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authorFilippos Karapetis2012-05-26 16:41:11 +0300
committerFilippos Karapetis2012-05-26 16:41:11 +0300
commit5af1ccbac66925f4521419a36a970bff4259e984 (patch)
tree83f030be7f1d2446e7a529fb8061a3f153721e4d /engines
parentb4152bd7ebe70dfff210bb74798c30012371812e (diff)
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SCI: Implement kGetConfig and kGetSierraProfileInt
This fixes the sluggish game speed in Phantasmagoria (DOS/Windows)
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/kernel.h1
-rw-r--r--engines/sci/engine/kernel_tables.h6
-rw-r--r--engines/sci/engine/kmisc.cpp46
3 files changed, 46 insertions, 7 deletions
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index 42651ec4a5..664c97f7b5 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -475,6 +475,7 @@ reg_t kMoveToEnd(EngineState *s, int argc, reg_t *argv);
reg_t kGetWindowsOption(EngineState *s, int argc, reg_t *argv);
reg_t kWinHelp(EngineState *s, int argc, reg_t *argv);
reg_t kGetConfig(EngineState *s, int argc, reg_t *argv);
+reg_t kGetSierraProfileInt(EngineState *s, int argc, reg_t *argv);
reg_t kCelInfo(EngineState *s, int argc, reg_t *argv);
reg_t kSetLanguage(EngineState *s, int argc, reg_t *argv);
reg_t kScrollWindow(EngineState *s, int argc, reg_t *argv);
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index 1fa12b01fd..d8414b3b4c 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -560,6 +560,7 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(GetWindowsOption), SIG_EVERYWHERE, "i", NULL, NULL },
{ MAP_CALL(WinHelp), SIG_EVERYWHERE, "(.*)", NULL, NULL },
{ MAP_CALL(GetConfig), SIG_EVERYWHERE, "ro", NULL, NULL },
+ { MAP_CALL(GetSierraProfileInt), SIG_EVERYWHERE, "rri", NULL, NULL },
{ MAP_CALL(CelInfo), SIG_EVERYWHERE, "iiiiii", NULL, NULL },
{ MAP_CALL(SetLanguage), SIG_EVERYWHERE, "r", NULL, NULL },
{ MAP_CALL(ScrollWindow), SIG_EVERYWHERE, "(.*)", NULL, NULL },
@@ -579,11 +580,6 @@ static SciKernelMapEntry s_kernelMap[] = {
// the game window in Phantasmagoria 2. We ignore these settings completely.
{ MAP_EMPTY(SetWindowsOption), SIG_EVERYWHERE, "ii", NULL, NULL },
- // Used by the Windows version of Phantasmagoria 1 to get the video speed setting. This is called after
- // kGetConfig and overrides the setting obtained by it. It is a dummy function in the DOS Version. We can
- // just use GetConfig and mark this one as empty, like the DOS version does.
- { MAP_EMPTY(GetSierraProfileInt), SIG_EVERYWHERE, "(.*)", NULL, NULL },
-
// Debug function called whenever the current room changes
{ MAP_EMPTY(NewRoom), SIG_EVERYWHERE, "(.*)", NULL, NULL },
diff --git a/engines/sci/engine/kmisc.cpp b/engines/sci/engine/kmisc.cpp
index a32480c168..2be9432521 100644
--- a/engines/sci/engine/kmisc.cpp
+++ b/engines/sci/engine/kmisc.cpp
@@ -356,10 +356,52 @@ reg_t kGetConfig(EngineState *s, int argc, reg_t *argv) {
Common::String setting = s->_segMan->getString(argv[0]);
reg_t data = readSelector(s->_segMan, argv[1], SELECTOR(data));
- warning("Get config setting %s", setting.c_str());
- s->_segMan->strcpy(data, "");
+ // This function is used to get the benchmarked results stored in the
+ // resource.cfg configuration file in Phantasmagoria 1. Normally,
+ // the configuration file contains values stored by the installer
+ // regarding audio and video settings, which are then used by the
+ // executable. In Phantasmagoria, two extra executable files are used
+ // to perform system benchmarks:
+ // - CPUID for the CPU benchmarks, sets the cpu and cpuspeed settings
+ // - HDDTEC for the graphics and CD-ROM benchmarks, sets the videospeed setting
+ //
+ // These settings are then used by the game scripts directly to modify
+ // the game speed and graphics output. The result of this call is stored
+ // in global 178. The scripts check these values against the value 425.
+ // Anything below that makes Phantasmagoria awfully sluggish, so we're
+ // setting everything to 500, which makes the game playable.
+
+ if (setting == "videospeed") {
+ s->_segMan->strcpy(data, "500");
+ } else if (setting == "cpu") {
+ // We always return the fastest CPU setting that CPUID can detect
+ // (i.e. 586).
+ s->_segMan->strcpy(data, "586");
+ } else if (setting == "cpuspeed") {
+ s->_segMan->strcpy(data, "500");
+ } else {
+ error("GetConfig: Unknown configuration setting %s", setting.c_str());
+ }
+
return argv[1];
}
+
+reg_t kGetSierraProfileInt(EngineState *s, int argc, reg_t *argv) {
+ Common::String category = s->_segMan->getString(argv[0]); // always "config"
+ if (category != "config")
+ error("GetSierraProfileInt: category isn't 'config', it's '%s'", category.c_str());
+
+ Common::String setting = s->_segMan->getString(argv[1]);
+ if (setting != "videospeed")
+ error("GetSierraProfileInt: setting isn't 'videospeed', it's '%s'", setting.c_str());
+
+ // The game scripts pass 425 as the third parameter for some unknown reason,
+ // as after the call they compare the result to 425 anyway...
+
+ // We return the same fake value for videospeed as with kGetConfig
+ return make_reg(0, 500);
+}
+
#endif
// kIconBar is really a subop of kMacPlatform for SCI1.1 Mac