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author | Eugene Sandulenko | 2015-12-25 12:49:47 +0100 |
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committer | Eugene Sandulenko | 2015-12-27 15:41:02 +0100 |
commit | 5f2ef620c18b36fe0d480474135aa78eb9eb0c01 (patch) | |
tree | 79944e688a45bc14b2f59e86404ceea35c076070 /engines | |
parent | 59b2809f3740923cc63477a25eaabde2535f6f2e (diff) | |
download | scummvm-rg350-5f2ef620c18b36fe0d480474135aa78eb9eb0c01.tar.gz scummvm-rg350-5f2ef620c18b36fe0d480474135aa78eb9eb0c01.tar.bz2 scummvm-rg350-5f2ef620c18b36fe0d480474135aa78eb9eb0c01.zip |
WAGE: Implemented World::move(Obj *obj, Chr *chr)
Diffstat (limited to 'engines')
-rw-r--r-- | engines/wage/entities.cpp | 29 | ||||
-rw-r--r-- | engines/wage/entities.h | 9 | ||||
-rw-r--r-- | engines/wage/wage.cpp | 4 | ||||
-rw-r--r-- | engines/wage/wage.h | 8 | ||||
-rw-r--r-- | engines/wage/world.cpp | 15 |
5 files changed, 57 insertions, 8 deletions
diff --git a/engines/wage/entities.cpp b/engines/wage/entities.cpp index 6ec3b7c884..8bde170fd4 100644 --- a/engines/wage/entities.cpp +++ b/engines/wage/entities.cpp @@ -124,6 +124,33 @@ Obj::Obj(String name, Common::SeekableReadStream *data) : _currentOwner(NULL), _ _sound = readPascalString(data); } +Chr *Obj::removeFromChr() { + if (_currentOwner != NULL) { + for (int i = _currentOwner->_inventory.size() - 1; i >= 0; i--) + if (_currentOwner->_inventory[i] == this) + _currentOwner->_inventory.remove_at(i); + + for (int i = 0; i < Chr::NUMBER_OF_ARMOR_TYPES; i++) { + if (_currentOwner->_armor[i] == this) { + _currentOwner->_armor[i] = NULL; + } + } + } + + return _currentOwner; +} + +Designed *Obj::removeFromCharOrScene() { + Designed *from = removeFromChr(); + + if (_currentScene != NULL) { + _currentScene->_objs.remove(this); + from = _currentScene; + } + + return from; +} + Chr::Chr(String name, Common::SeekableReadStream *data) { _name = name; _classType = CHR; @@ -207,7 +234,7 @@ WeaponArray *Chr::getWeapons() { void Chr::wearObjs() { for (int i = 0; i < _inventory.size(); i++) - wearObjIfPossible(&_inventory[i]); + wearObjIfPossible(_inventory[i]); } int Chr::wearObjIfPossible(Obj *obj) { diff --git a/engines/wage/entities.h b/engines/wage/entities.h index 7573cc81b1..d24252f575 100644 --- a/engines/wage/entities.h +++ b/engines/wage/entities.h @@ -201,7 +201,7 @@ public: String _dyingWords; Scene *_currentScene; - Common::Array<Obj> _inventory; + Common::Array<Obj *> _inventory; Obj *_armor[NUMBER_OF_ARMOR_TYPES]; @@ -354,6 +354,9 @@ public: if (currentScene != NULL) _currentOwner = NULL; } + + Chr *removeFromChr(); + Designed *removeFromCharOrScene(); }; class Scene : public Designed { @@ -383,8 +386,8 @@ public: int _worldX; int _worldY; - Common::List<Obj> _objs; - Common::List<Chr> _chrs; + Common::List<Obj *> _objs; + Common::List<Chr *> _chrs; Scene() {} Scene(String name, Common::SeekableReadStream *data); diff --git a/engines/wage/wage.cpp b/engines/wage/wage.cpp index 615a7a0b75..145a31692f 100644 --- a/engines/wage/wage.cpp +++ b/engines/wage/wage.cpp @@ -210,4 +210,8 @@ void WageEngine::performInitialSetup() { } } +void WageEngine::onMove(Designed *what, Designed *from, Designed *to) { + warning("STUB WageEngine::onMove()"); +} + } // End of namespace Wage diff --git a/engines/wage/wage.h b/engines/wage/wage.h index 91f4b67a8e..5a7d5a072d 100644 --- a/engines/wage/wage.h +++ b/engines/wage/wage.h @@ -61,10 +61,11 @@ struct ADGameDescription; namespace Wage { class Console; -class World; -class Scene; -class Obj; class Chr; +class Designed; +class Obj; +class Scene; +class World; using Common::String; @@ -131,6 +132,7 @@ public: void appendText(String str); Obj *getOffer(); void processEvents(); + void onMove(Designed *what, Designed *from, Designed *to); private: Console *_console; diff --git a/engines/wage/world.cpp b/engines/wage/world.cpp index 8ae775ad12..a177d32930 100644 --- a/engines/wage/world.cpp +++ b/engines/wage/world.cpp @@ -352,8 +352,21 @@ Common::String *World::loadStringFromDITL(Common::MacResManager *resMan, int res return NULL; } +bool ChrComparator(Obj *l, Obj *r) { + return l->_index < r->_index; +} + void World::move(Obj *obj, Chr *chr) { - warning("STUB: World::move(obj, chr)"); + if (obj == NULL) + return; + + Designed *from = obj->removeFromCharOrScene(); + obj->_currentOwner = chr; + chr->_inventory.push_back(obj); + + Common::sort(chr->_inventory.begin(), chr->_inventory.end(), ChrComparator); + + _engine->onMove(obj, from, chr); } void World::move(Obj *obj, Scene *scene) { |