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author | Paul Gilbert | 2015-12-10 23:05:24 -0500 |
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committer | Paul Gilbert | 2015-12-10 23:05:24 -0500 |
commit | 642928f6c9030b2c744793a1c03f988cc52e85a3 (patch) | |
tree | 9afe20fd89f4df8d2cb2ee015a628cdb1bd1bba3 /engines | |
parent | 7b671f42bca024e628ba2a2c1559c88cfc3eb6ba (diff) | |
download | scummvm-rg350-642928f6c9030b2c744793a1c03f988cc52e85a3.tar.gz scummvm-rg350-642928f6c9030b2c744793a1c03f988cc52e85a3.tar.bz2 scummvm-rg350-642928f6c9030b2c744793a1c03f988cc52e85a3.zip |
ACCESS: Fix clearing speech bubbles that overlap the response buttons
Diffstat (limited to 'engines')
-rw-r--r-- | engines/access/char.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/access/char.cpp b/engines/access/char.cpp index 2afb81db30..cbe1d5d3d9 100644 --- a/engines/access/char.cpp +++ b/engines/access/char.cpp @@ -164,6 +164,10 @@ void CharManager::charMenu() { } else error("Game not supported"); + // Make a backup copy of the screen including the character buttons, + // for restoring when erasing conversation boxes + screen.copyTo(&_vm->_buffer1); + screen.restoreScreen(); delete spr; } |