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author | Robert Špalek | 2009-09-30 21:07:04 +0000 |
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committer | Robert Špalek | 2009-09-30 21:07:04 +0000 |
commit | 5ad13a3dff41398c4b33cd340637fd3924cfded1 (patch) | |
tree | 93b9d6d2916247fcfd4619e28fa1e7aeb07b523e /engines | |
parent | 94572773d0567151627e87fcd5f3cba8420321cb (diff) | |
download | scummvm-rg350-5ad13a3dff41398c4b33cd340637fd3924cfded1.tar.gz scummvm-rg350-5ad13a3dff41398c4b33cd340637fd3924cfded1.tar.bz2 scummvm-rg350-5ad13a3dff41398c4b33cd340637fd3924cfded1.zip |
Fix 2 ValGrind warnings.
svn-id: r44499
Diffstat (limited to 'engines')
-rw-r--r-- | engines/draci/game.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/engines/draci/game.cpp b/engines/draci/game.cpp index df723dbbba..053494c458 100644 --- a/engines/draci/game.cpp +++ b/engines/draci/game.cpp @@ -206,8 +206,8 @@ void Game::init() { _vm->_mouse->setCursorType(kNormalCursor); _loopStatus = kStatusOrdinary; - _objUnderCursor = kOverlayImage; - + _oldObjUnderCursor = _objUnderCursor = kOverlayImage; + // Set the inventory to empty initially memset(_inventory, kNoItem, kInventorySlots * sizeof(int)); @@ -1139,6 +1139,7 @@ void Game::loadRoom(int roomNum) { } Sprite *ov = new Sprite(wlk, kScreenWidth, kScreenHeight, 0, 0, false); + delete[] wlk; Animation *map = _vm->_anims->addAnimation(kWalkingMapOverlay, 255, false); map->addFrame(ov); |