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authorNipun Garg2019-07-27 15:26:14 +0530
committerEugene Sandulenko2019-09-03 17:17:29 +0200
commit5fe9b6f6e77041e8fd57f6b76e261a8ae3c6041e (patch)
tree729661c88c87b0dc2897456cb6bbcfe535adb4ac /engines
parentf7bc31f9e6d6c336b15b892636f83ab71991736d (diff)
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HDB: Minor fixes in Sound Effects code
Diffstat (limited to 'engines')
-rw-r--r--engines/hdb/sound.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/hdb/sound.cpp b/engines/hdb/sound.cpp
index fef2945961..5e488460a9 100644
--- a/engines/hdb/sound.cpp
+++ b/engines/hdb/sound.cpp
@@ -1427,7 +1427,7 @@ bool Sound::init() {
int index = 0;
while (soundList[index].idx != LAST_SOUND) {
int index2 = soundList[index].idx;
- _soundCache[index2].loaded = false;
+ _soundCache[index2].loaded = 0;
_soundCache[index2].name = soundList[index].name;
_soundCache[index2].luaName = soundList[index].luaName;
if (!scumm_stricmp(_soundCache[index2].name, ".wav"))
@@ -1492,7 +1492,7 @@ bool Sound::playSound(int index) {
if (stream == nullptr)
return false;
- if (_soundCache[index].ext) {
+ if (_soundCache[index].ext == 1) {
#ifdef USE_MAD
_soundCache[index].audioStream = Audio::makeMP3Stream(stream, DisposeAfterUse::YES);
_soundCache[index].loaded = 1;