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author | Max Horn | 2006-10-04 20:20:50 +0000 |
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committer | Max Horn | 2006-10-04 20:20:50 +0000 |
commit | 54790cc2170d07c6c5dd5256601eb5e436d6d2ed (patch) | |
tree | c11a3eb10b12d132adfec33edd5a65aa13401859 /engines | |
parent | 03e70bf32b88abe157059ec9fa3b33c6242f749b (diff) | |
download | scummvm-rg350-54790cc2170d07c6c5dd5256601eb5e436d6d2ed.tar.gz scummvm-rg350-54790cc2170d07c6c5dd5256601eb5e436d6d2ed.tar.bz2 scummvm-rg350-54790cc2170d07c6c5dd5256601eb5e436d6d2ed.zip |
typo
svn-id: r24114
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/boxes.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/boxes.cpp b/engines/scumm/boxes.cpp index 0fcbfd8f0e..e58a331271 100644 --- a/engines/scumm/boxes.cpp +++ b/engines/scumm/boxes.cpp @@ -1181,7 +1181,7 @@ void Actor::findPathTowardsOld(byte box1, byte box2, byte finalBox, Common::Poin // next box (box2) = final box? if (box2 == finalBox) { // In Indy3, the masks (= z-level) have to match, too -- needed for the - // 'maze' in the zeppeling (see bug #1032964). + // 'maze' in the zeppelin (see bug #1032964). if (_vm->_game.id != GID_INDY3 || _vm->getMaskFromBox(box1) == _vm->getMaskFromBox(box2)) { // Is the actor (x,y) between both gates? if (compareSlope(_pos.x, _pos.y, _walkdata.dest.x, _walkdata.dest.y, gateA[0].x, gateA[0].y) != |