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author | Joseph-Eugene Winzer | 2017-07-29 11:36:59 +0200 |
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committer | Thierry Crozat | 2018-01-23 00:29:34 +0000 |
commit | 5dce4bc874a9befa3160e0f23bb3ea814f164327 (patch) | |
tree | c00b0a5c4cc52b1977d07f89ee320bf88a195d5e /engines | |
parent | afb873c032af084958b3ec7227ed641392eff380 (diff) | |
download | scummvm-rg350-5dce4bc874a9befa3160e0f23bb3ea814f164327.tar.gz scummvm-rg350-5dce4bc874a9befa3160e0f23bb3ea814f164327.tar.bz2 scummvm-rg350-5dce4bc874a9befa3160e0f23bb3ea814f164327.zip |
SUPERNOVA: Converts char game state variables to byte
Diffstat (limited to 'engines')
-rw-r--r-- | engines/supernova/state.h | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/engines/supernova/state.h b/engines/supernova/state.h index ced1de6533..2072d91efe 100644 --- a/engines/supernova/state.h +++ b/engines/supernova/state.h @@ -40,12 +40,12 @@ struct GameState { uint16 greatF; int16 timeRobot; int16 money; - char coins; - char shoes; - char nameSeen; - char destination; - char benOverlay; - char language; + byte coins; + byte shoes; + byte nameSeen; + byte destination; + byte benOverlay; + byte language; bool corridorSearch; bool alarmOn; bool terminalStripConnected; |