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authorPaul Gilbert2018-03-03 22:15:50 -0500
committerPaul Gilbert2018-03-04 22:40:42 -0500
commit50630efde6d0f42f4d5f371d6818afac64ba86f5 (patch)
tree034029b8f90e94daaca83e6ff9413b4508c7dc97 /engines
parent92c49a857161b1650ca197c71668ee189d667e48 (diff)
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XEEN: Fix loading saves from main menus and launcher
Diffstat (limited to 'engines')
-rw-r--r--engines/xeen/dialogs.cpp19
-rw-r--r--engines/xeen/dialogs.h2
-rw-r--r--engines/xeen/resources.cpp8
-rw-r--r--engines/xeen/resources.h8
-rw-r--r--engines/xeen/scripts.cpp8
-rw-r--r--engines/xeen/worldofxeen/worldofxeen.cpp9
-rw-r--r--engines/xeen/worldofxeen/worldofxeen_menu.cpp351
-rw-r--r--engines/xeen/worldofxeen/worldofxeen_menu.h179
-rw-r--r--engines/xeen/xeen.cpp19
-rw-r--r--engines/xeen/xeen.h7
10 files changed, 385 insertions, 225 deletions
diff --git a/engines/xeen/dialogs.cpp b/engines/xeen/dialogs.cpp
index 276d9a7b3b..4ca69ec4cb 100644
--- a/engines/xeen/dialogs.cpp
+++ b/engines/xeen/dialogs.cpp
@@ -191,11 +191,24 @@ void SettingsBaseDialog::showContents(SpriteResource &title1, bool waitFlag) {
void CreditsScreen::show(XeenEngine *vm) {
CreditsScreen *dlg = new CreditsScreen(vm);
- dlg->execute();
+
+ switch (vm->getGameID()) {
+ case GType_Clouds:
+ dlg->execute(Res.CLOUDS_CREDITS);
+ break;
+ case GType_Swords:
+ dlg->execute(Res.SWORDS_CREDITS1);
+ dlg->execute(Res.SWORDS_CREDITS2);
+ break;
+ default:
+ dlg->execute(Res.DARK_SIDE_CREDITS);
+ break;
+ }
+
delete dlg;
}
-void CreditsScreen::execute() {
+void CreditsScreen::execute(const char *content) {
Screen &screen = *_vm->_screen;
Windows &windows = *_vm->_windows;
EventsManager &events = *_vm->_events;
@@ -205,7 +218,7 @@ void CreditsScreen::execute() {
windows[GAME_WINDOW].close();
screen.loadBackground("marb.raw");
- windows[0].writeString(Res.CREDITS);
+ windows[0].writeString(content);
doScroll(false, false);
events.setCursor(0);
diff --git a/engines/xeen/dialogs.h b/engines/xeen/dialogs.h
index b4ad77232b..cabc921536 100644
--- a/engines/xeen/dialogs.h
+++ b/engines/xeen/dialogs.h
@@ -117,7 +117,7 @@ class CreditsScreen: public ButtonContainer {
private:
CreditsScreen(XeenEngine *vm) : ButtonContainer(vm) {}
- void execute();
+ void execute(const char *content);
public:
static void show(XeenEngine *vm);
};
diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp
index 0aa7d8ac83..6ea4252999 100644
--- a/engines/xeen/resources.cpp
+++ b/engines/xeen/resources.cpp
@@ -62,8 +62,12 @@ Resources::Resources() {
void Resources::loadData() {
ResFile file(_buffer);
- file.syncString(CREDITS);
- file.syncString(OPTIONS_TITLE);
+ file.syncString(CLOUDS_CREDITS);
+ file.syncString(DARK_SIDE_CREDITS);
+ file.syncString(SWORDS_CREDITS1);
+ file.syncString(SWORDS_CREDITS2);
+ file.syncString(CLOUDS_MAIN_MENU);
+ file.syncString(WORLD_MAIN_MENU);
file.syncString(THE_PARTY_NEEDS_REST);
file.syncString(WHO_WILL);
file.syncString(HOW_MUCH);
diff --git a/engines/xeen/resources.h b/engines/xeen/resources.h
index 67ac992ad3..b14b9f5273 100644
--- a/engines/xeen/resources.h
+++ b/engines/xeen/resources.h
@@ -116,8 +116,12 @@ public:
const char **ITEM_NAMES[4];
// Data loaded from xeen.ccs
- const char *CREDITS;
- const char *OPTIONS_TITLE;
+ const char *CLOUDS_CREDITS;
+ const char *DARK_SIDE_CREDITS;
+ const char *SWORDS_CREDITS1;
+ const char *SWORDS_CREDITS2;
+ const char *CLOUDS_MAIN_MENU;
+ const char *WORLD_MAIN_MENU;
const char *THE_PARTY_NEEDS_REST;
const char *WHO_WILL;
const char *HOW_MUCH;
diff --git a/engines/xeen/scripts.cpp b/engines/xeen/scripts.cpp
index e08fd1b5c0..679e48c5b0 100644
--- a/engines/xeen/scripts.cpp
+++ b/engines/xeen/scripts.cpp
@@ -1084,6 +1084,10 @@ bool Scripts::cmdCutsceneEndClouds(ParamsIterator &params) {
party._mazeId = 28;
party._mazePosition = Common::Point(18, 4);
+ g_vm->_gameWon[0] = true;
+ g_vm->_finalScore[0] = party.getScore();
+ g_vm->saveSettings();
+
doCloudsEnding();
return false;
}
@@ -1416,6 +1420,10 @@ bool Scripts::cmdCutsceneEndDarkside(ParamsIterator &params) {
party._mazeDirection = DIR_NORTH;
party._mazePosition = Common::Point(25, 21);
+ g_vm->_gameWon[1] = true;
+ g_vm->_finalScore[1] = party.getScore();
+ g_vm->saveSettings();
+
doDarkSideEnding();
return false;
}
diff --git a/engines/xeen/worldofxeen/worldofxeen.cpp b/engines/xeen/worldofxeen/worldofxeen.cpp
index 20fa7be44a..962bdfec6a 100644
--- a/engines/xeen/worldofxeen/worldofxeen.cpp
+++ b/engines/xeen/worldofxeen/worldofxeen.cpp
@@ -186,14 +186,7 @@ void WorldOfXeenEngine::showStartup() {
}
void WorldOfXeenEngine::showMainMenu() {
- // TODO: Remove this as the game main menus are properly implemented
- if (getGameID() == GType_Clouds) {
- _saves->newGame();
- _gameMode = GMODE_PLAY_GAME;
- return;
- }
-
- WorldOfXeenMenu::show(this);
+ WorldOfXeenMainMenuContainer::show();
}
} // End of namespace WorldOfXeen
diff --git a/engines/xeen/worldofxeen/worldofxeen_menu.cpp b/engines/xeen/worldofxeen/worldofxeen_menu.cpp
index 7f5e7f35c1..a91a711a67 100644
--- a/engines/xeen/worldofxeen/worldofxeen_menu.cpp
+++ b/engines/xeen/worldofxeen/worldofxeen_menu.cpp
@@ -29,236 +29,249 @@
namespace Xeen {
namespace WorldOfXeen {
-void WorldOfXeenMenu::show(XeenEngine *vm) {
- WorldOfXeenMenu *menu;
+void MainMenuContainer::show() {
+ MainMenuContainer *menu;
- switch (vm->getGameID()) {
+ switch (g_vm->getGameID()) {
case GType_Clouds:
- menu = new CloudsOptionsMenu(vm);
+ menu = new CloudsMainMenuContainer();
break;
case GType_DarkSide:
- menu = new DarkSideOptionsMenu(vm);
+ menu = new DarkSideMainMenuContainer();
break;
case GType_WorldOfXeen:
- menu = new WorldOptionsMenu(vm);
+ menu = new WorldOfXeenMainMenuContainer();
break;
default:
- error("Unsupported game");
- break;
+ error("Invalid game");
}
menu->execute();
delete menu;
}
-void WorldOfXeenMenu::execute() {
- _vm->_files->setGameCc(1);
- SpriteResource special("special.icn");
- Windows &windows = *_vm->_windows;
- EventsManager &events = *_vm->_events;
-
- File newBright("newbrigh.m");
- _vm->_sound->playSong(newBright);
-
- windows[GAME_WINDOW].setBounds(Common::Rect(72, 25, 248, 175));
+MainMenuContainer::MainMenuContainer(const Common::String &spritesName) : _animateCtr(0), _dialog(nullptr) {
+ _backgroundSprites.load(spritesName);
+}
- Common::String title1, title2;
- startup(title1, title2);
- SpriteResource title1Sprites(title1), title2Sprites(title2);
+MainMenuContainer::~MainMenuContainer() {
+ delete _dialog;
+ g_vm->_windows->closeAll();
+ g_vm->_sound->stopAllAudio();
+ g_vm->_events->clearEvents();
+}
- bool firstTime = true, doFade = true;
- while (!_vm->shouldExit()) {
- setBackground(doFade);
+void MainMenuContainer::draw() {
+ g_vm->_screen->restoreBackground();
+ _animateCtr = (_animateCtr + 1) % 9;
+ _backgroundSprites.draw(0, _animateCtr);
+}
- if (firstTime) {
- firstTime = false;
- events.setCursor(0);
- events.showCursor();
+void MainMenuContainer::execute() {
+ EventsManager &events = *g_vm->_events;
+ bool showFlag = false;
+
+ // Show the cursor
+ events.clearEvents();
+ events.setCursor(0);
+ events.showCursor();
+
+ while (!g_vm->shouldExit() && g_vm->_gameMode == GMODE_NONE) {
+ // Draw the menu
+ draw();
+ if (_dialog)
+ _dialog->draw();
+
+ // Fade/scroll in screen if first frame
+ if (!showFlag) {
+ loadBackground();
+ // TODO: doScroll(false, false);
+ showFlag = true;
}
- showTitles1(title1Sprites);
- showTitles2();
-
- clearButtons();
- setupButtons(&title2Sprites);
- openWindow();
-
- while (!_vm->shouldExit()) {
- // Show the dialog with a continually animating background
- while (!_vm->shouldExit() && !_buttonValue)
- showContents(title1Sprites, true);
- if (_vm->shouldExit())
- return;
-
- // Handle keypress
- int key = toupper(_buttonValue);
- _buttonValue = 0;
-
- if (key == Common::KEYCODE_ESCAPE) {
- // Hide the options menu
- closeWindow();
- break;
- } else if (key == 'C' || key == 'V') {
- // Show credits
- closeWindow();
- CreditsScreen::show(_vm);
- break;
- } else if (key == 'S') {
- // Start new game
- int result = DifficultyDialog::show(_vm);
- if (result == -1)
- break;
-
- // Load a new game state and set the difficulty
- _vm->_saves->newGame();
- _vm->_party->_difficulty = (Difficulty)result;
- _vm->_gameMode = GMODE_PLAY_GAME;
- closeWindow();
- return;
- } else if (key == 'L') {
- _vm->_saves->newGame();
- if (_vm->_saves->loadGame()) {
- _vm->_gameMode = GMODE_PLAY_GAME;
- break;
+ // Check for events
+ events.updateGameCounter();
+
+ if (events.wait(4, true)) {
+ if (_dialog) {
+ // There's a dialog active, so let it handle the event
+ _dialog->handleEvents();
+
+ // If dialog was removed as a result of the event, flag screen for re-showing
+ // if the menu screen isn't being left
+ if (!_dialog)
+ showFlag = false;
+ } else {
+ // No active dialog. If Escape pressed, exit game entirely. Otherwise,
+ // open up the main menu dialog
+ if (events.isKeyPending()) {
+ Common::KeyState key;
+ if (events.getKey(key) && key.keycode == Common::KEYCODE_ESCAPE)
+ g_vm->_gameMode = GMODE_QUIT;
}
+
+ events.clearEvents();
+ showMenuDialog();
}
}
}
}
-void WorldOfXeenMenu::showTitles1(SpriteResource &sprites) {
- Screen &screen = *_vm->_screen;
- EventsManager &events = *_vm->_events;
-
- int frameNum = 0;
- while (!_vm->shouldExit() && !events.isKeyMousePressed()) {
- events.updateGameCounter();
-
- frameNum = (frameNum + 1) % (_vm->getGameID() == GType_WorldOfXeen ? 5 : 10);
- screen.restoreBackground();
- sprites.draw(0, frameNum);
+/*------------------------------------------------------------------------*/
- events.wait(4);
- }
+CloudsMainMenuContainer::CloudsMainMenuContainer() : MainMenuContainer("intro.vga") {
+ g_vm->_sound->playSong("inn.m");
}
-void WorldOfXeenMenu::showTitles2() {
- Screen &screen = *_vm->_screen;
- EventsManager &events = *_vm->_events;
- Sound &sound = *_vm->_sound;
- Windows &windows = *_vm->_windows;
-
- SpriteResource titleSprites("title2b.raw");
- SpriteResource kludgeSprites("kludge.int");
- SpriteResource title2Sprites[8] = {
- SpriteResource("title2b.int"), SpriteResource("title2c.int"),
- SpriteResource("title2d.int"), SpriteResource("title2e.int"),
- SpriteResource("title2f.int"), SpriteResource("title2g.int"),
- SpriteResource("title2h.int"), SpriteResource("title2i.int"),
- };
-
- kludgeSprites.draw(0, 0);
+void CloudsMainMenuContainer::loadBackground() {
+ Screen &screen = *g_vm->_screen;
+ screen.loadPalette("mm4.pal");
+ screen.loadBackground("intro.raw");
screen.saveBackground();
- sound.playSound("elect.voc");
-
- for (int i = 0; i < 30 && !_vm->shouldExit(); ++i) {
- events.updateGameCounter();
- screen.restoreBackground();
- title2Sprites[i / 4].draw(0, i % 4);
- windows[0].update();
+}
- if (i == 19)
- sound.stopSound();
+void CloudsMainMenuContainer::showMenuDialog() {
+ setOwner(new CloudsMenuDialog(this));
+}
- while (!_vm->shouldExit() && events.timeElapsed() < 2)
- events.pollEventsAndWait();
- }
+/*------------------------------------------------------------------------*/
- screen.restoreBackground();
- windows[0].update();
+DarkSideMainMenuContainer::DarkSideMainMenuContainer() : MainMenuContainer("intro.vga") {
+ g_vm->_sound->playSong("inn.m");
}
-void WorldOfXeenMenu::setupButtons(SpriteResource *buttons) {
- addButton(Common::Rect(124, 87, 124 + 53, 87 + 10), 'S');
- addButton(Common::Rect(126, 98, 126 + 47, 98 + 10), 'L');
- addButton(Common::Rect(91, 110, 91 + 118, 110 + 10), 'C');
- addButton(Common::Rect(85, 121, 85 + 131, 121 + 10), 'O');
+void DarkSideMainMenuContainer::loadBackground() {
+ Screen &screen = *g_vm->_screen;
+ screen.loadPalette("mm4.pal");
+ screen.loadBackground("intro.raw");
+ screen.saveBackground();
}
-void WorldOptionsMenu::setupButtons(SpriteResource *buttons) {
- addButton(Common::Rect(93, 53, 93 + 134, 53 + 20), 'S', buttons);
- addButton(Common::Rect(93, 78, 93 + 134, 78 + 20), 'L', buttons);
- addButton(Common::Rect(93, 103, 93 + 134, 103 + 20), 'C', buttons);
- addButton(Common::Rect(93, 128, 93 + 134, 128 + 20), 'O', buttons);
+void DarkSideMainMenuContainer::showMenuDialog() {
+ setOwner(new CloudsMenuDialog(this));
}
/*------------------------------------------------------------------------*/
-void CloudsOptionsMenu::startup(Common::String &title1, Common::String &title2) {
- title1 = "title1.int";
- title2 = "title1a.int";
+WorldOfXeenMainMenuContainer::WorldOfXeenMainMenuContainer() : MainMenuContainer("intro.vga") {
+ g_vm->_sound->playSong("inn.m");
}
-/*------------------------------------------------------------------------*/
+void WorldOfXeenMainMenuContainer::loadBackground() {
+ Screen &screen = *g_vm->_screen;
+ screen.loadPalette("mm4.pal");
+ screen.loadBackground("intro.raw");
+ screen.saveBackground();
+}
-void DarkSideOptionsMenu::startup(Common::String &title1, Common::String &title2) {
- title1 = "title2.int";
- title2 = "title2a.int";
+void WorldOfXeenMainMenuContainer::showMenuDialog() {
+ setOwner(new CloudsMenuDialog(this));
}
-void WorldOptionsMenu::startup(Common::String &title1, Common::String &title2) {
- title1 = "world.int";
- title2 = "start.icn";
+/*------------------------------------------------------------------------*/
- Screen &screen = *_vm->_screen;
- screen.fadeOut();
- screen.loadPalette("dark.pal");
- _vm->_events->clearEvents();
-}
+bool MainMenuDialog::handleEvents() {
+ checkEvents(g_vm);
+ int difficulty;
+
+ switch (_buttonValue) {
+ case Common::KEYCODE_s:
+ // Start new game
+ difficulty = DifficultyDialog::show(g_vm);
+ if (difficulty == -1)
+ return true;
+
+ // Load a new game state and set the difficulty
+ g_vm->_saves->newGame();
+ g_vm->_party->_difficulty = (Difficulty)difficulty;
+ g_vm->_gameMode = GMODE_PLAY_GAME;
+ break;
-void WorldOptionsMenu::setBackground(bool doFade) {
- Screen &screen = *_vm->_screen;
- screen.loadBackground("world.raw");
- screen.saveBackground();
+ case Common::KEYCODE_l:
+ // Load existing game
+ g_vm->_saves->newGame();
+ if (!g_vm->_saves->loadGame())
+ return true;
+
+ g_vm->_gameMode = GMODE_PLAY_GAME;
+ break;
+
+ case Common::KEYCODE_c:
+ case Common::KEYCODE_v:
+ // Show credits
+ CreditsScreen::show(g_vm);
+ break;
+
+ default:
+ return false;
+ }
- if (doFade)
- screen.fadeIn();
+ // If this point is reached, delete the dialog itself, which will return the main menu
+ // to it's default "No dialog showing" state
+ delete this;
+ return true;
}
-void WorldOptionsMenu::openWindow() {
- Windows &windows = *_vm->_windows;
- windows[GAME_WINDOW].open();
+/*------------------------------------------------------------------------*/
+
+CloudsMenuDialog::CloudsMenuDialog(MainMenuContainer *owner) : MainMenuDialog(owner) {
+ Windows &windows = *g_vm->_windows;
+ Window &w = windows[GAME_WINDOW];
+ w.setBounds(Common::Rect(72, 25, 248, g_vm->_gameWon[0] ? 175 : 150));
+ w.open();
+
+ loadButtons();
}
-void WorldOptionsMenu::closeWindow() {
- Windows &windows = *_vm->_windows;
- windows[GAME_WINDOW].close();
+CloudsMenuDialog::~CloudsMenuDialog() {
+ Windows &windows = *g_vm->_windows;
+ Window &w = windows[GAME_WINDOW];
+ w.close();
}
-void WorldOptionsMenu::showContents(SpriteResource &title1, bool waitFlag) {
- EventsManager &events = *_vm->_events;
- Screen &screen = *_vm->_screen;
- Windows &windows = *_vm->_windows;
- events.updateGameCounter();
+void CloudsMenuDialog::loadButtons() {
+ _buttonSprites.load("start.icn");
+ addButton(Common::Rect(93, 53, 227, 73), Common::KEYCODE_s, &_buttonSprites);
+ addButton(Common::Rect(93, 78, 227, 98), Common::KEYCODE_l, &_buttonSprites);
+ addButton(Common::Rect(93, 103, 227, 123), Common::KEYCODE_c, &_buttonSprites);
+ if (g_vm->_gameWon[0])
+ addButton(Common::Rect(93, 128, 227, 148), Common::KEYCODE_e, &_buttonSprites);
+}
- // Draw the background frame in a continous cycle
- _bgFrame = (_bgFrame + 1) % 5;
- title1.draw(windows[0], _bgFrame);
+void CloudsMenuDialog::draw() {
+ Windows &windows = *g_vm->_windows;
+ Window &w = windows[GAME_WINDOW];
+
+ w.frame();
+ w.writeString(Common::String::format(Res.CLOUDS_MAIN_MENU, g_vm->_gameWon[0] ? 117 : 92));
+ drawButtons(&w);
+}
- // Draw the basic frame for the optitons menu and title text
- windows[GAME_WINDOW].frame();
- windows[GAME_WINDOW].writeString(Res.OPTIONS_TITLE);
+bool CloudsMenuDialog::handleEvents() {
+ if (MainMenuDialog::handleEvents())
+ return true;
- drawButtons(&windows[0]);
- screen.update();
+ switch (_buttonValue) {
+ case Common::KEYCODE_e:
+ if (g_vm->_gameWon[0]) {
+ // Close the window
+ delete this;
- if (waitFlag) {
- while (!_vm->shouldExit() && !_buttonValue && events.timeElapsed() < 3) {
- events.pollEventsAndWait();
- checkEvents(_vm);
+ // Show clouds ending
+ WOX_VM.showCloudsEnding(g_vm->_finalScore[0]);
+ return true;
}
+ break;
+
+ default:
+ break;
}
+
+ return false;
}
+/*------------------------------------------------------------------------*/
+
+
} // End of namespace WorldOfXeen
} // End of namespace Xeen
diff --git a/engines/xeen/worldofxeen/worldofxeen_menu.h b/engines/xeen/worldofxeen/worldofxeen_menu.h
index 39d309c751..3495f08923 100644
--- a/engines/xeen/worldofxeen/worldofxeen_menu.h
+++ b/engines/xeen/worldofxeen/worldofxeen_menu.h
@@ -29,82 +29,181 @@
namespace Xeen {
namespace WorldOfXeen {
-class WorldOfXeenMenu : public SettingsBaseDialog {
+class MainMenuDialog;
+
+class MainMenuContainer {
private:
- void execute();
-protected:
- WorldOfXeenMenu(XeenEngine *vm) : SettingsBaseDialog(vm) {}
+ int _animateCtr;
+ SpriteResource _backgroundSprites;
+ MainMenuDialog *_dialog;
protected:
- virtual void startup(Common::String &title1, Common::String &title2) = 0;
+ /**
+ * Draws the main menu background
+ */
+ void draw();
- virtual void setBackground(bool doFade) {}
+ /**
+ * Load the background
+ */
+ virtual void loadBackground() = 0;
- virtual void showTitles1(SpriteResource &sprites);
+ /**
+ * Shows the main menu dialog
+ */
+ virtual void showMenuDialog() = 0;
+public:
+ /**
+ * Show the main menu for the correct game
+ */
+ static void show();
+public:
+ /**
+ * Constructor
+ */
+ MainMenuContainer(const Common::String &spritesName);
- virtual void showTitles2();
+ /**
+ * Destructor
+ */
+ virtual ~MainMenuContainer();
- virtual void setupButtons(SpriteResource *buttons);
+ /**
+ * Execute the menu
+ */
+ void execute();
/**
- * Opens the menu window
+ * Sets the dialog being displayed in the menu
*/
- virtual void openWindow() {}
+ void setOwner(MainMenuDialog *dlalog) {
+ _dialog = dlalog;
+ }
+};
+class CloudsMainMenuContainer : public MainMenuContainer {
+protected:
/**
- * Closes the menu window
+ * Load the background
*/
- virtual void closeWindow() {}
-public:
- virtual ~WorldOfXeenMenu() {}
+ virtual void loadBackground();
- static void show(XeenEngine *vm);
+ /**
+ * Shows the main menu dialog
+ */
+ virtual void showMenuDialog();
+public:
+ CloudsMainMenuContainer();
};
-class CloudsOptionsMenu : public WorldOfXeenMenu {
+class DarkSideMainMenuContainer : public MainMenuContainer {
protected:
- virtual void startup(Common::String &title1, Common::String &title2);
-public:
- CloudsOptionsMenu(XeenEngine *vm) : WorldOfXeenMenu(vm) {}
+ /**
+ * Load the background
+ */
+ virtual void loadBackground();
- virtual ~CloudsOptionsMenu() {}
+ /**
+ * Shows the main menu dialog
+ */
+ virtual void showMenuDialog();
+public:
+ DarkSideMainMenuContainer();
};
-class DarkSideOptionsMenu : public WorldOfXeenMenu {
+class WorldOfXeenMainMenuContainer : public MainMenuContainer {
protected:
- virtual void startup(Common::String &title1, Common::String &title2);
-public:
- DarkSideOptionsMenu(XeenEngine *vm) : WorldOfXeenMenu(vm) {}
+ /**
+ * Load the background
+ */
+ virtual void loadBackground();
- virtual ~DarkSideOptionsMenu() {}
+ /**
+ * Shows the main menu dialog
+ */
+ virtual void showMenuDialog();
+public:
+ WorldOfXeenMainMenuContainer();
};
-class WorldOptionsMenu : public DarkSideOptionsMenu {
+class MenuContainerDialog : public ButtonContainer {
private:
- int _bgFrame;
-protected:
- virtual void startup(Common::String &title1, Common::String &title2);
+ MainMenuContainer *_owner;
+public:
+ /**
+ * Constructor
+ */
+ MenuContainerDialog(MainMenuContainer *owner) : ButtonContainer(g_vm), _owner(owner) {}
- virtual void setBackground(bool doFade);
+ /**
+ * Destructor
+ */
+ virtual ~MenuContainerDialog() {
+ _owner->setOwner(nullptr);
+ }
+
+ /**
+ * Draws the dialog
+ */
+ virtual void draw() = 0;
- virtual void showTitles2() {}
+ /**
+ * Handles events
+ */
+ virtual bool handleEvents() = 0;
+};
- virtual void setupButtons(SpriteResource *buttons);
+class MainMenuDialog : public MenuContainerDialog {
+public:
+ /**
+ * Constructor
+ */
+ MainMenuDialog(MainMenuContainer *owner) : MenuContainerDialog(owner) {}
/**
- * Opens the menu window
+ * Destructor
*/
- virtual void openWindow();
+ virtual ~MainMenuDialog() {}
/**
- * Closes the menu window
+ * Draws the dialog
*/
- virtual void closeWindow();
+ virtual void draw() = 0;
- virtual void showContents(SpriteResource &title1, bool mode);
+ /**
+ * Handles events
+ */
+ virtual bool handleEvents();
+
+};
+
+class CloudsMenuDialog : public MainMenuDialog {
+private:
+ SpriteResource _buttonSprites;
+private:
+ /**
+ * Loads buttons for the dialog
+ */
+ void loadButtons();
public:
- WorldOptionsMenu(XeenEngine *vm) : DarkSideOptionsMenu(vm), _bgFrame(0) {}
+ /**
+ * Constructor
+ */
+ CloudsMenuDialog(MainMenuContainer *owner);
- virtual ~WorldOptionsMenu() {}
+ /**
+ * Destructor
+ */
+ virtual ~CloudsMenuDialog();
+
+ /**
+ * Draws the dialog
+ */
+ virtual void draw();
+
+ /**
+ * Handles events
+ */
+ virtual bool handleEvents();
};
} // End of namespace WorldOfXeen
diff --git a/engines/xeen/xeen.cpp b/engines/xeen/xeen.cpp
index 21db8b270f..6122f4deea 100644
--- a/engines/xeen/xeen.cpp
+++ b/engines/xeen/xeen.cpp
@@ -62,6 +62,8 @@ XeenEngine::XeenEngine(OSystem *syst, const XeenGameDescription *gameDesc)
_mode = MODE_0;
_endingScore = 0;
_loadSaveSlot = -1;
+ _gameWon[0] = _gameWon[1] = false;
+ _finalScore[0] = _finalScore[1] = 0;
g_vm = this;
}
@@ -111,6 +113,12 @@ bool XeenEngine::initialize() {
// Setup mixer
syncSoundSettings();
+ // Load settings
+ _gameWon[0] = ConfMan.hasKey("game_won") && ConfMan.getBool("game_won");
+ _gameWon[1] = ConfMan.hasKey("game_won2") && ConfMan.getBool("game_won2");
+ _finalScore[0] = ConfMan.hasKey("final_score") ? ConfMan.getInt("final_score") : 0;
+ _finalScore[1] = ConfMan.hasKey("final_score2") ? ConfMan.getInt("final_score2") : 0;
+
// If requested, load a savegame instead of showing the intro
if (ConfMan.hasKey("save_slot")) {
int saveSlot = ConfMan.getInt("save_slot");
@@ -294,4 +302,15 @@ void XeenEngine::GUIError(const char *msg, ...) {
GUIErrorMessage(buffer);
}
+void XeenEngine::saveSettings() {
+ if (_gameWon[0])
+ ConfMan.setBool("game_won", true);
+ if (_gameWon[1])
+ ConfMan.setBool("game_won2", true);
+
+ ConfMan.setInt("final_score", _finalScore[0]);
+ ConfMan.setInt("final_score2", _finalScore[1]);
+ ConfMan.flushToDisk();
+}
+
} // End of namespace Xeen
diff --git a/engines/xeen/xeen.h b/engines/xeen/xeen.h
index 5031f1fea3..98ba00bf52 100644
--- a/engines/xeen/xeen.h
+++ b/engines/xeen/xeen.h
@@ -183,6 +183,8 @@ public:
bool _noDirectionSense;
bool _startupWindowActive;
uint _endingScore;
+ bool _gameWon[2];
+ uint _finalScore[2];
public:
XeenEngine(OSystem *syst, const XeenGameDescription *gameDesc);
virtual ~XeenEngine();
@@ -251,6 +253,11 @@ public:
static Common::String printK(uint value);
static Common::String printK2(uint value);
+
+ /**
+ * Saves engine settings
+ */
+ void saveSettings();
};
extern XeenEngine *g_vm;