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author | Eugene Sandulenko | 2009-12-01 22:21:16 +0000 |
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committer | Eugene Sandulenko | 2009-12-01 22:21:16 +0000 |
commit | 5bf7b71c0f2178bced8622ac3ee7a30b4b28bfb5 (patch) | |
tree | 40a30d9e0ea56032264e7c529d69f54c85dfbec6 /engines | |
parent | 1259f8061a78dae1f9e8819fe7afa5233a64af9d (diff) | |
download | scummvm-rg350-5bf7b71c0f2178bced8622ac3ee7a30b4b28bfb5.tar.gz scummvm-rg350-5bf7b71c0f2178bced8622ac3ee7a30b4b28bfb5.tar.bz2 scummvm-rg350-5bf7b71c0f2178bced8622ac3ee7a30b4b28bfb5.zip |
Fill out doxygen comment about supported games
svn-id: r46235
Diffstat (limited to 'engines')
-rw-r--r-- | engines/cine/cine.h | 24 |
1 files changed, 22 insertions, 2 deletions
diff --git a/engines/cine/cine.h b/engines/cine/cine.h index 38fb76e6a8..06e1e07cf1 100644 --- a/engines/cine/cine.h +++ b/engines/cine/cine.h @@ -52,10 +52,30 @@ /** * This is the namespace of the Cine engine. * - * Status of this engine: ??? + * Status of this engine: + * + * This enigne has 2 generations Cinematique evo.1 and Cinematique evo.2 + * first generation is fairly complete, and second one is under development + * + * Cinematique evo.1 status: + * The engine supports Future Wars and is basically complete with support of + * all known game variants. Based on Yaz0r's engine. + * + * Cinematique evo.2 status: + * This generation supports Operation Stealth, originally developed by Yaz0r for + * French variant of the game which heared to be completable. + * Later the work was renewed as part of GSoC'08, by Kari Salminen, but it has not + * yet been finished. The game is not completable. + * * * Supported games: - * - ??? + * + * Cinematique evo.1 + * - Future Wars + * + * Cinematique evo.2 + * - Operation Stealth + * */ namespace Cine { |