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author | Johannes Schickel | 2011-08-20 19:36:54 +0200 |
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committer | Johannes Schickel | 2011-08-20 19:36:54 +0200 |
commit | 59200bf426cc85b9ec49865010a035ce214bb2bd (patch) | |
tree | b8e7237896fa47827024e6f599ac37da1062912e /engines | |
parent | 5a1f75eae3a1d15bf0c610d2468a2afef30a893b (diff) | |
download | scummvm-rg350-59200bf426cc85b9ec49865010a035ce214bb2bd.tar.gz scummvm-rg350-59200bf426cc85b9ec49865010a035ce214bb2bd.tar.bz2 scummvm-rg350-59200bf426cc85b9ec49865010a035ce214bb2bd.zip |
SCUMM: Fix compilation when translation support is disabled.
For this I added a convenience version of getLanguageYesNo, which works on the
currently setup GUI translation language. All other code which requires this
acan also use it instead of having to worry about the USE_TRANSLATION and thus
having two code paths.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/dialogs.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index 0b98ac22b6..74a92f2204 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -491,7 +491,7 @@ ConfirmDialog::ConfirmDialog(ScummEngine *scumm, int res) void ConfirmDialog::handleKeyDown(Common::KeyState state) { Common::KeyCode keyYes, keyNo; - Common::getLanguageYesNo(Common::parseLanguageFromLocale(TransMan.getCurrentLanguage().c_str()), keyYes, keyNo); + Common::getLanguageYesNo(keyYes, keyNo); if (state.keycode == Common::KEYCODE_n || state.ascii == _noKey || state.ascii == keyNo) { setResult(0); |