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authorJohannes Schickel2008-05-02 14:48:19 +0000
committerJohannes Schickel2008-05-02 14:48:19 +0000
commit52003bc1954d1c2f9c88bb1479e3e0ff24f4e849 (patch)
tree4c68ff029021be4c1cfac94e3c85e555f4c23825 /engines
parent4b5f3266cffa778b52f51a5a8cc39b16bac89584 (diff)
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Added missing files, compiling should work again.
svn-id: r31818
Diffstat (limited to 'engines')
-rw-r--r--engines/kyra/animator_v2.cpp139
-rw-r--r--engines/kyra/kyra_v2.cpp143
-rw-r--r--engines/kyra/kyra_v2.h213
-rw-r--r--engines/kyra/scene_v2.cpp223
-rw-r--r--engines/kyra/screen_v2.cpp337
-rw-r--r--engines/kyra/screen_v2.h72
6 files changed, 1127 insertions, 0 deletions
diff --git a/engines/kyra/animator_v2.cpp b/engines/kyra/animator_v2.cpp
new file mode 100644
index 0000000000..ed2c37dae2
--- /dev/null
+++ b/engines/kyra/animator_v2.cpp
@@ -0,0 +1,139 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v2.h"
+#include "kyra/screen.h"
+#include "kyra/wsamovie.h"
+
+#include "common/endian.h"
+
+namespace Kyra {
+
+KyraEngine_v2::AnimObj *KyraEngine_v2::initAnimList(AnimObj *list, AnimObj *entry) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v2::initAnimList(%p, %p)", (const void*)list, (const void*)entry);
+ entry->nextObject = list;
+ return entry;
+}
+
+KyraEngine_v2::AnimObj *KyraEngine_v2::addToAnimListSorted(AnimObj *list, AnimObj *add) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v2::addToAnimListSorted(%p, %p)", (const void*)list, (const void*)add);
+ add->nextObject = 0;
+
+ if (!list)
+ return add;
+
+ if (add->yPos1 <= list->yPos1) {
+ add->nextObject = list;
+ return add;
+ }
+
+ AnimObj *cur = list;
+ AnimObj *prev = list;
+ while (add->yPos1 > cur->yPos1) {
+ AnimObj *temp = cur->nextObject;
+ if (!temp)
+ break;
+ prev = cur;
+ cur = temp;
+ }
+
+ if (add->yPos1 <= cur->yPos1) {
+ prev->nextObject = add;
+ add->nextObject = cur;
+ } else {
+ cur->nextObject = add;
+ add->nextObject = 0;
+ }
+ return list;
+}
+
+KyraEngine_v2::AnimObj *KyraEngine_v2::deleteAnimListEntry(AnimObj *list, AnimObj *entry) {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v2::addToAnimListSorted(%p, %p)", (const void*)list, (const void*)entry);
+ if (!list)
+ return 0;
+
+ AnimObj *old = 0;
+ AnimObj *cur = list;
+
+ while (true) {
+ if (cur == entry)
+ break;
+ if (!cur->nextObject)
+ break;
+ old = cur;
+ cur = cur->nextObject;
+ }
+
+ if (cur != entry)
+ return list;
+
+ if (cur == list) {
+ if (!cur->nextObject)
+ return 0;
+ cur = cur->nextObject;
+ return cur;
+ }
+
+ if (!cur->nextObject) {
+ if (!old)
+ return 0;
+ old->nextObject = 0;
+ return list;
+ }
+
+ if (cur != entry)
+ return list;
+
+ old->nextObject = entry->nextObject;
+ return list;
+}
+
+void KyraEngine_v2::refreshAnimObjectsIfNeed() {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v2::refreshAnimObjectsIfNeed()");
+ for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject) {
+ if (curEntry->enabled && curEntry->needRefresh) {
+ restorePage3();
+ drawAnimObjects();
+ refreshAnimObjects(0);
+ screen()->updateScreen();
+ return;
+ }
+ }
+}
+
+void KyraEngine_v2::flagAnimObjsForRefresh() {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v2::flagAnimObjsForRefresh()");
+ for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject)
+ curEntry->needRefresh = 1;
+}
+
+void KyraEngine_v2::flagAnimObjsSpecialRefresh() {
+ debugC(9, kDebugLevelAnimator, "KyraEngine_v2::flagAnimObjsSpecialRefresh()");
+ for (AnimObj *curEntry = _animList; curEntry; curEntry = curEntry->nextObject)
+ curEntry->specialRefresh = 1;
+}
+
+} // end of namespace Kyra
+
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
new file mode 100644
index 0000000000..2fefd08888
--- /dev/null
+++ b/engines/kyra/kyra_v2.cpp
@@ -0,0 +1,143 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v2.h"
+#include "kyra/screen_v2.h"
+
+namespace Kyra {
+
+KyraEngine_v2::KyraEngine_v2(OSystem *system, const GameFlags &flags) : KyraEngine(system, flags) {
+ memset(&_sceneAnims, 0, sizeof(_sceneAnims));
+ memset(&_sceneAnimMovie, 0, sizeof(_sceneAnimMovie));
+
+ _lastProcessedSceneScript = 0;
+ _specialSceneScriptRunFlag = false;
+}
+
+KyraEngine_v2::~KyraEngine_v2() {
+ for (ShapeMap::iterator i = _gameShapes.begin(); i != _gameShapes.end(); ++i) {
+ delete [] i->_value;
+ i->_value = 0;
+ }
+ _gameShapes.clear();
+}
+
+void KyraEngine_v2::updateInput() {
+ Common::Event event;
+
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_QUIT:
+ _quitFlag = true;
+ break;
+
+ case Common::EVENT_KEYDOWN:
+ if (event.kbd.keycode == '.' || event.kbd.keycode == Common::KEYCODE_ESCAPE)
+ _eventList.push_back(Event(event, true));
+ else if (event.kbd.keycode == 'q' && event.kbd.flags == Common::KBD_CTRL)
+ _quitFlag = true;
+ else
+ _eventList.push_back(event);
+ break;
+
+ case Common::EVENT_LBUTTONDOWN:
+ _eventList.push_back(Event(event, true));
+ break;
+
+ case Common::EVENT_LBUTTONUP:
+ case Common::EVENT_MOUSEMOVE:
+ _eventList.push_back(event);
+ break;
+
+ default:
+ break;
+ }
+ }
+}
+
+void KyraEngine_v2::removeInputTop() {
+ if (!_eventList.empty())
+ _eventList.erase(_eventList.begin());
+}
+
+bool KyraEngine_v2::skipFlag() const {
+ for (Common::List<Event>::const_iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
+ if (i->causedSkip)
+ return true;
+ }
+ return false;
+}
+
+void KyraEngine_v2::resetSkipFlag(bool removeEvent) {
+ for (Common::List<Event>::iterator i = _eventList.begin(); i != _eventList.end(); ++i) {
+ if (i->causedSkip) {
+ if (removeEvent)
+ _eventList.erase(i);
+ else
+ i->causedSkip = false;
+ return;
+ }
+ }
+}
+
+bool KyraEngine_v2::checkSpecialSceneExit(int num, int x, int y) {
+ if (_specialExitTable[0+num] > x || _specialExitTable[5+num] > y ||
+ _specialExitTable[10+num] < x || _specialExitTable[15+num] < y)
+ return false;
+ return true;
+}
+
+void KyraEngine_v2::addShapeToPool(const uint8 *data, int realIndex, int shape) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::addShapeToPool(%p, %d, %d)", data, realIndex, shape);
+ remShapeFromPool(realIndex);
+ _gameShapes[realIndex] = screen_v2()->makeShapeCopy(data, shape);
+ assert(_gameShapes[realIndex]);
+}
+
+void KyraEngine_v2::addShapeToPool(uint8 *shpData, int index) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::addShapeToPool(%p, %d)", shpData, index);
+ remShapeFromPool(index);
+ _gameShapes[index] = shpData;
+ assert(_gameShapes[index]);
+}
+
+void KyraEngine_v2::remShapeFromPool(int idx) {
+ ShapeMap::iterator iter = _gameShapes.find(idx);
+ if (iter != _gameShapes.end()) {
+ delete [] iter->_value;
+ iter->_value = 0;
+ }
+}
+
+uint8 *KyraEngine_v2::getShapePtr(int shape) const {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::getShapePtr(%d)", shape);
+ ShapeMap::iterator iter = _gameShapes.find(shape);
+ if (iter == _gameShapes.end())
+ return 0;
+ return iter->_value;
+}
+
+} // end of namespace Kyra
+
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
new file mode 100644
index 0000000000..08220123bb
--- /dev/null
+++ b/engines/kyra/kyra_v2.h
@@ -0,0 +1,213 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_KYRA_V2_H
+#define KYRA_KYRA_V2_H
+
+#include "kyra/kyra.h"
+#include "kyra/gui.h"
+#include "kyra/wsamovie.h"
+
+#include "common/list.h"
+#include "common/hashmap.h"
+
+namespace Kyra {
+
+class Screen_v2;
+
+class KyraEngine_v2 : public KyraEngine {
+friend class Debugger_v2;
+public:
+ KyraEngine_v2(OSystem *system, const GameFlags &flags);
+ ~KyraEngine_v2();
+
+ virtual Screen_v2 *screen_v2() const = 0;
+protected:
+ // run
+ virtual void update() = 0;
+ virtual void updateWithText() = 0;
+
+ // MainMenu
+ MainMenu *_menu;
+
+ // Input
+ virtual int checkInput(Button *buttonList, bool mainLoop = false) = 0;
+
+ void updateInput();
+ void removeInputTop();
+
+ int _mouseX, _mouseY;
+
+ struct Event {
+ Common::Event event;
+ bool causedSkip;
+
+ Event() : event(), causedSkip(false) {}
+ Event(Common::Event e) : event(e), causedSkip(false) {}
+ Event(Common::Event e, bool skip) : event(e), causedSkip(skip) {}
+
+ operator Common::Event() const { return event; }
+ };
+ Common::List<Event> _eventList;
+
+ bool skipFlag() const;
+ void resetSkipFlag(bool removeEvent = true);
+
+ // Animator
+ struct AnimObj {
+ uint16 index;
+ uint16 type;
+ uint16 enabled;
+ uint16 needRefresh;
+ uint16 specialRefresh;
+ uint16 animFlags;
+ uint16 flags;
+ int16 xPos1, yPos1;
+ uint8 *shapePtr;
+ uint16 shapeIndex1;
+ uint16 animNum;
+ uint16 shapeIndex3;
+ uint16 shapeIndex2;
+ int16 xPos2, yPos2;
+ int16 xPos3, yPos3;
+ int16 width, height;
+ int16 width2, height2;
+ uint16 palette;
+ AnimObj *nextObject;
+ };
+
+ bool _drawNoShapeFlag;
+ AnimObj *_animList;
+
+ AnimObj *initAnimList(AnimObj *list, AnimObj *entry);
+ AnimObj *addToAnimListSorted(AnimObj *list, AnimObj *entry);
+ AnimObj *deleteAnimListEntry(AnimObj *list, AnimObj *entry);
+
+ virtual void refreshAnimObjects(int force) = 0;
+ void refreshAnimObjectsIfNeed();
+
+ void flagAnimObjsSpecialRefresh();
+ void flagAnimObjsForRefresh();
+
+ virtual void clearAnimObjects() = 0;
+
+ virtual void drawAnimObjects() = 0;
+ virtual void drawSceneAnimObject(AnimObj *obj, int x, int y, int drawLayer) = 0;
+ virtual void drawCharacterAnimObject(AnimObj *obj, int x, int y, int drawLayer) = 0;
+
+ virtual void updateCharacterAnim(int) = 0;
+ virtual void updateSceneAnim(int anim, int newFrame) = 0;
+
+ virtual void addItemToAnimList(int item) = 0;
+ virtual void deleteItemAnimEntry(int item) = 0;
+
+ virtual void setCharacterAnimDim(int w, int h) = 0;
+ virtual void resetCharacterAnimDim() = 0;
+
+ // Scene
+ struct SceneDesc {
+ char filename1[10];
+ char filename2[10];
+
+ uint16 exit1, exit2, exit3, exit4;
+ uint8 flags;
+ uint8 sound;
+ };
+
+ SceneDesc *_sceneList;
+ int _sceneListSize;
+ uint16 _currentScene;
+
+ uint16 _sceneExit1, _sceneExit2, _sceneExit3, _sceneExit4;
+ int _sceneEnterX1, _sceneEnterY1, _sceneEnterX2, _sceneEnterY2,
+ _sceneEnterX3, _sceneEnterY3, _sceneEnterX4, _sceneEnterY4;
+ int _specialExitCount;
+ uint16 _specialExitTable[25];
+ bool checkSpecialSceneExit(int num, int x, int y);
+
+ bool _overwriteSceneFacing;
+
+ virtual void enterNewScene(uint16 newScene, int facing, int unk1, int unk2, int unk3) = 0;
+
+ // Animation
+ virtual void restorePage3() = 0;
+
+ struct SceneAnim {
+ uint16 flags;
+ int16 x, y;
+ int16 x2, y2;
+ int16 width, height;
+ uint16 specialSize;
+ int16 shapeIndex;
+ uint16 wsaFlag;
+ char filename[14];
+ };
+
+ SceneAnim _sceneAnims[16];
+ WSAMovieV2 *_sceneAnimMovie[16];
+
+ void freeSceneAnims();
+
+ bool _specialSceneScriptState[10];
+ bool _specialSceneScriptStateBackup[10];
+ EMCState _sceneSpecialScripts[10];
+ uint32 _sceneSpecialScriptsTimer[10];
+ int _lastProcessedSceneScript;
+ bool _specialSceneScriptRunFlag;
+
+ void updateSpecialSceneScripts();
+ virtual int getFirstSpecialSceneScript() const = 0;
+
+ // Shapes
+ typedef Common::HashMap<int, uint8*> ShapeMap;
+ ShapeMap _gameShapes;
+
+ uint8 *getShapePtr(int index) const;
+ void addShapeToPool(const uint8 *data, int realIndex, int shape);
+ void addShapeToPool(uint8 *shpData, int index);
+ void remShapeFromPool(int idx);
+
+ // pathfinder
+ int _movFacingTable[600];
+ int _pathfinderFlag;
+
+ int findWay(int curX, int curY, int dstX, int dstY, int *moveTable, int moveTableSize);
+
+ bool directLinePassable(int x, int y, int toX, int toY);
+
+ int pathfinderInitPositionTable(int *moveTable);
+ int pathfinderAddToPositionTable(int index, int v1, int v2);
+ int pathfinderInitPositionIndexTable(int tableLen, int x, int y);
+ int pathfinderAddToPositionIndexTable(int index, int v);
+ void pathfinderFinializePath(int *moveTable, int unk1, int x, int y, int moveTableSize);
+
+ int _pathfinderPositionTable[400];
+ int _pathfinderPositionIndexTable[200];
+};
+
+} // end of namespace Kyra
+
+#endif
+
diff --git a/engines/kyra/scene_v2.cpp b/engines/kyra/scene_v2.cpp
new file mode 100644
index 0000000000..aa54b5c470
--- /dev/null
+++ b/engines/kyra/scene_v2.cpp
@@ -0,0 +1,223 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/kyra_v2.h"
+#include "kyra/screen.h"
+
+namespace Kyra {
+
+void KyraEngine_v2::freeSceneAnims() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::freeSceneAnims()");
+
+ for (int i = 0; i < ARRAYSIZE(_sceneAnims); ++i)
+ _sceneAnims[i].flags = 0;
+
+ for (int i = 0; i < ARRAYSIZE(_sceneAnimMovie); ++i) {
+ if (_sceneAnimMovie[i])
+ _sceneAnimMovie[i]->close();
+ }
+}
+
+void KyraEngine_v2::updateSpecialSceneScripts() {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::updateSpecialSceneScripts()");
+ uint32 nextTime = _system->getMillis() + _tickLength;
+ const int startScript = _lastProcessedSceneScript;
+
+ while (_system->getMillis() <= nextTime) {
+ if (_sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis() &&
+ !_specialSceneScriptState[_lastProcessedSceneScript]) {
+ _specialSceneScriptRunFlag = true;
+
+ while (_specialSceneScriptRunFlag && _sceneSpecialScriptsTimer[_lastProcessedSceneScript] <= _system->getMillis()) {
+ if (!_emc->run(&_sceneSpecialScripts[_lastProcessedSceneScript]))
+ _specialSceneScriptRunFlag = false;
+ }
+ }
+
+ if (!_emc->isValid(&_sceneSpecialScripts[_lastProcessedSceneScript])) {
+ _emc->start(&_sceneSpecialScripts[_lastProcessedSceneScript], getFirstSpecialSceneScript()+_lastProcessedSceneScript);
+ _specialSceneScriptRunFlag = false;
+ }
+
+ ++_lastProcessedSceneScript;
+ if (_lastProcessedSceneScript >= 10)
+ _lastProcessedSceneScript = 0;
+
+ if (_lastProcessedSceneScript == startScript)
+ return;
+ }
+}
+
+int KyraEngine_v2::findWay(int x, int y, int toX, int toY, int *moveTable, int moveTableSize) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::findWay(%d, %d, %d, %d, %p, %d)", x, y, toX, toY, (const void *)moveTable, moveTableSize);
+ x &= ~3; toX &= ~3;
+ y &= ~1; toY &= ~1;
+ int size = KyraEngine::findWay(x, y, toX, toY, moveTable, moveTableSize);
+ static bool usePostProcess = false;
+ if (size && !usePostProcess) {
+ usePostProcess = true;
+ int temp = pathfinderInitPositionTable(moveTable);
+ temp = pathfinderInitPositionIndexTable(temp, x, y);
+ pathfinderFinializePath(moveTable, temp, x, y, moveTableSize);
+ usePostProcess = false;
+ }
+ return usePostProcess ? size : getMoveTableSize(moveTable);
+}
+
+bool KyraEngine_v2::directLinePassable(int x, int y, int toX, int toY) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::directLinePassable(%d, %d, %d, %d)", x, y, toX, toY);
+ Screen *scr = screen();
+
+ while (x != toX && y != toY) {
+ int facing = getFacingFromPointToPoint(x, y, toX, toY);
+ x += _addXPosTable[facing];
+ y += _addYPosTable[facing];
+ if (!scr->getShapeFlag1(x, y))
+ return false;
+ }
+ return true;
+}
+
+int KyraEngine_v2::pathfinderInitPositionTable(int *moveTable) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::pathfinderInitPositionTable(%p)", (const void*)moveTable);
+ bool breakLoop = false;
+ int *moveTableCur = moveTable;
+ int oldEntry = *moveTableCur, curEntry = *moveTableCur;
+ int oldX = 0, newX = 0, oldY = 0, newY = 0;
+ int lastEntry = 0;
+ lastEntry = pathfinderAddToPositionTable(lastEntry, 0, 0);
+
+ while (*moveTableCur != 8) {
+ oldEntry = curEntry;
+
+ while (true) {
+ curEntry = *moveTableCur;
+ if (curEntry >= 0 && curEntry <= 7)
+ break;
+
+ if (curEntry == 8) {
+ breakLoop = true;
+ break;
+ } else {
+ ++moveTableCur;
+ }
+ }
+
+ if (breakLoop)
+ break;
+
+ oldX = newX;
+ oldY = newY;
+
+ newX += _addXPosTable[curEntry];
+ newY += _addYPosTable[curEntry];
+
+ int temp = ABS(curEntry - oldEntry);
+ if (temp > 4) {
+ temp = 8 - temp;
+ }
+
+ if (temp > 1 || oldEntry != curEntry)
+ lastEntry = pathfinderAddToPositionTable(lastEntry, oldX, oldY);
+
+ ++moveTableCur;
+ }
+
+ lastEntry = pathfinderAddToPositionTable(lastEntry, newX, newY);
+ _pathfinderPositionTable[lastEntry*2+0] = -1;
+ _pathfinderPositionTable[lastEntry*2+1] = -1;
+ return lastEntry;
+}
+
+int KyraEngine_v2::pathfinderAddToPositionTable(int index, int v1, int v2) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::pathfinderAddToPositionTable(%d, %d, %d)", index, v1, v2);
+ _pathfinderPositionTable[index<<1] = v1;
+ _pathfinderPositionTable[(index<<1)+1] = v2;
+ ++index;
+ if (index >= 199)
+ --index;
+ return index;
+}
+
+int KyraEngine_v2::pathfinderInitPositionIndexTable(int tableLen, int x, int y) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::pathfinderInitPositionIndexTable(%d, %d, %d)", tableLen, x, y);
+ int x1 = 0, y1 = 0;
+ int x2 = 0, y2 = 0;
+ int lastEntry = 0;
+ int index2 = tableLen-1, index1 = 0;
+ while (index2 > index1) {
+ x1 = _pathfinderPositionTable[index1*2+0] + x;
+ y1 = _pathfinderPositionTable[index1*2+1] + y;
+ x2 = _pathfinderPositionTable[index2*2+0] + x;
+ y2 = _pathfinderPositionTable[index2*2+1] + y;
+
+ if (directLinePassable(x1, y1, x2, y2)) {
+ lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2);
+ if (tableLen-1 == index2)
+ break;
+ index1 = index2;
+ index2 = tableLen-1;
+ } else if (index1+1 == index2) {
+ lastEntry = pathfinderAddToPositionIndexTable(lastEntry, index2);
+ index1 = index2;
+ index2 = tableLen-1;
+ } else {
+ --index2;
+ }
+ }
+ return lastEntry;
+}
+
+int KyraEngine_v2::pathfinderAddToPositionIndexTable(int index, int v) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::pathfinderAddToPositionIndexTable(%d, %d)", index, v);
+ _pathfinderPositionIndexTable[index] = v;
+ ++index;
+ if (index >= 199)
+ --index;
+ return index;
+}
+
+void KyraEngine_v2::pathfinderFinializePath(int *moveTable, int tableLen, int x, int y, int moveTableSize) {
+ debugC(9, kDebugLevelMain, "KyraEngine_v2::pathfinderFinializePath(%p, %d, %d, %d, %d)", (void *)moveTable, tableLen, x, y, moveTableSize);
+ int x1 = 0, y1 = 0;
+ int x2 = 0, y2 = 0;
+ int index1 = 0, index2 = 0;
+ int sizeLeft = moveTableSize;
+ for (int i = 0; i < tableLen; ++i) {
+ index2 = _pathfinderPositionIndexTable[i];
+ x1 = _pathfinderPositionTable[index1*2+0] + x;
+ y1 = _pathfinderPositionTable[index1*2+1] + y;
+ x2 = _pathfinderPositionTable[index2*2+0] + x;
+ y2 = _pathfinderPositionTable[index2*2+1] + y;
+
+ int wayLen = findWay(x1, y1, x2, y2, moveTable, sizeLeft);
+ moveTable += wayLen;
+ sizeLeft -= wayLen; // unlike the original we want to be sure that the size left is correct
+ index1 = index2;
+ }
+}
+
+} // end of namespace Kyra
+
diff --git a/engines/kyra/screen_v2.cpp b/engines/kyra/screen_v2.cpp
new file mode 100644
index 0000000000..704296c534
--- /dev/null
+++ b/engines/kyra/screen_v2.cpp
@@ -0,0 +1,337 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "kyra/screen_v2.h"
+
+#include "common/endian.h"
+
+namespace Kyra {
+
+uint8 *Screen_v2::generateOverlay(const uint8 *palette, uint8 *buffer, int startColor, uint16 factor) {
+ if (!palette || !buffer)
+ return buffer;
+
+ factor = MIN<uint16>(255, factor);
+ factor >>= 1;
+ factor &= 0xFF;
+
+ const byte col1 = palette[startColor * 3 + 0];
+ const byte col2 = palette[startColor * 3 + 1];
+ const byte col3 = palette[startColor * 3 + 2];
+
+ uint8 *dst = buffer;
+ *dst++ = 0;
+
+ for (int i = 1; i != 255; ++i) {
+ uint8 processedPalette[3];
+ const uint8 *src = palette + i*3;
+ byte col;
+
+ col = *src++;
+ col -= ((((col - col1) * factor) << 1) >> 8) & 0xFF;
+ processedPalette[0] = col;
+
+ col = *src++;
+ col -= ((((col - col2) * factor) << 1) >> 8) & 0xFF;
+ processedPalette[1] = col;
+
+ col = *src++;
+ col -= ((((col - col3) * factor) << 1) >> 8) & 0xFF;
+ processedPalette[2] = col;
+
+ *dst++ = findLeastDifferentColor(processedPalette, palette+3, 255)+1;
+ }
+
+ return buffer;
+}
+
+void Screen_v2::applyOverlay(int x, int y, int w, int h, int pageNum, const uint8 *overlay) {
+ if (pageNum == 0 || pageNum == 1)
+ addDirtyRect(x, y, w, h);
+
+ uint8 *dst = getPagePtr(pageNum) + y * 320 + x;
+ while (h--) {
+ for (int wi = 0; wi < w; ++wi) {
+ uint8 index = *dst;
+ *dst++ = overlay[index];
+ }
+ dst += 320 - w;
+ }
+}
+
+int Screen_v2::findLeastDifferentColor(const uint8 *paletteEntry, const uint8 *palette, uint16 numColors) {
+ int m = 0x7fff;
+ int r = 0x101;
+
+ for (int i = 0; i < numColors; i++) {
+ int v = paletteEntry[0] - *palette++;
+ int c = v * v;
+ v = paletteEntry[1] - *palette++;
+ c += (v * v);
+ v = paletteEntry[2] - *palette++;
+ c += (v * v);
+
+ if (c <= m) {
+ m = c;
+ r = i;
+ }
+ }
+
+ return r;
+}
+
+void Screen_v2::copyWsaRect(int x, int y, int w, int h, int dimState, int plotFunc, const uint8 *src,
+ int unk1, const uint8 *unkPtr1, const uint8 *unkPtr2) {
+ uint8 *dstPtr = getPagePtr(_curPage);
+ uint8 *origDst = dstPtr;
+
+ const ScreenDim *dim = getScreenDim(dimState);
+ int dimX1 = dim->sx << 3;
+ int dimX2 = dim->w << 3;
+ dimX2 += dimX1;
+
+ int dimY1 = dim->sy;
+ int dimY2 = dim->h;
+ dimY2 += dimY1;
+
+ int temp = y - dimY1;
+ if (temp < 0) {
+ if ((temp += h) <= 0)
+ return;
+ else {
+ SWAP(temp, h);
+ y += temp - h;
+ src += (temp - h) * w;
+ }
+ }
+
+ temp = dimY2 - y;
+ if (temp <= 0)
+ return;
+
+ if (temp < h)
+ h = temp;
+
+ int srcOffset = 0;
+ temp = x - dimX1;
+ if (temp < 0) {
+ temp = -temp;
+ srcOffset = temp;
+ x += temp;
+ w -= temp;
+ }
+
+ int srcAdd = 0;
+
+ temp = dimX2 - x;
+ if (temp <= 0)
+ return;
+
+ if (temp < w) {
+ SWAP(w, temp);
+ temp -= w;
+ srcAdd = temp;
+ }
+
+ dstPtr += y * SCREEN_W + x;
+ uint8 *dst = dstPtr;
+
+ if (_curPage == 0 || _curPage == 1)
+ addDirtyRect(x, y, w, h);
+
+ clearOverlayRect(_curPage, x, y, w, h);
+
+ temp = h;
+ int curY = y;
+ while (h--) {
+ src += srcOffset;
+ ++curY;
+ int cW = w;
+
+ switch (plotFunc) {
+ case 0:
+ memcpy(dst, src, cW);
+ dst += cW; src += cW;
+ break;
+
+ case 1:
+ while (cW--) {
+ uint8 d = *src++;
+ uint8 t = unkPtr1[d];
+ if (t != 0xFF)
+ d = unkPtr2[*dst + (t << 8)];
+ *dst++ = d;
+ }
+ break;
+
+ case 4:
+ while (cW--) {
+ uint8 d = *src++;
+ if (d)
+ *dst = d;
+ ++dst;
+ }
+ break;
+
+ case 5:
+ while (cW--) {
+ uint8 d = *src++;
+ if (d) {
+ uint8 t = unkPtr1[d];
+ if (t != 0xFF)
+ d = unkPtr2[*dst + (t << 8)];
+ *dst = d;
+ }
+ ++dst;
+ }
+ break;
+
+ case 8:
+ case 9:
+ while (cW--) {
+ uint8 d = *src++;
+ uint8 t = _shapePages[0][dst - origDst] & 7;
+ if (unk1 < t && (curY > _maskMinY && curY < _maskMaxY))
+ d = _shapePages[1][dst - origDst];
+ *dst++ = d;
+ }
+ break;
+
+ case 12:
+ case 13:
+ while (cW--) {
+ uint8 d = *src++;
+ if (d) {
+ uint8 t = _shapePages[0][dst - origDst] & 7;
+ if (unk1 < t && (curY > _maskMinY && curY < _maskMaxY))
+ d = _shapePages[1][dst - origDst];
+ *dst++ = d;
+ } else {
+ d = _shapePages[1][dst - origDst];
+ *dst++ = d;
+ }
+ }
+ break;
+
+ default:
+ break;
+ }
+
+ dst = (dstPtr += SCREEN_W);
+ src += srcAdd;
+ }
+}
+
+const uint8 *Screen_v2::getPtrToShape(const uint8 *shpFile, int shape) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getPtrToShape(%p, %d)", (const void *)shpFile, shape);
+ uint16 shapes = READ_LE_UINT16(shpFile);
+
+ if (shapes <= shape)
+ return 0;
+
+ uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
+
+ return shpFile + offset + 2;
+}
+
+uint8 *Screen_v2::getPtrToShape(uint8 *shpFile, int shape) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getPtrToShape(%p, %d)", (void *)shpFile, shape);
+ uint16 shapes = READ_LE_UINT16(shpFile);
+
+ if (shapes <= shape)
+ return 0;
+
+ uint32 offset = READ_LE_UINT32(shpFile + (shape << 2) + 2);
+
+ return shpFile + offset + 2;
+}
+
+int Screen_v2::getShapeScaledWidth(const uint8 *shpFile, int scale) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getShapeScaledWidth(%p, %d)", (const void*)shpFile, scale);
+ int width = READ_LE_UINT16(shpFile+3);
+ return (width * scale) >> 8;
+}
+
+int Screen_v2::getShapeScaledHeight(const uint8 *shpFile, int scale) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getShapeScaledHeight(%p, %d)", (const void*)shpFile, scale);
+ int height = shpFile[2];
+ return (height * scale) >> 8;
+}
+
+uint16 Screen_v2::getShapeSize(const uint8 *shp) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getShapeSize(%p)", (const void *)shp);
+
+ return READ_LE_UINT16(shp+6);
+}
+
+uint8 *Screen_v2::makeShapeCopy(const uint8 *src, int index) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::makeShapeCopy(%p, %d)", (const void *)src, index);
+
+ const uint8 *shape = getPtrToShape(src, index);
+ int size = getShapeSize(shape);
+
+ uint8 *copy = new uint8[size];
+ assert(copy);
+ memcpy(copy, shape, size);
+
+ return copy;
+}
+
+int Screen_v2::getLayer(int x, int y) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getLayer(%d, %d)", x, y);
+ if (x < 0)
+ x = 0;
+ else if (x >= 320)
+ x = 319;
+ if (y < 0)
+ y = 0;
+ else if (y >= 144)
+ y = 143;
+
+ uint8 pixel = *(getCPagePtr(5) + y * 320 + x);
+ pixel &= 0x7F;
+ pixel >>= 3;
+
+ if (pixel < 1)
+ pixel = 1;
+ else if (pixel > 15)
+ pixel = 15;
+ return pixel;
+}
+
+int Screen_v2::getRectSize(int w, int h) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::getRectSize(%d, %d)", w, h);
+ if (w > 320 || h > 200)
+ return 0;
+ return w*h;
+}
+
+void Screen_v2::setTextColorMap(const uint8 *cmap) {
+ debugC(9, kDebugLevelScreen, "Screen_v2::setTextColorMap(%p)", (const void *)cmap);
+ setTextColor(cmap, 0, 15);
+}
+
+} // end of namespace Kyra
+
diff --git a/engines/kyra/screen_v2.h b/engines/kyra/screen_v2.h
new file mode 100644
index 0000000000..5679dadf39
--- /dev/null
+++ b/engines/kyra/screen_v2.h
@@ -0,0 +1,72 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#ifndef KYRA_SCREEN_V2_H
+#define KYRA_SCREEN_V2_H
+
+#include "kyra/screen.h"
+#include "kyra/kyra_v2.h"
+
+namespace Kyra {
+
+class Screen_v2 : public Screen {
+public:
+ Screen_v2(KyraEngine *vm, OSystem *system) : Screen(vm, system) {}
+
+ // screen page handling
+ void copyWsaRect(int x, int y, int w, int h, int dimState, int plotFunc, const uint8 *src,
+ int unk1, const uint8 *unkPtr1, const uint8 *unkPtr2);
+
+ // palette handling
+ uint8 *generateOverlay(const uint8 *palette, uint8 *buffer, int color, uint16 factor);
+ void applyOverlay(int x, int y, int w, int h, int pageNum, const uint8 *overlay);
+ int findLeastDifferentColor(const uint8 *paletteEntry, const uint8 *palette, uint16 numColors);
+
+ // shape handling
+ uint8 *getPtrToShape(uint8 *shpFile, int shape);
+ const uint8 *getPtrToShape(const uint8 *shpFile, int shape);
+
+ int getShapeScaledWidth(const uint8 *shpFile, int scale);
+ int getShapeScaledHeight(const uint8 *shpFile, int scale);
+
+ uint16 getShapeSize(const uint8 *shp);
+
+ uint8 *makeShapeCopy(const uint8 *src, int index);
+
+ // rect handling
+ int getRectSize(int w, int h);
+
+ // text display
+ void setTextColorMap(const uint8 *cmap);
+
+ // layer handling
+ virtual int getLayer(int x, int y);
+protected:
+};
+
+} // end of namespace Kyra
+
+#endif
+