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authorWalter van Niftrik2009-10-31 21:21:23 +0000
committerWalter van Niftrik2009-10-31 21:21:23 +0000
commit4d2cfd544973e3d2840d325e0f0ab385bb53ca71 (patch)
tree45c1e0c8c6604a546e1a2ec7ea23be854ad8a016 /engines
parent0af1d66d2d972b2ff52a5cee3f3a4c58a20c0e16 (diff)
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SCI: AvoidPath: Switch to A*
svn-id: r45586
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/kpathing.cpp87
1 files changed, 46 insertions, 41 deletions
diff --git a/engines/sci/engine/kpathing.cpp b/engines/sci/engine/kpathing.cpp
index 3ea52e8826..103e4c8a98 100644
--- a/engines/sci/engine/kpathing.cpp
+++ b/engines/sci/engine/kpathing.cpp
@@ -100,20 +100,30 @@ struct Vertex {
Vertex *_next; // next element
Vertex *_prev; // previous element
- // Distance from starting vertex
- uint32 dist;
+ // A* cost variables
+ uint32 costF;
+ uint32 costG;
// Previous vertex in shortest path
Vertex *path_prev;
public:
Vertex(const Common::Point &p) : v(p) {
- dist = HUGE_DISTANCE;
+ costG = HUGE_DISTANCE;
path_prev = NULL;
}
};
-typedef Common::List<Vertex *> VertexList;
+class VertexList: public Common::List<Vertex *> {
+public:
+ bool contains(Vertex *v) {
+ for (iterator it = begin(); it != end(); ++it) {
+ if (v == *it)
+ return true;
+ }
+ return false;
+ }
+};
/* Circular list definitions. */
@@ -1544,54 +1554,39 @@ static int intersecting_polygons(PathfindingState *s) {
* Parameters: (PathfindingState *) s: The pathfinding state
* (bool) avoidScreenEdge: Avoid screen edges (default behavior)
*/
-static void dijkstra(PathfindingState *s, bool avoidScreenEdge) {
- Polygon *polygon;
-
+static void AStar(PathfindingState *s, bool avoidScreenEdge) {
// Vertices of which the shortest path is known
- VertexList done;
+ VertexList closedSet;
// The remaining vertices
- VertexList remain;
+ VertexList openSet;
- // Start out with all vertices in set remain
- for (PolygonList::iterator it = s->polygons.begin(); it != s->polygons.end(); ++it) {
- polygon = *it;
- Vertex *vertex;
+ openSet.push_front(s->vertex_start);
+ s->vertex_start->costG = 0;
+ s->vertex_start->costF = (uint32)sqrt((float)s->vertex_start->v.sqrDist(s->vertex_end->v));
- CLIST_FOREACH(vertex, &polygon->vertices) {
- remain.push_front(vertex);
- }
- }
-
- s->vertex_start->dist = 0;
-
- // Loop until we find vertex_end
- while (1) {
- // Find vertex at shortest distance from set done
- VertexList::iterator vertex_min_it = remain.end();
+ while (!openSet.empty()) {
+ // Find vertex in open set with lowest F cost
+ VertexList::iterator vertex_min_it = openSet.end();
Vertex *vertex_min = 0;
uint32 min = HUGE_DISTANCE;
- for (VertexList::iterator it = remain.begin(); it != remain.end(); ++it) {
+
+ for (VertexList::iterator it = openSet.begin(); it != openSet.end(); ++it) {
Vertex *vertex = *it;
- if (vertex->dist < min) {
+ if (vertex->costF < min) {
vertex_min_it = it;
vertex_min = *vertex_min_it;
- min = vertex->dist;
+ min = vertex->costF;
}
}
- if (min == HUGE_DISTANCE) {
- warning("[avoidpath] End point (%i, %i) is unreachable", s->vertex_end->v.x, s->vertex_end->v.y);
- return;
- }
-
- // If vertex_end is at shortest distance we can stop
+ // Check if we are done
if (vertex_min == s->vertex_end)
- return;
+ break;
- // Move vertex from set remain to set done
- done.push_front(vertex_min);
- remain.erase(vertex_min_it);
+ // Move vertex from set open to set closed
+ closedSet.push_front(vertex_min);
+ openSet.erase(vertex_min_it);
VertexList *visVerts = visible_vertices(s, vertex_min);
@@ -1599,21 +1594,31 @@ static void dijkstra(PathfindingState *s, bool avoidScreenEdge) {
uint32 new_dist;
Vertex *vertex = *it;
+ if (closedSet.contains(vertex))
+ continue;
+
if (avoidScreenEdge) {
// Avoid plotting path along screen edge
if ((vertex != s->vertex_end) && point_on_screen_border(vertex->v))
continue;
}
- new_dist = vertex_min->dist + (uint32)sqrt((float)vertex_min->v.sqrDist(vertex->v));
- if (new_dist < vertex->dist) {
- vertex->dist = new_dist;
+ if (!openSet.contains(vertex))
+ openSet.push_front(vertex);
+
+ new_dist = vertex_min->costG + (uint32)sqrt((float)vertex_min->v.sqrDist(vertex->v));
+ if (new_dist < vertex->costG) {
+ vertex->costG = new_dist;
+ vertex->costF = vertex->costG + (uint32)sqrt((float)vertex->v.sqrDist(s->vertex_end->v));
vertex->path_prev = vertex_min;
}
}
delete visVerts;
}
+
+ if (openSet.empty())
+ warning("[avoidpath] End point (%i, %i) is unreachable", s->vertex_end->v.x, s->vertex_end->v.y);
}
static reg_t output_path(PathfindingState *p, EngineState *s) {
@@ -1748,7 +1753,7 @@ reg_t kAvoidPath(EngineState *s, int argc, reg_t *argv) {
}
// Apply Dijkstra, avoiding screen edges
- dijkstra(p, true);
+ AStar(p, true);
output = output_path(p, s);
delete p;