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author | Simei Yin | 2017-07-17 12:14:40 +0200 |
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committer | Simei Yin | 2017-07-18 19:05:04 +0200 |
commit | 5d554d36edff3b2cc03e72625f707208f5d54a3c (patch) | |
tree | 310392cbcd2710d195e4c0d93f1a715b32b696da /engines | |
parent | 4c4690a1e35eda0041a4ee81ab6f89c56ff96981 (diff) | |
download | scummvm-rg350-5d554d36edff3b2cc03e72625f707208f5d54a3c.tar.gz scummvm-rg350-5d554d36edff3b2cc03e72625f707208f5d54a3c.tar.bz2 scummvm-rg350-5d554d36edff3b2cc03e72625f707208f5d54a3c.zip |
SLUDGE: Objectify Timing
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sludge/main_loop.cpp | 4 | ||||
-rw-r--r-- | engines/sludge/sludge.h | 4 | ||||
-rw-r--r-- | engines/sludge/sludger.cpp | 3 | ||||
-rw-r--r-- | engines/sludge/timing.cpp | 31 | ||||
-rw-r--r-- | engines/sludge/timing.h | 19 |
5 files changed, 34 insertions, 27 deletions
diff --git a/engines/sludge/main_loop.cpp b/engines/sludge/main_loop.cpp index d2dcd8e975..29bbcd0f02 100644 --- a/engines/sludge/main_loop.cpp +++ b/engines/sludge/main_loop.cpp @@ -188,7 +188,7 @@ int main_loop(const char *filename) startNewFunctionNum(0, 0, NULL, noStack); - Init_Timer(); + g_sludge->_timer.init(); weAreDoneSoQuit = 0; while (!weAreDoneSoQuit) { @@ -197,7 +197,7 @@ int main_loop(const char *filename) handleInput(); sludgeDisplay(); handleSoundLists(); - Wait_Frame(); + g_sludge->_timer.waitFrame(); } killSoundStuff(); diff --git a/engines/sludge/sludge.h b/engines/sludge/sludge.h index e419b85f0e..556dc94e74 100644 --- a/engines/sludge/sludge.h +++ b/engines/sludge/sludge.h @@ -29,6 +29,7 @@ #include "gui/debugger.h" #include "sludge/console.h" +#include "sludge/timing.h" namespace Sludge { @@ -62,6 +63,9 @@ public: Common::String fatalMessage; Common::String fatalInfo; + // timer + Timer _timer; + SludgeEngine(OSystem *syst, const SludgeGameDescription *gameDesc); virtual ~SludgeEngine(); diff --git a/engines/sludge/sludger.cpp b/engines/sludge/sludger.cpp index e57710213f..aed5fab9d8 100644 --- a/engines/sludge/sludger.cpp +++ b/engines/sludge/sludger.cpp @@ -71,7 +71,6 @@ int languageNum = -1; int gameVersion; int specialSettings; FILETIME fileTime; -extern int desiredfps; bool captureAllKeys = false; byte brightnessLevel = 255; @@ -221,7 +220,7 @@ bool initSludge(const Common::String &filename) { debug(kSludgeDebugDataLoad, "winHeight : %i", winHeight); specialSettings = fp->readByte(); debug(kSludgeDebugDataLoad, "specialSettings : %i", specialSettings); - desiredfps = 1000 / fp->readByte(); + g_sludge->_timer.setDesiredfps(1000 / fp->readByte()); readString(fp); // Unused - was used for registration purposes. diff --git a/engines/sludge/timing.cpp b/engines/sludge/timing.cpp index 2e83e1d0b5..2e3865498a 100644 --- a/engines/sludge/timing.cpp +++ b/engines/sludge/timing.cpp @@ -25,36 +25,31 @@ namespace Sludge { -int desiredfps = 300; //holds desired frames per second - -uint32 starttime, endtime; -uint32 desired_frame_time; - -void Init_Timer(void) { - desired_frame_time = 1000 / desiredfps; - starttime = g_system->getMillis(); +void Timer::init(void) { + _desired_frame_time = 1000 / _desiredfps; + _starttime = g_system->getMillis(); } -void Init_Special_Timer(int t) { - desired_frame_time = 1000 / t; - starttime = g_system->getMillis(); +void Timer::initSpecial(int t) { + _desired_frame_time = 1000 / t; + _starttime = g_system->getMillis(); } -void Wait_Frame(void) { +void Timer::waitFrame(void) { static uint32 addNextTime = 0; uint32 timetaken; for (;;) { - endtime = g_system->getMillis(); - timetaken = addNextTime + endtime - starttime; - if (timetaken >= desired_frame_time) break; + _endtime = g_system->getMillis(); + timetaken = addNextTime + _endtime - _starttime; + if (timetaken >= _desired_frame_time) break; g_system->delayMillis(1); } - addNextTime = timetaken - desired_frame_time; - if (addNextTime > desired_frame_time) addNextTime = desired_frame_time; + addNextTime = timetaken - _desired_frame_time; + if (addNextTime > _desired_frame_time) addNextTime = _desired_frame_time; - starttime = endtime; + _starttime = _endtime; } } // End of namespace Sludge diff --git a/engines/sludge/timing.h b/engines/sludge/timing.h index 16f406bac0..0d7ffece8d 100644 --- a/engines/sludge/timing.h +++ b/engines/sludge/timing.h @@ -24,11 +24,20 @@ namespace Sludge { -void Init_Timer(void); -void Init_Special_Timer(int t); -void Get_Start_Time(void); -void Get_End_Time(void); -void Wait_Frame(void); +class Timer { +private: + int _desiredfps; // desired frames per second + uint32 _starttime, _endtime; + uint32 _desired_frame_time; + +public: + void setDesiredfps(int t) { _desiredfps = t; } + void init(void); + void initSpecial(int t); + void waitFrame(void); + + Timer():_desiredfps(300), _starttime(0), _endtime(0), _desired_frame_time(0){} +}; } // End of namespace Sludge |