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author | Vladimir Menshakov | 2009-09-15 22:35:19 +0000 |
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committer | Vladimir Menshakov | 2009-09-15 22:35:19 +0000 |
commit | 65eeeffe7028e61af9d170afc0793d1981cab424 (patch) | |
tree | f4f6a09f5de64a4f96287194c27fbb0868cb5531 /engines | |
parent | 0ec948e86720f507b306e468c6c5c2fba5d5d322 (diff) | |
download | scummvm-rg350-65eeeffe7028e61af9d170afc0793d1981cab424.tar.gz scummvm-rg350-65eeeffe7028e61af9d170afc0793d1981cab424.tar.bz2 scummvm-rg350-65eeeffe7028e61af9d170afc0793d1981cab424.zip |
reviewed all callbacks from the first part of the game, added missing sounds, synchronized dialog animation and colors.
svn-id: r44115
Diffstat (limited to 'engines')
-rw-r--r-- | engines/teenagent/callbacks.cpp | 127 |
1 files changed, 83 insertions, 44 deletions
diff --git a/engines/teenagent/callbacks.cpp b/engines/teenagent/callbacks.cpp index 4d90391dc5..4b70ec4649 100644 --- a/engines/teenagent/callbacks.cpp +++ b/engines/teenagent/callbacks.cpp @@ -152,7 +152,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(0, 113); Dialog::show(scene, 0x78f1, 919, 0, 0xe7); moveTo(196, 186, 1); - Dialog::show(scene, 0x7958, 920, 0, 0xe7); + Dialog::show(scene, 0x7958, 0, 920, 0xd1, 0xe7); playActorAnimation(932); Dialog::show(scene, 0x7e07, 920, 0, 0xe7); playActorAnimation(932); @@ -186,8 +186,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) { displayMessage(0x57b2); return true; } else { - playSound(76); + for(byte i = 11; i <= 27; i += 4) + playSound(76, i); + + playSound(56, 35); + playSound(19, 59); playActorAnimation(864); + playAnimation(865, 1); playActorAnimation(866); //InventoryObject *obj = inventory->selectedObject(); //if (obj != NULL && obj->id == 0x55) { @@ -195,6 +200,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { //implement pause and using real object: if (inventory->has(0x55)) { playSound(5, 4); + playSound(5, 19); + playSound(64, 11); playActorAnimation(867); inventory->remove(0x55); inventory->add(0x56); @@ -202,13 +209,16 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(868); SET_FLAG(0xDBE4, 1); } else { - //fail! - moveTo(86, 195, 1, true); - playActorAnimation(868); + processCallback(0x4173); Dialog::pop(scene, 0xDB72); } return true; } + case 0x4173: + //fail! + moveTo(86, 195, 1, true); + playActorAnimation(868); + return true; case 0x419c: //getting the bird setOns(0, 0); @@ -231,17 +241,21 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x4267: playSound(23, 8); + playSound(24, 13); setOns(1, 0); playActorAnimation(841); setOns(1, 0x61); setOns(2, 0); playSound(63, 12); + playSound(5, 26); playActorAnimation(842); + hideActor(); //shown in different positions displayMessage(0x5656); displayMessage(0x567a); displayMessage(0x5682); playActorAnimation(843); + showActor(); moveTo(223, 149, 0, true); disableObject(7); disableObject(1); @@ -250,9 +264,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { return true; case 0x4388: - playSound(80); - loadScene(8, 155, 199); - scene->setOrientation(1); + playSound(80, 4); + playActorAnimation(961); + loadScene(8, 155, 199, 1); return true; case 0x43b5: //HQ, first trial - prison @@ -265,9 +279,9 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setLan(1, 0); playAnimation(812, 0, true); playActorAnimation(811); - Dialog::show(scene, 0x6117, 813); + Dialog::show(scene, 0x6117, 0, 813, 0xd1, 0xec, 0, 1); loadScene(6, Common::Point(230, 184)); - Dialog::show(scene, 0x626a, 814); + Dialog::show(scene, 0x626a, 0, 814, 0xd1, 0xec, 0, 1); playAnimation(815, 0); setOns(1, 0); @@ -321,10 +335,10 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(71, 4); playActorAnimation(823); + loadScene(5, scene->getPosition()); playSound(74, 1); playSound(74, 3); playSound(74, 6); - loadScene(5, scene->getPosition()); playActorAnimation(826); loadScene(6, scene->getPosition()); setOns(3, 0x5b); @@ -461,10 +475,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) { displayMessage(0x5883, 0xef); //reloadLan(); setLan(1, 0); - playAnimation(882, 1); + playAnimation(882, 0); playSound(75, 10); setOns(2, 0); - playAnimation(883, 1); + playSound(75, 10); + playSound(24, 15); + playAnimation(883, 0); disableObject(1); disableObject(2); SET_FLAG(0xDBE9, 1); @@ -473,21 +489,21 @@ bool TeenAgentEngine::processCallback(uint16 addr) { } else { if (CHECK_FLAG(0xDBDF, 3)) { if (CHECK_FLAG(0xDBE3, 1)) { - Dialog::show(scene, 0x6BD6, 857); + Dialog::show(scene, 0x6BD6, 0, 857, 0xd1, 0xef, 0, 1); } else { - Dialog::show(scene, 0x69B5, 857); //taking mug + Dialog::show(scene, 0x69B5, 0, 857, 0xd1, 0xef, 0, 1); //taking mug playActorAnimation(859, true); - playAnimation(858, 1, true); + playAnimation(858, 0, true); waitAnimation(); playSound(75, 6); playActorAnimation(860); - Dialog::show(scene, 0x69C2, 857); + Dialog::show(scene, 0x69C2, 0, 857, 0xd1, 0xef, 0, 1); inventory->add(0x55); SET_FLAG(0xDBE3, 1); SET_FLAG(0xDBF0, 0); } } else { - Dialog::pop(scene, 0xDB68, 857); + Dialog::pop(scene, 0xDB68, 0, 857, 0xd1, 0xef, 0, 1); } } return true; @@ -535,7 +551,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { } else if (CHECK_FLAG(0xDBE9, 1)) { displayMessage(0x5894); } else { - Dialog::pop(scene, 0xDB8A, 857); + Dialog::pop(scene, 0xDB8A, 0, 857, 0xd1, 0xef, 0, 1); } return true; @@ -551,15 +567,17 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(15, 7); playActorAnimation(884); playSound(55, 1); - playAnimation(885, 1); - Dialog::show(scene, 0x67e5, 886); + playSound(24, 12); + playAnimation(885, 0); + Dialog::show(scene, 0x67e5, 886, 0, 0xd0, 0xd1, 1, 0); playMusic(3); loadScene(40, 198, 186, 1); - Dialog::show(scene, 0x7f20); + Dialog::show(scene, 0x7f20, 0, 920, 0xd1, 0xe7); inventory->clear(); inventory->add(0x1d); - //showFullscreenMessage(0xe45c); + displayCredits(0xe45c); loadScene(1, 198, 186); + hideActor(); playActorAnimation(956, true); Dialog::show(scene, 0x8bc4); waitAnimation(); @@ -580,15 +598,13 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x4c70: if (CHECK_FLAG(0xDBE2, 0)) { if (CHECK_FLAG(0xDBDA, 1)) { //papers are shown - Dialog::pop(scene, 0xDB4C, 809, 0, 0xd1, 0xd0); + Dialog::pop(scene, 0xDB4C, 0, 809, 0xd1, 0xd0, 0, 1); } else { - Dialog::pop(scene, 0xDB40, 809, 0, 0xd1, 0xd0); + Dialog::pop(scene, 0xDB40, 0, 809, 0xd1, 0xd0, 0, 1); } - return true; } else { displayMessage(0x5722); - - scene->displayMessage("He's totally addicted."); + displayMessage(0x572a); } return true; @@ -1009,8 +1025,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x7b26: //cutting the fence setOns(0, 0); playSound(5, 2); + playSound(51, 11); + playSound(51, 23); playActorAnimation(837); playSound(51, 3); + playSound(51, 19); + playSound(23, 26); playActorAnimation(838); setOns(0, 0x60); moveTo(281, scene->getPosition().y, 0, true); @@ -1023,6 +1043,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playActorAnimation(844); setOns(1, 0); playSound(5, 5); + playSound(26, 19); + playSound(24, 25); playActorAnimation(847); playSound(5, 11); playActorAnimation(848); @@ -1050,6 +1072,15 @@ bool TeenAgentEngine::processCallback(uint16 addr) { moveTo(240, 163, 4); displayMessage(0x5837); playSound(77, 2); + playSound(77, 12); + playSound(77, 16); + playSound(77, 20); + playSound(77, 34); + playSound(78, 41); + playSound(78, 51); + playSound(56, 63); + playSound(24, 67); + playSound(23, 76); setLan(1, 0); playAnimation(874, 1); setOns(0, 0x68); @@ -1060,6 +1091,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x7ce5: //put spring on the solid ground playSound(5, 2); + playSound(19, 11); playActorAnimation(840); setOns(1, 0x61); inventory->remove(0x50); @@ -1084,12 +1116,12 @@ bool TeenAgentEngine::processCallback(uint16 addr) { setOns(0, 92); playAnimation(829, 1); setOns(0, 0); - Dialog::show(scene, 0x63a5, 830); + Dialog::show(scene, 0x63a5, 830, 0, 0xec, 0xd1, 1, 0); loadScene(7, 130, 195); playMusic(4); setLan(1, 1); - Dialog::show(scene, 0x6406, 832); + Dialog::show(scene, 0x6406, 0, 832, 0xd1, 0xec, 0, 1); //playAnimation(831, 1); @@ -1104,20 +1136,21 @@ bool TeenAgentEngine::processCallback(uint16 addr) { displayMessage(0x5632); } else { playSound(5, 6); + playSound(27, 49); playActorAnimation(834, true); playAnimation(835, 1, true); waitAnimation(); setOns(0, 94); - Dialog::show(scene, 0x65e9, 832); + Dialog::show(scene, 0x65e9, 0, 832, 0xd1, 0xec, 0, 1); enableObject(12); SET_FLAG(0xdbe0, 1); } return true; case 0x7e4f: //giving magazine to captain + Dialog::show(scene, 0x66c0, 0, 856, 0xd1, 0xec, 0, 1); playSound(5, 3); - Dialog::show(scene, 0x66c0); playActorAnimation(852, true); playActorAnimation(853, true); displayMessage(0x5742); @@ -1128,7 +1161,7 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playAnimation(856, 1); playSound(5, 3); //playActorAnimation(854); - Dialog::show(scene, 0x66fe); + Dialog::show(scene, 0x66fe, 0, 856, 0xd1, 0xec, 0, 1); playAnimation(855, 1); moveTo(30, 181, 0); disableObject(1); @@ -1142,14 +1175,16 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(5, 3); playActorAnimation(876); setOns(1, 0); - playAnimation(877, 2); - playAnimation(880, 2, true); + playSound(26, 7); + playSound(79, 15); + playAnimation(877, 1); + playAnimation(880, 1, true); Dialog::show(scene, 0x6f0e, 857); setOns(2, 0x6a); reloadLan(); - playAnimation(878, 1); - playAnimation(879, 1); + playAnimation(878, 0); + playAnimation(879, 0); inventory->remove(0x5c); enableObject(1); SET_FLAG(0xDBE7, 1); @@ -1157,6 +1192,8 @@ bool TeenAgentEngine::processCallback(uint16 addr) { case 0x8047: playSound(32, 5); + playSound(5, 17); + playSound(52, 23); playActorAnimation(881); setOns(2, 0x6b); inventory->remove(0x56); @@ -1173,19 +1210,21 @@ bool TeenAgentEngine::processCallback(uint16 addr) { playSound(5, 2); playSound(5, 18); playActorAnimation(810); - Dialog::show(scene, 0x60BF); + Dialog::show(scene, 0x60BF, 0, 809, 0xd1, 0xd0); SET_FLAG(0xDBDA, 1); } return true; case 0x80c3: //show kaleydoscope to the guard - Dialog::show(scene, 0x6811, 809); + Dialog::show(scene, 0x6811, 0, 809, 0xd1, 0xd0, 0, 1); playSound(5, 3); - playActorAnimation(849, true); - playAnimation(851, 1, true); - waitAnimation(); - - playAnimation(850, 1); + playSound(5, 30); + playSound(26, 14); + hideActor(); + playAnimation(849, 0); + showActor(); + playAnimation(851, 0); + playAnimation(850, 0); reloadLan(); inventory->add(0x53); inventory->remove(0x52); |