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authorMartin Kiewitz2010-09-08 12:45:42 +0000
committerMartin Kiewitz2010-09-08 12:45:42 +0000
commit54865f48371076dd280ad9f22b14e50da62d0eaf (patch)
treef7def9d551fba9773b1e00d604cd07e3697ec631 /engines
parent3e4e74138727c3dc2210694ef2daaae2d0bc22d3 (diff)
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SCI: dont replace save/restore in hoyle2 too
svn-id: r52636
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/sci.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index e4188a10f1..3fe398f426 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -379,6 +379,7 @@ void SciEngine::patchGameSaveRestore(SegManager *segMan) {
case GID_MOTHERGOOSE256: // mother goose saves/restores directly and has no save/restore dialogs
case GID_JONES: // gets confused, when we patch us in, the game is only able to save to 1 slot, so hooking is not required
case GID_HOYLE1: // gets confused, although the game doesnt support saving/restoring at all
+ case GID_HOYLE2: // gets confused, see hoyle1
return;
default:
break;