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author | Filippos Karapetis | 2013-01-11 00:42:18 +0200 |
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committer | Filippos Karapetis | 2013-01-11 02:24:17 +0200 |
commit | 566eb5d24759eb38f94de0d5ab754689c53526bb (patch) | |
tree | f40b572e6bcd8c33c2bf4cc81f82dd6410b9429c /engines | |
parent | 182f342a01e607d001dad9f6ab1484d0d37233ac (diff) | |
download | scummvm-rg350-566eb5d24759eb38f94de0d5ab754689c53526bb.tar.gz scummvm-rg350-566eb5d24759eb38f94de0d5ab754689c53526bb.tar.bz2 scummvm-rg350-566eb5d24759eb38f94de0d5ab754689c53526bb.zip |
SCI: Add some info on kPalVary(9)/kPalVaryUnknown2
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/kgraphics32.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sci/engine/kgraphics32.cpp b/engines/sci/engine/kgraphics32.cpp index 7f831fece1..cd735d1233 100644 --- a/engines/sci/engine/kgraphics32.cpp +++ b/engines/sci/engine/kgraphics32.cpp @@ -690,6 +690,12 @@ reg_t kPalVaryUnknown(EngineState *s, int argc, reg_t *argv) { reg_t kPalVaryUnknown2(EngineState *s, int argc, reg_t *argv) { // TODO: Unknown (seems to be SCI32 exclusive) + // It seems to be related to the day/night palette effects in QFG4, and + // accepts a palette resource ID. It is triggered right when the night + // effect is initially applied (when exiting the caves). + // In QFG4, there are two scene palettes: 790 for night, and 791 for day. + // Initially, the game starts at night time, but this is called with the + // ID of the day time palette (i.e. 791). return kStub(s, argc, argv); } |