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authorPaul Gilbert2016-06-23 21:22:59 -0400
committerPaul Gilbert2016-07-15 19:24:22 -0400
commit5b98885f8797d5c36336a22a9399611b11a3715f (patch)
tree48c087f9fa697bb5375c3d6ff0441f8d5343e8cc /engines
parentf7d6db05e849855cbd17a60c3bbc3b1e96d1453a (diff)
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TITANIC: Figured out PET Room Glyph modes
Diffstat (limited to 'engines')
-rw-r--r--engines/titanic/core/game_object.cpp5
-rw-r--r--engines/titanic/core/game_object.h14
-rw-r--r--engines/titanic/npcs/deskbot.cpp6
-rw-r--r--engines/titanic/pet_control/pet_control.cpp4
-rw-r--r--engines/titanic/pet_control/pet_control.h35
-rw-r--r--engines/titanic/pet_control/pet_inventory.cpp2
-rw-r--r--engines/titanic/pet_control/pet_inventory.h2
-rw-r--r--engines/titanic/pet_control/pet_inventory_glyphs.h4
-rw-r--r--engines/titanic/pet_control/pet_rooms.cpp38
-rw-r--r--engines/titanic/pet_control/pet_rooms.h28
-rw-r--r--engines/titanic/pet_control/pet_rooms_glyphs.cpp34
-rw-r--r--engines/titanic/pet_control/pet_rooms_glyphs.h32
12 files changed, 135 insertions, 69 deletions
diff --git a/engines/titanic/core/game_object.cpp b/engines/titanic/core/game_object.cpp
index f0fd08ae94..735caad288 100644
--- a/engines/titanic/core/game_object.cpp
+++ b/engines/titanic/core/game_object.cpp
@@ -1062,11 +1062,10 @@ int CGameObject::petGetRooms1D0() const {
return petControl ? petControl->getRooms1D0() : 0;
}
-void CGameObject::petAddRandomRoom(int passClassNum) {
+void CGameObject::reassignRoom(int passClassNum) {
CPetControl *petControl = getPetControl();
if (petControl)
- petControl->addRandomRoom(passClassNum);
+ petControl->reassignRoom(passClassNum);
}
-
} // End of namespace Titanic
diff --git a/engines/titanic/core/game_object.h b/engines/titanic/core/game_object.h
index 0a6070463f..059b705700 100644
--- a/engines/titanic/core/game_object.h
+++ b/engines/titanic/core/game_object.h
@@ -271,11 +271,6 @@ protected:
void endTalking(CTrueTalkNPC *npc, uint id, CViewItem *view = nullptr);
/**
- * Load the surface
- */
- void loadSurface();
-
- /**
* Change the view
*/
bool changeView(const CString &viewName, const CString &clipName);
@@ -529,6 +524,11 @@ public:
void loadFrame(int frameNumber);
/**
+ * Load the surface
+ */
+ void loadSurface();
+
+ /**
* Marks the area occupied by the object as dirty, requiring re-rendering
*/
void makeDirty();
@@ -570,9 +570,9 @@ public:
int petGetRooms1D0() const;
/**
- * Adds a random room to the pET
+ * Gives the player a new assigned room in the specified passenger class
*/
- void petAddRandomRoom(int passClassNum);
+ void reassignRoom(int passClassNum);
};
} // End of namespace Titanic
diff --git a/engines/titanic/npcs/deskbot.cpp b/engines/titanic/npcs/deskbot.cpp
index 2af758b598..eb42a8e21d 100644
--- a/engines/titanic/npcs/deskbot.cpp
+++ b/engines/titanic/npcs/deskbot.cpp
@@ -178,16 +178,16 @@ bool CDeskbot::TrueTalkTriggerActionMsg(CTrueTalkTriggerActionMsg *msg) {
case 1:
petDisplayMsg("You have been upgraded to 1st Class status. Enjoy hugely.");
setPassengerClass(_classNum);
- petAddRandomRoom(_classNum);
+ reassignRoom(_classNum);
break;
case 2:
petDisplayMsg("You have been upgraded to 2nd Class status. Enjoy.");
setPassengerClass(_classNum);
- petAddRandomRoom(_classNum);
+ reassignRoom(_classNum);
break;
case 3:
setPassengerClass(3);
- petAddRandomRoom(_classNum);
+ reassignRoom(_classNum);
break;
default:
break;
diff --git a/engines/titanic/pet_control/pet_control.cpp b/engines/titanic/pet_control/pet_control.cpp
index 22b513ef75..5de87cd04b 100644
--- a/engines/titanic/pet_control/pet_control.cpp
+++ b/engines/titanic/pet_control/pet_control.cpp
@@ -376,7 +376,7 @@ CGameObject *CPetControl::getNextObject(CGameObject *prior) const {
return static_cast<CGameObject *>(prior->getNextSibling());
}
-void CPetControl::addToInventory(CCarry *item) {
+void CPetControl::addToInventory(CGameObject *item) {
item->detach();
if (item->getName() == "CarryParcel") {
@@ -403,7 +403,7 @@ void CPetControl::addToInventory(CCarry *item) {
msg.execute(item);
}
-void CPetControl::removeFromInventory(CCarry *item, CTreeItem *newParent,
+void CPetControl::removeFromInventory(CGameObject *item, CTreeItem *newParent,
bool refreshUI, bool sendMsg) {
if (item && newParent) {
item->detach();
diff --git a/engines/titanic/pet_control/pet_control.h b/engines/titanic/pet_control/pet_control.h
index 3881bda78f..8093152089 100644
--- a/engines/titanic/pet_control/pet_control.h
+++ b/engines/titanic/pet_control/pet_control.h
@@ -251,12 +251,12 @@ public:
/**
* Adds an item to the PET inventory
*/
- void addToInventory(CCarry *item);
+ void addToInventory(CGameObject *item);
/**
* Remove an item from the inventory
*/
- void removeFromInventory(CCarry *item, CTreeItem *newParent,
+ void removeFromInventory(CGameObject *item, CTreeItem *newParent,
bool refreshUI = true, bool sendMsg = true);
/**
@@ -324,10 +324,10 @@ public:
/* CPetRooms methods */
/**
- * Adds a random room to the room list
+ * Gives the player a new assigned room in the specified passenger class
*/
- void addRandomRoom(int passClassNum) {
- _rooms.addRandomRoom(passClassNum);
+ void reassignRoom(int passClassNum) {
+ _rooms.reassignRoom(passClassNum);
}
/**
@@ -410,8 +410,8 @@ public:
_rooms.resetHighlight();
}
- int getRoomsMode1Flags() const {
- return _rooms.mode1Flags();
+ int getAssignedRoomFlags() const {
+ return _rooms.getAssignedRoomFlags();
}
uint getSpecialRoomFlags(const CString &name) {
@@ -427,14 +427,25 @@ public:
return CRoomFlags(roomFlags).not5();
}
- int getRoomsRoomNum1() const {
- return _rooms.getMode1RoomNum();
+ /**
+ * Returns the room number for the player's currently assigned room
+ */
+ int getAssignedRoomNum() const {
+ return _rooms.getAssignedRoomNum();
}
- int getRoomsFloorNum1() const {
- return _rooms.getMode1FloorNum();
+
+ /**
+ * Returns the floor number for the player's currently assigned room
+ */
+ int getAssignedFloorNum() const {
+ return _rooms.getAssignedFloorNum();
}
+
+ /**
+ * Returns the elevator number for the player's currently assigned room
+ */
int getRoomsElevatorNum1() const {
- return _rooms.getMode1ElevatorNum();
+ return _rooms.getAssignedElevatorNum();
}
void setRooms1D4(int val) {
diff --git a/engines/titanic/pet_control/pet_inventory.cpp b/engines/titanic/pet_control/pet_inventory.cpp
index 1ea78062d5..37a73420bd 100644
--- a/engines/titanic/pet_control/pet_inventory.cpp
+++ b/engines/titanic/pet_control/pet_inventory.cpp
@@ -128,7 +128,7 @@ void CPetInventory::change(CCarry *item) {
}
}
-void CPetInventory::itemRemoved(CCarry *item) {
+void CPetInventory::itemRemoved(CGameObject *item) {
if (item) {
CInventoryGlyphAction action(item, ACTION_REMOVED);
_items.change(&action);
diff --git a/engines/titanic/pet_control/pet_inventory.h b/engines/titanic/pet_control/pet_inventory.h
index 70bcc12f85..58e6bd9a1d 100644
--- a/engines/titanic/pet_control/pet_inventory.h
+++ b/engines/titanic/pet_control/pet_inventory.h
@@ -127,7 +127,7 @@ public:
/**
* Called when an item has been removed from the PET
*/
- void itemRemoved(CCarry *item);
+ void itemRemoved(CGameObject *item);
/**
* Called when the items under the PET have changed
diff --git a/engines/titanic/pet_control/pet_inventory_glyphs.h b/engines/titanic/pet_control/pet_inventory_glyphs.h
index 190bce77ac..91b1e5ee50 100644
--- a/engines/titanic/pet_control/pet_inventory_glyphs.h
+++ b/engines/titanic/pet_control/pet_inventory_glyphs.h
@@ -61,9 +61,9 @@ public:
class CInventoryGlyphAction : public CGlyphAction {
public:
- CCarry *_item;
+ CGameObject *_item;
public:
- CInventoryGlyphAction(CCarry *item, GlyphActionMode mode) :
+ CInventoryGlyphAction(CGameObject *item, GlyphActionMode mode) :
CGlyphAction(mode), _item(item) {}
};
diff --git a/engines/titanic/pet_control/pet_rooms.cpp b/engines/titanic/pet_control/pet_rooms.cpp
index 9db5adc7de..6f34ee5869 100644
--- a/engines/titanic/pet_control/pet_rooms.cpp
+++ b/engines/titanic/pet_control/pet_rooms.cpp
@@ -280,16 +280,18 @@ void CPetRooms::areaChanged(PetArea area) {
_petControl->makeDirty();
}
-void CPetRooms::addRandomRoom(int passClassNum) {
- CPetRoomsGlyph *glyph = _glyphs.findMode1();
+void CPetRooms::reassignRoom(int passClassNum) {
+ CPetRoomsGlyph *glyph = _glyphs.findAssignedRoom();
if (glyph)
- glyph->setMode(RGM_2);
+ // Flag the old assigned room as no longer assigned
+ glyph->setMode(RGM_PREV_ASSIGNED_ROOM);
CRoomFlags roomFlags;
roomFlags.setRandomLocation(passClassNum, _field1D4);
glyph = addRoom(roomFlags, true);
if (glyph) {
- glyph->setMode(RGM_1);
+ // Flag the new room as assigned to the player, and highlight it
+ glyph->setMode(RGM_ASSIGNED_ROOM);
_glyphs.highlight(glyph);
}
}
@@ -307,7 +309,7 @@ CPetRoomsGlyph *CPetRooms::addRoom(uint roomFlags, bool highlight) {
// no longer valid, and thus can be removed
for (CPetRoomsGlyphs::iterator i = _glyphs.begin(); i != _glyphs.end(); ++i) {
CPetRoomsGlyph *glyph = static_cast<CPetRoomsGlyph *>(*i);
- if (!glyph->isModeValid()) {
+ if (!glyph->isAssigned()) {
_glyphs.erase(i);
break;
}
@@ -331,13 +333,8 @@ CPetRoomsGlyph *CPetRooms::addGlyph(uint roomFlags, bool highlight) {
}
}
-uint CPetRooms::mode1Flags() const {
- CPetRoomsGlyph *glyph = _glyphs.findMode1();
- return glyph ? glyph->getRoomFlags() : 0;
-}
-
bool CPetRooms::changeLocationClass(int newClassNum) {
- CPetRoomsGlyph *glyph = _glyphs.findMode1();
+ CPetRoomsGlyph *glyph = _glyphs.findAssignedRoom();
if (!glyph)
return 0;
@@ -348,31 +345,36 @@ bool CPetRooms::changeLocationClass(int newClassNum) {
bool CPetRooms::hasRoomFlags(uint roomFlags) const {
for (CPetRoomsGlyphs::const_iterator i = _glyphs.begin(); i != _glyphs.end(); ++i) {
const CPetRoomsGlyph *glyph = static_cast<const CPetRoomsGlyph *>(*i);
- if (glyph->isModeValid() && glyph->getRoomFlags() == roomFlags)
+ if (glyph->isAssigned() && glyph->getRoomFlags() == roomFlags)
return true;
}
return false;
}
-int CPetRooms::getMode1RoomNum() const {
- uint flags = mode1Flags();
+uint CPetRooms::getAssignedRoomFlags() const {
+ CPetRoomsGlyph *glyph = _glyphs.findAssignedRoom();
+ return glyph ? glyph->getRoomFlags() : 0;
+}
+
+int CPetRooms::getAssignedRoomNum() const {
+ uint flags = getAssignedRoomFlags();
if (!flags)
return 0;
return CRoomFlags(flags).getRoomNum();
}
-int CPetRooms::getMode1FloorNum() const {
- uint flags = mode1Flags();
+int CPetRooms::getAssignedFloorNum() const {
+ uint flags = getAssignedRoomFlags();
if (!flags)
return 0;
return CRoomFlags(flags).getFloorNum();
}
-int CPetRooms::getMode1ElevatorNum() const {
- uint flags = mode1Flags();
+int CPetRooms::getAssignedElevatorNum() const {
+ uint flags = getAssignedRoomFlags();
if (!flags)
return 0;
diff --git a/engines/titanic/pet_control/pet_rooms.h b/engines/titanic/pet_control/pet_rooms.h
index 1e7468ac1b..b39587a7f7 100644
--- a/engines/titanic/pet_control/pet_rooms.h
+++ b/engines/titanic/pet_control/pet_rooms.h
@@ -152,9 +152,9 @@ public:
void resetHighlight();
/**
- * Adds a random room to the glyph list
+ * Gives the player a new assigned room in the specified passenger class
*/
- void addRandomRoom(int passClassNum);
+ void reassignRoom(int passClassNum);
/**
* Change the current location passenger class
@@ -166,17 +166,31 @@ public:
*/
bool hasRoomFlags(uint roomFlags) const;
- int getMode1RoomNum() const;
- int getMode1FloorNum() const;
- int getMode1ElevatorNum() const;
+ /**
+ * Returns the room flags for the player's currently assigned room
+ */
+ uint getAssignedRoomFlags() const;
+
+ /**
+ * Returns the room number for the player's currently assigned room
+ */
+ int getAssignedRoomNum() const;
+
+ /**
+ * Returns the floor number for the player's currently assigned room
+ */
+ int getAssignedFloorNum() const;
+
+ /**
+ * Returns the elevator number for the player's currently assigned room
+ */
+ int getAssignedElevatorNum() const;
/**
* Gets room flags to use for glyphs
*/
uint getRoomFlags() const;
- uint mode1Flags() const;
-
void setFloorNum(int floorNum) { _floorNum = floorNum; }
int getFloorNum() const { return _floorNum; }
void setElevatorNum(int elevNum) { _elevatorNum = elevNum; }
diff --git a/engines/titanic/pet_control/pet_rooms_glyphs.cpp b/engines/titanic/pet_control/pet_rooms_glyphs.cpp
index de06e02bc4..d6f13c3314 100644
--- a/engines/titanic/pet_control/pet_rooms_glyphs.cpp
+++ b/engines/titanic/pet_control/pet_rooms_glyphs.cpp
@@ -30,13 +30,13 @@
namespace Titanic {
CPetRoomsGlyph::CPetRoomsGlyph() : CPetGlyph(),
- _roomFlags(0), _field38(0), _mode(RGM_0),
+ _roomFlags(0), _field38(0), _mode(RGM_UNASSIGNED),
_field40(nullptr), _field44(nullptr), _field48(nullptr), _field4C(nullptr),
_field50(nullptr), _field54(nullptr), _field58(nullptr), _field5C(nullptr) {
}
CPetRoomsGlyph::CPetRoomsGlyph(uint flags) : CPetGlyph(),
- _roomFlags(flags), _field38(0), _mode(RGM_0),
+ _roomFlags(flags), _field38(0), _mode(RGM_UNASSIGNED),
_field40(nullptr), _field44(nullptr), _field48(nullptr), _field4C(nullptr),
_field50(nullptr), _field54(nullptr), _field58(nullptr), _field5C(nullptr) {
}
@@ -66,7 +66,7 @@ void CPetRoomsGlyph::drawAt(CScreenManager *screenManager, const Point &pt) {
}
void CPetRoomsGlyph::proc28(const Point &topLeft, const Point &pt) {
- if (isModeValid()) {
+ if (isAssigned()) {
bool isShiftPressed = g_vm->_events->getSpecialButtons() & MK_SHIFT;
if (isShiftPressed) {
@@ -89,8 +89,10 @@ int CPetRoomsGlyph::proc29(const Point &pt) {
if (chevron) {
chevron->_id = _roomFlags;
chevron->_isMail = _field38;
-// petControl->removeFromInventory(chevon);
-// chevron->loadSurface();
+ petControl->removeFromInventory(chevron, false, false);
+ chevron->loadSurface();
+
+ warning("TODO: CPetRoomsGlyph::proc29");
// TODO
}
}
@@ -98,6 +100,24 @@ int CPetRoomsGlyph::proc29(const Point &pt) {
return 0;
}
+void CPetRoomsGlyph::getTooltip(CPetText *text) {
+ CRoomFlags roomFlags(_roomFlags);
+ CPetSection *owner = getPetSection();
+
+ CString msg;
+ if (isCurrentlyAssigned()) {
+ msg = "Your assigned room: ";
+ } else if (isPreviouslyAssigned()) {
+ msg = "A previously assigned room: ";
+ } else if (!_field38) {
+ msg = "Saved Chevron: ";
+ } else if (_field38 == 1 && getRoomFlags() == _roomFlags) {
+ msg = "Current location: ";
+ }
+
+ // TODO: More stuff
+}
+
void CPetRoomsGlyph::save2(SimpleFile *file, int indent) const {
file->writeNumberLine(_roomFlags, indent);
file->writeNumberLine(_mode, indent);
@@ -150,10 +170,10 @@ void CPetRoomsGlyphs::save2(SimpleFile *file, int indent) const {
(*i)->save2(file, indent);
}
-CPetRoomsGlyph *CPetRoomsGlyphs::findMode1() const {
+CPetRoomsGlyph *CPetRoomsGlyphs::findAssignedRoom() const {
for (const_iterator i = begin(); i != end(); ++i) {
CPetRoomsGlyph *glyph = static_cast<CPetRoomsGlyph *>(*i);
- if (glyph->isMode1())
+ if (glyph->isCurrentlyAssigned())
return glyph;
}
diff --git a/engines/titanic/pet_control/pet_rooms_glyphs.h b/engines/titanic/pet_control/pet_rooms_glyphs.h
index cb937ec5c0..574403b0c6 100644
--- a/engines/titanic/pet_control/pet_rooms_glyphs.h
+++ b/engines/titanic/pet_control/pet_rooms_glyphs.h
@@ -28,7 +28,9 @@
namespace Titanic {
-enum RoomGlyphMode { RGM_0 = 0, RGM_1 = 1, RGM_2 = 2 };
+enum RoomGlyphMode {
+ RGM_UNASSIGNED = 0, RGM_ASSIGNED_ROOM = 1, RGM_PREV_ASSIGNED_ROOM = 2
+};
class CPetRoomsGlyph : public CPetGlyph {
private:
@@ -75,6 +77,11 @@ public:
virtual int proc29(const Point &pt);
+ /**
+ * Returns the tooltip text for when the glyph is selected
+ */
+ virtual void getTooltip(CPetText *text);
+
virtual void save2(SimpleFile *file, int indent) const;
virtual int proc33();
@@ -103,9 +110,20 @@ public:
void changeLocation(int newClassNum);
- bool isModeValid() const { return _mode != RGM_0; }
- bool isMode1() const { return _mode == RGM_1; }
- bool isMode2() const { return _mode == RGM_2; }
+ /**
+ * Returns true if the room is either currently or previously assigned
+ */
+ bool isAssigned() const { return _mode != RGM_UNASSIGNED; }
+
+ /**
+ * Returns true if the room is the one currently assigned to the player
+ */
+ bool isCurrentlyAssigned() const { return _mode == RGM_ASSIGNED_ROOM; }
+
+ /**
+ * Returns true if the room was previously assigned to the player
+ */
+ bool isPreviouslyAssigned() const { return _mode == RGM_PREV_ASSIGNED_ROOM; }
};
class CPetRoomsGlyphs : public CPetGlyphs {
@@ -116,8 +134,10 @@ public:
*/
void save2(SimpleFile *file, int indent) const;
- CPetRoomsGlyph *findMode1() const;
-
+ /**
+ * Returns the glyph for hte player's assigned room
+ */
+ CPetRoomsGlyph *findAssignedRoom() const;
/**
* Finds a glyph in the list by it's room flags