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authoryinsimei2017-05-28 20:51:21 +0200
committerEugene Sandulenko2017-07-13 18:27:45 +0200
commit6808650f3e17f57c2dc2424c813f1f62a04ed03c (patch)
tree8a1c53f411c2fb68a0655a7fa592f29b7af2a15f /engines
parent9f7d301ef4b48469ad1679e479f8597d1b3e97e1 (diff)
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SLUDGE: Refactor png specific functions in backdrop
Diffstat (limited to 'engines')
-rw-r--r--engines/sludge/backdrop.cpp178
1 files changed, 94 insertions, 84 deletions
diff --git a/engines/sludge/backdrop.cpp b/engines/sludge/backdrop.cpp
index b5c3885a7b..3e059978f8 100644
--- a/engines/sludge/backdrop.cpp
+++ b/engines/sludge/backdrop.cpp
@@ -1006,118 +1006,128 @@ bool loadParallax(unsigned short v, unsigned short fracX, unsigned short fracY)
extern int viewportOffsetX, viewportOffsetY;
#if 0
-bool loadImage(GLubyte *loadhere, int &picWidth, int &picHeight, int &realPicWidth, int &realPicHeight, Common::SeekableReadStream *stream, int x, int y, bool reserve) {
-
- int t1, t2, n;
- unsigned short c;
- GLubyte *target;
- int32_t transCol = reserve ? -1 : 63519;
+bool loadPng(GLubyte *loadhere, int &picWidth, int &picHeight, int &realPicWidth, int &realPicHeight, Common::SeekableReadStream *stream, bool reserve) {
long file_pointer = stream->pos();
png_structp png_ptr;
png_infop info_ptr, end_info;
-
- int fileIsPNG = true;
- // Is this a PNG file?
-
char tmp[10];
size_t bytes_read = stream->read(tmp, 8);
+
if (bytes_read != 8 && stream->err()) {
- debugOut("Reading error in loadHSI.\n");
+ stream->seek(file_pointer, SEEK_SET);
+ return false;
}
+
if (png_sig_cmp((png_byte *) tmp, 0, 8)) {
- // No, it's old-school HSI
- fileIsPNG = false;
stream->seek(file_pointer, SEEK_SET);
+ return false;
+ }
- picWidth = realPicWidth = get2bytes(stream);
- picHeight = realPicHeight = get2bytes(stream);
- } else {
- // Read the PNG header
- png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
- if (!png_ptr) {
- return false;
- }
+ png_ptr = png_create_read_struct(PNG_LIBPNG_VER_STRING, NULL, NULL, NULL);
+ if (!png_ptr) {
+ return false;
+ }
- info_ptr = png_create_info_struct(png_ptr);
- if (!info_ptr) {
- png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
- return false;
- }
+ info_ptr = png_create_info_struct(png_ptr);
+ if (!info_ptr) {
+ png_destroy_read_struct(&png_ptr, (png_infopp) NULL, (png_infopp) NULL);
+ return false;
+ }
- end_info = png_create_info_struct(png_ptr);
- if (!end_info) {
- png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
- return false;
- }
- png_init_io(png_ptr, fp); // Tell libpng which file to read
- png_set_sig_bytes(png_ptr, 8); // 8 bytes already read
+ end_info = png_create_info_struct(png_ptr);
+ if (!end_info) {
+ png_destroy_read_struct(&png_ptr, &info_ptr, (png_infopp)NULL);
+ return false;
+ }
+ png_init_io(png_ptr, stream); // Tell libpng which file to read
+ png_set_sig_bytes(png_ptr, 8); // 8 bytes already read
- png_read_info(png_ptr, info_ptr);
+ png_read_info(png_ptr, info_ptr);
- png_uint_32 width, height;
- int bit_depth, color_type, interlace_type, compression_type, filter_method;
- png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method);
+ png_uint_32 width, height;
+ int bit_depth, color_type, interlace_type, compression_type, filter_method;
+ png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method);
- picWidth = realPicWidth = width;
- picHeight = realPicHeight = height;
+ picWidth = realPicWidth = width;
+ picHeight = realPicHeight = height;
- if (bit_depth < 8) png_set_packing(png_ptr);
- png_set_expand(png_ptr);
- if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr);
- if (bit_depth == 16) png_set_strip_16(png_ptr);
+ if (bit_depth < 8) png_set_packing(png_ptr);
+ png_set_expand(png_ptr);
+ if (color_type == PNG_COLOR_TYPE_GRAY || color_type == PNG_COLOR_TYPE_GRAY_ALPHA) png_set_gray_to_rgb(png_ptr);
+ if (bit_depth == 16) png_set_strip_16(png_ptr);
- png_set_add_alpha(png_ptr, 0xff, PNG_FILLER_AFTER);
+ png_set_add_alpha(png_ptr, 0xff, PNG_FILLER_AFTER);
- png_read_update_info(png_ptr, info_ptr);
- png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method);
- }
+ png_read_update_info(png_ptr, info_ptr);
+ png_get_IHDR(png_ptr, info_ptr, &width, &height, &bit_depth, &color_type, &interlace_type, &compression_type, &filter_method);
if (reserve) {
- if (! resizeBackdrop(realPicWidth, realPicHeight)) return false;
+ if (!resizeBackdrop(realPicWidth, realPicHeight)) return false;
}
- if (x == IN_THE_CENTRE) x = (sceneWidth - realPicWidth) >> 1;
- if (y == IN_THE_CENTRE) y = (sceneHeight - realPicHeight) >> 1;
- if (x < 0 || x + realPicWidth > sceneWidth || y < 0 || y + realPicHeight > sceneHeight) return false;
+ unsigned char *row_pointers[realPicHeight];
- if (fileIsPNG) {
- unsigned char *row_pointers[realPicHeight];
- for (int i = 0; i < realPicHeight; i++)
- row_pointers[i] = backdropTexture + 4 * i * picWidth;
+ for (int i = 0; i < realPicHeight; i++)
+ row_pointers[i] = loadhere + 4 * i * picWidth;
- png_read_image(png_ptr, (png_byte **)row_pointers);
- png_read_end(png_ptr, NULL);
- png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
- } else {
- for (t2 = 0; t2 < realPicHeight; t2 ++) {
- t1 = 0;
- while (t1 < realPicWidth) {
- c = (unsigned short) get2bytes(fp);
- if (c & 32) {
- n = fgetc(fp) + 1;
- c -= 32;
+ png_read_image(png_ptr, (png_byte **) row_pointers);
+ png_read_end(png_ptr, NULL);
+ png_destroy_read_struct(&png_ptr, &info_ptr, &end_info);
+}
+
+bool loadByteArray(GLubyte *loadhere, int &picWidth, int &picHeight, int &realPicWidth, int &realPicHeight, Common::SeekableReadStream *stream, bool reserve) {
+ int32_t transCol = reserve ? -1 : 63519;
+ int t1, t2, n;
+ unsigned short c;
+ picWidth = realPicWidth = get2bytes(stream);
+ picHeight = realPicHeight = get2bytes(stream);
+
+ if (reserve) {
+ if (!resizeBackdrop(realPicWidth, realPicHeight)) return false;
+ }
+
+ for (t2 = 0; t2 < realPicHeight; t2 ++) {
+ t1 = 0;
+ while (t1 < realPicWidth) {
+ c = (unsigned short) get2bytes(stream);
+ if (c & 32) {
+ n = getch(stream) + 1;
+ c -= 32;
+ } else {
+ n = 1;
+ }
+ while (n --) {
+ GLubyte *target = loadhere + 4 * picWidth * t2 + t1 * 4;
+ if (c == transCol || c == 2015) {
+ target[0] = (GLubyte)0;
+ target[1] = (GLubyte)0;
+ target[2] = (GLubyte)0;
+ target[3] = (GLubyte)0;
} else {
- n = 1;
- }
- while (--n) {
- target = backdropTexture + 4 * picWidth * t2 + t1 * 4;
- if (c == transCol || c == 2015) {
- target[0] = (GLubyte) 0;
- target[1] = (GLubyte) 0;
- target[2] = (GLubyte) 0;
- target[3] = (GLubyte) 0;
- } else {
- target[0] = (GLubyte) redValue(c);
- target[1] = (GLubyte) greenValue(c);
- target[2] = (GLubyte) blueValue(c);
- target[3] = (GLubyte) 255;
- }
- t1++;
+ target[0] = (GLubyte)redValue(c);
+ target[1] = (GLubyte)greenValue(c);
+ target[2] = (GLubyte)blueValue(c);
+ target[3] = (GLubyte)255;
}
+ t1++;
}
}
}
+}
+
+bool loadImage(GLubyte *loadhere, int &picWidth, int &picHeight, int &realPicWidth, int &realPicHeight, Common::SeekableReadStream *stream, int x, int y, bool reserve) {
+
+ if (!loadPng(loadhere, picWidth, picHeight, realPicWidth, realPicHeight, stream, reserve)) {
+ if (!loadByteArray(loadhere, picWidth, picHeight, realPicWidth, realPicHeight, stream, reserve)) {
+ return false;
+ }
+ }
+
+ if (x == IN_THE_CENTRE) x = (sceneWidth - realPicWidth) >> 1;
+ if (y == IN_THE_CENTRE) y = (sceneHeight - realPicHeight) >> 1;
+ if (x < 0 || x + realPicWidth > sceneWidth || y < 0 || y + realPicHeight > sceneHeight) return false;
+
return true;
}
@@ -1140,7 +1150,7 @@ void makeGlArray(GLuint &tmpTex, const GLubyte *texture, int picWidth, int picHe
void renderToTexture(GLuint tmpTex, int x, int y, int picWidth, int picHeight, int realPicWidth, int realPicHeight) {
GLfloat texCoordW = 1.0;
GLfloat texCoordH = 1.0;
- if (! NPOT_textures) {
+ if (!NPOT_textures) {
picWidth = getNextPOT(picWidth);
picHeight = getNextPOT(picHeight);
texCoordW = ((double)realPicWidth) / picWidth;
@@ -1151,7 +1161,7 @@ void renderToTexture(GLuint tmpTex, int x, int y, int picWidth, int picHeight, i
float btx2;
float bty1;
float bty2;
- if (! NPOT_textures) {
+ if (!NPOT_textures) {
btx1 = backdropTexW * x / sceneWidth;
btx2 = backdropTexW * (x + realPicWidth) / sceneWidth;
bty1 = backdropTexH * y / sceneHeight;