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author | Max Horn | 2008-02-04 10:15:21 +0000 |
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committer | Max Horn | 2008-02-04 10:15:21 +0000 |
commit | 5fb7f7a4d66c48be928440c3142b196a479ca94c (patch) | |
tree | 14d1855b57dc2306ef094887a1b735b2722148b1 /engines | |
parent | dd7fcd686790ea6a2e9021eac5b9e1c8bff88d26 (diff) | |
download | scummvm-rg350-5fb7f7a4d66c48be928440c3142b196a479ca94c.tar.gz scummvm-rg350-5fb7f7a4d66c48be928440c3142b196a479ca94c.tar.bz2 scummvm-rg350-5fb7f7a4d66c48be928440c3142b196a479ca94c.zip |
Commited updated version of my own patch #1868402: Basic savestate plugin API
svn-id: r30786
Diffstat (limited to 'engines')
-rw-r--r-- | engines/metaengine.h | 39 | ||||
-rw-r--r-- | engines/scumm/detection.cpp | 36 | ||||
-rw-r--r-- | engines/scumm/dialogs.cpp | 4 | ||||
-rw-r--r-- | engines/scumm/saveload.cpp | 35 | ||||
-rw-r--r-- | engines/scumm/script_v5.cpp | 4 | ||||
-rw-r--r-- | engines/scumm/script_v8.cpp | 6 | ||||
-rw-r--r-- | engines/scumm/scumm.h | 2 |
7 files changed, 103 insertions, 23 deletions
diff --git a/engines/metaengine.h b/engines/metaengine.h index b0b71de126..df124c57c5 100644 --- a/engines/metaengine.h +++ b/engines/metaengine.h @@ -46,15 +46,54 @@ class MetaEngine { public: virtual ~MetaEngine() {} + /** Returns the name of the engine. */ virtual const char *getName() const = 0; + + /** Returns some copyright information about the engine. */ virtual const char *getCopyright() const = 0; + // virtual int getVersion() const = 0; // TODO! + /** Returns a list of games supported by this engine. */ virtual GameList getSupportedGames() const = 0; + + /** Query the engine for a GameDescriptor for the specified gameid, if any. */ virtual GameDescriptor findGame(const char *gameid) const = 0; + + /** + * Runs the engine's game detector on the given list of files, and returns a + * (possibly empty) list of games supported by the engine which it was able + * to detect amongst the given files. + */ virtual GameList detectGames(const FSList &fslist) const = 0; + /** + * Tries to instantiate an engine instance based on the settings of + * the currently active ConfMan target. That is, the MetaEngine should + * query the ConfMan singleton for the target, gameid, path etc. data. + * + * @param syst Pointer to the global OSystem object + * @param engine Pointer to a pointer which the MetaEngine sets to + * the newly create Engine, or 0 in case of an error + * @return a PluginError describing the error which occurred, or kNoError + */ virtual PluginError createInstance(OSystem *syst, Engine **engine) const = 0; + + /** + * Return a list of all save states associated with the given target. + * + * In general, the caller will already have ensured that this (Meta)Engine + * is responsible for the specified target by using findGame on it resp. + * on the associated gameid from the relevant ConfMan entry, if present. + * + * The default implementation returns an empty list. + * + * @param target name of a config manager target + * @return a list of save state descriptors + */ + virtual SaveStateList listSaves(const char *target) const { + return SaveStateList(); + } }; #endif diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp index b1f14acc61..2b30780a6b 100644 --- a/engines/scumm/detection.cpp +++ b/engines/scumm/detection.cpp @@ -29,6 +29,8 @@ #include "common/fs.h" #include "common/list.h" #include "common/md5.h" +#include "common/savefile.h" +#include "common/system.h" #include "scumm/detection.h" #include "scumm/detection_tables.h" @@ -675,6 +677,8 @@ public: virtual GameList detectGames(const FSList &fslist) const; virtual PluginError createInstance(OSystem *syst, Engine **engine) const; + + virtual SaveStateList listSaves(const char *target) const; }; GameList ScummMetaEngine::getSupportedGames() const { @@ -928,4 +932,36 @@ const char *ScummMetaEngine::getCopyright() const { "Humongous SCUMM Games (C) Humongous"; } +namespace Scumm { + extern bool getSavegameName(Common::InSaveFile *in, Common::String &desc, int heversion); +} + +SaveStateList ScummMetaEngine::listSaves(const char *target) const { + Common::SaveFileManager *saveFileMan = g_system->getSavefileManager(); + Common::StringList filenames; + Common::String saveDesc; + Common::String pattern = target; + pattern += ".s??"; + + filenames = saveFileMan->listSavefiles(pattern.c_str()); + sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) + + SaveStateList saveList; + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); file++){ + // Obtain the last 2 digits of the filename, since they correspond to the save slot + int slotNum = atoi(file->c_str() + file->size() - 2); + + if (slotNum >= 0 && slotNum <= 99) { + Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str()); + if (in) { + Scumm::getSavegameName(in, saveDesc, 0); // FIXME: heversion?!? + saveList.push_back(SaveStateDescriptor(slotNum, saveDesc, *file)); + delete in; + } + } + } + + return saveList; +} + REGISTER_PLUGIN(SCUMM, ScummMetaEngine); diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp index e008ce2179..23efa05dd2 100644 --- a/engines/scumm/dialogs.cpp +++ b/engines/scumm/dialogs.cpp @@ -421,16 +421,14 @@ void SaveLoadChooser::updateInfos() { Common::StringList generateSavegameList(ScummEngine *scumm, bool saveMode) { // Get savegame descriptions Common::StringList descriptions; - char name[32]; uint i = saveMode ? 1 : 0; //the autosave is on slot #0 bool avail_saves[81]; scumm->listSavegames(avail_saves, ARRAYSIZE(avail_saves)); for (; i < ARRAYSIZE(avail_saves); i++) { + Common::String name; if (avail_saves[i]) scumm->getSavegameName(i, name); - else - name[0] = 0; descriptions.push_back(name); } diff --git a/engines/scumm/saveload.cpp b/engines/scumm/saveload.cpp index b9e3a9287b..8d23e47bbf 100644 --- a/engines/scumm/saveload.cpp +++ b/engines/scumm/saveload.cpp @@ -431,39 +431,46 @@ void ScummEngine::listSavegames(bool *marks, int num) { } } -bool ScummEngine::getSavegameName(int slot, char *desc) { +bool getSavegameName(Common::InSaveFile *in, Common::String &desc, int heversion); + +bool ScummEngine::getSavegameName(int slot, Common::String &desc) { + Common::InSaveFile *in = 0; + bool result = false; char filename[256]; - Common::SeekableReadStream *in; - SaveGameHeader hdr; + desc.clear(); makeSavegameName(filename, slot, false); - if (!(in = _saveFileMan->openForLoading(filename))) { - strcpy(desc, ""); - return false; + in = _saveFileMan->openForLoading(filename); + if (in) { + result = Scumm::getSavegameName(in, desc, _game.heversion); + delete in; } + return result; +} + +bool getSavegameName(Common::InSaveFile *in, Common::String &desc, int heversion) { + SaveGameHeader hdr; if (!loadSaveGameHeader(in, hdr)) { - delete in; - strcpy(desc, "Invalid savegame"); + desc = "Invalid savegame"; return false; } - delete in; if (hdr.ver > CURRENT_VER) hdr.ver = TO_LE_32(hdr.ver); if (hdr.ver < VER(7) || hdr.ver > CURRENT_VER) { - strcpy(desc, "Invalid version"); + desc = "Invalid version"; return false; } // We (deliberately) broke HE savegame compatibility at some point. - if (hdr.ver < VER(57) && _game.heversion >= 60) { - strcpy(desc, "Unsupported version"); + if (hdr.ver < VER(57) && heversion >= 60) { + desc = "Unsupported version"; return false; } - memcpy(desc, hdr.name, sizeof(hdr.name)); - desc[sizeof(hdr.name) - 1] = 0; + hdr.name[sizeof(hdr.name) - 1] = 0; + desc = hdr.name; return true; } diff --git a/engines/scumm/script_v5.cpp b/engines/scumm/script_v5.cpp index d54ec4b45a..431321f459 100644 --- a/engines/scumm/script_v5.cpp +++ b/engines/scumm/script_v5.cpp @@ -942,7 +942,6 @@ void ScummEngine_v5::loadVars() { int slotSize; byte* slotContent; int savegameId; - char name[32]; bool avail_saves[100]; if (a == STRINGID_IQ_SERIES && b == STRINGID_IQ_SERIES) { @@ -960,9 +959,10 @@ void ScummEngine_v5::loadVars() { // load savegame names savegameId = slot - a + 1; + Common::String name; if (avail_saves[savegameId] && getSavegameName(savegameId, name)) { int pos; - char *ptr = name; + const char *ptr = name.c_str(); // slotContent ends with {'\0','@'} -> max. length = slotSize-2 for (pos = 0; pos < slotSize - 2; ++pos) { if (!ptr[pos]) diff --git a/engines/scumm/script_v8.cpp b/engines/scumm/script_v8.cpp index b97626d3d9..08629afb07 100644 --- a/engines/scumm/script_v8.cpp +++ b/engines/scumm/script_v8.cpp @@ -1235,9 +1235,9 @@ void ScummEngine_v8::o8_kernelSetFunctions() { removeBlastTexts(); break; case 25: { // saveGameReadName - char name[30]; + Common::String name; if (getSavegameName(args[1], name)) { - int size = resStrLen((const byte *)name) + 1; + int size = name.size() + 1; _res->nukeResource(rtString, args[2]); ArrayHeader *ah = (ArrayHeader *)_res->createResource(rtString, args[2], size + sizeof(ArrayHeader)); @@ -1245,7 +1245,7 @@ void ScummEngine_v8::o8_kernelSetFunctions() { ah->dim1 = TO_LE_16(size + 1); ah->dim2 = TO_LE_16(1); - memcpy(getStringAddress(args[2]), name, size); + memcpy(getStringAddress(args[2]), name.c_str(), size); } break; } diff --git a/engines/scumm/scumm.h b/engines/scumm/scumm.h index f636fee825..767aa53cf8 100644 --- a/engines/scumm/scumm.h +++ b/engines/scumm/scumm.h @@ -623,7 +623,7 @@ protected: int getKeyState(int key); public: - bool getSavegameName(int slot, char *desc); + bool getSavegameName(int slot, Common::String &desc); void listSavegames(bool *marks, int num); void requestSave(int slot, const char *name, bool temporary = false); |