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authorEugene Sandulenko2019-06-29 01:06:33 +0200
committerEugene Sandulenko2019-09-03 17:17:04 +0200
commit5b22ced438727f34682de55f3f49c70c50375fa7 (patch)
tree2411005aa9b8dd730e75418bcfd19dd4af3b1d4c /engines
parent806e9fedaceb77f0a69212e02eb515a041647ad1 (diff)
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HDB: Fix drawing Cine Pics. This affects drawing thorwn clock
Diffstat (limited to 'engines')
-rw-r--r--engines/hdb/ai-cinematic.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hdb/ai-cinematic.cpp b/engines/hdb/ai-cinematic.cpp
index a295086ab3..a8b9eafdf0 100644
--- a/engines/hdb/ai-cinematic.cpp
+++ b/engines/hdb/ai-cinematic.cpp
@@ -79,9 +79,9 @@ void AI::processCines() {
// Make sure Cine Pics are drawing
for (int i = 0; i < _numCineBlitList; i++) {
if (_cineBlitList[i]->masked == false)
- _cineBlitList[i]->pic->draw(_cine[i]->x, _cine[i]->y);
+ _cineBlitList[i]->pic->draw(_cineBlitList[i]->x, _cineBlitList[i]->y);
else
- _cineBlitList[i]->pic->drawMasked(_cine[i]->x, _cine[i]->y);
+ _cineBlitList[i]->pic->drawMasked(_cineBlitList[i]->x, _cineBlitList[i]->y);
}
// Check for Game Pause