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author | Paweł Kołodziejski | 2008-02-28 22:53:51 +0000 |
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committer | Paweł Kołodziejski | 2008-02-28 22:53:51 +0000 |
commit | 57be6b5a2eeefe201e74c4cebe50ce454f09b076 (patch) | |
tree | 9716ce9346f50880aa90c442467ce461792375bc /engines | |
parent | 61f7594866c2c8393c969a592398dbcc700c3e8b (diff) | |
download | scummvm-rg350-57be6b5a2eeefe201e74c4cebe50ce454f09b076.tar.gz scummvm-rg350-57be6b5a2eeefe201e74c4cebe50ce454f09b076.tar.bz2 scummvm-rg350-57be6b5a2eeefe201e74c4cebe50ce454f09b076.zip |
get rid canal_p really silly code (that was encode/decode game data !)
svn-id: r30994
Diffstat (limited to 'engines')
-rw-r--r-- | engines/drascula/drascula.cpp | 49 | ||||
-rw-r--r-- | engines/drascula/drascula.h | 1 |
2 files changed, 3 insertions, 47 deletions
diff --git a/engines/drascula/drascula.cpp b/engines/drascula/drascula.cpp index c5615f0872..53a5b92671 100644 --- a/engines/drascula/drascula.cpp +++ b/engines/drascula/drascula.cpp @@ -1410,13 +1410,13 @@ void DrasculaEngine::para_cargar(char nom_game[]) { } static char *getLine(Common::File *fp, char *buf, int len) { - int c; + byte c; char *b; for (;;) { b = buf; while (!fp->eos()) { - c = fp->readByte() ^ 0xff; + c = ~fp->readByte(); if (c == '\r') continue; if (c == '\n') @@ -1444,7 +1444,6 @@ void DrasculaEngine::carga_escoba(const char *nom_fich) { hay_nombre = 0; strcpy(para_codificar, nom_fich); - canal_p(para_codificar); strcpy(datos_actuales, nom_fich); buffer_teclado(); @@ -1455,7 +1454,6 @@ void DrasculaEngine::carga_escoba(const char *nom_fich) { error("missing data file"); } int size = ald->size(); - getLine(ald, buffer, size); sscanf(buffer, "%s", num_room); strcat(num_room, ".alg"); @@ -1561,7 +1559,6 @@ martini: } delete ald; ald = NULL; - canal_p(para_codificar); if (num_ejec == 2) { if (martin == 0) { @@ -3461,14 +3458,12 @@ void DrasculaEngine::carga_partida(const char *nom_game) { int l, n_ejec2; Common::InSaveFile *sav; - canal_p(nom_game); - if (!(sav = _saveFileMan->openForLoading("nom_game"))) { + if (!(sav = _saveFileMan->openForLoading(nom_game))) { error("missing savegame file"); } n_ejec2 = sav->readSint32LE(); if (n_ejec2 != num_ejec) { - canal_p(nom_game); strcpy(nom_partida, nom_game); error("TODO"); salir_al_dos(n_ejec2); @@ -3488,41 +3483,6 @@ void DrasculaEngine::carga_partida(const char *nom_game) { lleva_objeto = sav->readSint32LE(); objeto_que_lleva = sav->readSint32LE(); - - canal_p(nom_game); -} - -void DrasculaEngine::canal_p(const char *fich){ - return; - // TODO - - Common::File ald2, ald3; - - char fich2[13]; - char car; - - strcpy(fich2, "top"); - - ald3.open(fich); - if (!ald3.isOpen()) { - error("no puedo abrir el archivo codificado"); - } - - ald2.open(fich2, Common::File::kFileWriteMode); - if (!ald2.isOpen()) { - error("no puedo abrir el archivo destino"); - } - - car = ald3.readByte(); - while (!ald3.eos()) { - ald2.writeByte(codifica(car)); - car = ald3.readByte(); - } - - ald2.close(); - ald3.close(); - //remove(fich); // FIXME: Not portable - //rename(fich2, fich); // FIXME: Not portable } void DrasculaEngine::puertas_cerradas(int l) { @@ -5177,7 +5137,6 @@ void DrasculaEngine::graba_partida(char nom_game[]) { warning("Can't write file '%s'. (Disk full?)", nom_game); delete out; - canal_p(nom_game); } void DrasculaEngine::aumenta_num_frame() { @@ -5450,7 +5409,6 @@ void DrasculaEngine::conversa(const char *nom_fich) { rompo_y_salgo = 0; strcpy(para_codificar, nom_fich); - canal_p(para_codificar); if (num_ejec == 5) sin_verbo(); @@ -5486,7 +5444,6 @@ void DrasculaEngine::conversa(const char *nom_fich) { sscanf(buffer, "%d", &respuesta3); delete ald; ald = NULL; - canal_p(para_codificar); if (num_ejec == 2 && !strcmp(nom_fich, "op_5.cal") && flags[38] == 1 && flags[33] == 1) { strcpy(frase3, TEXT405); diff --git a/engines/drascula/drascula.h b/engines/drascula/drascula.h index df581b1700..bbe48df911 100644 --- a/engines/drascula/drascula.h +++ b/engines/drascula/drascula.h @@ -625,7 +625,6 @@ public: int music_status(); void refresca_pantalla(); void carga_partida(const char *); - void canal_p(const char *); void puertas_cerradas(int); void animafin_sound_corte(); void color_hare(); |