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author | Arnaud Boutonné | 2010-09-12 22:59:32 +0000 |
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committer | Arnaud Boutonné | 2010-09-12 22:59:32 +0000 |
commit | 597eed026611eeaab6d992308677fa59b4f18908 (patch) | |
tree | 6a983b369c9577b10694ad32f9a79349828f356e /engines | |
parent | f656ed2974175a45a1557300d8db91c1fddbba18 (diff) | |
download | scummvm-rg350-597eed026611eeaab6d992308677fa59b4f18908.tar.gz scummvm-rg350-597eed026611eeaab6d992308677fa59b4f18908.tar.bz2 scummvm-rg350-597eed026611eeaab6d992308677fa59b4f18908.zip |
HUGO: Use fonts in HUGO.DAT for the DOS version
This is only a temporary solution, to be replaced by a proper .FON
handling. Hugo 2 and 3 (dos) now start.
svn-id: r52697
Diffstat (limited to 'engines')
-rw-r--r-- | engines/hugo/display.cpp | 45 | ||||
-rw-r--r-- | engines/hugo/display.h | 14 | ||||
-rw-r--r-- | engines/hugo/hugo.cpp | 47 | ||||
-rw-r--r-- | engines/hugo/hugo.h | 4 | ||||
-rw-r--r-- | engines/hugo/mouse.cpp | 3 | ||||
-rw-r--r-- | engines/hugo/parser.cpp | 3 |
6 files changed, 108 insertions, 8 deletions
diff --git a/engines/hugo/display.cpp b/engines/hugo/display.cpp index ddd193c2a6..7a42dd5cd0 100644 --- a/engines/hugo/display.cpp +++ b/engines/hugo/display.cpp @@ -453,4 +453,49 @@ void Screen::userHelp() { "ESC - Return to game"); } +Screen_v2::Screen_v2(HugoEngine &vm) : Screen(vm) { +} + +Screen_v2::~Screen_v2() { +} + +// Load font file, construct font ptrs and reverse data bytes +// TODO: This uses hardcoded fonts in hugo.dat, it should be replaced +// by a proper implementation of .FON files +void Screen_v2::loadFont(int16 fontId) { + byte height, width; + static bool fontLoadedFl[NUM_FONTS] = {false, false, false}; + + debugC(2, kDebugDisplay, "loadFont(%d)", fontId); + + _fnt = fontId - FIRST_FONT; // Set current font number + + if (fontLoadedFl[_fnt]) // If already loaded, return + return; + + fontLoadedFl[_fnt] = true; + + memcpy(_fontdata[_fnt], _vm._arrayFont[_fnt], _vm._arrayFontSize[_fnt]); + _font[_fnt][0] = _fontdata[_fnt]; // Store height,width of fonts + + int16 offset = 2; // Start at fontdata[2] ([0],[1] used for height,width) + + // Setup the font array (127 characters) + for (int i = 1; i < 128; i++) { + if (i == 127) + i = i; + + _font[_fnt][i] = _fontdata[_fnt] + offset; + height = *(_fontdata[_fnt] + offset); + width = *(_fontdata[_fnt] + offset + 1); + + int16 size = height * ((width + 7) >> 3); + for (int j = 0; j < size; j++) + Utils::reverseByte(&_fontdata[_fnt][offset + 2 + j]); + + offset += 2 + size; + } +} + } // End of namespace Hugo + diff --git a/engines/hugo/display.h b/engines/hugo/display.h index 5062664c18..14c5b0ebc5 100644 --- a/engines/hugo/display.h +++ b/engines/hugo/display.h @@ -49,7 +49,7 @@ public: void displayList(dupdate_t update, ...); void displayRect(int16 x, int16 y, int16 dx, int16 dy); void initDisplay(); - void loadFont(int16 fontId); + virtual void loadFont(int16 fontId); void moveImage(image_pt srcImage, uint16 x1, uint16 y1, uint16 dx, uint16 dy, uint16 width1, image_pt dstImage, uint16 x2, uint16 y2, uint16 width2); void remapPal(uint16 oldIndex, uint16 newIndex); void restorePal(Common::SeekableReadStream *f); @@ -76,7 +76,7 @@ public: return _GUIBuffer; } -private: +protected: HugoEngine &_vm; // Fonts used in dib (non-GDI) @@ -84,6 +84,7 @@ private: byte _fontdata[NUM_FONTS][FONTSIZE]; // Font data byte *_font[NUM_FONTS][FONT_LEN]; // Ptrs to each char +private: viewdib_t _frontBuffer; viewdib_t _backBuffer; viewdib_t _GUIBuffer; // User interface images @@ -98,6 +99,15 @@ private: int16 center(char *s); }; +class Screen_v2 : public Screen { +public: + Screen_v2(HugoEngine &vm); + ~Screen_v2(); + + virtual void loadFont(int16 fontId); +}; + + } // End of namespace Hugo #endif //HUGO_DISPLAY_H diff --git a/engines/hugo/hugo.cpp b/engines/hugo/hugo.cpp index 316c16f018..6254488fbe 100644 --- a/engines/hugo/hugo.cpp +++ b/engines/hugo/hugo.cpp @@ -122,6 +122,15 @@ HugoEngine::~HugoEngine() { free(_defltTunes); free(_screenStates); + + if (_arrayFont[0]) + free(_arrayFont[0]); + + if (_arrayFont[1]) + free(_arrayFont[1]); + + if (_arrayFont[2]) + free(_arrayFont[2]); } GameType HugoEngine::getGameType() const { @@ -140,7 +149,6 @@ Common::Error HugoEngine::run() { s_Engine = this; initGraphics(320, 200, false); - _screen = new Screen(*this); _mouseHandler = new MouseHandler(*this); _inventoryHandler = new InventoryHandler(*this); _parser = new Parser(*this); @@ -152,31 +160,37 @@ Common::Error HugoEngine::run() { _fileManager = new FileManager_v3(*this); _scheduler = new Scheduler_v2(*this); _introHandler = new intro_1w(*this); + _screen = new Screen(*this); break; case 1: _fileManager = new FileManager_v2(*this); _scheduler = new Scheduler_v2(*this); _introHandler = new intro_2w(*this); + _screen = new Screen(*this); break; case 2: _fileManager = new FileManager_v2(*this); _scheduler = new Scheduler_v2(*this); _introHandler = new intro_3w(*this); + _screen = new Screen(*this); break; case 3: // H1 DOS _fileManager = new FileManager_v1(*this); _scheduler = new Scheduler_v1(*this); _introHandler = new intro_1d(*this); + _screen = new Screen_v2(*this); break; case 4: _fileManager = new FileManager_v2(*this); _scheduler = new Scheduler_v1(*this); _introHandler = new intro_2d(*this); + _screen = new Screen_v2(*this); break; case 5: _fileManager = new FileManager_v4(*this); _scheduler = new Scheduler_v2(*this); _introHandler = new intro_3d(*this); + _screen = new Screen_v2(*this); break; } @@ -1332,6 +1346,37 @@ bool HugoEngine::loadHugoDat() { _alNewscrIndex = numElem; } + for (int j = 0; j < NUM_FONTS; j++) + _arrayFont[j] = 0; + + if (_gameVariant > 2) { + _arrayFontSize[0] = in.readUint16BE(); + _arrayFont[0] = (byte *)malloc(sizeof(byte) * _arrayFontSize[0]); + for (int j = 0; j < _arrayFontSize[0]; j++) + _arrayFont[0][j] = in.readByte(); + + _arrayFontSize[1] = in.readUint16BE(); + _arrayFont[1] = (byte *)malloc(sizeof(byte) * _arrayFontSize[1]); + for (int j = 0; j < _arrayFontSize[1]; j++) + _arrayFont[1][j] = in.readByte(); + + _arrayFontSize[2] = in.readUint16BE(); + _arrayFont[2] = (byte *)malloc(sizeof(byte) * _arrayFontSize[2]); + for (int j = 0; j < _arrayFontSize[2]; j++) + _arrayFont[2][j] = in.readByte(); + } else { + numElem = in.readUint16BE(); + for (int j = 0; j < numElem; j++) + in.readByte(); + + numElem = in.readUint16BE(); + for (int j = 0; j < numElem; j++) + in.readByte(); + + numElem = in.readUint16BE(); + for (int j = 0; j < numElem; j++) + in.readByte(); + } return true; } diff --git a/engines/hugo/hugo.h b/engines/hugo/hugo.h index 0ef001244b..5128d4e093 100644 --- a/engines/hugo/hugo.h +++ b/engines/hugo/hugo.h @@ -33,7 +33,7 @@ #include "hugo/game.h" #define HUGO_DAT_VER_MAJ 0 // 1 byte -#define HUGO_DAT_VER_MIN 21 // 1 byte +#define HUGO_DAT_VER_MIN 22 // 1 byte #define DATAALIGNMENT 4 namespace Common { @@ -97,6 +97,8 @@ public: byte *_introX; byte *_introY; byte *_screenStates; + byte *_arrayFont[3]; + int16 _arrayFontSize[3]; char **_textData; char **_stringtData; char **_screenNames; diff --git a/engines/hugo/mouse.cpp b/engines/hugo/mouse.cpp index a3f695b92a..01df8f8ac9 100644 --- a/engines/hugo/mouse.cpp +++ b/engines/hugo/mouse.cpp @@ -67,8 +67,7 @@ void MouseHandler::cursorText(char *buffer, int16 cx, int16 cy, uif_t fontId, in debugC(1, kDebugMouse, "cursorText(%s, %d, %d, %d, %d)", buffer, cx, cy, fontId, color); - if (_vm.getPlatform() == Common::kPlatformWindows) - _vm.screen().loadFont(fontId); + _vm.screen().loadFont(fontId); // Find bounding rect for string int16 sdx = _vm.screen().stringLength(buffer); diff --git a/engines/hugo/parser.cpp b/engines/hugo/parser.cpp index 33fd0ddfef..061e8e597d 100644 --- a/engines/hugo/parser.cpp +++ b/engines/hugo/parser.cpp @@ -197,8 +197,7 @@ void Parser::charHandler() { void Parser::drawStatusText() { debugC(4, kDebugParser, "drawStatusText"); - if (_vm.getPlatform() == Common::kPlatformWindows) - _vm.screen().loadFont(U_FONT8); + _vm.screen().loadFont(U_FONT8); uint16 sdx = _vm.screen().stringLength(_statusLine); uint16 sdy = _vm.screen().fontHeight() + 1; // + 1 for shadow uint16 posX = 0; |