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author | Eugene Sandulenko | 2007-06-06 13:29:27 +0000 |
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committer | Eugene Sandulenko | 2007-06-06 13:29:27 +0000 |
commit | 603ef8689426b61bf51af74ddc9258f8628ec30b (patch) | |
tree | bfe422307ffc83118a885316cc9a34cdb2f07f0c /engines | |
parent | 99d2736c9d8f6929b1c52d21263df3f185f96e46 (diff) | |
download | scummvm-rg350-603ef8689426b61bf51af74ddc9258f8628ec30b.tar.gz scummvm-rg350-603ef8689426b61bf51af74ddc9258f8628ec30b.tar.bz2 scummvm-rg350-603ef8689426b61bf51af74ddc9258f8628ec30b.zip |
Fix potential memory overwrite here too.
svn-id: r27134
Diffstat (limited to 'engines')
-rw-r--r-- | engines/agi/agi_v3.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/agi/agi_v3.cpp b/engines/agi/agi_v3.cpp index 3e90dc11f1..142a6071ca 100644 --- a/engines/agi/agi_v3.cpp +++ b/engines/agi/agi_v3.cpp @@ -64,7 +64,7 @@ int AgiLoader_v3::detectGame() { if (f.hasSuffix("vol.0")) { memset(_vm->_game.name, 0, 8); - strncpy(_vm->_game.name, f.c_str(), f.size() > 5 ? f.size() - 5 : f.size()); + strncpy(_vm->_game.name, f.c_str(), MAX((uint)8, f.size() > 5 ? f.size() - 5 : f.size())); debugC(3, kDebugLevelMain, "game.name = %s", _vm->_game.name); _intVersion = 0x3149; // setup for 3.002.149 ec = _vm->v3IdGame(); |