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author | yinsimei | 2017-05-28 20:51:21 +0200 |
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committer | Eugene Sandulenko | 2017-07-13 18:27:45 +0200 |
commit | 6808650f3e17f57c2dc2424c813f1f62a04ed03c (patch) | |
tree | 8a1c53f411c2fb68a0655a7fa592f29b7af2a15f /engines | |
parent | 9f7d301ef4b48469ad1679e479f8597d1b3e97e1 (diff) | |
download | scummvm-rg350-6808650f3e17f57c2dc2424c813f1f62a04ed03c.tar.gz scummvm-rg350-6808650f3e17f57c2dc2424c813f1f62a04ed03c.tar.bz2 scummvm-rg350-6808650f3e17f57c2dc2424c813f1f62a04ed03c.zip |
SLUDGE: Refactor png specific functions in backdrop
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sludge/backdrop.cpp | 178 |
1 files changed, 94 insertions, 84 deletions
diff --git a/engines/sludge/backdrop.cpp b/engines/sludge/backdrop.cpp index b5c3885a7b..3e059978f8 100644 --- a/engines/sludge/backdrop.cpp +++ b/engines/sludge/backdrop.cpp @@ -1006,118 +1006,128 @@ bool loadParallax(unsigned short v, unsigned short fracX, unsigned short fracY) extern int viewportOffsetX, viewportOffsetY; #if 0 -bool loadImage(GLubyte *loadhere, int &picWidth, int &picHeight, int &realPicWidth, int &realPicHeight, Common::SeekableReadStream *stream, int x, int y, bool reserve) { - - int t1, t2, n; - unsigned short c; - GLubyte *target; - int32_t transCol = reserve ? -1 : 63519; +bool loadPng(GLubyte *loadhere, int &picWidth, int &picHeight, int &realPicWidth, int &realPicHeight, Common::SeekableReadStream *stream, bool reserve) { long file_pointer = stream->pos(); png_structp png_ptr; png_infop info_ptr, end_info; - - int fileIsPNG = true; - // Is this a PNG file? - char tmp[10]; size_t bytes_read = stream->read(tmp, 8); + if (bytes_read != 8 && stream->err()) { - debugOut("Reading error in loadHSI.\n"); + stream->seek(file_pointer, SEEK_SET); + return false; } + if (png_sig_cmp((png_byte *) tmp, 0, 8)) { - // No, it's old-school HSI - fileIsPNG = false; stream->seek(file_pointer, SEEK_SET); + return false; + } - picWidth = realPicWidth = get2bytes(stream); - picHeight = realPicHeight = get2bytes(stream); - } else { - // Read the PNG header - png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); - if (!png_ptr) { - return false; - } + png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL); + if (!png_ptr) { + return false; + } - info_ptr = png_create_info_struct(png_ptr); - if (!info_ptr) { - png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL); - return false; - } + info_ptr = png_create_info_struct(png_ptr); + if (!info_ptr) { + png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL); + return false; + } - end_info = png_create_info_struct(png_ptr); - if (!end_info) { - png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL); - return false; - } - png_init_io(png_ptr, fp); // Tell libpng which file to read - png_set_sig_bytes(png_ptr, 8); // 8 bytes already read + end_info = png_create_info_struct(png_ptr); + if (!end_info) { + png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL); + return false; + } + png_init_io(png_ptr, stream); // Tell libpng which file to read + png_set_sig_bytes(png_ptr, 8); // 8 bytes already read - png_read_info(png_ptr, info_ptr); + png_read_info(png_ptr, info_ptr); - png_uint_32 width, height; - int bit_depth, color_type, interlace_type, compression_type, filter_method; - png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method); + png_uint_32 width, height; + int bit_depth, color_type, interlace_type, compression_type, filter_method; + png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method); - picWidth = realPicWidth = width; - picHeight = realPicHeight = height; + picWidth = realPicWidth = width; + picHeight = realPicHeight = height; - if (bit_depth < 8) png_set_packing(png_ptr); - png_set_expand(png_ptr); - if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr); - if (bit_depth == 16) png_set_strip_16(png_ptr); + if (bit_depth < 8) png_set_packing(png_ptr); + png_set_expand(png_ptr); + if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr); + if (bit_depth == 16) png_set_strip_16(png_ptr); - png_set_add_alpha(png_ptr, 0xff, PNG_FILLER_AFTER); + png_set_add_alpha(png_ptr, 0xff, PNG_FILLER_AFTER); - png_read_update_info(png_ptr, info_ptr); - png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method); - } + png_read_update_info(png_ptr, info_ptr); + png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method); if (reserve) { - if (! resizeBackdrop(realPicWidth, realPicHeight)) return false; + if (!resizeBackdrop(realPicWidth, realPicHeight)) return false; } - if (x == IN_THE_CENTRE) x = (sceneWidth - realPicWidth) >> 1; - if (y == IN_THE_CENTRE) y = (sceneHeight - realPicHeight) >> 1; - if (x < 0 || x + realPicWidth > sceneWidth || y < 0 || y + realPicHeight > sceneHeight) return false; + unsigned char *row_pointers[realPicHeight]; - if (fileIsPNG) { - unsigned char *row_pointers[realPicHeight]; - for (int i = 0; i < realPicHeight; i++) - row_pointers[i] = backdropTexture + 4 * i * picWidth; + for (int i = 0; i < realPicHeight; i++) + row_pointers[i] = loadhere + 4 * i * picWidth; - png_read_image(png_ptr, (png_byte **)row_pointers); - png_read_end(png_ptr, NULL); - png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); - } else { - for (t2 = 0; t2 < realPicHeight; t2 ++) { - t1 = 0; - while (t1 < realPicWidth) { - c = (unsigned short) get2bytes(fp); - if (c & 32) { - n = fgetc(fp) + 1; - c -= 32; + png_read_image(png_ptr, (png_byte **) row_pointers); + png_read_end(png_ptr, NULL); + png_destroy_read_struct(&png_ptr, &info_ptr, &end_info); +} + +bool loadByteArray(GLubyte *loadhere, int &picWidth, int &picHeight, int &realPicWidth, int &realPicHeight, Common::SeekableReadStream *stream, bool reserve) { + int32_t transCol = reserve ? -1 : 63519; + int t1, t2, n; + unsigned short c; + picWidth = realPicWidth = get2bytes(stream); + picHeight = realPicHeight = get2bytes(stream); + + if (reserve) { + if (!resizeBackdrop(realPicWidth, realPicHeight)) return false; + } + + for (t2 = 0; t2 < realPicHeight; t2 ++) { + t1 = 0; + while (t1 < realPicWidth) { + c = (unsigned short) get2bytes(stream); + if (c & 32) { + n = getch(stream) + 1; + c -= 32; + } else { + n = 1; + } + while (n --) { + GLubyte *target = loadhere + 4 * picWidth * t2 + t1 * 4; + if (c == transCol || c == 2015) { + target[0] = (GLubyte)0; + target[1] = (GLubyte)0; + target[2] = (GLubyte)0; + target[3] = (GLubyte)0; } else { - n = 1; - } - while (--n) { - target = backdropTexture + 4 * picWidth * t2 + t1 * 4; - if (c == transCol || c == 2015) { - target[0] = (GLubyte) 0; - target[1] = (GLubyte) 0; - target[2] = (GLubyte) 0; - target[3] = (GLubyte) 0; - } else { - target[0] = (GLubyte) redValue(c); - target[1] = (GLubyte) greenValue(c); - target[2] = (GLubyte) blueValue(c); - target[3] = (GLubyte) 255; - } - t1++; + target[0] = (GLubyte)redValue(c); + target[1] = (GLubyte)greenValue(c); + target[2] = (GLubyte)blueValue(c); + target[3] = (GLubyte)255; } + t1++; } } } +} + +bool loadImage(GLubyte *loadhere, int &picWidth, int &picHeight, int &realPicWidth, int &realPicHeight, Common::SeekableReadStream *stream, int x, int y, bool reserve) { + + if (!loadPng(loadhere, picWidth, picHeight, realPicWidth, realPicHeight, stream, reserve)) { + if (!loadByteArray(loadhere, picWidth, picHeight, realPicWidth, realPicHeight, stream, reserve)) { + return false; + } + } + + if (x == IN_THE_CENTRE) x = (sceneWidth - realPicWidth) >> 1; + if (y == IN_THE_CENTRE) y = (sceneHeight - realPicHeight) >> 1; + if (x < 0 || x + realPicWidth > sceneWidth || y < 0 || y + realPicHeight > sceneHeight) return false; + return true; } @@ -1140,7 +1150,7 @@ void makeGlArray(GLuint &tmpTex, const GLubyte *texture, int picWidth, int picHe void renderToTexture(GLuint tmpTex, int x, int y, int picWidth, int picHeight, int realPicWidth, int realPicHeight) { GLfloat texCoordW = 1.0; GLfloat texCoordH = 1.0; - if (! NPOT_textures) { + if (!NPOT_textures) { picWidth = getNextPOT(picWidth); picHeight = getNextPOT(picHeight); texCoordW = ((double)realPicWidth) / picWidth; @@ -1151,7 +1161,7 @@ void renderToTexture(GLuint tmpTex, int x, int y, int picWidth, int picHeight, i float btx2; float bty1; float bty2; - if (! NPOT_textures) { + if (!NPOT_textures) { btx1 = backdropTexW * x / sceneWidth; btx2 = backdropTexW * (x + realPicWidth) / sceneWidth; bty1 = backdropTexH * y / sceneHeight; |