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authorlukaslw2014-10-28 21:36:25 +0100
committerlukaslw2014-10-28 21:36:25 +0100
commit5f022f2e9e333318d38a456ce5db63b19e203b84 (patch)
tree86613d412d81cf7e42f89f36e71bb57e79d7cc83 /engines
parent9ad2135ff960da2bbc1882ac50f2188b5a9e228e (diff)
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PRINCE: Change PrinceGameType enum names
Fix compilation on gcc
Diffstat (limited to 'engines')
-rw-r--r--engines/prince/detection.h16
-rw-r--r--engines/prince/prince.cpp4
2 files changed, 10 insertions, 10 deletions
diff --git a/engines/prince/detection.h b/engines/prince/detection.h
index 6720e5e0b7..7e5bdd6b7b 100644
--- a/engines/prince/detection.h
+++ b/engines/prince/detection.h
@@ -29,9 +29,9 @@
namespace Prince {
enum PrinceGameType {
- UNK_DATA,
- DE_DATA,
- PL_DATA
+ kPrinceDataUNK,
+ kPrinceDataDE,
+ kPrinceDataPL
};
struct PrinceGameDescription {
@@ -55,7 +55,7 @@ static const PrinceGameDescription gameDescriptions[] = {
ADGF_TESTING,
GUIO1(GUIO_NONE)
},
- DE_DATA
+ kPrinceDataDE
},
{
{
@@ -67,7 +67,7 @@ static const PrinceGameDescription gameDescriptions[] = {
ADGF_TESTING,
GUIO1(GUIO_NONE)
},
- PL_DATA
+ kPrinceDataPL
},
{
{
@@ -79,7 +79,7 @@ static const PrinceGameDescription gameDescriptions[] = {
ADGF_TESTING,
GUIO1(GUIO_NONE)
},
- DE_DATA
+ kPrinceDataDE
},
{
{
@@ -91,9 +91,9 @@ static const PrinceGameDescription gameDescriptions[] = {
ADGF_TESTING,
GUIO1(GUIO_NONE)
},
- PL_DATA
+ kPrinceDataPL
},
- { AD_TABLE_END_MARKER, UNK_DATA }
+ { AD_TABLE_END_MARKER, kPrinceDataUNK }
};
const static char *directoryGlobs[] = {
diff --git a/engines/prince/prince.cpp b/engines/prince/prince.cpp
index a6197260e4..00e1736c46 100644
--- a/engines/prince/prince.cpp
+++ b/engines/prince/prince.cpp
@@ -506,11 +506,11 @@ bool PrinceEngine::loadLocation(uint16 locationNr) {
loadMobPriority("mobpri");
_mobList.clear();
- if (getGameType() == PrinceGameType::DE_DATA) {
+ if (getGameType() == kPrinceDataDE) {
const Common::String mobLstName = Common::String::format("mob%02d.lst", _locationNr);
debug("name: %s", mobLstName.c_str());
Resource::loadResource(_mobList, mobLstName.c_str(), false);
- } else if (getGameType() == PrinceGameType::PL_DATA) {
+ } else if (getGameType() == kPrinceDataPL) {
Resource::loadResource(_mobList, "mob.lst", false);
}
if (getLanguage() != Common::PL_POL && getLanguage() != Common::DE_DEU) {