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author | Colin Snover | 2017-11-16 23:54:13 -0600 |
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committer | Eugene Sandulenko | 2017-11-18 22:35:12 +0100 |
commit | 51b19e97c8d54d88e54cf7c88aca19d7b0962371 (patch) | |
tree | 4cb65c1286e573bb86b2da6919db87232b3f5c37 /engines | |
parent | c9327f29859dcbbeca99a116d9ce2aebf366ced1 (diff) | |
download | scummvm-rg350-51b19e97c8d54d88e54cf7c88aca19d7b0962371.tar.gz scummvm-rg350-51b19e97c8d54d88e54cf7c88aca19d7b0962371.tar.bz2 scummvm-rg350-51b19e97c8d54d88e54cf7c88aca19d7b0962371.zip |
FULLPIPE: Fix memory leaks of Interactions
Diffstat (limited to 'engines')
-rw-r--r-- | engines/fullpipe/interaction.cpp | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/fullpipe/interaction.cpp b/engines/fullpipe/interaction.cpp index 89e3174c7e..08c8c8fe47 100644 --- a/engines/fullpipe/interaction.cpp +++ b/engines/fullpipe/interaction.cpp @@ -56,8 +56,7 @@ bool canInteractAny(GameObject *obj1, GameObject *obj2, int invId) { } InteractionController::~InteractionController() { - _interactions.clear(); - + Common::for_each(_interactions.begin(), _interactions.end(), Common::DefaultDeleter<Interaction>()); removeMessageHandler(124, -1); } |