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author | Strangerke | 2014-04-14 00:34:56 +0200 |
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committer | Strangerke | 2014-04-14 00:34:56 +0200 |
commit | 5ee4123947cde518cff48030d889afe188a04f2f (patch) | |
tree | 2dd2959696cc42c64009b77b61b7b4939ceb41a5 /engines | |
parent | 7a6163584c103985766057a7613e597b0b2debc9 (diff) | |
download | scummvm-rg350-5ee4123947cde518cff48030d889afe188a04f2f.tar.gz scummvm-rg350-5ee4123947cde518cff48030d889afe188a04f2f.tar.bz2 scummvm-rg350-5ee4123947cde518cff48030d889afe188a04f2f.zip |
MADS: Implement scene 108
Diffstat (limited to 'engines')
-rw-r--r-- | engines/mads/nebular/nebular_scenes.cpp | 2 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.cpp | 88 | ||||
-rw-r--r-- | engines/mads/nebular/nebular_scenes1.h | 12 |
3 files changed, 102 insertions, 0 deletions
diff --git a/engines/mads/nebular/nebular_scenes.cpp b/engines/mads/nebular/nebular_scenes.cpp index 64852c60f2..55194b73a8 100644 --- a/engines/mads/nebular/nebular_scenes.cpp +++ b/engines/mads/nebular/nebular_scenes.cpp @@ -61,6 +61,8 @@ SceneLogic *SceneFactory::createScene(MADSEngine *vm) { return new Scene106(vm); case 107: return new Scene107(vm); + case 108: + return new Scene108(vm); // Scene group #2 case 201: diff --git a/engines/mads/nebular/nebular_scenes1.cpp b/engines/mads/nebular/nebular_scenes1.cpp index 418ed1a52e..2aeb14d7f2 100644 --- a/engines/mads/nebular/nebular_scenes1.cpp +++ b/engines/mads/nebular/nebular_scenes1.cpp @@ -2171,5 +2171,93 @@ void Scene107::actions() { /*------------------------------------------------------------------------*/ +void Scene108::setup() { + setPlayerSpritesPrefix(); + setAAName(); +} + +void Scene108::enter() { + if (_globals[kHoovicSated] == 2) + _globals[kHoovicSated] = 0; + + _globals._spriteIndexes[0] = _scene->_sprites.addSprites(formAnimName('X', 0)); + _globals._spriteIndexes[1] = _scene->_sprites.addSprites(formAnimName('X', 1)); + _globals._spriteIndexes[2] = _scene->_sprites.addSprites(formAnimName('X', 2)); + _globals._spriteIndexes[3] = _scene->_sprites.addSprites(formAnimName('X', 3)); + _globals._spriteIndexes[4] = _scene->_sprites.addSprites(Resources::formatName(105, 'f', 4, EXT_SS, "")); + + _globals._sequenceIndexes[0] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[0], false, 13, 0, 0, 7); + _globals._sequenceIndexes[1] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[1], false, 16, 0, 0, 9); + _globals._sequenceIndexes[2] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[2], false, 17, 0, 0, 3); + _globals._sequenceIndexes[3] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[3], false, 14, 0, 0, 13); + + for (int i = 0; i <= 3; i++) + _scene->_sequences.setDepth(_globals._sequenceIndexes[i], 0); + + if (_globals[kFishIn108]) { + _globals._sequenceIndexes[4] = _scene->_sequences.addSpriteCycle(_globals._spriteIndexes[4], false, 6, 0, 0, 0); + _scene->_sequences.setMsgPosition(_globals._sequenceIndexes[4], Common::Point(41, 109)); + int idx = _scene->_dynamicHotspots.add(101, 348, _globals._sequenceIndexes[4], Common::Rect(0, 0, 0, 0)); + _scene->_dynamicHotspots.setPosition(idx, Common::Point(41, 109), FACING_NORTHWEST); + } + + if (_scene->_priorSceneId == 107) + _game._player._playerPos = Common::Point(138, 58); + else if (_scene->_priorSceneId != -2) + _game._player._playerPos = Common::Point(305, 98); + + _game.loadQuoteSet(0x4A, 0x4B, 0x4C, 0x35, 0x34, 0); + sceneEntrySound(); +} + +void Scene108::preActions() { + if (_action.isAction(0x15E, 0xFB)) + _game._player._walkOffScreenSceneId = 109; +} + +void Scene108::actions() { + if (_action._lookFlag) + _vm->_dialogs->show(0x2A3C); + else if (_action.isAction(VERB_TAKE, 0x65) && _globals[kFishIn108]) { + if (_game._objects.isInInventory(OBJ_DEAD_FISH)) { + int randVal = _vm->getRandomNumber(74, 76); + _scene->_kernelMessages.reset(); + _scene->_kernelMessages.add(Common::Point(0, 0), 0x1110, 34, 0, 120, _game.getQuote(randVal)); + } else { + _scene->_sequences.remove(_globals._sequenceIndexes[4]); + _game._objects.addToInventory(OBJ_DEAD_FISH); + _globals[kFishIn108] = false; + _vm->_dialogs->showPicture(OBJ_DEAD_FISH, 0x2A38); + } + } else if (_action.isAction(0x15D, 0xF4)) + _scene->_nextSceneId = 107; + else if (_action.isAction(VERB_LOOK, 0x4D)) + _vm->_dialogs->show(0x2A31); + else if (_action.isAction(VERB_LOOK, 0xF0)) + _vm->_dialogs->show(0x2A32); + else if (_action.isAction(VERB_LOOK, 0xF1)) + _vm->_dialogs->show(0x2A33); + else if (_action.isAction(VERB_TAKE, 0xF1)) + _vm->_dialogs->show(0x2A34); + else if (_action.isAction(VERB_LOOK, 0x129)) + _vm->_dialogs->show(0x2A35); + else if (_action.isAction(VERB_TAKE, 0x129)) + _vm->_dialogs->show(0x2A36); + else if (_action.isAction(VERB_LOOK, 0x65)) + _vm->_dialogs->show(0x2A37); + else if (_action.isAction(VERB_LOOK, 0xFB)) + _vm->_dialogs->show(0x2A39); + else if (_action.isAction(VERB_LOOK, 0xF4)) + _vm->_dialogs->show(0x2A3A); + else if (_action.isAction(VERB_LOOK, 0x158)) + _vm->_dialogs->show(0x2A3B); + else + return; + + _action._inProgress = false; +} + +/*------------------------------------------------------------------------*/ + } // End of namespace Nebular } // End of namespace MADS diff --git a/engines/mads/nebular/nebular_scenes1.h b/engines/mads/nebular/nebular_scenes1.h index 1aa9f3d86e..6d28252dc9 100644 --- a/engines/mads/nebular/nebular_scenes1.h +++ b/engines/mads/nebular/nebular_scenes1.h @@ -178,6 +178,18 @@ public: virtual void postActions() {}; }; +class Scene108 : public Scene1xx { +public: + Scene108(MADSEngine *vm) : Scene1xx(vm) {} + + virtual void setup(); + virtual void enter(); + virtual void step() {}; + virtual void preActions(); + virtual void actions(); + virtual void postActions() {}; +}; + } // End of namespace Nebular } // End of namespace MADS |