cpp
+++ b/engines/scumm/player_v1.cpp
@@ -22,7 +22,7 @@
*/
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/player_v1.h"
#include "scumm/scumm.h"
diff --git a/engines/scumm/player_v2.cpp b/engines/scumm/player_v2.cpp
index e8abbe1e03..9726149851 100644
--- a/engines/scumm/player_v2.cpp
+++ b/engines/scumm/player_v2.cpp
@@ -22,7 +22,7 @@
*/
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/player_v2.h"
#include "scumm/scumm.h"
#include "sound/mididrv.h"
diff --git a/engines/scumm/player_v2a.cpp b/engines/scumm/player_v2a.cpp
index 36499ba527..23eeebf70b 100644
--- a/engines/scumm/player_v2a.cpp
+++ b/engines/scumm/player_v2a.cpp
@@ -22,7 +22,7 @@
*/
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/player_v2a.h"
#include "scumm/scumm.h"
diff --git a/engines/scumm/player_v3a.cpp b/engines/scumm/player_v3a.cpp
index f4663b83f3..e229f4515e 100644
--- a/engines/scumm/player_v3a.cpp
+++ b/engines/scumm/player_v3a.cpp
@@ -22,7 +22,7 @@
*/
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "scumm/player_v3a.h"
#include "scumm/scumm.h"
diff --git a/engines/scumm/script.h b/engines/scumm/script.h
index e832aee8d9..5655d164f5 100644
--- a/engines/scumm/script.h
+++ b/engines/scumm/script.h
@@ -24,7 +24,7 @@
#ifndef SCRIPT_H
#define SCRIPT_H
-#include "base/engine.h"
+#include "engines/engine.h"
namespace Scumm {
diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h
index 5b6a91e046..20da240470 100644
--- a/engines/scumm/scumm.h
+++ b/engines/scumm/scumm.h
@@ -24,7 +24,7 @@
#ifndef SCUMM_H
#define SCUMM_H
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/endian.h"
#include "common/file.h"
#include "common/rect.h"
diff --git a/engines/scumm/smush/smush_player.cpp b/engines/scumm/smush/smush_player.cpp
index 122640e6a6..d2368de89f 100644
--- a/engines/scumm/smush/smush_player.cpp
+++ b/engines/scumm/smush/smush_player.cpp
@@ -22,7 +22,7 @@
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/config-manager.h"
#include "common/file.h"
diff --git a/engines/simon/simon.h b/engines/simon/simon.h
index 148f9d47ef..f792d91a50 100644
--- a/engines/simon/simon.h
+++ b/engines/simon/simon.h
@@ -24,7 +24,7 @@
#ifndef SIMON_H
#define SIMON_H
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/rect.h"
#include "common/util.h"
diff --git a/engines/sky/sky.h b/engines/sky/sky.h
index bb119b06dc..c6e1d25dfe 100644
--- a/engines/sky/sky.h
+++ b/engines/sky/sky.h
@@ -24,7 +24,7 @@
#define SKYMAIN_H
#include "common/stdafx.h"
-#include "base/engine.h"
+#include "engines/engine.h"
namespace Sky {
diff --git a/engines/sword1/resman.cpp b/engines/sword1/resman.cpp
index c7fe6bf3ba..1397a5506e 100644
--- a/engines/sword1/resman.cpp
+++ b/engines/sword1/resman.cpp
@@ -26,7 +26,7 @@
#include "common/util.h"
#include "common/str.h"
-#include "base/engine.h"
+#include "engines/engine.h"
#include "sword1/memman.h"
#include "sword1/resman.h"
diff --git a/engines/sword1/sword1.h b/engines/sword1/sword1.h
index 786bfc538e..798e26d541 100644
--- a/engines/sword1/sword1.h
+++ b/engines/sword1/sword1.h
@@ -23,7 +23,7 @@
#ifndef BSSWORD1_H
#define BSSWORD1_H
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/util.h"
#include "sword1/sworddefs.h"
diff --git a/engines/sword2/sword2.h b/engines/sword2/sword2.h
index 42ead0b864..7a5e142a64 100644
--- a/engines/sword2/sword2.h
+++ b/engines/sword2/sword2.h
@@ -29,7 +29,7 @@
#define RIGHT_CLICK_CLEARS_LUGGAGE 0
-#include "base/engine.h"
+#include "engines/engine.h"
#include "common/util.h"