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author | Torbjörn Andersson | 2016-09-05 19:11:24 +0200 |
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committer | Torbjörn Andersson | 2016-09-05 19:11:24 +0200 |
commit | 623e4e2fdc4a122c85cefe16cfd6bb09ad1411da (patch) | |
tree | 31c4049d3d388313e4e119af25c0f85cf99ba75b /engines | |
parent | c4368a7cd205dd8bcadc485819bb0ad8ae18b2c7 (diff) | |
download | scummvm-rg350-623e4e2fdc4a122c85cefe16cfd6bb09ad1411da.tar.gz scummvm-rg350-623e4e2fdc4a122c85cefe16cfd6bb09ad1411da.tar.bz2 scummvm-rg350-623e4e2fdc4a122c85cefe16cfd6bb09ad1411da.zip |
MACVENTURE: Clear the exits window before drawing the buttons
This was a regression from adding background patterns.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/macventure/gui.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/macventure/gui.cpp b/engines/macventure/gui.cpp index 7cfc211b41..14c99f6cd7 100644 --- a/engines/macventure/gui.cpp +++ b/engines/macventure/gui.cpp @@ -657,6 +657,7 @@ void Gui::drawInventories() { } void Gui::drawExitsWindow() { + _exitsWindow->setBackgroundPattern(kPatternLightGray); Graphics::ManagedSurface *srf = _exitsWindow->getSurface(); |