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author | Torbjörn Andersson | 2012-08-14 09:09:08 +0200 |
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committer | Torbjörn Andersson | 2012-08-14 09:09:08 +0200 |
commit | 629d55cdfad91a993eff7406fa2ca2b09d0d295d (patch) | |
tree | 3850a9551fa1b995f5f8da1dc65f0520f18c0008 /engines | |
parent | 8fff7e29de2663e961c4be92f5f433f69313030b (diff) | |
download | scummvm-rg350-629d55cdfad91a993eff7406fa2ca2b09d0d295d.tar.gz scummvm-rg350-629d55cdfad91a993eff7406fa2ca2b09d0d295d.tar.bz2 scummvm-rg350-629d55cdfad91a993eff7406fa2ca2b09d0d295d.zip |
CINE: Apply some ScummVM formatting conventions
Diffstat (limited to 'engines')
-rw-r--r-- | engines/cine/gfx.cpp | 59 |
1 files changed, 23 insertions, 36 deletions
diff --git a/engines/cine/gfx.cpp b/engines/cine/gfx.cpp index 3fac973855..cce8154d84 100644 --- a/engines/cine/gfx.cpp +++ b/engines/cine/gfx.cpp @@ -249,8 +249,7 @@ void FWRenderer::drawCommand() { unsigned int i; int x = 10, y = _cmdY; - if(disableSystemMenu == 0) - { + if(disableSystemMenu == 0) { drawPlainBox(x, y, 301, 11, 0); drawBorder(x - 1, y - 1, 302, 12, 2); @@ -304,7 +303,8 @@ void FWRenderer::drawMessage(const char *str, int x, int y, int width, int color for (i = 0; str[i]; i++, line--) { // Fit line of text into textbox if (!line) { - while (str[i] == ' ') i++; + while (str[i] == ' ') + i++; line = fitLine(str + i, tw, words, cw); if ( str[i + line] != '\0' && str[i + line] != 0x7C && words) { @@ -1745,68 +1745,55 @@ void drawSpriteRaw(const byte *spritePtr, const byte *maskPtr, int16 width, int1 } } -void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, byte *page, int16 x, int16 y, byte transparentColor, byte bpp) -{ - byte* pMask = NULL; +void OSRenderer::drawSprite(overlay *overlayPtr, const byte *spritePtr, int16 width, int16 height, byte *page, int16 x, int16 y, byte transparentColor, byte bpp) { + byte *pMask = NULL; // draw the mask based on next objects in the list Common::List<overlay>::iterator it; - for (it = g_cine->_overlayList.begin(); it != g_cine->_overlayList.end(); ++it) - { - if(&(*it) == overlayPtr) - { + for (it = g_cine->_overlayList.begin(); it != g_cine->_overlayList.end(); ++it) { + if(&(*it) == overlayPtr) { break; } } - while(it != g_cine->_overlayList.end()) - { - overlay* pCurrentOverlay = &(*it); - if((pCurrentOverlay->type==5) || ((pCurrentOverlay->type==21) && (pCurrentOverlay->x==overlayPtr->objIdx))) - { - AnimData* sprite = &g_cine->_animDataTable[g_cine->_objectTable[it->objIdx].frame]; + while(it != g_cine->_overlayList.end()) { + overlay *pCurrentOverlay = &(*it); + if ((pCurrentOverlay->type == 5) || ((pCurrentOverlay->type == 21) && (pCurrentOverlay->x == overlayPtr->objIdx))) { + AnimData *sprite = &g_cine->_animDataTable[g_cine->_objectTable[it->objIdx].frame]; - if(pMask == NULL) - { + if (pMask == NULL) { pMask = new byte[width*height]; for (int i = 0; i < height; i++) { for (int j = 0; j < width; j++) { - byte spriteColor= spritePtr[width*i+j]; - pMask[width*i+j] = spriteColor; + byte spriteColor= spritePtr[width * i + j]; + pMask[width * i + j] = spriteColor; } } } for (int i = 0; i < sprite->_realWidth; i++) { for (int j = 0; j < sprite->_height; j++) { - int inMaskX = (g_cine->_objectTable[it->objIdx].x+i) - x; - int inMaskY = (g_cine->_objectTable[it->objIdx].y+j) - y; - - if(inMaskX >=0 && inMaskX < width) - { - if(inMaskY >=0 && inMaskY < height) - { - if(sprite->_bpp == 1) - { - if(!sprite->getColor(i, j)) - { - pMask[inMaskY*width+inMaskX] = page[x + y * 320 + inMaskX + inMaskY * 320]; + int inMaskX = (g_cine->_objectTable[it->objIdx].x + i) - x; + int inMaskY = (g_cine->_objectTable[it->objIdx].y + j) - y; + + if (inMaskX >=0 && inMaskX < width) { + if (inMaskY >= 0 && inMaskY < height) { + if (sprite->_bpp == 1) { + if (!sprite->getColor(i, j)) { + pMask[inMaskY * width + inMaskX] = page[x + y * 320 + inMaskX + inMaskY * 320]; } } } } } } - - } it++; } // now, draw with the mask we created - if(pMask) - { + if(pMask) { spritePtr = pMask; } { |