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author | Eugene Sandulenko | 2016-02-01 10:35:13 +0100 |
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committer | Eugene Sandulenko | 2016-02-01 10:35:13 +0100 |
commit | 68ff933206e091f0cd9712a903228cb9d0801db6 (patch) | |
tree | 81bfe44dce3610538dde25f70f3d9eda553e9265 /engines | |
parent | 7b521edac778b0a0369493054b4810da87d22435 (diff) | |
parent | 94cd15bb3e07950bd98f8133e552707a33729e47 (diff) | |
download | scummvm-rg350-68ff933206e091f0cd9712a903228cb9d0801db6.tar.gz scummvm-rg350-68ff933206e091f0cd9712a903228cb9d0801db6.tar.bz2 scummvm-rg350-68ff933206e091f0cd9712a903228cb9d0801db6.zip |
Merge pull request #657 from lordhoto/scumm-alt-x
ALL: Handle Alt-x internally in SCUMM.
Diffstat (limited to 'engines')
-rw-r--r-- | engines/scumm/input.cpp | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/engines/scumm/input.cpp b/engines/scumm/input.cpp index 3ce053f6bc..1234eda3cc 100644 --- a/engines/scumm/input.cpp +++ b/engines/scumm/input.cpp @@ -130,6 +130,14 @@ void ScummEngine::parseEvent(Common::Event event) { _debugger->attach(); } else if (event.kbd.hasFlags(Common::KBD_CTRL) && event.kbd.keycode == Common::KEYCODE_s) { _res->resourceStats(); + } else if (event.kbd.hasFlags(Common::KBD_ALT) && event.kbd.keycode == Common::KEYCODE_x) { + // TODO: Some SCUMM games quit when Alt-x is pressed. However, not + // all of them seem to exhibit this behavior. LordHoto found that + // the Loom manual does not mention this hotkey. On the other hand + // the Sam&Max manual mentions that Alt-x does so on "most" + // platforms. We should really check which games exhibit this + // behavior and only use it for them. + quitGame(); } else { // Normal key press, pass on to the game. _keyPressed = event.kbd; |