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authorjohndoe1232011-07-06 19:56:15 +0000
committerWillem Jan Palenstijn2013-05-08 20:30:58 +0200
commit5a34d20ec857ab6142baea9d021cb9ff84196589 (patch)
tree49461cad5942821e10b76067235a7a3bb4f8d12f /engines
parente6236a39781360d2d41f5818b903d215015a1829 (diff)
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NEVERHOOD: More work on Scene1001, also give sprites classes and vars some better names
Diffstat (limited to 'engines')
-rw-r--r--engines/neverhood/module1000.cpp247
-rw-r--r--engines/neverhood/module1000.h47
-rw-r--r--engines/neverhood/neverhood.cpp5
3 files changed, 233 insertions, 66 deletions
diff --git a/engines/neverhood/module1000.cpp b/engines/neverhood/module1000.cpp
index c3aa0c9ccd..d5b7b03481 100644
--- a/engines/neverhood/module1000.cpp
+++ b/engines/neverhood/module1000.cpp
@@ -132,30 +132,23 @@ void Module1000::updateScene1005() {
// Scene1001
-Class509::Class509(NeverhoodEngine *vm)
+AsScene1001Door::AsScene1001Door(NeverhoodEngine *vm)
: AnimatedSprite(vm, 1100), _soundResource1(vm), _soundResource2(vm) {
- _name = "Class509";
-
createSurface(800, 137, 242);
-
_x = 726;
_y = 440;
-
callback1();
-
#if 0
_soundResource2.set(0xED403E03);
_soundResource2.load();
_soundResource2.createSoundBuffer();
#endif
-
SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&Class509::handleMessage);
-
+ SetMessageHandler(&AsScene1001Door::handleMessage);
}
-uint32 Class509::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1001Door::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x2000:
@@ -168,18 +161,9 @@ uint32 Class509::handleMessage(int messageNum, const MessageParam &param, Entity
return 0;
}
-void Class509::handleMessage2000h() {
-
+void AsScene1001Door::handleMessage2000h() {
switch (_vm->getGlobalVar(0x52371C95)) {
case 0:
-#if 0
- _soundResource1.set(0x65482F03);
- _soundResource1.load();
- _soundResource1.play(false);
-#endif
- setFileHash(0x624C0498, 1, 3);
- SetAnimationCallback3(&Class509::callback1);
- break;
case 1:
#if 0
_soundResource1.set(0x65482F03);
@@ -187,25 +171,23 @@ void Class509::handleMessage2000h() {
_soundResource1.play(false);
#endif
setFileHash(0x624C0498, 1, 3);
- SetAnimationCallback3(&Class509::callback1);
+ SetAnimationCallback3(&AsScene1001Door::callback1);
break;
case 2:
#if 0
_soundResource2.play(false);
#endif
setFileHash(0x624C0498, 6, 6);
- SetAnimationCallback3(&Class509::callback2);
+ SetAnimationCallback3(&AsScene1001Door::callback2);
break;
default:
// Nothing
break;
}
-
_vm->incGlobalVar(0x52371C95, 1);
-
}
-void Class509::callback1() {
+void AsScene1001Door::callback1() {
switch (_vm->getGlobalVar(0x52371C95)) {
case 1:
setFileHash(0x624C0498, 4, -1);
@@ -226,14 +208,14 @@ void Class509::callback1() {
}
}
-void Class509::callback2() {
+void AsScene1001Door::callback2() {
_vm->setGlobalVar(0xD217189D, 1);
setFileHash(0x624C0498, 6, 6);
- SetAnimationCallback3(&Class509::callback3);
+ SetAnimationCallback3(&AsScene1001Door::callback3);
_x = 30;
}
-void Class509::callback3() {
+void AsScene1001Door::callback3() {
#if 0
_soundResource1.play(false);
#endif
@@ -241,7 +223,84 @@ void Class509::callback3() {
_surface->setVisible(false);
}
-Class511::Class511(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType)
+AsScene1001Hammer::AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor)
+ : AnimatedSprite(vm, 1100), _soundResource(vm), _asDoor(asDoor) {
+
+ _x = 547;
+ _y = 206;
+ createSurface(900, 177, 192);
+ setFileHash(0x022C90D4, -1, -1);
+ _newHashListIndex = -2;
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene1001Hammer::handleMessage);
+}
+
+uint32 AsScene1001Hammer::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param._integer == 0x00352100) {
+ if (_asDoor) {
+ _asDoor->sendMessage(0x2000, 0, this);
+ }
+ } else if (param._integer == 0x0A1A0109) {
+#if 0
+ _soundResource.set(0x66410886);
+ _soundResource.load();
+ _soundResource.play(false);
+#endif
+ }
+ break;
+ case 0x2000:
+ setFileHash(0x022C90D4, 1, -1);
+#if 0
+ _soundResource.set(0xE741020A);
+ _soundResource.load();
+ _soundResource.play(false);
+#endif
+ _newHashListIndex = -2;
+ break;
+ }
+ return 0;
+}
+
+AsScene1001Window::AsScene1001Window(NeverhoodEngine *vm)
+ : AnimatedSprite(vm, 1200), _soundResource(vm) {
+
+ _x = 320;
+ _y = 240;
+ createSurface(100, 66, 129);
+ setFileHash(0xC68C2299, 0, -1);
+ _newHashListIndex = 0;
+ SetUpdateHandler(&AnimatedSprite::update);
+ SetMessageHandler(&AsScene1001Window::handleMessage);
+}
+
+uint32 AsScene1001Window::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x100D:
+ if (param._integer == 0x0E0A1410) {
+#if 0
+ _soundResource.set(0x60803F10);
+ _soundResource.load();
+ _soundResource.play(false);
+#endif
+ }
+ break;
+ case 0x2001:
+ setFileHash(0xC68C2299, 0, -1);
+ break;
+ case 0x3002:
+ SetMessageHandler(NULL);
+ _vm->setGlobalVar(0x03C698DA, 1);
+ _surface->setVisible(false);
+ break;
+ }
+ return 0;
+}
+
+AsScene1001Lever::AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType)
: AnimatedSprite(vm, 1100), _soundResource(vm), _parentScene(parentScene) {
createSurface(1010, 71, 73);
@@ -251,10 +310,10 @@ Class511::Class511(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, in
_x = x;
_y = y;
SetUpdateHandler(&AnimatedSprite::update);
- SetMessageHandler(&Class511::handleMessage);
+ SetMessageHandler(&AsScene1001Lever::handleMessage);
}
-uint32 Class511::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+uint32 AsScene1001Lever::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
switch (messageNum) {
case 0x100D:
@@ -288,7 +347,40 @@ uint32 Class511::handleMessage(int messageNum, const MessageParam &param, Entity
}
return messageResult;
}
-
+
+SsCommonButtonSprite::SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash)
+ : StaticSprite(vm, fileHash, surfacePriority), _parentScene(parentScene), _soundResource(vm), _countdown(0) {
+
+ _priority = 1100;
+ _soundFileHash = soundFileHash != 0 ? soundFileHash : 0x44141000;
+ _surface->setVisible(false);
+ SetUpdateHandler(&SsCommonButtonSprite::update);
+ SetMessageHandler(&SsCommonButtonSprite::handleMessage);
+}
+
+void SsCommonButtonSprite::update() {
+ if (_countdown != 0 && (--_countdown) == 0) {
+ _surface->setVisible(false);
+ }
+}
+
+uint32 SsCommonButtonSprite::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
+ uint32 messageResult = Sprite::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x480B:
+ _parentScene->sendMessage(0x480B, 0, this);
+ _surface->setVisible(true);
+ _countdown = 8;
+#if 0
+ _soundResource.set(_soundFileHash);
+ _soundResource.load();
+ _soundResource.play(false);
+#endif
+ break;
+ }
+ return messageResult;
+}
+
Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which)
: Scene(vm, parentModule, true), _fieldE4(-1), _fieldE6(-1) {
@@ -346,47 +438,90 @@ Scene1001::Scene1001(NeverhoodEngine *vm, Module *parentModule, int which)
#endif
if (_vm->getGlobalVar(0xD217189D) == 0) {
- _class509 = addSprite(new Class509(_vm));
- _class509->getSurface()->getClipRect().x1 = 0;
- _class509->getSurface()->getClipRect().y1 = 0;
- _class509->getSurface()->getClipRect().x2 = staticSprite1->getSurface()->getDrawRect().x + staticSprite1->getSurface()->getDrawRect().width;
- _class509->getSurface()->getClipRect().y2 = 480;
+ _asDoor = addSprite(new AsScene1001Door(_vm));
+ _asDoor->getSurface()->getClipRect().x1 = 0;
+ _asDoor->getSurface()->getClipRect().y1 = 0;
+ _asDoor->getSurface()->getClipRect().x2 = staticSprite1->getSurface()->getDrawRect().x + staticSprite1->getSurface()->getDrawRect().width;
+ _asDoor->getSurface()->getClipRect().y2 = 480;
} else {
- _class509 = NULL;
+ _asDoor = NULL;
}
- _class511 = addSprite(new Class511(_vm, this, 150, 433, 1));
+ _asLever = addSprite(new AsScene1001Lever(_vm, this, 150, 433, 1));
addSprite(new StaticSprite(_vm, 0x809861A6, 950));
addSprite(new StaticSprite(_vm, 0x89C03848, 1100));
-#if 0
- _class608 = addSprite(new Class608(_vm, 0x15288120, 100, 0));
-#endif
+ _ssButton = addSprite(new SsCommonButtonSprite(_vm, this, 0x15288120, 100, 0));
if (_vm->getGlobalVar(0x03C698DA) == 0) {
staticSprite1 = addSprite(new StaticSprite(_vm, 0x8C066150, 200));
-#if 0
- _class510 = addSprite(new Class510(_vm));
- _class510->getSurface()->getClipRect().x1 = staticSprite1->getSurface()->getDrawRect().x;
- _class510->getSurface()->getClipRect().y1 = staticSprite1->getSurface()->getDrawRect().y;
- _class510->getSurface()->getClipRect().x2 = staticSprite1->getSurface()->getDrawRect().x + staticSprite1->getSurface()->getDrawRect().width;
- _class510->getSurface()->getClipRect().y2 = staticSprite1->getSurface()->getDrawRect().y + staticSprite1->getSurface()->getDrawRect().height;
-#endif
+ _asWindow = addSprite(new AsScene1001Window(_vm));
+ _asWindow->getSurface()->getClipRect().x1 = staticSprite1->getSurface()->getDrawRect().x;
+ _asWindow->getSurface()->getClipRect().y1 = staticSprite1->getSurface()->getDrawRect().y;
+ _asWindow->getSurface()->getClipRect().x2 = staticSprite1->getSurface()->getDrawRect().x + staticSprite1->getSurface()->getDrawRect().width;
+ _asWindow->getSurface()->getClipRect().y2 = staticSprite1->getSurface()->getDrawRect().y + staticSprite1->getSurface()->getDrawRect().height;
} else {
- _class510= NULL;
+ _asWindow = NULL;
}
-#if 0
- _class508 = addSprite(new Class508(_vm, _class509));
-#endif
-
- _class511->sendMessage(0x480F, 0, this);
+ _asHammer = addSprite(new AsScene1001Hammer(_vm, _asDoor));
}
uint32 Scene1001::handleMessage(int messageNum, const MessageParam &param, Entity *sender) {
- return 0;
+ uint32 messageResult = 0;
+ Scene::handleMessage(messageNum, param, sender);
+ switch (messageNum) {
+ case 0x0001:
+ if (param._point.x == 0 && _vm->getGlobalVar(0xA4014072)) {
+ _parentModule->sendMessage(0x1009, 0, this);
+ }
+ break;
+ case 0x000D:
+ if (param._integer == 0x188B2105) {
+ _parentModule->sendMessage(0x1009, 0, this);
+ messageResult = 1;
+ }
+ break;
+ case 0x100D:
+ if (param._integer == 0x00342624) {
+ // TODO _playerSprite->sendMessage(0x1014, _asLever, this);
+ // TODO setMessageList2(0x004B4910, true, false);
+ messageResult = 1;
+ } else if (param._integer == 0x21E64A00) {
+ if (_vm->getGlobalVar(0xD217189D)) {
+ // TODO setMessageList(0x004B48A8, true, false);
+ messageResult = 1;
+ } else {
+ // TODO setMessageList(0x004B48C8, true, false);
+ messageResult = 1;
+ }
+ } else if (param._integer == 0x040424D0) {
+ // TODO _playerSprite->sendMessage(0x1014, _ssButton, this);
+ } else if (param._integer == 0x80006358) {
+ if (_vm->getGlobalVar(0x03C698DA)) {
+ // TODO setMessageList(0x004B4938, true, false);
+ } else {
+ // TODO setMessageList(0x004B4960, true, false);
+ }
+ }
+ break;
+ case 0x2002:
+ // TODO setRectList(0x004B49F0);
+ break;
+ case 0x480B:
+ if (_asWindow) {
+ _asWindow->sendMessage(0x2001, 0, this);
+ }
+ break;
+ case 0x480F:
+ if (_asHammer) {
+ _asHammer->sendMessage(0x2000, 0, this);
+ }
+ break;
+ }
+ return messageResult;
}
} // End of namespace Neverhood
diff --git a/engines/neverhood/module1000.h b/engines/neverhood/module1000.h
index 219448a2bf..82c2feab13 100644
--- a/engines/neverhood/module1000.h
+++ b/engines/neverhood/module1000.h
@@ -55,9 +55,9 @@ protected:
// Scene1001
-class Class509 : public AnimatedSprite {
+class AsScene1001Door : public AnimatedSprite {
public:
- Class509(NeverhoodEngine *vm);
+ AsScene1001Door(NeverhoodEngine *vm);
protected:
SoundResource _soundResource1;
SoundResource _soundResource2;
@@ -68,24 +68,53 @@ protected:
void callback3();
};
-class Class511 : public AnimatedSprite {
+class AsScene1001Hammer : public AnimatedSprite {
public:
- Class511(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType);
+ AsScene1001Hammer(NeverhoodEngine *vm, Sprite *asDoor);
+protected:
+ Sprite *_asDoor;
+ SoundResource _soundResource;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene1001Window : public AnimatedSprite {
+public:
+ AsScene1001Window(NeverhoodEngine *vm);
+protected:
+ SoundResource _soundResource;
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
+class AsScene1001Lever : public AnimatedSprite {
+public:
+ AsScene1001Lever(NeverhoodEngine *vm, Scene *parentScene, int16 x, int16 y, int deltaXType);
protected:
Scene *_parentScene;
SoundResource _soundResource;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
};
+class SsCommonButtonSprite : public StaticSprite {
+public:
+ SsCommonButtonSprite(NeverhoodEngine *vm, Scene *parentScene, uint32 fileHash, int surfacePriority, uint32 soundFileHash);
+protected:
+ Scene *_parentScene;
+ SoundResource _soundResource;
+ uint32 _soundFileHash;
+ int16 _countdown;
+ void update();
+ uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
+};
+
class Scene1001 : public Scene {
public:
Scene1001(NeverhoodEngine *vm, Module *parentModule, int which);
protected:
- Sprite *_class508;
- Sprite *_class509;
- Sprite *_class510;
- Sprite *_class511;
- Sprite *_class608;
+ Sprite *_asHammer;
+ Sprite *_asDoor;
+ Sprite *_asWindow;
+ Sprite *_asLever;
+ Sprite *_ssButton;
int16 _fieldE4;
int16 _fieldE6;
uint32 handleMessage(int messageNum, const MessageParam &param, Entity *sender);
diff --git a/engines/neverhood/neverhood.cpp b/engines/neverhood/neverhood.cpp
index 1ba2c98860..4c80c40274 100644
--- a/engines/neverhood/neverhood.cpp
+++ b/engines/neverhood/neverhood.cpp
@@ -133,7 +133,7 @@ Common::Error NeverhoodEngine::run() {
_gameModule = new GameModule(this);
// Preliminary main loop, needs some more work but works for testing
- while (1) {
+ while (!shouldQuit()) {
Common::Event event;
Common::EventManager *eventMan = _system->getEventManager();
@@ -141,6 +141,9 @@ Common::Error NeverhoodEngine::run() {
switch (event.type) {
case Common::EVENT_KEYDOWN:
_keyState = event.kbd.keycode;
+
+ // DEBUG gameModule->sendMessage(0x480F, 0, NULL);
+
break;
case Common::EVENT_KEYUP:
_keyState = Common::KEYCODE_INVALID;