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authorJohannes Schickel2008-01-03 14:42:49 +0000
committerJohannes Schickel2008-01-03 14:42:49 +0000
commit58f0d4e632793ac9e38f5c0596626eba1173748d (patch)
tree5f02d8697f853a46e2aa2ffb28696f26d2c14439 /engines
parentd531d4234730edfb0e6ec095b34f22c1fb66754e (diff)
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Committed slightly modified patch #1862758 "KYRA: audio data assignment patch".
svn-id: r30198
Diffstat (limited to 'engines')
-rw-r--r--engines/kyra/kyra.h7
-rw-r--r--engines/kyra/kyra_v1.cpp7
-rw-r--r--engines/kyra/kyra_v1.h7
-rw-r--r--engines/kyra/kyra_v2.cpp85
-rw-r--r--engines/kyra/kyra_v2.h15
-rw-r--r--engines/kyra/saveload_v1.cpp2
-rw-r--r--engines/kyra/sequences_v2.cpp15
-rw-r--r--engines/kyra/sound.cpp6
-rw-r--r--engines/kyra/sound.h38
-rw-r--r--engines/kyra/sound_adlib.cpp4
-rw-r--r--engines/kyra/sound_towns.cpp102
-rw-r--r--engines/kyra/staticres.cpp108
12 files changed, 213 insertions, 183 deletions
diff --git a/engines/kyra/kyra.h b/engines/kyra/kyra.h
index 5bfb1696a8..e502a886e7 100644
--- a/engines/kyra/kyra.h
+++ b/engines/kyra/kyra.h
@@ -56,6 +56,13 @@ enum {
GI_KYRA3 = 2
};
+struct AudioDataStruct {
+ const char * const *_fileList;
+ const uint _fileListLen;
+ const void * const _cdaTracks;
+ const uint _cdaNumTracks;
+};
+
// TODO: this is just the start of makeing the debug output of the kyra engine a bit more useable
// in the future we maybe merge some flags and/or create new ones
enum kDebugLevels {
diff --git a/engines/kyra/kyra_v1.cpp b/engines/kyra/kyra_v1.cpp
index db0f374f16..ec3ed0b440 100644
--- a/engines/kyra/kyra_v1.cpp
+++ b/engines/kyra/kyra_v1.cpp
@@ -180,10 +180,9 @@ int KyraEngine_v1::init() {
initStaticResource();
- if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)
- _sound->setSoundFileList(_soundFilesTowns, _soundFilesTownsCount);
- else
- _sound->setSoundFileList(_soundFiles, _soundFilesCount);
+ const AudioDataStruct *const sndList = (_flags.platform == Common::kPlatformFMTowns ||
+ _flags.platform == Common::kPlatformPC98) ? _soundData_TOWNS : _soundData_PC;
+ _sound->setSoundList(sndList);
_trackMap = _dosTrackMap;
_trackMapSize = _dosTrackMapSize;
diff --git a/engines/kyra/kyra_v1.h b/engines/kyra/kyra_v1.h
index f4ff4a4daf..57a1492924 100644
--- a/engines/kyra/kyra_v1.h
+++ b/engines/kyra/kyra_v1.h
@@ -764,10 +764,11 @@ protected:
const uint8 * const*_specialPalettes;
static const char *_soundFiles[];
- static const int _soundFilesCount;
static const char *_soundFilesTowns[];
- static const int _soundFilesTownsCount;
-
+ static const int32 _cdaTrackTable[];
+ static const AudioDataStruct _soundData_PC[];
+ static const AudioDataStruct _soundData_TOWNS[];
+
static const int8 _charXPosTable[];
static const int8 _charYPosTable[];
diff --git a/engines/kyra/kyra_v2.cpp b/engines/kyra/kyra_v2.cpp
index 608e954307..b009e4d53e 100644
--- a/engines/kyra/kyra_v2.cpp
+++ b/engines/kyra/kyra_v2.cpp
@@ -139,12 +139,21 @@ int KyraEngine_v2::init() {
_sequenceStrings = (const char * const *) _sequenceStrings_TOWNS_EN;
_sequenceStringsSize = _sequenceStringsSize_TOWNS_EN;
_sequences = (const Sequence*) _sequences_TOWNS;
- } else {
+ _soundData = (const AudioDataStruct *) _soundData_TOWNS;
+ } else if (_flags.isTalkie) {
_sequenceSoundList = (const char * const *) _sequenceSoundList_PC;
_sequenceSoundListSize = _sequenceSoundListSize_PC;
_sequenceStrings = (const char * const *) _sequenceStrings_PC_EN;
_sequenceStringsSize = _sequenceStringsSize_PC_EN;
_sequences = (const Sequence*) _sequences_PC;
+ _soundData = (const AudioDataStruct *) _soundData_PC;
+ } else {
+ _sequenceSoundList = (const char * const *) _sequenceSoundList_PCFLOPPY;
+ _sequenceSoundListSize = _sequenceSoundListSize_PCFLOPPY;
+ _sequenceStrings = (const char * const *) _sequenceStrings_PC_EN;
+ _sequenceStringsSize = _sequenceStringsSize_PC_EN;
+ _sequences = (const Sequence*) _sequences_PC;
+ _soundData = (const AudioDataStruct *) _soundData_PC;
}
for (int i = 0; i < 33; i++)
@@ -170,45 +179,58 @@ int KyraEngine_v2::go() {
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)
seq_showStarcraftLogo();
- seq_playSequences(kSequenceVirgin, kSequenceZanfaun);
- //seq_playSequences(kSequenceFunters, kSequenceFrash);
+ if (_flags.platform == Common::kPlatformPC && _flags.isDemo) {
+ _res->loadPakFile("VOC.PAK");
+ _menuChoice = 2;
+ } else {
+ seq_playSequences(kSequenceVirgin, kSequenceZanfaun);
+ //seq_playSequences(kSequenceFunters, kSequenceFrash);
- if (_menuChoice == 1) {
- // load just the pak files needed for ingame
_res->unloadAllPakFiles();
- if (_flags.platform == Common::kPlatformPC && (_flags.isTalkie || _flags.isDemo)) {
- _res->loadFileList("FILEDATA.FDT");
- } else if (_flags.platform == Common::kPlatformPC) {
- //TODO:
- //What files are needed for floppy version?
- } else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
- char tmpfilename[13];
- static const char * pakfiles [] = { "KYRA.DAT", "AUDIO.PAK", "CAULDRON.PAK",
- "MISC_CPS.PAK", "MISC_EMC.PAK", "OTHER.PAK", "VOC.PAK", "WSCORE.PAK" };
- for (int i = 0; i < 8; i++)
- _res->loadPakFile(pakfiles[i]);
- for (int i = 1; i < 10; i++) {
- sprintf(tmpfilename, "COST%d_SH.PAK", i);
- _res->loadPakFile(tmpfilename);
- }
- for (int i = 1; i < 6; i++) {
- sprintf(tmpfilename, "HOFCH_%d.PAK", i);
- _res->loadPakFile(tmpfilename);
+
+ if (_menuChoice != 4) {
+ // load just the pak files needed for ingame
+ if (_flags.platform == Common::kPlatformPC && _flags.isTalkie) {
+ _res->loadFileList("FILEDATA.FDT");
+ _res->loadPakFile("KYRA.DAT");
+ } else if (_flags.platform == Common::kPlatformPC) {
+ // TODO
+
+ } else if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98) {
+ char tmpfilename[13];
+ static const char * pakfiles [] = { "KYRA.DAT", "AUDIO.PAK", "CAULDRON.PAK",
+ "MISC_CPS.PAK", "MISC_EMC.PAK", "OTHER.PAK", "VOC.PAK", "WSCORE.PAK" };
+ for (int i = 0; i < 8; i++)
+ _res->loadPakFile(pakfiles[i]);
+ for (int i = 1; i < 10; i++) {
+ sprintf(tmpfilename, "COST%d_SH.PAK", i);
+ _res->loadPakFile(tmpfilename);
+ }
+ for (int i = 1; i < 6; i++) {
+ sprintf(tmpfilename, "HOFCH_%d.PAK", i);
+ _res->loadPakFile(tmpfilename);
+ }
}
}
+ }
+ if (_menuChoice == 1) {
startup();
runLoop();
cleanup();
} else if (_menuChoice == 3) {
- // Load Game
+ // TODO: Load Game
+
+ } else if (_menuChoice == 2) {
+ // TODO: Run Demo
+
}
return 0;
}
void KyraEngine_v2::startup() {
- snd_assignMusicData(kMusicIngame);
+ _sound->setSoundList(&_soundData[kMusicIngame]);
// The track map is exactly the same
// for FM-TOWNS and DOS
_trackMap = _dosTrackMap;
@@ -1567,19 +1589,6 @@ void KyraEngine_v2::snd_loadSoundFile(int id) {
_sound->loadSoundFile(file);
}
-void KyraEngine_v2::snd_assignMusicData(kMusicDataID id) {
- if (_flags.platform == Common::kPlatformPC) {
- if (id == kMusicIntro)
- _sound->setSoundFileList(_dosSoundFileListIntro, 1);
- else if (id == kMusicFinale)
- _sound->setSoundFileList(_dosSoundFileListFinale, 1);
- else
- _sound->setSoundFileList(_dosSoundFileList, _dosSoundFileListSize);
- } else {
- _sound->assignData(id);
- }
-}
-
void KyraEngine_v2::playVoice(int high, int low) {
int vocFile = high * 10000 + low * 10;
snd_playVoiceFile(vocFile);
diff --git a/engines/kyra/kyra_v2.h b/engines/kyra/kyra_v2.h
index fa11952087..9bc44d1cde 100644
--- a/engines/kyra/kyra_v2.h
+++ b/engines/kyra/kyra_v2.h
@@ -250,10 +250,18 @@ protected:
static const char *_dosSoundFileListIntro[];
static const char *_dosSoundFileListFinale[];
- static const char *_dosSoundFileList[];
- static const int _dosSoundFileListSize;
+ static const char *_dosSoundFileList[];
+ static const char *_fmtSoundFileListIntro[];
+ static const char *_fmtSoundFileListFinale[];
+ static const char *_fmtSoundFileList[];
+ static const uint8 _cdaTrackTableIntro[];
+ static const uint8 _cdaTrackTableIngame[];
+ static const uint8 _cdaTrackTableFinale[];
+ static const AudioDataStruct _soundData_PC[];
+ static const AudioDataStruct _soundData_TOWNS[];
static const int8 _dosTrackMap[];
static const int _dosTrackMapSize;
+ const AudioDataStruct * _soundData;
protected:
// game initialization
@@ -630,7 +638,6 @@ protected:
virtual void snd_playVoiceFile(int id);
void snd_loadSoundFile(int id);
- void snd_assignMusicData(kMusicDataID id);
void playVoice(int high, int low);
@@ -843,6 +850,8 @@ protected:
static const char *_sequenceSoundList_PC[];
static const int _sequenceSoundListSize_PC;
+ static const char *_sequenceSoundList_PCFLOPPY[];
+ static const int _sequenceSoundListSize_PCFLOPPY;
static const char *_sequenceSoundList_TOWNS[];
static const int _sequenceSoundListSize_TOWNS;
static const char *_sequenceStrings_TOWNS_EN[];
diff --git a/engines/kyra/saveload_v1.cpp b/engines/kyra/saveload_v1.cpp
index 21a4f724d1..549afc46e0 100644
--- a/engines/kyra/saveload_v1.cpp
+++ b/engines/kyra/saveload_v1.cpp
@@ -202,7 +202,7 @@ void KyraEngine_v1::loadGame(const char *fileName) {
// In the first version when this entry was introduced,
// it wasn't made sure that _curSfxFile was initialized
// so if it's out of bounds we just set it to 0.
- if (_curSfxFile >= _soundFilesTownsCount || _curSfxFile < 0)
+ if (_curSfxFile >= (int)_soundData_TOWNS->_fileListLen || _curSfxFile < 0)
_curSfxFile = 0;
if (_flags.platform == Common::kPlatformFMTowns || _flags.platform == Common::kPlatformPC98)
diff --git a/engines/kyra/sequences_v2.cpp b/engines/kyra/sequences_v2.cpp
index b2f6685199..df6d55366d 100644
--- a/engines/kyra/sequences_v2.cpp
+++ b/engines/kyra/sequences_v2.cpp
@@ -46,15 +46,8 @@ void KyraEngine_v2::seq_playSequences(int startSeq, int endSeq) {
assert(startSeq >= 0 && endSeq < kSequenceArraySize && startSeq <= endSeq);
- if (_flags.isDemo) {
- static const char *soundFileList[] = {
- "K2_DEMO",
- "LOLSYSEX"
- };
- _sound->setSoundFileList(soundFileList, 2);
- } else {
- snd_assignMusicData((startSeq > kSequenceZanfaun) ? kMusicFinale : kMusicIntro);
- }
+ // TODO: verfiy this is also correct for the demo
+ _sound->setSoundList(&_soundData[(startSeq > kSequenceZanfaun) ? kMusicFinale : kMusicIntro]);
_sound->loadSoundFile(0);
_screen->_charWidth = -2;
@@ -1528,7 +1521,7 @@ void KyraEngine_v2::seq_finaleActorScreen() {
_screen->loadBitmap("finale.cps", 3, 3, _screen->_currentPalette);
_screen->setFont(Screen::FID_GOLDFONT_FNT);
- snd_assignMusicData(kMusicIngame);
+ _sound->setSoundList(&_soundData[kMusicIngame]);
_sound->loadSoundFile(3);
_sound->playTrack(3);
@@ -1537,7 +1530,7 @@ void KyraEngine_v2::seq_finaleActorScreen() {
//XXX
- snd_assignMusicData(kMusicFinale);
+ _sound->setSoundList(&_soundData[kMusicFinale]);
_sound->loadSoundFile(0);
}
diff --git a/engines/kyra/sound.cpp b/engines/kyra/sound.cpp
index 71ae8a446d..5571e4631a 100644
--- a/engines/kyra/sound.cpp
+++ b/engines/kyra/sound.cpp
@@ -40,7 +40,7 @@ namespace Kyra {
Sound::Sound(KyraEngine *vm, Audio::Mixer *mixer)
: _vm(vm), _mixer(mixer), _currentVocFile(0), _vocHandle(), _compressHandle(),
- _musicEnabled(1), _sfxEnabled(true), _soundFileList(0), _soundFileListSize(0) {
+ _musicEnabled(1), _sfxEnabled(true), _soundDataList(0) {
}
Sound::~Sound() {
@@ -259,7 +259,7 @@ void SoundMidiPC::metaEvent(byte type, byte *data, uint16 length) {
void SoundMidiPC::loadSoundFile(uint file) {
char filename[25];
- sprintf(filename, "%s.%s", soundFilename(file), _useC55 ? "C55" : "XMI");
+ sprintf(filename, "%s.%s", fileListEntry(file), _useC55 ? "C55" : "XMI");
uint32 size;
uint8 *data = (_vm->resource())->fileData(filename, &size);
@@ -296,7 +296,7 @@ void SoundMidiPC::playMusic(uint8 *data, uint32 size) {
void SoundMidiPC::loadSoundEffectFile(uint file) {
char filename[25];
- sprintf(filename, "%s.%s", soundFilename(file), _useC55 ? "C55" : "XMI");
+ sprintf(filename, "%s.%s", fileListEntry(file), _useC55 ? "C55" : "XMI");
uint32 size;
uint8 *data = (_vm->resource())->fileData(filename, &size);
diff --git a/engines/kyra/sound.h b/engines/kyra/sound.h
index d221f37ece..fb0abc5678 100644
--- a/engines/kyra/sound.h
+++ b/engines/kyra/sound.h
@@ -105,23 +105,8 @@ public:
* when playing a track and/or sound effect.
*
* @param list soundfile list
- * @param s number of soundfiles
*/
- virtual void setSoundFileList(const char * const *list, uint s) { _soundFileList = list; _soundFileListSize = s; }
-
- /**
- * Selects preset bundles of music files
- * and cd audio tracks the output device will use
- * when playing a track and/or sound effect.
- *
- * TODO: this is just needed for Kyrandia 2 FM-Towns version,
- * and is similar to what setSoundFileList is used for, so we
- * should think of a better solution than this.
- * @see setSoundFileList
- *
- * @param id kMusicIntro, kMusicIngame or kMusicFinale
- */
- virtual void assignData(kMusicDataID id) { _currentTheme = id; }
+ virtual void setSoundList(const AudioDataStruct *list) { _soundDataList = list; }
/**
* Load a specifc sound file for use of
@@ -191,7 +176,10 @@ public:
void voiceStop();
protected:
- const char *soundFilename(uint file) { return (file < _soundFileListSize) ? _soundFileList[file] : ""; }
+ const char *fileListEntry(uint file) const { return (file < _soundDataList->_fileListLen) ? _soundDataList->_fileList[file] : ""; }
+ const void *cdaData() const { return _soundDataList->_cdaTracks; }
+ const uint32 cdaTrackNum() const { return _soundDataList->_cdaNumTracks; }
+
int _musicEnabled;
bool _sfxEnabled;
@@ -201,9 +189,7 @@ protected:
Audio::Mixer *_mixer;
private:
- const char * const *_soundFileList;
- uint _soundFileListSize;
-
+ const AudioDataStruct *_soundDataList;
Audio::AudioStream *_currentVocFile;
Audio::SoundHandle _vocHandle;
Common::File _compressHandle;
@@ -444,16 +430,6 @@ private:
//SoundTowns_v2_TwnDriver * _driver;
uint8 * _twnTrackData;
-
- static const uint8 _cdaTrackTableK2Intro[];
- static const uint8 _cdaTrackTableK2Ingame[];
- static const uint8 _cdaTrackTableK2Finale[];
-
- static const struct Kyra2AudioThemes {
- const uint8 * cdaTable;
- const uint8 cdaTableSize;
- const char * twnFilename;
- } _themes[];
};
class MixedSoundDriver : public Sound {
@@ -467,7 +443,7 @@ public:
void setVolume(int volume) { _music->setVolume(volume); _sfx->setVolume(volume); }
int getVolume() { return _music->getVolume(); }
- void setSoundFileList(const char * const*list, uint s) { _music->setSoundFileList(list, s); _sfx->setSoundFileList(list, s); }
+ void setSoundList(const AudioDataStruct * const list) { _music->setSoundList(list); _sfx->setSoundList(list); }
void loadSoundFile(uint file) { _music->loadSoundFile(file); _sfx->loadSoundFile(file); }
void playTrack(uint8 track) { _music->playTrack(track); }
diff --git a/engines/kyra/sound_adlib.cpp b/engines/kyra/sound_adlib.cpp
index 42b227b76a..2f90017ccb 100644
--- a/engines/kyra/sound_adlib.cpp
+++ b/engines/kyra/sound_adlib.cpp
@@ -2267,7 +2267,7 @@ void SoundAdlibPC::playTrack(uint8 track) {
// sync for each loop. To avoid that, we declare that all four
// of the song channels have to jump "in sync".
- if (track == 4 && scumm_stricmp(soundFilename(_soundFileLoaded), "KYRA1B") == 0)
+ if (track == 4 && scumm_stricmp(fileListEntry(_soundFileLoaded), "KYRA1B") == 0)
_driver->setSyncJumpMask(0x000F);
else
_driver->setSyncJumpMask(0);
@@ -2351,7 +2351,7 @@ void SoundAdlibPC::loadSoundFile(uint file) {
uint8 *file_data = 0; uint32 file_size = 0;
char filename[25];
- sprintf(filename, "%s.ADL", soundFilename(file));
+ sprintf(filename, "%s.ADL", fileListEntry(file));
file_data = _vm->resource()->fileData(filename, &file_size);
if (!file_data) {
diff --git a/engines/kyra/sound_towns.cpp b/engines/kyra/sound_towns.cpp
index 6a5bb17c37..7315672130 100644
--- a/engines/kyra/sound_towns.cpp
+++ b/engines/kyra/sound_towns.cpp
@@ -1118,46 +1118,16 @@ void SoundTowns::process() {
AudioCD.updateCD();
}
-namespace {
-
-struct CDTrackTable {
- uint32 fileOffset;
- bool loop;
- int track;
-};
-
-} // end of anonymous namespace
-
void SoundTowns::playTrack(uint8 track) {
if (track < 2)
return;
track -= 2;
- static const CDTrackTable tTable[] = {
- { 0x04000, 1, 0 }, { 0x05480, 1, 6 }, { 0x05E70, 0, 1 },
- { 0x06D90, 1, 3 }, { 0x072C0, 0, -1 }, { 0x075F0, 1, -1 },
- { 0x07880, 1, -1 }, { 0x089C0, 0, -1 }, { 0x09080, 0, -1 },
- { 0x091D0, 1, 4 }, { 0x0A880, 1, 5 }, { 0x0AF50, 0, -1 },
- { 0x0B1A0, 1, -1 }, { 0x0B870, 0, -1 }, { 0x0BCF0, 1, -1 },
- { 0x0C5D0, 1, 7 }, { 0x0D3E0, 1, 8 }, { 0x0e7b0, 1, 2 },
- { 0x0edc0, 0, -1 }, { 0x0eef0, 1, 9 }, { 0x10540, 1, 10 },
- { 0x10d80, 0, -1 }, { 0x10E30, 0, -1 }, { 0x10FC0, 0, -1 },
- { 0x11310, 1, -1 }, { 0x11A20, 1, -1 }, { 0x12380, 0, -1 },
- { 0x12540, 1, -1 }, { 0x12730, 1, -1 }, { 0x12A90, 1, 11 },
- { 0x134D0, 0, -1 }, { 0x00000, 0, -1 }, { 0x13770, 0, -1 },
- { 0x00000, 0, -1 }, { 0x00000, 0, -1 }, { 0x00000, 0, -1 },
- { 0x00000, 0, -1 }, { 0x14710, 1, 12 }, { 0x15DF0, 1, 13 },
- { 0x16030, 1, 14 }, { 0x17030, 0, -1 }, { 0x17650, 0, -1 },
- { 0x134D0, 0, -1 }, { 0x178E0, 1, -1 }, { 0x18200, 0, -1 },
- { 0x18320, 0, -1 }, { 0x184A0, 0, -1 }, { 0x18BB0, 0, -1 },
- { 0x19040, 0, 19 }, { 0x19B50, 0, 20 }, { 0x17650, 0, -1 },
- { 0x1A730, 1, 21 }, { 0x00000, 0, -1 }, { 0x12380, 0, -1 },
- { 0x1B810, 0, -1 }, { 0x1BA50, 0, 15 }, { 0x1C190, 0, 16 },
- { 0x1CA50, 0, 17 }, { 0x1D100, 0, 18 }
- };
+ const int32 * const tTable = (const int32 * const) cdaData();
+ int tTableIndex = 3 * track;
- int trackNum = tTable[track].track;
- bool loop = tTable[track].loop;
+ int trackNum = tTable[tTableIndex + 2];
+ int32 loop = tTable[tTableIndex + 1];
if (track == _lastTrack && _musicEnabled)
return;
@@ -1168,7 +1138,7 @@ void SoundTowns::playTrack(uint8 track) {
AudioCD.play(trackNum+1, loop ? -1 : 1, 0, 0);
AudioCD.updateCD();
} else if (_musicEnabled) {
- playEuphonyTrack(tTable[track].fileOffset, loop);
+ playEuphonyTrack((uint32) tTable[tTableIndex], loop);
}
_lastTrack = track;
@@ -1195,7 +1165,7 @@ void SoundTowns::loadSoundFile(uint file) {
return;
_sfxFileIndex = file;
delete [] _sfxFileData;
- _sfxFileData = _vm->resource()->fileData(soundFilename(file), 0);
+ _sfxFileData = _vm->resource()->fileData(fileListEntry(file), 0);
}
void SoundTowns::playSoundEffect(uint8 track) {
@@ -1230,22 +1200,13 @@ void SoundTowns::playSoundEffect(uint8 track) {
if (offset == -1)
return;
- struct SfxHeader {
- uint32 id;
- uint32 inBufferSize;
- uint32 unused1;
- uint32 outBufferSize;
- uint32 unused2;
- uint32 unused3;
- uint32 rate;
- uint32 rootNoteOffs;
- } *sfxHeader = (SfxHeader*)(fileBody + offset);
-
- uint32 sfxHeaderID = TO_LE_32(sfxHeader->id);
- uint32 sfxHeaderInBufferSize = TO_LE_32(sfxHeader->inBufferSize);
- uint32 sfxHeaderOutBufferSize = TO_LE_32(sfxHeader->outBufferSize);
- uint32 sfxRootNoteOffs = TO_LE_32(sfxHeader->rootNoteOffs);
- uint32 sfxRate = TO_LE_32(sfxHeader->rate);
+ uint32 * sfxHeader = (uint32*)(fileBody + offset);
+
+ uint32 sfxHeaderID = READ_LE_UINT32(sfxHeader);
+ uint32 sfxHeaderInBufferSize = READ_LE_UINT32(&sfxHeader[1]);
+ uint32 sfxHeaderOutBufferSize = READ_LE_UINT32(&sfxHeader[3]);
+ uint32 sfxRootNoteOffs = READ_LE_UINT32(&sfxHeader[7]);
+ uint32 sfxRate = READ_LE_UINT32(&sfxHeader[6]);
uint32 playbackBufferSize = (sfxHeaderID == 1) ? sfxHeaderInBufferSize : sfxHeaderOutBufferSize;
@@ -1452,10 +1413,12 @@ void SoundTowns_v2::playTrack(uint8 track) {
if (track == _lastTrack && _musicEnabled)
return;
+ const uint8 * const cdaTracks = (const uint8 * const) cdaData();
+
int trackNum = -1;
- for (int i = 0; i < _themes[_currentTheme].cdaTableSize; i++) {
- if (track == _themes[_currentTheme].cdaTable[i * 2]) {
- trackNum = _themes[_currentTheme].cdaTable[i * 2 + 1] - 1;
+ for (uint32 i = 0; i < cdaTrackNum(); i++) {
+ if (track == cdaTracks[i * 2]) {
+ trackNum = cdaTracks[i * 2 + 1] - 1;
break;
}
}
@@ -1470,7 +1433,7 @@ void SoundTowns_v2::playTrack(uint8 track) {
AudioCD.updateCD();
} else if (_musicEnabled) {
char musicfile[13];
- sprintf(musicfile, "%s%d.twn", _themes[_currentTheme].twnFilename, track);
+ sprintf(musicfile, "%s%d.twn", fileListEntry(0), track);
if (_twnTrackData)
delete [] _twnTrackData;
_twnTrackData = _vm->resource()->fileData(musicfile, 0);
@@ -1547,33 +1510,6 @@ void SoundTowns_v2::beginFadeOut() {
haltTrack();
}
-const uint8 SoundTowns_v2::_cdaTrackTableK2Intro[] = {
- 0x03, 0x01, 0x04, 0x02, 0x05, 0x03, 0x06, 0x04, 0x07, 0x05, 0x08, 0x06
-};
-
-const uint8 SoundTowns_v2::_cdaTrackTableK2Ingame[] = {
- 0x02, 0x07, 0x03, 0x08, 0x04, 0x09, 0x07, 0x0A, 0x0C, 0x0B, 0x0D, 0x0C, 0x0E, 0x0D, 0x0F, 0x0E,
- 0x10, 0x0F, 0x12, 0x10, 0x13, 0x11, 0x15, 0x12, 0x17, 0x13, 0x18, 0x14, 0x19, 0x15, 0x1A, 0x16,
- 0x1B, 0x17, 0x1C, 0x18, 0x1D, 0x19, 0x1E, 0x1A, 0x1F, 0x1B, 0x21, 0x1C, 0x22, 0x1D, 0x23, 0x1E,
- 0x24, 0x1F, 0x25, 0x20, 0x26, 0x21, 0x27, 0x22, 0x28, 0x23, 0x29, 0x24, 0x2A, 0x25, 0x2B, 0x26,
- 0x2C, 0x27, 0x2D, 0x28, 0x2E, 0x29, 0x2F, 0x2A, 0x30, 0x2B, 0x31, 0x2C, 0x32, 0x2D, 0x33, 0x2E,
- 0x34, 0x2F, 0x35, 0x30, 0x36, 0x31, 0x37, 0x32, 0x38, 0x33, 0x39, 0x34, 0x3A, 0x35, 0x3B, 0x36,
- 0x3C, 0x37, 0x3D, 0x38, 0x3E, 0x39, 0x3F, 0x3A, 0x40, 0x3B, 0x41, 0x3C, 0x42, 0x3D, 0x43, 0x3E,
- 0x44, 0x3F, 0x45, 0x40, 0x46, 0x41, 0x47, 0x42, 0x48, 0x43, 0x49, 0x44, 0x4A, 0x45, 0x4B, 0x46,
- 0x4C, 0x47, 0x4D, 0x48, 0x4E, 0x49, 0x4F, 0x4A, 0x50, 0x4B, 0x51, 0x4C, 0x52, 0x4D, 0x53, 0x4E,
- 0x54, 0x4F, 0x55, 0x50, 0x56, 0x51, 0x57, 0x52
-};
-
-const uint8 SoundTowns_v2::_cdaTrackTableK2Finale[] = {
- 0x03, 0x53, 0x04, 0x54
-};
-
-const SoundTowns_v2::Kyra2AudioThemes SoundTowns_v2::_themes[] = {
- { _cdaTrackTableK2Intro, ARRAYSIZE(_cdaTrackTableK2Intro) >> 1, "intro" },
- { _cdaTrackTableK2Ingame, ARRAYSIZE(_cdaTrackTableK2Ingame) >> 1, "k2" },
- { _cdaTrackTableK2Finale, ARRAYSIZE(_cdaTrackTableK2Finale) >> 1, "finale" }
-};
-
} // end of namespace Kyra
#undef EUPHONY_FADEOUT_TICKS
diff --git a/engines/kyra/staticres.cpp b/engines/kyra/staticres.cpp
index 0df0f536a1..b64f2f2b8e 100644
--- a/engines/kyra/staticres.cpp
+++ b/engines/kyra/staticres.cpp
@@ -917,8 +917,6 @@ const char *KyraEngine_v1::_soundFiles[] = {
"INTRO"
};
-const int KyraEngine_v1::_soundFilesCount = ARRAYSIZE(KyraEngine_v1::_soundFiles);
-
const char *KyraEngine_v1::_soundFilesTowns[] = {
"TW_INTRO.SFX",
"TW_SCEN1.SFX",
@@ -928,8 +926,38 @@ const char *KyraEngine_v1::_soundFilesTowns[] = {
"TW_SCEN5.SFX"
};
-const int KyraEngine_v1::_soundFilesTownsCount = ARRAYSIZE(KyraEngine_v1::_soundFilesTowns);
+const int32 KyraEngine_v1::_cdaTrackTable[] = {
+ 0x04000, 1, 0, 0x05480, 1, 6, 0x05E70, 0, 1,
+ 0x06D90, 1, 3, 0x072C0, 0, -1, 0x075F0, 1, -1,
+ 0x07880, 1, -1, 0x089C0, 0, -1, 0x09080, 0, -1,
+ 0x091D0, 1, 4, 0x0A880, 1, 5, 0x0AF50, 0, -1,
+ 0x0B1A0, 1, -1, 0x0B870, 0, -1, 0x0BCF0, 1, -1,
+ 0x0C5D0, 1, 7, 0x0D3E0, 1, 8, 0x0e7b0, 1, 2,
+ 0x0edc0, 0, -1, 0x0eef0, 1, 9, 0x10540, 1, 10,
+ 0x10d80, 0, -1, 0x10E30, 0, -1, 0x10FC0, 0, -1,
+ 0x11310, 1, -1, 0x11A20, 1, -1, 0x12380, 0, -1,
+ 0x12540, 1, -1, 0x12730, 1, -1, 0x12A90, 1, 11,
+ 0x134D0, 0, -1, 0x00000, 0, -1, 0x13770, 0, -1,
+ 0x00000, 0, -1, 0x00000, 0, -1, 0x00000, 0, -1,
+ 0x00000, 0, -1, 0x14710, 1, 12, 0x15DF0, 1, 13,
+ 0x16030, 1, 14, 0x17030, 0, -1, 0x17650, 0, -1,
+ 0x134D0, 0, -1, 0x178E0, 1, -1, 0x18200, 0, -1,
+ 0x18320, 0, -1, 0x184A0, 0, -1, 0x18BB0, 0, -1,
+ 0x19040, 0, 19, 0x19B50, 0, 20, 0x17650, 0, -1,
+ 0x1A730, 1, 21, 0x00000, 0, -1, 0x12380, 0, -1,
+ 0x1B810, 0, -1, 0x1BA50, 0, 15, 0x1C190, 0, 16,
+ 0x1CA50, 0, 17, 0x1D100, 0, 18
+};
+const AudioDataStruct KyraEngine_v1::_soundData_PC[] = {
+ { _soundFiles, ARRAYSIZE(_soundFiles), 0, 0 },
+ { 0, 0, 0, 0}
+};
+
+const AudioDataStruct KyraEngine_v1::_soundData_TOWNS[] = {
+ { _soundFilesTowns, ARRAYSIZE(_soundFilesTowns), _cdaTrackTable, ARRAYSIZE(_cdaTrackTable) },
+ { 0, 0, 0, 0}
+};
const int8 KyraEngine_v1::_charXPosTable[] = {
0, 4, 4, 4, 0, -4, -4, -4
};
@@ -1427,6 +1455,42 @@ const char *KyraEngine_v2::_sequenceSoundList_PC[] = {
"theend"
};
+const char *KyraEngine_v2::_sequenceSoundList_PCFLOPPY[] = {
+ "intro1",
+ "intro2",
+ "intro3",
+ "intro4",
+ "intro5",
+ "intro6",
+ "intro7",
+ "intro8",
+ "intro9",
+ "intro10",
+ "intro11",
+ "intro12",
+ "glow",
+
+ "asong",
+ "crowcaw",
+ "eyerub2",
+ "pluck3",
+ "rodnreel",
+ "frog1",
+ "scavmov2",
+ "lambmom3",
+ "lambkid1",
+ "thunder2",
+ "thunder3",
+ "wind6",
+ "h2odrop2",
+ "gasleak",
+ "polgulp1",
+ "hndslap1",
+ "burp1",
+ "scream1",
+ "theend"
+};
+
const char *KyraEngine_v2::_sequenceSoundList_TOWNS[] = {
"intro1.pcm",
"intro2.pcm",
@@ -1464,6 +1528,7 @@ const char *KyraEngine_v2::_sequenceSoundList_TOWNS[] = {
};
const int KyraEngine_v2::_sequenceSoundListSize_PC = ARRAYSIZE(KyraEngine_v2::_sequenceSoundList_PC);
+const int KyraEngine_v2::_sequenceSoundListSize_PCFLOPPY = ARRAYSIZE(KyraEngine_v2::_sequenceSoundList_PCFLOPPY);
const int KyraEngine_v2::_sequenceSoundListSize_TOWNS = ARRAYSIZE(KyraEngine_v2::_sequenceSoundList_TOWNS);
const uint8 KyraEngine_v2::_seqTextColorPresets[] = { 0x01, 0x01, 0x00, 0x3f, 0x3f, 0x3f };
@@ -1542,7 +1607,42 @@ const char *KyraEngine_v2::_dosSoundFileList[] = {
"K2TEST15"
};
-const int KyraEngine_v2::_dosSoundFileListSize = ARRAYSIZE(KyraEngine_v2::_dosSoundFileList);
+const char *KyraEngine_v2::_fmtSoundFileListIntro[] = { "intro" };
+const char *KyraEngine_v2::_fmtSoundFileListFinale[] = { "finale" };
+const char *KyraEngine_v2::_fmtSoundFileList[] = { "k2" };
+
+const uint8 KyraEngine_v2::_cdaTrackTableIntro[] = {
+ 0x03, 0x01, 0x04, 0x02, 0x05, 0x03, 0x06, 0x04, 0x07, 0x05, 0x08, 0x06
+};
+
+const uint8 KyraEngine_v2::_cdaTrackTableIngame[] = {
+ 0x02, 0x07, 0x03, 0x08, 0x04, 0x09, 0x07, 0x0A, 0x0C, 0x0B, 0x0D, 0x0C, 0x0E, 0x0D, 0x0F, 0x0E,
+ 0x10, 0x0F, 0x12, 0x10, 0x13, 0x11, 0x15, 0x12, 0x17, 0x13, 0x18, 0x14, 0x19, 0x15, 0x1A, 0x16,
+ 0x1B, 0x17, 0x1C, 0x18, 0x1D, 0x19, 0x1E, 0x1A, 0x1F, 0x1B, 0x21, 0x1C, 0x22, 0x1D, 0x23, 0x1E,
+ 0x24, 0x1F, 0x25, 0x20, 0x26, 0x21, 0x27, 0x22, 0x28, 0x23, 0x29, 0x24, 0x2A, 0x25, 0x2B, 0x26,
+ 0x2C, 0x27, 0x2D, 0x28, 0x2E, 0x29, 0x2F, 0x2A, 0x30, 0x2B, 0x31, 0x2C, 0x32, 0x2D, 0x33, 0x2E,
+ 0x34, 0x2F, 0x35, 0x30, 0x36, 0x31, 0x37, 0x32, 0x38, 0x33, 0x39, 0x34, 0x3A, 0x35, 0x3B, 0x36,
+ 0x3C, 0x37, 0x3D, 0x38, 0x3E, 0x39, 0x3F, 0x3A, 0x40, 0x3B, 0x41, 0x3C, 0x42, 0x3D, 0x43, 0x3E,
+ 0x44, 0x3F, 0x45, 0x40, 0x46, 0x41, 0x47, 0x42, 0x48, 0x43, 0x49, 0x44, 0x4A, 0x45, 0x4B, 0x46,
+ 0x4C, 0x47, 0x4D, 0x48, 0x4E, 0x49, 0x4F, 0x4A, 0x50, 0x4B, 0x51, 0x4C, 0x52, 0x4D, 0x53, 0x4E,
+ 0x54, 0x4F, 0x55, 0x50, 0x56, 0x51, 0x57, 0x52
+};
+
+const uint8 KyraEngine_v2::_cdaTrackTableFinale[] = {
+ 0x03, 0x53, 0x04, 0x54
+};
+
+const AudioDataStruct KyraEngine_v2::_soundData_PC[] = {
+ { _dosSoundFileListIntro, ARRAYSIZE(_dosSoundFileListIntro), 0, 0 },
+ { _dosSoundFileList, ARRAYSIZE(_dosSoundFileList), 0, 0},
+ { _dosSoundFileListFinale, ARRAYSIZE(_dosSoundFileListFinale), 0, 0 }
+};
+
+const AudioDataStruct KyraEngine_v2::_soundData_TOWNS[] = {
+ { _fmtSoundFileListIntro, ARRAYSIZE(_fmtSoundFileListIntro), _cdaTrackTableIntro, ARRAYSIZE(_cdaTrackTableIntro) >> 1 },
+ { _fmtSoundFileList, ARRAYSIZE(_fmtSoundFileList),_cdaTrackTableIngame, ARRAYSIZE(_cdaTrackTableIngame) >> 1 },
+ { _fmtSoundFileListFinale, ARRAYSIZE(_fmtSoundFileListFinale),_cdaTrackTableFinale, ARRAYSIZE(_cdaTrackTableFinale) >> 1 }
+};
const int KyraEngine_v2::_itemStringMapSize = ARRAYSIZE(KyraEngine_v2::_itemStringMap);