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authorColin Snover2017-01-07 10:47:17 -0600
committerColin Snover2017-03-30 19:46:27 -0500
commit4c942758c073ac007f8eefc819bcf7e2ac58557c (patch)
tree2961a6325426f1210475b5850857eba91622a440 /engines
parentceacf7df12edbdce058f9124ea3639a490fd824b (diff)
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SCI32: Use built-in system font as default font for GfxText32
Fixes the non-interactive Lighthouse demo.
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/graphics/font.cpp211
-rw-r--r--engines/sci/graphics/font.h7
-rw-r--r--engines/sci/graphics/text32.cpp7
-rw-r--r--engines/sci/graphics/text32.h8
4 files changed, 202 insertions, 31 deletions
diff --git a/engines/sci/graphics/font.cpp b/engines/sci/graphics/font.cpp
index ff2f361d93..8dd6cbde5d 100644
--- a/engines/sci/graphics/font.cpp
+++ b/engines/sci/graphics/font.cpp
@@ -27,34 +27,206 @@
namespace Sci {
-GfxFontFromResource::GfxFontFromResource(ResourceManager *resMan, GfxScreen *screen, GuiResourceId resourceId)
+#ifdef ENABLE_SCI32
+static const byte sci32SystemFont[] = {
+ 0x00, 0x00, 0x80, 0x00, 0x08, 0x00, 0x06, 0x01,
+ 0x09, 0x01, 0x0c, 0x01, 0x0f, 0x01, 0x12, 0x01,
+ 0x15, 0x01, 0x18, 0x01, 0x1b, 0x01, 0x1e, 0x01,
+ 0x21, 0x01, 0x26, 0x01, 0x29, 0x01, 0x2c, 0x01,
+ 0x2f, 0x01, 0x32, 0x01, 0x35, 0x01, 0x38, 0x01,
+ 0x3b, 0x01, 0x3e, 0x01, 0x41, 0x01, 0x44, 0x01,
+ 0x47, 0x01, 0x4a, 0x01, 0x4d, 0x01, 0x50, 0x01,
+ 0x53, 0x01, 0x56, 0x01, 0x59, 0x01, 0x5c, 0x01,
+ 0x5f, 0x01, 0x62, 0x01, 0x65, 0x01, 0x68, 0x01,
+ 0x71, 0x01, 0x7a, 0x01, 0x83, 0x01, 0x8c, 0x01,
+ 0x95, 0x01, 0x9e, 0x01, 0xa7, 0x01, 0xb0, 0x01,
+ 0xb9, 0x01, 0xc2, 0x01, 0xc9, 0x01, 0xd3, 0x01,
+ 0xdc, 0x01, 0xe5, 0x01, 0xee, 0x01, 0xf7, 0x01,
+ 0x00, 0x02, 0x09, 0x02, 0x12, 0x02, 0x1b, 0x02,
+ 0x24, 0x02, 0x2d, 0x02, 0x36, 0x02, 0x3f, 0x02,
+ 0x48, 0x02, 0x51, 0x02, 0x5a, 0x02, 0x63, 0x02,
+ 0x6c, 0x02, 0x75, 0x02, 0x7e, 0x02, 0x87, 0x02,
+ 0x90, 0x02, 0x99, 0x02, 0xa2, 0x02, 0xab, 0x02,
+ 0xb4, 0x02, 0xbd, 0x02, 0xc6, 0x02, 0xcf, 0x02,
+ 0xd8, 0x02, 0xe1, 0x02, 0xea, 0x02, 0xf3, 0x02,
+ 0xfc, 0x02, 0x05, 0x03, 0x0e, 0x03, 0x17, 0x03,
+ 0x20, 0x03, 0x29, 0x03, 0x32, 0x03, 0x3b, 0x03,
+ 0x44, 0x03, 0x4d, 0x03, 0x56, 0x03, 0x5f, 0x03,
+ 0x68, 0x03, 0x71, 0x03, 0x7a, 0x03, 0x83, 0x03,
+ 0x8c, 0x03, 0x95, 0x03, 0x9e, 0x03, 0xa7, 0x03,
+ 0xb0, 0x03, 0xb9, 0x03, 0xc2, 0x03, 0xcb, 0x03,
+ 0xd4, 0x03, 0xdd, 0x03, 0xe6, 0x03, 0xef, 0x03,
+ 0xf8, 0x03, 0x01, 0x04, 0x0a, 0x04, 0x13, 0x04,
+ 0x1c, 0x04, 0x25, 0x04, 0x2e, 0x04, 0x37, 0x04,
+ 0x40, 0x04, 0x49, 0x04, 0x52, 0x04, 0x5b, 0x04,
+ 0x64, 0x04, 0x6d, 0x04, 0x76, 0x04, 0x7f, 0x04,
+ 0x88, 0x04, 0x91, 0x04, 0x9b, 0x04, 0xa4, 0x04,
+ 0xad, 0x04, 0xb6, 0x04, 0xbf, 0x04, 0x02, 0x01,
+ 0x00, 0x02, 0x01, 0x00, 0x02, 0x01, 0x40, 0x02,
+ 0x01, 0x40, 0x02, 0x01, 0x40, 0x02, 0x01, 0x40,
+ 0x02, 0x01, 0x40, 0x02, 0x01, 0x40, 0x02, 0x01,
+ 0x40, 0x13, 0x01, 0x00, 0x00, 0x00, 0x02, 0x01,
+ 0x40, 0x02, 0x01, 0x40, 0x02, 0x01, 0x40, 0x02,
+ 0x01, 0x40, 0x02, 0x01, 0x40, 0x02, 0x01, 0x40,
+ 0x02, 0x01, 0x40, 0x02, 0x01, 0x40, 0x02, 0x01,
+ 0x40, 0x02, 0x01, 0x40, 0x02, 0x01, 0x40, 0x02,
+ 0x01, 0x40, 0x02, 0x01, 0x40, 0x02, 0x01, 0x40,
+ 0x02, 0x01, 0x40, 0x02, 0x01, 0x40, 0x02, 0x01,
+ 0x40, 0x02, 0x01, 0x40, 0x02, 0x01, 0x40, 0x02,
+ 0x01, 0x40, 0x02, 0x01, 0x40, 0x02, 0x01, 0x40,
+ 0x04, 0x07, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x02, 0x07, 0x40, 0x40, 0x40, 0x40, 0x00,
+ 0x40, 0x00, 0x05, 0x07, 0x50, 0x50, 0x00, 0x00,
+ 0x00, 0x00, 0x00, 0x06, 0x07, 0x28, 0x7c, 0x28,
+ 0x28, 0x7c, 0x28, 0x00, 0x04, 0x07, 0x20, 0x30,
+ 0x40, 0x20, 0x10, 0x60, 0x20, 0x06, 0x07, 0x24,
+ 0x58, 0x34, 0x28, 0x40, 0x00, 0x00, 0x04, 0x07,
+ 0x20, 0x30, 0x40, 0x20, 0x40, 0x30, 0x20, 0x03,
+ 0x07, 0x20, 0x20, 0x40, 0x00, 0x00, 0x00, 0x00,
+ 0x04, 0x07, 0x10, 0x20, 0x40, 0x40, 0x40, 0x20,
+ 0x10, 0x04, 0x07, 0x40, 0x20, 0x10, 0x10, 0x10,
+ 0x20, 0x40, 0x06, 0x05, 0x10, 0x54, 0x38, 0x54,
+ 0x10, 0x04, 0x08, 0x00, 0x20, 0x20, 0x70, 0x20,
+ 0x20, 0x00, 0x00, 0x03, 0x07, 0x00, 0x00, 0x00,
+ 0x00, 0x20, 0x20, 0x40, 0x05, 0x07, 0x00, 0x00,
+ 0x00, 0x70, 0x00, 0x00, 0x00, 0x04, 0x07, 0x00,
+ 0x00, 0x00, 0x00, 0x00, 0x60, 0x00, 0x05, 0x07,
+ 0x08, 0x10, 0x10, 0x20, 0x20, 0x40, 0x00, 0x05,
+ 0x07, 0x30, 0x48, 0x58, 0x68, 0x48, 0x30, 0x00,
+ 0x05, 0x07, 0x20, 0x60, 0x20, 0x20, 0x20, 0x70,
+ 0x00, 0x05, 0x07, 0x30, 0x48, 0x08, 0x30, 0x40,
+ 0x78, 0x00, 0x05, 0x07, 0x70, 0x08, 0x30, 0x08,
+ 0x08, 0x70, 0x00, 0x05, 0x07, 0x18, 0x28, 0x48,
+ 0x78, 0x08, 0x08, 0x00, 0x05, 0x07, 0x78, 0x40,
+ 0x70, 0x08, 0x08, 0x70, 0x00, 0x05, 0x07, 0x30,
+ 0x40, 0x70, 0x48, 0x48, 0x30, 0x00, 0x05, 0x07,
+ 0x78, 0x08, 0x10, 0x20, 0x20, 0x20, 0x00, 0x05,
+ 0x07, 0x30, 0x48, 0x30, 0x48, 0x48, 0x30, 0x00,
+ 0x05, 0x07, 0x30, 0x48, 0x48, 0x38, 0x08, 0x30,
+ 0x00, 0x02, 0x07, 0x00, 0x40, 0x00, 0x00, 0x40,
+ 0x00, 0x00, 0x03, 0x07, 0x00, 0x20, 0x00, 0x00,
+ 0x20, 0x20, 0x40, 0x04, 0x07, 0x00, 0x10, 0x20,
+ 0x40, 0x20, 0x10, 0x00, 0x04, 0x07, 0x00, 0x00,
+ 0x70, 0x00, 0x70, 0x00, 0x00, 0x04, 0x07, 0x00,
+ 0x40, 0x20, 0x10, 0x20, 0x40, 0x00, 0x04, 0x07,
+ 0x20, 0x50, 0x10, 0x20, 0x20, 0x00, 0x20, 0x08,
+ 0x07, 0x1c, 0x2a, 0x55, 0x55, 0x2e, 0x18, 0x00,
+ 0x05, 0x07, 0x30, 0x48, 0x48, 0x78, 0x48, 0x48,
+ 0x00, 0x05, 0x07, 0x70, 0x48, 0x70, 0x48, 0x48,
+ 0x70, 0x00, 0x05, 0x07, 0x30, 0x48, 0x40, 0x40,
+ 0x48, 0x30, 0x00, 0x05, 0x07, 0x70, 0x48, 0x48,
+ 0x48, 0x48, 0x70, 0x00, 0x05, 0x07, 0x78, 0x40,
+ 0x70, 0x40, 0x40, 0x78, 0x00, 0x05, 0x07, 0x78,
+ 0x40, 0x70, 0x40, 0x40, 0x40, 0x00, 0x05, 0x07,
+ 0x30, 0x48, 0x40, 0x58, 0x48, 0x30, 0x00, 0x05,
+ 0x07, 0x48, 0x48, 0x78, 0x48, 0x48, 0x48, 0x00,
+ 0x04, 0x07, 0x70, 0x20, 0x20, 0x20, 0x20, 0x70,
+ 0x00, 0x05, 0x07, 0x08, 0x08, 0x08, 0x08, 0x48,
+ 0x30, 0x00, 0x05, 0x07, 0x48, 0x50, 0x60, 0x50,
+ 0x48, 0x48, 0x00, 0x05, 0x07, 0x40, 0x40, 0x40,
+ 0x40, 0x40, 0x78, 0x00, 0x06, 0x07, 0x44, 0x6c,
+ 0x54, 0x44, 0x44, 0x44, 0x00, 0x06, 0x07, 0x44,
+ 0x64, 0x54, 0x4c, 0x44, 0x44, 0x00, 0x05, 0x07,
+ 0x30, 0x48, 0x48, 0x48, 0x48, 0x30, 0x00, 0x05,
+ 0x07, 0x70, 0x48, 0x48, 0x70, 0x40, 0x40, 0x00,
+ 0x06, 0x07, 0x30, 0x48, 0x48, 0x48, 0x48, 0x38,
+ 0x04, 0x05, 0x07, 0x70, 0x48, 0x48, 0x70, 0x48,
+ 0x48, 0x00, 0x05, 0x07, 0x30, 0x48, 0x20, 0x10,
+ 0x48, 0x30, 0x00, 0x06, 0x07, 0x7c, 0x10, 0x10,
+ 0x10, 0x10, 0x10, 0x00, 0x05, 0x07, 0x48, 0x48,
+ 0x48, 0x48, 0x48, 0x30, 0x00, 0x06, 0x07, 0x44,
+ 0x44, 0x44, 0x44, 0x28, 0x10, 0x00, 0x06, 0x07,
+ 0x44, 0x44, 0x44, 0x54, 0x54, 0x28, 0x00, 0x06,
+ 0x07, 0x44, 0x28, 0x10, 0x10, 0x28, 0x44, 0x00,
+ 0x06, 0x07, 0x44, 0x44, 0x28, 0x10, 0x10, 0x10,
+ 0x00, 0x05, 0x07, 0x78, 0x08, 0x10, 0x20, 0x40,
+ 0x78, 0x00, 0x03, 0x07, 0x60, 0x40, 0x40, 0x40,
+ 0x40, 0x40, 0x60, 0x05, 0x07, 0x40, 0x20, 0x20,
+ 0x10, 0x10, 0x08, 0x00, 0x03, 0x07, 0x60, 0x20,
+ 0x20, 0x20, 0x20, 0x20, 0x60, 0x04, 0x07, 0x20,
+ 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x04, 0x07,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x03,
+ 0x07, 0x40, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x05, 0x07, 0x00, 0x30, 0x08, 0x38, 0x48, 0x38,
+ 0x00, 0x05, 0x07, 0x40, 0x40, 0x70, 0x48, 0x48,
+ 0x70, 0x00, 0x05, 0x07, 0x00, 0x30, 0x48, 0x40,
+ 0x48, 0x30, 0x00, 0x05, 0x07, 0x08, 0x08, 0x38,
+ 0x48, 0x48, 0x38, 0x00, 0x05, 0x07, 0x00, 0x30,
+ 0x48, 0x78, 0x40, 0x38, 0x00, 0x05, 0x07, 0x18,
+ 0x20, 0x70, 0x20, 0x20, 0x20, 0x00, 0x05, 0x07,
+ 0x00, 0x30, 0x48, 0x48, 0x38, 0x48, 0x30, 0x05,
+ 0x07, 0x40, 0x40, 0x50, 0x68, 0x48, 0x48, 0x00,
+ 0x02, 0x07, 0x40, 0x00, 0x40, 0x40, 0x40, 0x40,
+ 0x00, 0x04, 0x07, 0x10, 0x00, 0x10, 0x10, 0x10,
+ 0x10, 0x60, 0x04, 0x07, 0x40, 0x50, 0x50, 0x60,
+ 0x50, 0x50, 0x00, 0x02, 0x07, 0x40, 0x40, 0x40,
+ 0x40, 0x40, 0x40, 0x00, 0x06, 0x07, 0x00, 0x68,
+ 0x54, 0x54, 0x54, 0x54, 0x00, 0x05, 0x07, 0x00,
+ 0x50, 0x68, 0x48, 0x48, 0x48, 0x00, 0x05, 0x07,
+ 0x00, 0x30, 0x48, 0x48, 0x48, 0x30, 0x00, 0x05,
+ 0x07, 0x00, 0x70, 0x48, 0x48, 0x70, 0x40, 0x40,
+ 0x05, 0x07, 0x00, 0x30, 0x48, 0x48, 0x38, 0x08,
+ 0x08, 0x05, 0x07, 0x00, 0x58, 0x60, 0x40, 0x40,
+ 0x40, 0x00, 0x05, 0x07, 0x00, 0x38, 0x40, 0x30,
+ 0x08, 0x70, 0x00, 0x04, 0x07, 0x20, 0x70, 0x20,
+ 0x20, 0x20, 0x20, 0x00, 0x05, 0x07, 0x00, 0x48,
+ 0x48, 0x48, 0x48, 0x38, 0x00, 0x06, 0x07, 0x00,
+ 0x44, 0x44, 0x44, 0x28, 0x10, 0x00, 0x06, 0x07,
+ 0x00, 0x54, 0x54, 0x54, 0x54, 0x28, 0x00, 0x05,
+ 0x07, 0x00, 0x48, 0x48, 0x30, 0x48, 0x48, 0x00,
+ 0x05, 0x07, 0x00, 0x48, 0x48, 0x48, 0x38, 0x08,
+ 0x70, 0x05, 0x08, 0x00, 0x78, 0x08, 0x30, 0x40,
+ 0x78, 0x00, 0x00, 0x04, 0x07, 0x10, 0x20, 0x20,
+ 0x40, 0x20, 0x20, 0x10, 0x03, 0x07, 0x40, 0x40,
+ 0x40, 0x00, 0x40, 0x40, 0x40, 0x04, 0x07, 0x40,
+ 0x20, 0x20, 0x10, 0x20, 0x20, 0x40, 0x05, 0x07,
+ 0x28, 0x50, 0x00, 0x00, 0x00, 0x00, 0x00, 0x02,
+ 0x01, 0x40
+};
+#endif
+
+ GfxFontFromResource::GfxFontFromResource(ResourceManager *resMan, GfxScreen *screen, GuiResourceId resourceId)
: _resourceId(resourceId), _screen(screen), _resMan(resMan) {
- assert(resourceId != -1);
+ if (getSciVersion() < SCI_VERSION_2) {
+ assert(resourceId != -1);
+ }
- // Workaround: lsl1sci mixes its own internal fonts with the global
- // SCI ones, so we translate them here, by removing their extra bits
- if (!resMan->testResource(ResourceId(kResourceTypeFont, resourceId)))
- resourceId = resourceId & 0x7ff;
+#ifdef ENABLE_SCI32
+ if (getSciVersion() >= SCI_VERSION_2 && resourceId == kSci32SystemFont) {
+ _resource = nullptr;
+ _resourceData = SciSpan<const byte>(sci32SystemFont, sizeof(sci32SystemFont), "system font");
+ } else {
+#endif
+ // Workaround: lsl1sci mixes its own internal fonts with the global
+ // SCI ones, so we translate them here, by removing their extra bits
+ if (!resMan->testResource(ResourceId(kResourceTypeFont, resourceId)))
+ resourceId = resourceId & 0x7ff;
- _resource = resMan->findResource(ResourceId(kResourceTypeFont, resourceId), true);
- if (!_resource) {
- error("font resource %d not found", resourceId);
+ _resource = resMan->findResource(ResourceId(kResourceTypeFont, resourceId), true);
+ if (!_resource) {
+ error("font resource %d not found", resourceId);
+ }
+ _resourceData = *_resource;
+#ifdef ENABLE_SCI32
}
+#endif
- _numChars = _resource->getUint16SE32At(2);
- _fontHeight = _resource->getUint16SE32At(4);
+ _numChars = _resourceData.getUint16SE32At(2);
+ _fontHeight = _resourceData.getUint16SE32At(4);
_chars = new Charinfo[_numChars];
// filling info for every char
for (int16 i = 0; i < _numChars; i++) {
- _chars[i].offset = _resource->getUint16SE32At(6 + i * 2);
- _chars[i].width = _resource->getUint8At(_chars[i].offset);
- _chars[i].height = _resource->getUint8At(_chars[i].offset + 1);
+ _chars[i].offset = _resourceData.getUint16SE32At(6 + i * 2);
+ _chars[i].width = _resourceData.getUint8At(_chars[i].offset);
+ _chars[i].height = _resourceData.getUint8At(_chars[i].offset + 1);
}
}
GfxFontFromResource::~GfxFontFromResource() {
delete[] _chars;
- _resMan->unlockResource(_resource);
+ if (_resource) {
+ _resMan->unlockResource(_resource);
+ }
}
GuiResourceId GfxFontFromResource::getResourceId() {
@@ -64,19 +236,22 @@ GuiResourceId GfxFontFromResource::getResourceId() {
uint8 GfxFontFromResource::getHeight() {
return _fontHeight;
}
+
uint8 GfxFontFromResource::getCharWidth(uint16 chr) {
return chr < _numChars ? _chars[chr].width : 0;
}
+
uint8 GfxFontFromResource::getCharHeight(uint16 chr) {
return chr < _numChars ? _chars[chr].height : 0;
}
+
SciSpan<const byte> GfxFontFromResource::getCharData(uint16 chr) {
if (chr >= _numChars) {
return SciSpan<const byte>();
}
- const uint32 size = (chr + 1 >= _numChars ? _resource->size() : _chars[chr + 1].offset) - _chars[chr].offset - 2;
- return _resource->subspan(_chars[chr].offset + 2, size);
+ const uint32 size = (chr + 1 >= _numChars ? _resourceData.size() : _chars[chr + 1].offset) - _chars[chr].offset - 2;
+ return _resourceData.subspan(_chars[chr].offset + 2, size);
}
void GfxFontFromResource::draw(uint16 chr, int16 top, int16 left, byte color, bool greyedOutput) {
@@ -114,7 +289,6 @@ void GfxFontFromResource::draw(uint16 chr, int16 top, int16 left, byte color, bo
}
#ifdef ENABLE_SCI32
-
void GfxFontFromResource::drawToBuffer(uint16 chr, int16 top, int16 left, byte color, bool greyedOutput, byte *buffer, int16 bufWidth, int16 bufHeight) {
if (chr >= _numChars) {
// SSCI silently ignores attempts to draw characters that do not exist
@@ -145,7 +319,6 @@ void GfxFontFromResource::drawToBuffer(uint16 chr, int16 top, int16 left, byte c
}
}
}
-
#endif
} // End of namespace Sci
diff --git a/engines/sci/graphics/font.h b/engines/sci/graphics/font.h
index 4e26510804..05008de9ee 100644
--- a/engines/sci/graphics/font.h
+++ b/engines/sci/graphics/font.h
@@ -28,6 +28,12 @@
namespace Sci {
+#ifdef ENABLE_SCI32
+enum {
+ kSci32SystemFont = -1
+};
+#endif
+
class GfxFont {
public:
GfxFont() {}
@@ -68,6 +74,7 @@ private:
GfxScreen *_screen;
Resource *_resource;
+ SciSpan<const byte> _resourceData;
GuiResourceId _resourceId;
struct Charinfo {
diff --git a/engines/sci/graphics/text32.cpp b/engines/sci/graphics/text32.cpp
index 181dabc9a8..c6360010d3 100644
--- a/engines/sci/graphics/text32.cpp
+++ b/engines/sci/graphics/text32.cpp
@@ -38,7 +38,6 @@
namespace Sci {
-int16 GfxText32::_defaultFontId = 0;
int16 GfxText32::_xResolution = 0;
int16 GfxText32::_yResolution = 0;
@@ -49,8 +48,8 @@ GfxText32::GfxText32(SegManager *segMan, GfxCache *fonts) :
_width(0),
_text(""),
_bitmap(NULL_REG) {
- _fontId = _defaultFontId;
- _font = _cache->getFont(_defaultFontId);
+ _fontId = kSci32SystemFont;
+ _font = _cache->getFont(kSci32SystemFont);
if (_xResolution == 0) {
// initialize the statics
@@ -170,7 +169,7 @@ void GfxText32::setFont(const GuiResourceId fontId) {
// table is built on the FontMgr directly; instead, because we already have
// font resources, this code just grabs a font out of GfxCache.
if (fontId != _fontId) {
- _fontId = fontId == -1 ? _defaultFontId : fontId;
+ _fontId = fontId;
_font = _cache->getFont(_fontId);
}
}
diff --git a/engines/sci/graphics/text32.h b/engines/sci/graphics/text32.h
index c4521a4f56..722af34339 100644
--- a/engines/sci/graphics/text32.h
+++ b/engines/sci/graphics/text32.h
@@ -57,14 +57,6 @@ private:
GfxCache *_cache;
/**
- * The resource ID of the default font used by the game.
- *
- * @todo Check all SCI32 games to learn what their
- * default font is.
- */
- static int16 _defaultFontId;
-
- /**
* The width and height of the currently active text
* bitmap, in text-system coordinates.
*