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author | Eugene Sandulenko | 2019-06-29 01:06:33 +0200 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:04 +0200 |
commit | 5b22ced438727f34682de55f3f49c70c50375fa7 (patch) | |
tree | 2411005aa9b8dd730e75418bcfd19dd4af3b1d4c /engines | |
parent | 806e9fedaceb77f0a69212e02eb515a041647ad1 (diff) | |
download | scummvm-rg350-5b22ced438727f34682de55f3f49c70c50375fa7.tar.gz scummvm-rg350-5b22ced438727f34682de55f3f49c70c50375fa7.tar.bz2 scummvm-rg350-5b22ced438727f34682de55f3f49c70c50375fa7.zip |
HDB: Fix drawing Cine Pics. This affects drawing thorwn clock
Diffstat (limited to 'engines')
-rw-r--r-- | engines/hdb/ai-cinematic.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hdb/ai-cinematic.cpp b/engines/hdb/ai-cinematic.cpp index a295086ab3..a8b9eafdf0 100644 --- a/engines/hdb/ai-cinematic.cpp +++ b/engines/hdb/ai-cinematic.cpp @@ -79,9 +79,9 @@ void AI::processCines() { // Make sure Cine Pics are drawing for (int i = 0; i < _numCineBlitList; i++) { if (_cineBlitList[i]->masked == false) - _cineBlitList[i]->pic->draw(_cine[i]->x, _cine[i]->y); + _cineBlitList[i]->pic->draw(_cineBlitList[i]->x, _cineBlitList[i]->y); else - _cineBlitList[i]->pic->drawMasked(_cine[i]->x, _cine[i]->y); + _cineBlitList[i]->pic->drawMasked(_cineBlitList[i]->x, _cineBlitList[i]->y); } // Check for Game Pause |