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author | Paul Gilbert | 2007-04-14 03:48:24 +0000 |
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committer | Paul Gilbert | 2007-04-14 03:48:24 +0000 |
commit | 68225f78967b4328a7c52e3a25bd53320dea4ece (patch) | |
tree | 1b7cff4056a9df69101817f188a958f9bf5d4fa5 /engines | |
parent | 8be61535336cd123c96c333bf3b9bc0ef6fea47b (diff) | |
download | scummvm-rg350-68225f78967b4328a7c52e3a25bd53320dea4ece.tar.gz scummvm-rg350-68225f78967b4328a7c52e3a25bd53320dea4ece.tar.bz2 scummvm-rg350-68225f78967b4328a7c52e3a25bd53320dea4ece.zip |
Implemented handling for barmen (rooms 29, 32, and 35)
svn-id: r26464
Diffstat (limited to 'engines')
-rw-r--r-- | engines/lure/hotspots.cpp | 295 | ||||
-rw-r--r-- | engines/lure/hotspots.h | 16 | ||||
-rw-r--r-- | engines/lure/luredefs.h | 8 | ||||
-rw-r--r-- | engines/lure/res.cpp | 3 | ||||
-rw-r--r-- | engines/lure/res.h | 2 | ||||
-rw-r--r-- | engines/lure/res_struct.cpp | 71 | ||||
-rw-r--r-- | engines/lure/res_struct.h | 27 | ||||
-rw-r--r-- | engines/lure/room.h | 1 |
8 files changed, 412 insertions, 11 deletions
diff --git a/engines/lure/hotspots.cpp b/engines/lure/hotspots.cpp index ab7e8d0b78..9fa72cbbee 100644 --- a/engines/lure/hotspots.cpp +++ b/engines/lure/hotspots.cpp @@ -80,6 +80,7 @@ Hotspot::Hotspot(HotspotData *res): _pathFinder(this) { _exitCtr = 0; _walkFlag = true; _startRoomNumber = 0; + _supportValue = 0; if (_data->npcSchedule != 0) { CharacterScheduleEntry *entry = resources.charSchedules().getEntry(_data->npcSchedule); @@ -799,10 +800,10 @@ HotspotPrecheckResult Hotspot::actionPrecheck(HotspotData *hotspot) { Resources &res = Resources::getReference(); ValueTableData &fields = res.fieldList(); - if ((hotspot->hotspotId == 0x420) || (hotspot->hotspotId == 0x436) || - (hotspot->hotspotId == 0x429)) { - // TODO: figure out specific handling code - sub_213 - if (0) + if ((hotspot->hotspotId == SID_ID) || (hotspot->hotspotId == EWAN_ID) || + (hotspot->hotspotId == NELLIE_ID)) { + // Check for a bar place + if (getBarPlace() == BP_KEEP_TRYING) return PC_INITIAL; } else if (hotspot->roomNumber != roomNumber()) { // loc_884 @@ -864,6 +865,79 @@ HotspotPrecheckResult Hotspot::actionPrecheck(HotspotData *hotspot) { return PC_EXECUTE; } +BarPlaceResult Hotspot::getBarPlace() { + Resources &res = Resources::getReference(); + BarEntry &barEntry = res.barmanLists().getDetails(roomNumber()); + + if (actionCtr() != 0) { + // Already at bar + // Find the character's slot in the bar entry list + for (int index = 0; index < NUM_SERVE_CUSTOMERS; ++index) { + if (barEntry.customers[index].hotspotId == hotspotId()) + return ((barEntry.customers[index].serveFlags & 0x80) == 0) ? BP_GOT_THERE : BP_KEEP_TRYING; + } + + setActionCtr(0); + return BP_KEEP_TRYING; + } + + // Try and find a bar place + if (!findClearBarPlace()) + return BP_KEEP_TRYING; + + // First scan for any existing entry for the character + int index = -1; + while (++index < NUM_SERVE_CUSTOMERS) { + if (barEntry.customers[index].hotspotId == hotspotId()) + break; + } + if (index == NUM_SERVE_CUSTOMERS) { + // Not already present - so scan for an empty slot + index = -1; + while (++index < NUM_SERVE_CUSTOMERS) { + if (barEntry.customers[index].hotspotId == 0) + break; + } + + if (index == NUM_SERVE_CUSTOMERS) + // No slots available, so flag to keep trying + return BP_KEEP_TRYING; + } + + // Set up the slot entry for the character + barEntry.customers[index].hotspotId = hotspotId(); + barEntry.customers[index].serveFlags = 0x82; + setActionCtr(1); + updateMovement(); + setDirection(UP); + + return BP_KEEP_TRYING; +} + +bool Hotspot::findClearBarPlace() { + // Check if character has reached the bar + Resources &res = Resources::getReference(); + BarEntry &barEntry = res.barmanLists().getDetails(roomNumber()); + if ((y() + heightCopy()) < ((barEntry.gridLine << 3) + 24)) + return true; + + RoomPathsData &paths = res.getRoom(roomNumber())->paths; + + // Scan backwards from the right side for 4 free blocks along the bar line block + int numFree = 0; + for (int x = ROOM_PATHS_WIDTH - 1; x >= 0; --x) { + if (paths.isOccupied(x, barEntry.gridLine)) + numFree = 0; + else if (++numFree == 4) { + // Start character walking to the found position + walkTo(x * 8, (barEntry.gridLine << 3) + 8); + return false; + } + } + + return false; +} + bool Hotspot::characterWalkingCheck(HotspotData *hotspot) { int16 xp, yp; @@ -1944,6 +2018,7 @@ void Hotspot::saveToStream(Common::WriteStream *stream) { stream->writeUint16LE(_exitCtr); stream->writeByte(_walkFlag); stream->writeUint16LE(_startRoomNumber); + stream->writeUint16LE(_supportValue); } void Hotspot::loadFromStream(Common::ReadStream *stream) { @@ -1979,6 +2054,7 @@ void Hotspot::loadFromStream(Common::ReadStream *stream) { _exitCtr = stream->readUint16LE(); _walkFlag = stream->readByte() != 0; _startRoomNumber = stream->readUint16LE(); + _supportValue = stream->readUint16LE(); } /*------------------------------------------------------------------------*/ @@ -2020,7 +2096,7 @@ HandlerMethodPtr HotspotTickHandlers::getHandler(uint16 procOffset) { case 0x8241: return headAnimHandler; case 0x82A0: - return sellerAnimHandler; + return barmanAnimHandler; case 0x85ce: return skorlGaurdAnimHandler; case 0x882A: @@ -2806,6 +2882,7 @@ void HotspotTickHandlers::playerSewerExitAnimHandler(Hotspot &h) { // Setup Ratpouch Hotspot *ratpouchHotspot = res.getActiveHotspot(RATPOUCH_ID); + assert(ratpouchHotspot); ratpouchHotspot->setCharacterMode(CHARMODE_NONE); ratpouchHotspot->setDelayCtr(0); ratpouchHotspot->setActions(0x821C00); @@ -3106,14 +3183,214 @@ void HotspotTickHandlers::headAnimHandler(Hotspot &h) { h.setFrameNumber(frameNumber); } -void HotspotTickHandlers::sellerAnimHandler(Hotspot &h) { +void HotspotTickHandlers::barmanAnimHandler(Hotspot &h) { + Resources &res = Resources::getReference(); + Room &room = Room::getReference(); + BarEntry &barEntry = res.barmanLists().getDetails(h.roomNumber()); + Common::RandomSource rnd; + static bool ewanXOffset = false; + h.handleTalkDialog(); - if (h.frameCtr() > 0) { - h.decrFrameCtr(); + if (h.delayCtr() > 0) { + h.setDelayCtr(h.delayCtr() - 1); return; } - // TODO: Decode remainder of sellers tick proc + if (h.frameCtr() == 0) { + // Barman not currently doing something + if (barEntry.currentCustomer != NULL) { + // A customer has been set to be served + Hotspot *servee = res.getActiveHotspot(barEntry.currentCustomer->hotspotId); + if (servee != NULL) { + // Check whether the character is still at the bar + if ((servee->y() + servee->heightCopy()) >= ((barEntry.gridLine << 3) + 24)) { + // Customer has left - nullify their entry + barEntry.currentCustomer->hotspotId = 0; + barEntry.currentCustomer->serveFlags = 0; + barEntry.currentCustomer = NULL; + } + else if (servee->hotspotId() != PLAYER_ID) { + // Any other NPC character, so serve them + barEntry.currentCustomer->serveFlags = 0; + } else { + // Servee is the player, flag to stop the barman until the player walks away + barEntry.currentCustomer->serveFlags &= 0x7f; + + if ((barEntry.currentCustomer->serveFlags & 7) != 0) { + // Barman needs to do something + h.setFrameCtr(barEntry.currentCustomer->serveFlags); + barEntry.currentCustomer->serveFlags &= 0xf8; + + } else if (!h.useHotspotId() == 0) { + // Player is not currently talking + // Clear entry from list + barEntry.currentCustomer->hotspotId = 0; + barEntry.currentCustomer->serveFlags = 0; + barEntry.currentCustomer = NULL; + // Set the barman to polish the bar + h.setFrameCtr(2); + } + } + + return; + } + } + + // Check for any customer waiting to be served + for (int index = 0; index < NUM_SERVE_CUSTOMERS; ++index) { + if ((barEntry.customers[index].serveFlags & 0x80) != 0) { + // Found one to serve + barEntry.customers[index].serveFlags = 0; + barEntry.currentCustomer = &barEntry.customers[index]; + Hotspot *hotspot = res.getActiveHotspot(barEntry.customers[index].hotspotId); + assert(hotspot); +//DEBUG/TODO: Reaching here too early, so servee's x can be outside the bar range + h.setSupportValue(hotspot->x()); // Save the position to move to + h.setFrameCtr(0x80); // Flag for movement + return; + } + } + + // At this point, no customers need servering. Empty the table + barEntry.currentCustomer = NULL; + for (int index = 0; index < NUM_SERVE_CUSTOMERS; ++index) { + barEntry.customers[index].hotspotId = 0; + barEntry.customers[index].serveFlags = 0; + } + + // Choose a random action for the barman to do - walk around, polish the bar, or wait + h.setFrameCtr(rnd.getRandomNumber(2) + 1); + } + + // At this point the barman is known to be doing something + + if ((h.frameCtr() & 0x80) != 0) { + // Bit 7 being set indicates the barman is moving to a destination + int16 xDiff = h.x() - h.supportValue(); + if (ABS(xDiff) >= 2) { + // Keep the barman moving + if (xDiff > 0) { + // Moving left + h.setPosition(h.x() - 2, h.y()); + h.setActionCtr(h.actionCtr() + 1); + if ((h.actionCtr() >= 12) || (h.actionCtr() < 6)) + h.setActionCtr(6); + } else { + // Moving right + h.setPosition(h.x() + 2, h.y()); + h.setActionCtr(h.actionCtr() + 1); + if (h.actionCtr() >= 6) h.setActionCtr(0); + } + } else { + // Stop the barman moving + h.setActionCtr(12); + h.setFrameCtr(h.frameCtr() & 0x7f); + } + + h.setFrameNumber(h.actionCtr()); + return; + } + + // All other actions + uint16 xp, id; + uint16 *frameList; + uint16 frameNumber; + + BarmanAction action = (BarmanAction) (h.frameCtr() & 0x3F); + switch (action) { + case WALK_AROUND: + // Wander around between the ends of the bar + if (h.hotspotId() == EWAN_ID) + xp = rnd.getRandomNumber(51) + 94; + else + xp = rnd.getRandomNumber(85) + 117; + + h.setSupportValue(xp); + h.setFrameCtr(0x83); + return; + + case POLISH_BAR: + case SERVE_BEER: + if (action == SERVE_BEER) { + // Serving a beer + if ((h.frameCtr() & 0x40) == 0) + h.setSupportValue(h.resource()->flags2); + + } else { + // Polishing the bar + if ((h.frameCtr() & 0x40) == 0) { + // New polish beginning + id = BG_RANDOM << 8; + + if (h.hotspotId() == EWAN_ID) { + HotspotData *player = res.getHotspot(PLAYER_ID); + HotspotData *gwyn = res.getHotspot(GOEWIN_ID); + HotspotData *wayne = res.getHotspot(WAYNE_ID); + + if ((player->roomNumber != 35) && (gwyn->roomNumber != 35) && (wayne->roomNumber != 35)) + { + if (rnd.getRandomNumber(1) == 1) + id = BG_EXTRA1 << 8; + else + { + // Set up alternate animation + h.setWidth(32); + h.setAnimation(EWAN_ALT_ANIM_ID); + ewanXOffset = true; + h.setPosition(h.x() - 8, h.y()); + id = BG_EXTRA2 << 8; + } + } + } + + h.setSupportValue(id); + } + } + + // At this point, either a polish or a beer serve is in progress + h.setFrameCtr(h.frameCtr() | 0x40); + h.setSupportValue(h.supportValue() + 1); // Move to next frame + frameList = barEntry.graphics[h.supportValue() >> 8]; + frameNumber = frameList[h.supportValue() & 0xff]; + + if (frameNumber != 0) + { + h.setActionCtr(frameNumber); + h.setFrameNumber(frameNumber); + return; + } + + if (h.hotspotId() == EWAN_ID) + { + // Make sure Ewan is back to his standard animation + h.setWidth(16); + h.setAnimation(EWAN_ANIM_ID); + + if (ewanXOffset) { + h.setPosition(h.x() + 8, h.y()); + ewanXOffset = false; + } + } + break; + + case WAIT_DIALOG: + if (room.isDialogActive()) { + h.setFrameNumber(h.actionCtr()); + return; + } + break; + + case WAIT: + // Immediate break, since the code outside the switch handles stopping the barman + break; + } + + // If this point is reached, then the barman should stop whatever he's doing + if (action != WAIT_DIALOG) + h.setDelayCtr(10); + h.setFrameCtr(0); + h.setActionCtr(12); + h.setFrameNumber(h.actionCtr()); } void HotspotTickHandlers::skorlGaurdAnimHandler(Hotspot &h) { diff --git a/engines/lure/hotspots.h b/engines/lure/hotspots.h index 60cff496d1..0372a7d86d 100644 --- a/engines/lure/hotspots.h +++ b/engines/lure/hotspots.h @@ -74,7 +74,7 @@ private: static void morkusAnimHandler(Hotspot &h); static void talkAnimHandler(Hotspot &h); static void headAnimHandler(Hotspot &h); - static void sellerAnimHandler(Hotspot &h); + static void barmanAnimHandler(Hotspot &h); static void skorlGaurdAnimHandler(Hotspot &h); static void rackSerfAnimHandler(Hotspot &h); @@ -220,6 +220,8 @@ public: enum HotspotPrecheckResult {PC_EXECUTE, PC_NOT_IN_ROOM, PC_UNKNOWN, PC_INITIAL, PC_EXCESS}; +enum BarPlaceResult {BP_KEEP_TRYING, BP_GOT_THERE, BP_FAIL}; + #define MAX_NUM_FRAMES 16 class Hotspot { @@ -265,6 +267,7 @@ private: uint8 _exitCtr; bool _walkFlag; uint16 _startRoomNumber; + uint16 _supportValue; // Support methods uint16 getTalkId(HotspotData *charHotspot); @@ -273,6 +276,8 @@ private: // Action support methods HotspotPrecheckResult actionPrecheck(HotspotData *hotspot); + BarPlaceResult getBarPlace(); + bool findClearBarPlace(); bool characterWalkingCheck(HotspotData *hotspot); bool doorCloseCheck(uint16 doorId); void resetDirection(); @@ -388,6 +393,13 @@ public: void setWalkFlag(bool value) { _walkFlag = value; } void setStartRoomNumber(uint16 value) { _startRoomNumber = value; } void setSize(uint16 newWidth, uint16 newHeight); + void setWidth(uint16 newWidth) { + _width = newWidth; + _frameWidth = newWidth; + } + void setHeight(uint16 newHeight) { + _height = newHeight; + } void setScript(uint16 offset) { assert(_data != NULL); _sequenceOffset = offset; @@ -449,6 +461,8 @@ public: assert(_data); _data->v2b = value; } + uint16 supportValue() { return _supportValue; } + void setSupportValue(uint16 value) { _supportValue = value; } void copyTo(Surface *dest); bool executeScript(); diff --git a/engines/lure/luredefs.h b/engines/lure/luredefs.h index 979fb353f0..8c85ab46c8 100644 --- a/engines/lure/luredefs.h +++ b/engines/lure/luredefs.h @@ -31,7 +31,7 @@ namespace Lure { #define SUPPORT_FILENAME "lure.dat" #define LURE_DAT_MAJOR 1 -#define LURE_DAT_MINOR 16 +#define LURE_DAT_MINOR 17 #define LURE_DEBUG 1 @@ -229,7 +229,11 @@ enum Action { #define FIRST_NONCHARACTER_ID 0x408 #define SACK_ID 0x40D #define PRISONER_ID 0x412 +#define SID_ID 0x420 #define TRANSFORM_ID 0x425 +#define NELLIE_ID 0x429 +#define EWAN_ID 0x436 +#define WAYNE_ID 0x3f1 #define START_EXIT_ID 0x2710 #define BOTTLE_HOTSPOT_ID 0x2710 #define BRICKS_ID 0x2714 @@ -257,6 +261,8 @@ enum Action { #define SERF_ANIM_ID 0x58A0 #define BLACKSMITH_STANDARD 0x8a12 #define BLACKSMITH_HAMMERING_ANIM_ID 0x9c11 +#define EWAN_ANIM_ID 0x59E4 +#define EWAN_ALT_ANIM_ID 0x59ED #define CONVERSE_COUNTDOWN_SIZE 40 #define IDLE_COUNTDOWN_SIZE 15 diff --git a/engines/lure/res.cpp b/engines/lure/res.cpp index 8f28da86bb..dc36e60f3e 100644 --- a/engines/lure/res.cpp +++ b/engines/lure/res.cpp @@ -641,6 +641,7 @@ void Resources::saveToStream(Common::WriteStream *stream) _activeHotspots.saveToStream(stream); _fieldList.saveToStream(stream); _randomActions.saveToStream(stream); + _barmanLists.saveToStream(stream); } void Resources::loadFromStream(Common::ReadStream *stream) { @@ -652,6 +653,8 @@ void Resources::loadFromStream(Common::ReadStream *stream) { _fieldList.loadFromStream(stream); debugC(ERROR_DETAILED, kLureDebugScripts, "Loading random actions"); _randomActions.loadFromStream(stream); + debugC(ERROR_DETAILED, kLureDebugScripts, "Loading barman lists"); + _barmanLists.loadFromStream(stream); debugC(ERROR_DETAILED, kLureDebugScripts, "Finished loading"); } diff --git a/engines/lure/res.h b/engines/lure/res.h index e42c24ca71..b2574a2c46 100644 --- a/engines/lure/res.h +++ b/engines/lure/res.h @@ -71,6 +71,7 @@ private: RandomActionList _randomActions; RoomExitIndexedHotspotList _indexedRoomExitHospots; PausedCharacterList _pausedList; + BarmanLists _barmanLists; StringList _stringList; int numCharOffsets; @@ -126,6 +127,7 @@ public: RandomActionList &randomActions() { return _randomActions; } RoomExitIndexedHotspotList &exitHotspots() { return _indexedRoomExitHospots; } PausedCharacterList &pausedList() { return _pausedList; } + BarmanLists &barmanLists() { return _barmanLists; } StringList &stringList() { return _stringList; } uint16 getCharOffset(int index) { if (index >= numCharOffsets) diff --git a/engines/lure/res_struct.cpp b/engines/lure/res_struct.cpp index ca7c9eb0b5..654430c46b 100644 --- a/engines/lure/res_struct.cpp +++ b/engines/lure/res_struct.cpp @@ -35,6 +35,38 @@ int actionNumParams[NPC_JUMP_ADDRESS+1] = {0, 1, 0, 1, 1, 1, 1, 1, 1, 1, 2, 2, 1, 1, 1, 1, 1, 1, 2, 0, 1, 0, 1, 1, 1, 1, 0, 0, 2, 1, 1, 0, 0, 1, 1, 2, 2, 5, 2, 2, 1}; +// Barman related frame lists + +uint16 basicPolish[] = {8+13,8+14,8+15,8+16,8+17,8+18,8+17,8+16,8+15,8+14, + 8+15,8+16,8+17,8+18,8+17,8+16,8+15,8+14,8+13,0}; + +uint16 sidsFetch[] = {12+1,12+2,12+3,12+4,12+5,12+6,12+5,12+6,12+5,12+4,12+3,12+7,12+8,0}; + +uint16 nelliesScratch[] = {11+1,11+2,11+3,11+4,11+5,11+4,11+5,11+4,11+5,11+4,11+3,11+2,11+1,0}; + +uint16 nelliesFetch[] = {1,2,3,4,5,4,5,4,3,2,6,7,0}; + +uint16 ewansFetch[] = {13,14,15,16,17,18,19,20,21,22,23,24,25,26,27,0}; + +uint16 ewanExtraGraphic1[]= { + 28,29,30,31,32,33,34,35,36,37, + 38,39,40,41,42,43,44,45,46,47, + 48, + 40,39,38,37,36,35,34,33,32,31,30,29,28, + 0}; + +uint16 ewanExtraGraphic2[] = { + 1,2,3,4,5,6,7,8,9, + 10,11,12,13,14,15,16,17,18,19, + 20,21,22,23,24,0}; + +BarEntry barList[3] = { + {29, SID_ID, {{0, 0}, {0, 0}, {0, 0}, {0, 0}}, {&basicPolish[0], &sidsFetch[0], NULL, NULL}, 13, NULL}, + {32, NELLIE_ID, {{0, 0}, {0, 0}, {0, 0}, {0, 0}}, {&nelliesScratch[0], &nelliesFetch[0], NULL, NULL}, 14, NULL}, + {35, EWAN_ID, {{0, 0}, {0, 0}, {0, 0}, {0, 0}}, {&ewansFetch[0], &ewansFetch[0], + &ewanExtraGraphic1[0], &ewanExtraGraphic2[0]}, 16, NULL} +}; + // Room data holding class RoomData::RoomData(RoomResource *rec, MemoryBlock *pathData) { @@ -971,6 +1003,45 @@ int PausedCharacterList::check(uint16 charId, int numImpinging, uint16 *impingin return result; } +// Wrapper class for the barman lists + +BarEntry &BarmanLists::getDetails(uint16 roomNumber) +{ + for (int index = 0; index < 3; ++index) + if (barList[index].roomNumber == roomNumber) + return barList[index]; + error("Invalid room %d specified for barman details retrieval", roomNumber); +} + +void BarmanLists::saveToStream(Common::WriteStream *stream) +{ + for (int index = 0; index < 2; ++index) + { + uint16 value = (barList[index].currentCustomer - &barList[index].customers[0]) / sizeof(BarEntry); + stream->writeUint16LE(value); + for (int ctr = 0; ctr < NUM_SERVE_CUSTOMERS; ++ctr) + { + stream->writeUint16LE(barList[index].customers[ctr].hotspotId); + stream->writeByte(barList[index].customers[ctr].serveFlags); + } + } +} + +void BarmanLists::loadFromStream(Common::ReadStream *stream) +{ + for (int index = 0; index < 2; ++index) + { + int16 value = stream->readUint16LE(); + barList[index].currentCustomer = (value == 0) ? NULL : &barList[index].customers[value]; + + for (int ctr = 0; ctr < NUM_SERVE_CUSTOMERS; ++ctr) + { + barList[index].customers[ctr].hotspotId = stream->readUint16LE(); + barList[index].customers[ctr].serveFlags = stream->readByte(); + } + } +} + // String list resource class void StringList::load(MemoryBlock *data) { diff --git a/engines/lure/res_struct.h b/engines/lure/res_struct.h index 2f9f8f6860..23b37483cd 100644 --- a/engines/lure/res_struct.h +++ b/engines/lure/res_struct.h @@ -691,6 +691,33 @@ public: int check(uint16 charId, int numImpinging, uint16 *impingingList); }; +struct ServeEntry { + uint16 hotspotId; + uint8 serveFlags; +}; + +#define NUM_SERVE_CUSTOMERS 4 + +enum BarmanGraphicType {BG_RANDOM = 0, BG_BEER = 1, BG_EXTRA1 = 2, BG_EXTRA2 = 3}; + +struct BarEntry { + uint16 roomNumber; + uint16 barmanId; + ServeEntry customers[NUM_SERVE_CUSTOMERS]; + uint16 *graphics[4]; + uint16 gridLine; + ServeEntry *currentCustomer; +}; + +class BarmanLists { +public: + BarEntry &getDetails(uint16 roomNumber); + void saveToStream(Common::WriteStream *stream); + void loadFromStream(Common::ReadStream *stream); +}; + +enum BarmanAction {WALK_AROUND = 1, POLISH_BAR = 2, WAIT = 3, WAIT_DIALOG = 4, SERVE_BEER = 5}; + enum StringEnum {S_CREDITS = 25, S_RESTART_GAME = 26, S_SAVE_GAME = 27, S_RESTORE_GAME = 28, S_QUIT = 29, S_FAST_TEXT = 30, S_SLOW_TEXT = 31, S_SOUND_ON = 32, S_SOUND_OFF = 33, S_NOTHING = 34, S_FOR = 35, S_TO = 36, S_ON = 37, S_AND_THEN = 38, diff --git a/engines/lure/room.h b/engines/lure/room.h index 1a9b664a53..9094de722d 100644 --- a/engines/lure/room.h +++ b/engines/lure/room.h @@ -106,6 +106,7 @@ public: void setShowInfo(bool value) { _showInfo = value; } void setTalkDialog(uint16 srcCharacterId, uint16 destCharacterId, uint16 usedId, uint16 stringId); void setCursorState(CursorState state) { _cursorState = state; } + bool isDialogActive() { return _talkDialog != NULL; } bool checkInTalkDialog(); char *statusLine() { return _statusLine; } void saveToStream(Common::WriteStream *stream); |