diff options
author | Paul Gilbert | 2010-07-31 08:34:16 +0000 |
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committer | Eugene Sandulenko | 2010-10-12 22:01:35 +0000 |
commit | 5cad3bcf02c9ac5c7b6edafaab5c1064fd9a3425 (patch) | |
tree | 0bdd7ed88158136ad25a2c4276aa3f2ded578ea7 /engines | |
parent | 878f5a49f771d9808adad287f217defeee2caf7a (diff) | |
download | scummvm-rg350-5cad3bcf02c9ac5c7b6edafaab5c1064fd9a3425.tar.gz scummvm-rg350-5cad3bcf02c9ac5c7b6edafaab5c1064fd9a3425.tar.bz2 scummvm-rg350-5cad3bcf02c9ac5c7b6edafaab5c1064fd9a3425.zip |
SWORD25: Converted the Resource Manager
svn-id: r53187
Diffstat (limited to 'engines')
-rwxr-xr-x | engines/sword25/kernel/resmanager.cpp | 302 | ||||
-rwxr-xr-x | engines/sword25/kernel/resmanager.h | 2 | ||||
-rwxr-xr-x | engines/sword25/kernel/resource.cpp | 62 | ||||
-rwxr-xr-x | engines/sword25/kernel/resource.h | 100 | ||||
-rwxr-xr-x | engines/sword25/kernel/string.h | 200 |
5 files changed, 342 insertions, 324 deletions
diff --git a/engines/sword25/kernel/resmanager.cpp b/engines/sword25/kernel/resmanager.cpp index f29f5268a7..21342b0487 100755 --- a/engines/sword25/kernel/resmanager.cpp +++ b/engines/sword25/kernel/resmanager.cpp @@ -1,21 +1,26 @@ -// ----------------------------------------------------------------------------- -// This file is part of Broken Sword 2.5 -// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer -// -// Broken Sword 2.5 is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2 of the License, or -// (at your option) any later version. -// -// Broken Sword 2.5 is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with Broken Sword 2.5; if not, write to the Free Software -// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -// ----------------------------------------------------------------------------- +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + */ #include "sword25/kernel/resmanager.h" @@ -24,41 +29,43 @@ #include "sword25/kernel/string.h" #include "sword25/package/packagemanager.h" +namespace Sword25 { + #define BS_LOG_PREFIX "RESOURCEMANAGER" -BS_ResourceManager::~BS_ResourceManager() -{ - // Alle ungelockten Resourcen freigeben. +BS_ResourceManager::~BS_ResourceManager() { + // Clear all unlocked resources EmptyCache(); - // Alle übriggebliebenen Resourcen sind nicht freigegeben worden, daher Warnungen ausgeben und freigeben. - std::list<BS_Resource*>::iterator Iter = m_Resources.begin(); - for (; Iter != m_Resources.end(); ++Iter) - { + // All remaining resources are not released, so print warnings and release + Common::List<BS_Resource *>::iterator Iter = m_Resources.begin(); + for (; Iter != m_Resources.end(); ++Iter) { BS_LOG_WARNINGLN("Resource \"%s\" was not released.", (*Iter)->GetFileName().c_str()); - // Lock-Count auf 0 setzen. + // Set the lock count to zero while ((*Iter)->GetLockCount() > 0) { (*Iter)->Release(); }; - // Resource freigeben. + // Delete the resource delete(*Iter); } } -BS_Resource* BS_ResourceManager::GetResourceByOrdinal(int Ord) const -{ +/** + * Returns a resource by it's ordinal index. Returns NULL if any error occurs + * Note: This method is not optimised for speed and should be used only for debugging purposes + * @param Ord Ordinal number of the resource. Must be between 0 and GetResourceCount() - 1. + */ +BS_Resource *BS_ResourceManager::GetResourceByOrdinal(int Ord) const { // Überprüfen ob der Index Ord innerhald der Listengrenzen liegt. - if (Ord < 0 || Ord >= GetResourceCount()) - { + if (Ord < 0 || Ord >= GetResourceCount()) { BS_LOG_ERRORLN("Resource ordinal (%d) out of bounds (0 - %d).", Ord, GetResourceCount() - 1); return NULL; } // Liste durchlaufen und die Resource mit dem gewünschten Index zurückgeben. int CurOrd = 0; - std::list<BS_Resource*>::const_iterator Iter = m_Resources.begin(); - for (; Iter != m_Resources.end(); ++Iter, ++CurOrd) - { + Common::List<BS_Resource*>::const_iterator Iter = m_Resources.begin(); + for (; Iter != m_Resources.end(); ++Iter, ++CurOrd) { if (CurOrd == Ord) return (*Iter); } @@ -68,10 +75,13 @@ BS_Resource* BS_ResourceManager::GetResourceByOrdinal(int Ord) const return NULL; } -bool BS_ResourceManager::RegisterResourceService(BS_ResourceService* pService) -{ - if(!pService) - { +/** + * Registers a RegisterResourceService. This method is the constructor of + * BS_ResourceService, and thus helps all resource services in the ResourceManager list + * @param pService Which service + */ +bool BS_ResourceManager::RegisterResourceService(BS_ResourceService *pService) { + if (!pService) { BS_LOG_ERRORLN("Can't register NULL resource service."); return false; } @@ -81,65 +91,66 @@ bool BS_ResourceManager::RegisterResourceService(BS_ResourceService* pService) return true; } -void BS_ResourceManager::DeleteResourcesIfNecessary() -{ - // Falls noch genügend Speicher frei ist, oder keine Ressourcen geladen sind, kann die Funktion vorzeitig beendet werden. +/** + * Deletes resources as necessary until the specified memory limit is not being exceeded. + */ +void BS_ResourceManager::DeleteResourcesIfNecessary() { + // If enough memory is available, or no resources are loaded, then the function can immediately end if (m_KernelPtr->GetUsedMemory() < m_MaxMemoryUsage || m_Resources.empty()) return; - // Solange Ressourcen löschen, bis der Speichernutzung des Prozesses unter den festgelegten Maximalwert fällt. - // Dabei wird die Liste von Hinten nach vorne durchlaufen um zunächst jene Resourcen freizugeben, deren - // Benutzung lange zurückliegt und sich somit am Ende der Liste befinden. - std::list<BS_Resource*>::iterator Iter = m_Resources.end(); - do - { + // Keep deleting resources until the memory usage of the process falls below the set maximum limit. + // The list is processed backwards in order to first release those resources who have been + // not been accessed for the longest + Common::List<BS_Resource *>::iterator Iter = m_Resources.end(); + do { --Iter; - // Die Resource darf nur freigegeben werden, wenn sie nicht gelockt ist. + // The resource may be released only if it isn't locked if ((*Iter)->GetLockCount() == 0) Iter = DeleteResource(*Iter); - } while(Iter != m_Resources.begin() && m_KernelPtr->GetUsedMemory() > m_MaxMemoryUsage); + } while (Iter != m_Resources.begin() && m_KernelPtr->GetUsedMemory() > m_MaxMemoryUsage); } -void BS_ResourceManager::EmptyCache() -{ - // Resourcenliste durchlaufen und alle nicht gelockten Resourcen freigeben - std::list<BS_Resource*>::iterator Iter = m_Resources.begin(); - while (Iter != m_Resources.end()) - { - if ((*Iter)->GetLockCount() == 0) - { - // Resource entfernen +/** + * Releases all resources that are not locked. + **/ +void BS_ResourceManager::EmptyCache() { + // Scan through the resource list + Common::List<BS_Resource *>::iterator Iter = m_Resources.begin(); + while (Iter != m_Resources.end()) { + if ((*Iter)->GetLockCount() == 0) { + // Delete the resource Iter = DeleteResource(*Iter); - } - else + } else ++Iter; } } -BS_Resource* BS_ResourceManager::RequestResource(const std::string& FileName) -{ - // Absoluten, eindeutigen Pfad zur Datei erzeugen. - std::string UniqueFileName = GetUniqueFileName(FileName); +/** + * Returns a requested resource. If any error occurs, returns NULL + * @param FileName Filename of resource + */ +BS_Resource *BS_ResourceManager::RequestResource(const Common::String &FileName) { + // Get the absolute path to the file + Common::String UniqueFileName = GetUniqueFileName(FileName); if (UniqueFileName == "") return NULL; - // Feststellen, ob die Resource schon geladen ist. - // Wenn die Resource gefunden wurde wird sie an die Spitze der Resourcenliste gestellt, gelockt und zurückgegeben. + // Determine whether the resource is already loaded + // If the resource is found, it will be placed at the head of the resource list and returned { - BS_Resource* pResource = GetResource(UniqueFileName); - if (pResource) - { + BS_Resource *pResource = GetResource(UniqueFileName); + if (pResource) { MoveToFront(pResource); (pResource)->AddReference(); return pResource; } } - // Die Resource wurde nicht gefunden, muss also noch geladen werden. + // The resource was not found, therefore, must not be loaded yet if (m_LogCacheMiss) BS_LOG_WARNINGLN("\"%s\" was not precached.", UniqueFileName.c_str()); - BS_Resource* pResource; - if (pResource = LoadResource(UniqueFileName)) - { + BS_Resource *pResource; + if (pResource = LoadResource(UniqueFileName)) { pResource->AddReference(); return pResource; } @@ -147,31 +158,31 @@ BS_Resource* BS_ResourceManager::RequestResource(const std::string& FileName) return NULL; } -bool BS_ResourceManager::PrecacheResource(const std::string& FileName, bool ForceReload) -{ - // Absoluten, eindeutigen Pfad zur Datei erzeugen. - std::string UniqueFileName = GetUniqueFileName(FileName); +/** + * Loads a resource into the cache + * @param FileName The filename of the resource to be cached + * @param ForceReload Indicates whether the file should be reloaded if it's already in the cache. + * This is useful for files that may have changed in the interim + */ +bool BS_ResourceManager::PrecacheResource(const Common::String& FileName, bool ForceReload) { + // Get the absolute path to the file + Common::String UniqueFileName = GetUniqueFileName(FileName); if (UniqueFileName == "") return false; - BS_Resource * ResourcePtr = GetResource(UniqueFileName); + BS_Resource *ResourcePtr = GetResource(UniqueFileName); - if (ForceReload && ResourcePtr) - { - if (ResourcePtr->GetLockCount()) - { + if (ForceReload && ResourcePtr) { + if (ResourcePtr->GetLockCount()) { BS_LOG_ERRORLN("Could not force precaching of \"%s\". The resource is locked.", FileName.c_str()); return false; - } - else - { + } else { DeleteResource(ResourcePtr); ResourcePtr = 0; } } - if (!ResourcePtr && LoadResource(UniqueFileName) == NULL) - { + if (!ResourcePtr && LoadResource(UniqueFileName) == NULL) { BS_LOG_ERRORLN("Could not precache \"%s\",", FileName.c_str()); return false; } @@ -179,39 +190,44 @@ bool BS_ResourceManager::PrecacheResource(const std::string& FileName, bool Forc return true; } -void BS_ResourceManager::MoveToFront(BS_Resource* pResource) -{ - // Resource aus der Liste löschen +/** + * Moves a resource to the top of the resource list + * @param pResource The resource + */ +void BS_ResourceManager::MoveToFront(BS_Resource *pResource) { + // Erase the resource from it's current position m_Resources.erase(pResource->_Iterator); - // Resource an die Spitze der Liste setzen + // Re-add the resource at the front of the list m_Resources.push_front(pResource); - // Iterator aktualisieren + // Reset the resource iterator to the repositioned item pResource->_Iterator = m_Resources.begin(); } -BS_Resource* BS_ResourceManager::LoadResource(const std::string& FileName) -{ +/** + * Loads a resource and updates the m_UsedMemory total + * + * The resource must not already be loaded + * @param FileName The unique filename of the resource to be loaded + */ +BS_Resource *BS_ResourceManager::LoadResource(const Common::String &FileName) { // ResourceService finden, der die Resource laden kann. - for(unsigned int i = 0; i < m_ResourceServices.size(); ++i) - { - if (m_ResourceServices[i]->CanLoadResource(FileName)) - { - // Falls mehr Speicher belegt ist als gewünscht, muss Speicher freigegeben werden. + for (unsigned int i = 0; i < m_ResourceServices.size(); ++i) { + if (m_ResourceServices[i]->CanLoadResource(FileName)) { + // If more memory is desired, memory must be released DeleteResourcesIfNecessary(); - // Resource laden - BS_Resource* pResource; - if (!(pResource = m_ResourceServices[i]->LoadResource(FileName))) - { + // Load the resource + BS_Resource *pResource; + if (!(pResource = m_ResourceServices[i]->LoadResource(FileName))) { BS_LOG_ERRORLN("Responsible service could not load resource \"%s\".", FileName.c_str()); return NULL; } - // Resource an die Spitze der Resourcenliste stellen. + // Add the resource to the front of the list m_Resources.push_front(pResource); pResource->_Iterator = m_Resources.begin(); - // Resource in die Hashtabelle eintragen + // Also store the resource in the hash table for quick lookup m_ResourceHashTable[pResource->GetFileNameHash() % HASH_TABLE_BUCKETS].push_front(pResource); return pResource; @@ -222,47 +238,56 @@ BS_Resource* BS_ResourceManager::LoadResource(const std::string& FileName) return NULL; } -std::string BS_ResourceManager::GetUniqueFileName(const std::string& FileName) const -{ - // Pointer auf den PackageManager holen - BS_PackageManager* pPackage = (BS_PackageManager*) m_KernelPtr->GetService("package"); - if (!pPackage) - { +/** + * Returns the full path of a given resource filename. + * It will return an empty string if a path could not be created. +*/ +Common::String BS_ResourceManager::GetUniqueFileName(const Common::String& FileName) const { + // Get a pointer to the package manager + BS_PackageManager *pPackage = (BS_PackageManager *)m_KernelPtr->GetService("package"); + if (!pPackage) { BS_LOG_ERRORLN("Could not get package manager."); - return std::string(""); + return Common::String(""); } // Absoluten Pfad der Datei bekommen und somit die Eindeutigkeit des Dateinamens sicherstellen - std::string UniqueFileName = pPackage->GetAbsolutePath(FileName); + Common::String UniqueFileName = pPackage->GetAbsolutePath(FileName); if (UniqueFileName == "") BS_LOG_ERRORLN("Could not create absolute file name for \"%s\".", FileName.c_str()); return UniqueFileName; } -std::list<BS_Resource*>::iterator BS_ResourceManager::DeleteResource(BS_Resource* pResource) -{ - // Resource aus der Hash-Tabelle entfernen +/** + * Deletes a resource, removes it from the lists, and updates m_UsedMemory + */ +Common::List<BS_Resource *>::iterator BS_ResourceManager::DeleteResource(BS_Resource *pResource) { + // Remove the resource from the hash table m_ResourceHashTable[pResource->GetFileNameHash() % HASH_TABLE_BUCKETS].remove(pResource); - BS_Resource* pDummy = pResource; + BS_Resource *pDummy = pResource; - // Resource aus der Resourcenliste löschen - std::list<BS_Resource*>::iterator Result = m_Resources.erase(pResource->_Iterator); + // Delete the resource from the resource list + Common::List<BS_Resource *>::iterator Result = m_Resources.erase(pResource->_Iterator); - // Resource freigeben - delete(pDummy); + // Delete the resource + delete (pDummy); - // Iterator zurückgeben + // Return the iterator return Result; } -BS_Resource* BS_ResourceManager::GetResource(const std::string& UniqueFileName) const -{ - // Feststellen, ob die Resource schon geladen ist. - const std::list<BS_Resource*>& HashBucket = m_ResourceHashTable[BS_String::GetHash(UniqueFileName) % HASH_TABLE_BUCKETS]; +/** + * Returns a pointer to a loaded resource. If any error occurs, NULL will be returned. + * @param UniqueFileName The absolute path and filename + * Gibt einen Pointer auf die angeforderte Resource zurück, oder NULL, wenn die Resourcen nicht geladen ist. + */ +BS_Resource * BS_ResourceManager::GetResource(const Common::String &UniqueFileName) const { + // Determine whether the resource is already loaded + const Common::List<BS_Resource *>& HashBucket = m_ResourceHashTable[ + BS_String::GetHash(UniqueFileName) % HASH_TABLE_BUCKETS]; { - std::list<BS_Resource*>::const_iterator Iter = HashBucket.begin(); + Common::List<BS_Resource*>::const_iterator Iter = HashBucket.begin(); for (; Iter != HashBucket.end(); ++Iter) { // Wenn die Resource gefunden wurde wird sie zurückgegeben. @@ -275,19 +300,26 @@ BS_Resource* BS_ResourceManager::GetResource(const std::string& UniqueFileName) return NULL; } -void BS_ResourceManager::DumpLockedResources() -{ - for (std::list<BS_Resource*>::iterator Iter = m_Resources.begin(); Iter != m_Resources.end(); ++Iter) - { - if ((*Iter)->GetLockCount() > 0) - { +/** + * Writes the names of all currently locked resources to the log file + */ +void BS_ResourceManager::DumpLockedResources() { + for (Common::List<BS_Resource *>::iterator Iter = m_Resources.begin(); Iter != m_Resources.end(); ++Iter) { + if ((*Iter)->GetLockCount() > 0) { BS_LOGLN("%s", (*Iter)->GetFileName().c_str()); } } } -void BS_ResourceManager::SetMaxMemoryUsage(unsigned int MaxMemoryUsage) -{ +/** + * Specifies the maximum amount of memory the engine is allowed to use. + * If this value is exceeded, resources will be unloaded to make room. This value is meant + * as a guideline, and not as a fixed boundary. It is not guaranteed not to be exceeded; + * the whole game engine may still use more memory than any amount specified. + */ +void BS_ResourceManager::SetMaxMemoryUsage(unsigned int MaxMemoryUsage) { m_MaxMemoryUsage = MaxMemoryUsage; DeleteResourcesIfNecessary(); } + +} // End of namespace Sword25 diff --git a/engines/sword25/kernel/resmanager.h b/engines/sword25/kernel/resmanager.h index 265b5339ee..848ca661d1 100755 --- a/engines/sword25/kernel/resmanager.h +++ b/engines/sword25/kernel/resmanager.h @@ -136,9 +136,7 @@ private: * Loads a resource and updates the m_UsedMemory total * * The resource must not already be loaded - * * @param FileName The unique filename of the resource to be loaded - * */ BS_Resource *LoadResource(const Common::String &FileName); diff --git a/engines/sword25/kernel/resource.cpp b/engines/sword25/kernel/resource.cpp index 9c7a7ec75f..e98c8aa300 100755 --- a/engines/sword25/kernel/resource.cpp +++ b/engines/sword25/kernel/resource.cpp @@ -1,45 +1,51 @@ -// ----------------------------------------------------------------------------- -// This file is part of Broken Sword 2.5 -// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer -// -// Broken Sword 2.5 is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2 of the License, or -// (at your option) any later version. -// -// Broken Sword 2.5 is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with Broken Sword 2.5; if not, write to the Free Software -// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -// ----------------------------------------------------------------------------- +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ #include "sword25/kernel/resource.h" #include "sword25/kernel/string.h" #include "sword25/kernel/kernel.h" #include "sword25/package/packagemanager.h" +namespace Sword25 { + #define BS_LOG_PREFIX "RESOURCE" -BS_Resource::BS_Resource(const std::string& FileName, RESOURCE_TYPES Type) : - _Type(Type), - _RefCount(0) -{ +BS_Resource::BS_Resource(const Common::String &FileName, RESOURCE_TYPES Type) : + _Type(Type), + _RefCount(0) { BS_ASSERT(BS_Kernel::GetInstance()->GetService("package")); _FileName = static_cast<BS_PackageManager *>(BS_Kernel::GetInstance()->GetService("package"))->GetAbsolutePath(FileName); _FileNameHash = BS_String::GetHash(FileName); } -void BS_Resource::Release() -{ - if (_RefCount) - { +void BS_Resource::Release() { + if (_RefCount) { --_RefCount; - } - else + } else BS_LOG_WARNINGLN("Released unlocked resource \"%s\".", _FileName.c_str()); } + +} // End of namespace Sword25 diff --git a/engines/sword25/kernel/resource.h b/engines/sword25/kernel/resource.h index 94088068e7..54eaed5767 100755 --- a/engines/sword25/kernel/resource.h +++ b/engines/sword25/kernel/resource.h @@ -1,41 +1,45 @@ -// ----------------------------------------------------------------------------- -// This file is part of Broken Sword 2.5 -// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer -// -// Broken Sword 2.5 is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2 of the License, or -// (at your option) any later version. -// -// Broken Sword 2.5 is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with Broken Sword 2.5; if not, write to the Free Software -// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -// ----------------------------------------------------------------------------- +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ #ifndef SWORD25_RESOURCE_H #define SWORD25_RESOURCE_H -#include "sword25/kernel/memlog_off.h" -#include <list> -#include "sword25/kernel/memlog_on.h" - +#include "common/list.h" +#include "common/str.h" #include "sword25/kernel/common.h" +namespace Sword25 { + class BS_Kernel; class BS_ResourceManager; -class BS_Resource -{ +class BS_Resource { friend class BS_ResourceManager; public: - enum RESOURCE_TYPES - { + enum RESOURCE_TYPES { TYPE_UNKNOWN, TYPE_BITMAP, TYPE_ANIMATION, @@ -43,55 +47,53 @@ public: TYPE_FONT }; - BS_Resource(const std::string& UniqueFileName, RESOURCE_TYPES Type); + BS_Resource(const Common::String &UniqueFileName, RESOURCE_TYPES Type); /** - * @brief `Lockt' die Resource, verhindert, dass sie freigegeben wird. - * @remarks Die Resource wird bereits `gelockt' initialisiert, sie muss also nach dem Anfordern nur - * gelockt werden, wenn sie mehrfach verwendet wird. + * Prevents the resource from being released. + * @remarks This method allows a resource to be locked multiple times. **/ - void AddReference() { ++_RefCount; } /** - * @brief Hebt ein vorhergehendes `lock' auf. - * @remarks Die Resource kann ruhig öfter freigegeben als `gelockt' werden, auch wenn das nicht gerade empfehlenswert ist. + * Cancels a previous lock + * @remarks The resource can still be released more times than it was 'locked', although it is + * not recommended. **/ - void Release(); /** - * @brief Gibt die Anzahl der aktuellen `locks' zurück. - * @return Die Zahl der `locks'. + * Returns the current lock count for the resource + * @return The current lock count **/ - int GetLockCount() const { return _RefCount; } /** - @brief Gibt den absoluten, eindeutigen Dateinamen der Resource zurück. - */ - - const std::string & GetFileName() const { return _FileName; } + * Returns the absolute path of the given resource + */ + const Common::String &GetFileName() const { return _FileName; } /** - @brief Gibt den Hash des Dateinames der Resource zurück. + * Returns the hash of the filename of a resource */ unsigned int GetFileNameHash() const { return _FileNameHash; } /** - @brief Gibt den Typ der Ressource zurück. - */ + * Returns a resource's type + */ unsigned int GetType() const { return _Type; } protected: virtual ~BS_Resource() {}; private: - std::string _FileName; //!< Der absolute Dateiname - unsigned int _FileNameHash; //!< Der Hashwert des Dateinames - unsigned int _RefCount; //!< Anzahl an Locks - unsigned int _Type; //!< Der Typ der Resource - std::list<BS_Resource*>::iterator _Iterator; //!< Der Iterator zeigt auf Position der Resource in der LRU-Liste + Common::String _FileName; ///< The absolute filename + unsigned int _FileNameHash; ///< The hash value of the filename + unsigned int _RefCount; ///< The number of locks + unsigned int _Type; ///< The type of the resource + Common::List<BS_Resource *>::iterator _Iterator; ///< Points to the resource position in the LRU list }; +} // End of namespace Sword25 + #endif diff --git a/engines/sword25/kernel/string.h b/engines/sword25/kernel/string.h index fcd04805d4..9c5f3d1158 100755 --- a/engines/sword25/kernel/string.h +++ b/engines/sword25/kernel/string.h @@ -1,117 +1,97 @@ -// ----------------------------------------------------------------------------- -// This file is part of Broken Sword 2.5 -// Copyright (c) Malte Thiesen, Daniel Queteschiner and Michael Elsdörfer -// -// Broken Sword 2.5 is free software; you can redistribute it and/or modify -// it under the terms of the GNU General Public License as published by -// the Free Software Foundation; either version 2 of the License, or -// (at your option) any later version. -// -// Broken Sword 2.5 is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU General Public License for more details. -// -// You should have received a copy of the GNU General Public License -// along with Broken Sword 2.5; if not, write to the Free Software -// Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -// ----------------------------------------------------------------------------- +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + * $URL$ + * $Id$ + * + */ #ifndef SWORD25_STRING #define SWORD25_STRING -#include "sword25/kernel/memlog_off.h" -#include <string> -#include "sword25/kernel/memlog_on.h" - -namespace BS_String -{ - inline unsigned int GetHash(const std::string & Str) - { - unsigned int Result = 0; - - for (unsigned int i = 0; i < Str.size(); i++) - Result = ((Result << 5) - Result) + Str[i]; - - return Result; - } - - inline bool ToInt(const std::string & Str, int & Result) - { - std::string::const_iterator Iter = Str.begin(); - - // Whitespace überspringen - while (*Iter && (*Iter == ' ' || *Iter == '\t')) { ++Iter; } - if (Iter == Str.end()) return false; - - // Vorzeichen auslesen, wenn vorhanden - bool IsNegative = false; - if (*Iter == '-') - { - IsNegative = true; - ++Iter; - } - else if (*Iter == '+') - ++Iter; - - // Whitespace überspringen - while (*Iter && (*Iter == ' ' || *Iter == '\t')) { ++Iter; } - if (Iter ==Str.end()) return false; - - // String in Ganzzahl umwandeln - Result = 0; - while (Iter != Str.end()) - { - if (*Iter < '0' || *Iter > '9') - { - while (*Iter && (*Iter == ' ' || *Iter == '\t')) { ++Iter; } - if (Iter != Str.end()) return false; - break; - } - Result = (Result * 10) + (*Iter - '0'); - ++Iter; - } - - if (IsNegative) Result = -Result; - - return true; - } - - inline bool ToBool(const std::string & Str, bool & Result) - { - if (Str == "true" || - Str == "TRUE") - { - Result = true; - return true; - } - else if (Str == "false" || - Str == "FALSE") - { - Result = false; - return true; - } - - return false; - } - - inline void ToLower(std::string & Str) - { - static const unsigned char LowerCaseMap[256] = - { - 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,28,29,30,31, - 32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63, - 64,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,91,92,93,94,95, - 96,97,98,99,100,101,102,103,104,105,106,107,108,109,110,111,112,113,114,115,116,117,118,119,120,121,122,123,124,125,126,127, - 128,129,130,131,132,133,134,135,136,137,138,139,140,141,142,143,144,145,146,147,148,149,150,151,152,153,154,155,156,157,158,159, - 160,161,162,163,164,165,166,167,168,169,170,171,172,173,174,175,176,177,178,179,180,181,182,183,184,185,186,187,188,189,190,191, - 192,193,194,195,228,197,198,199,200,201,202,203,204,205,206,207,208,209,210,211,212,213,246,215,216,217,218,219,252,221,222,223, - 224,225,226,227,228,229,230,231,232,233,234,235,236,237,238,239,240,241,242,243,244,245,246,247,248,249,250,251,252,253,254,255 - }; - - for (unsigned int i = 0; i < Str.size(); ++i) - Str[i] = LowerCaseMap[Str[i]]; - } +#include "common/str.h" + +namespace BS_String { + +inline unsigned int GetHash(const Common::String &Str) { + unsigned int Result = 0; + + for (unsigned int i = 0; i < Str.size(); i++) + Result = ((Result << 5) - Result) + Str[i]; + + return Result; +} + +inline bool ToInt(const Common::String &Str, int &Result) { + Common::String::const_iterator Iter = Str.begin(); + + // Skip whitespaces + while (*Iter && (*Iter == ' ' || *Iter == '\t')) { ++Iter; } + if (Iter == Str.end()) return false; + + // Read sign, if available + bool IsNegative = false; + if (*Iter == '-') { + IsNegative = true; + ++Iter; + } + else if (*Iter == '+') + ++Iter; + + // Skip whitespaces + while (*Iter && (*Iter == ' ' || *Iter == '\t')) { ++Iter; } + if (Iter ==Str.end()) return false; + + // Convert string to integer + Result = 0; + while (Iter != Str.end()) { + if (*Iter < '0' || *Iter > '9') { + while (*Iter && (*Iter == ' ' || *Iter == '\t')) { ++Iter; } + if (Iter != Str.end()) return false; + break; + } + Result = (Result * 10) + (*Iter - '0'); + ++Iter; + } + + if (IsNegative) Result = -Result; + + return true; } +inline bool ToBool(const Common::String &Str, bool &Result) { + if (Str == "true" || Str == "TRUE") { + Result = true; + return true; + } else if (Str == "false" || Str == "FALSE") { + Result = false; + return true; + } + + return false; +} + +inline void ToLower(Common::String &Str) { + Str.toLowercase(); +} + +} // End of namespace BS_String + #endif |