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author | Paul Gilbert | 2017-12-17 15:20:29 -0500 |
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committer | Paul Gilbert | 2017-12-17 15:20:29 -0500 |
commit | 6abf2d59b466e4f6e8813074ff07dc17ba66de2a (patch) | |
tree | f45a1f755e0bc4e5264a11568a78455ee232968b /engines | |
parent | 5c70b546d3882b745ae4facc4cc107535f41a3bb (diff) | |
download | scummvm-rg350-6abf2d59b466e4f6e8813074ff07dc17ba66de2a.tar.gz scummvm-rg350-6abf2d59b466e4f6e8813074ff07dc17ba66de2a.tar.bz2 scummvm-rg350-6abf2d59b466e4f6e8813074ff07dc17ba66de2a.zip |
XEEN: Properly handle darkness
Diffstat (limited to 'engines')
-rw-r--r-- | engines/xeen/dialogs_party.cpp | 5 | ||||
-rw-r--r-- | engines/xeen/interface.cpp | 31 | ||||
-rw-r--r-- | engines/xeen/interface.h | 15 | ||||
-rw-r--r-- | engines/xeen/party.cpp | 6 | ||||
-rw-r--r-- | engines/xeen/resources.cpp | 66 | ||||
-rw-r--r-- | engines/xeen/resources.h | 2 | ||||
-rw-r--r-- | engines/xeen/screen.cpp | 17 | ||||
-rw-r--r-- | engines/xeen/screen.h | 2 | ||||
-rw-r--r-- | engines/xeen/spells.cpp | 2 |
9 files changed, 106 insertions, 40 deletions
diff --git a/engines/xeen/dialogs_party.cpp b/engines/xeen/dialogs_party.cpp index e1e080a1db..39b4615ad5 100644 --- a/engines/xeen/dialogs_party.cpp +++ b/engines/xeen/dialogs_party.cpp @@ -45,6 +45,7 @@ void PartyDialog::show(XeenEngine *vm) { void PartyDialog::execute() { EventsManager &events = *_vm->_events; + Interface &intf = *_vm->_interface; Map &map = *_vm->_map; Party &party = *_vm->_party; Screen &screen = *_vm->_screen; @@ -118,9 +119,9 @@ void PartyDialog::execute() { ErrorScroll::show(_vm, Res.NO_ONE_TO_ADVENTURE_WITH); } else { if (_vm->_mode != MODE_0) { - for (int idx = 4; idx >= 0; --idx) { + for (int idx = OBSCURITY_NONE; idx >= OBSCURITY_BLACK; --idx) { events.updateGameCounter(); - screen.frameWindow(idx); + intf.obscureScene((Obscurity)idx); w.update(); while (events.timeElapsed() < 1) diff --git a/engines/xeen/interface.cpp b/engines/xeen/interface.cpp index 3147d0a47e..458c89cc00 100644 --- a/engines/xeen/interface.cpp +++ b/engines/xeen/interface.cpp @@ -134,7 +134,7 @@ void PartyDrawer::resetHighlight() { Interface::Interface(XeenEngine *vm) : ButtonContainer(vm), InterfaceScene(vm), PartyDrawer(vm), _vm(vm) { _buttonsLoaded = false; - _intrIndex1 = 0; + _obscurity = OBSCURITY_NONE; _steppingFX = 0; _falling = false; _blessedUIFrame = 0; @@ -1269,6 +1269,9 @@ void Interface::draw3d(bool updateFlag, bool pauseFlag) { // Draw the minimap drawMinimap(); + // Handle any darkness-based oscurity + obscureScene(_obscurity); + if (_falling == 1) handleFalling(); @@ -1903,5 +1906,31 @@ void Interface::spellFX(Character *c) { _tillMove = tillMove; } +void Interface::obscureScene(Obscurity obscurity) { + Screen &screen = *g_vm->_screen; + const byte *lookup; + + switch (obscurity) { + case OBSCURITY_BLACK: + // Totally dark (black) background + screen.fillRect(Common::Rect(8, 8, 224, 140), 0); + break; + + case OBSCURITY_1: + case OBSCURITY_2: + case OBSCURITY_3: + lookup = &Res.DARKNESS_XLAT[obscurity - 1][0]; + for (int yp = 8; yp < 140; ++yp) { + byte *destP = (byte *)screen.getBasePtr(8, yp); + for (int xp = 8; xp < 224; ++xp, ++destP) + *destP = lookup[*destP]; + } + break; + + default: + // Full daylight, so no obscurity + break; + } +} } // End of namespace Xeen diff --git a/engines/xeen/interface.h b/engines/xeen/interface.h index 48d75ab8a0..a249e6f025 100644 --- a/engines/xeen/interface.h +++ b/engines/xeen/interface.h @@ -34,6 +34,14 @@ namespace Xeen { class XeenEngine; +enum Obscurity { + OBSCURITY_BLACK = 0, + OBSCURITY_3 = 1, + OBSCURITY_2 = 2, + OBSCURITY_1 = 3, + OBSCURITY_NONE = 4 +}; + #define HILIGHT_CHAR_DISABLED -2 #define HILIGHT_CHAR_NONE -1 @@ -123,7 +131,7 @@ private: */ void nextChar(); public: - int _intrIndex1; + Obscurity _obscurity; Common::String _interfaceText; int _falling; int _face1State, _face2State; @@ -181,6 +189,11 @@ public: void doCombat(); void spellFX(Character *c); + + /** + * Optionally obscures the scene due to low light conditions + */ + void obscureScene(Obscurity obscurity); }; } // End of namespace Xeen diff --git a/engines/xeen/party.cpp b/engines/xeen/party.cpp index ce30859c1f..abedaa46ed 100644 --- a/engines/xeen/party.cpp +++ b/engines/xeen/party.cpp @@ -462,6 +462,7 @@ void Party::resetTemps() { } void Party::handleLight() { + Interface &intf = *_vm->_interface; Map &map = *_vm->_map; if (_stepped) { @@ -474,8 +475,9 @@ void Party::handleLight() { } } - _vm->_interface->_intrIndex1 = _lightCount || - (map.mazeData()._mazeFlags2 & FLAG_IS_DARK) == 0 ? 4 : 0; + // Set whether the scene is completely dark or not + intf._obscurity = _lightCount || + (map.mazeData()._mazeFlags2 & FLAG_IS_DARK) == 0 ? OBSCURITY_NONE : OBSCURITY_BLACK; } int Party::subtract(ConsumableType consumableId, uint amount, PartyBank whereId, ErrorWaitType wait) { diff --git a/engines/xeen/resources.cpp b/engines/xeen/resources.cpp index 1f3c241341..c60897cb81 100644 --- a/engines/xeen/resources.cpp +++ b/engines/xeen/resources.cpp @@ -387,19 +387,59 @@ const char *const Resources::NO_ONE_TO_ADVENTURE_WITH = "You have no one to adve const char *const Resources::YOUR_ROSTER_IS_FULL = "Your Roster is full!"; -const byte Resources::BACKGROUND_XLAT[] = { - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xF7, 0xFF, 0x09, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xF9, 0xFF, 0x07, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xF7, 0xFF, 0x09, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xF5, 0xFF, 0x0B, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00, 0xF3, 0xFF, 0x0D, 0x00, 0x00, 0x00, - 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, - 0x00, 0x00 +const byte Resources::DARKNESS_XLAT[3][256] = { + { + 0, 25, 26, 27, 28, 29, 30, 31, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 44, 45, 46, 47, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 60, 61, 62, 63, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 76, 77, 78, 79, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 92, 93, 94, 95, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 108, 109, 110, 111, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 124, 125, 126, 127, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 140, 141, 142, 143, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 168, 169, 170, 171, 172, 173, 174, 175, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 188, 189, 190, 191, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 204, 205, 206, 207, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 220, 221, 222, 223, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 236, 237, 238, 239, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 252, 253, 254, 255, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 + }, { + 0, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 40, 41, 42, 43, 44, 45, 46, 47, 0, 0, 0, 0, 0, 0, 0, 0, + 56, 57, 58, 59, 60, 61, 62, 63, 0, 0, 0, 0, 0, 0, 0, 0, + 72, 73, 74, 75, 76, 77, 78, 79, 0, 0, 0, 0, 0, 0, 0, 0, + 88, 89, 90, 91, 92, 93, 94, 95, 0, 0, 0, 0, 0, 0, 0, 0, + 104, 105, 106, 107, 108, 109, 110, 111, 0, 0, 0, 0, 0, 0, 0, 0, + 120, 121, 122, 123, 124, 125, 126, 127, 0, 0, 0, 0, 0, 0, 0, 0, + 136, 137, 138, 139, 140, 141, 142, 143, 0, 0, 0, 0, 0, 0, 0, 0, + 160, 161, 162, 163, 164, 165, 166, 167, 168, 169, 170, 171, 172, 173, 174, 175, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 184, 185, 186, 187, 188, 189, 190, 191, 0, 0, 0, 0, 0, 0, 0, 0, + 200, 201, 202, 203, 204, 205, 206, 207, 0, 0, 0, 0, 0, 0, 0, 0, + 216, 217, 218, 219, 220, 221, 222, 223, 0, 0, 0, 0, 0, 0, 0, 0, + 232, 233, 234, 235, 236, 237, 238, 239, 0, 0, 0, 0, 0, 0, 0, 0, + 248, 249, 250, 251, 252, 253, 254, 255, 0, 0, 0, 0, 0, 0, 0, 0 + }, { + 0, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, + 24, 25, 26, 27, 28, 29, 30, 31, 0, 0, 0, 0, 0, 0, 0, 0, + 36, 37, 38, 39, 40, 41, 42, 43, 44, 45, 46, 47, 0, 0, 0, 0, + 52, 53, 54, 55, 56, 57, 58, 59, 60, 61, 62, 63, 0, 0, 0, 0, + 68, 69, 70, 71, 72, 73, 74, 75, 76, 77, 78, 79, 0, 0, 0, 0, + 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95, 0, 0, 0, 0, + 100, 101, 102, 103, 104, 105, 106, 107, 108, 109, 110, 111, 0, 0, 0, 0, + 116, 117, 118, 119, 120, 121, 122, 123, 124, 125, 126, 127, 0, 0, 0, 0, + 132, 133, 134, 135, 136, 137, 138, 139, 140, 141, 142, 143, 0, 0, 0, 0, + 152, 153, 154, 155, 156, 157, 158, 159, 160, 161, 162, 163, 164, 165, 166, 167, + 168, 169, 170, 171, 172, 173, 174, 175, 0, 0, 0, 0, 0, 0, 0, 0, + 180, 181, 182, 183, 184, 185, 186, 187, 188, 189, 190, 191, 0, 0, 0, 0, + 196, 197, 198, 199, 200, 201, 202, 203, 204, 205, 206, 207, 0, 0, 0, 0, + 212, 213, 214, 215, 216, 217, 218, 219, 220, 221, 222, 223, 0, 0, 0, 0, + 228, 229, 230, 231, 232, 233, 234, 235, 236, 237, 238, 239, 0, 0, 0, 0, + 244, 245, 246, 247, 248, 249, 250, 251, 252, 253, 254, 255, 0, 0, 0, 0 + } }; const char *const Resources::PLEASE_WAIT = "\014""d\003""c\011""000" diff --git a/engines/xeen/resources.h b/engines/xeen/resources.h index 1ad6cfff61..dab3dffd8d 100644 --- a/engines/xeen/resources.h +++ b/engines/xeen/resources.h @@ -80,7 +80,7 @@ public: static const int CHAR_FACES_X[6]; static const int HP_BARS_X[6]; static const char *const NO_ONE_TO_ADVENTURE_WITH; - static const byte BACKGROUND_XLAT[]; + static const byte DARKNESS_XLAT[3][256]; static const char *const YOUR_ROSTER_IS_FULL; static const char *const PLEASE_WAIT; static const char *const OOPS; diff --git a/engines/xeen/screen.cpp b/engines/xeen/screen.cpp index 54d0b8f4fd..1561c82488 100644 --- a/engines/xeen/screen.cpp +++ b/engines/xeen/screen.cpp @@ -169,21 +169,4 @@ void Screen::restoreBackground(int slot) { blitFrom(_savedScreens[slot - 1]); } -void Screen::frameWindow(uint bgType) { - if (bgType >= 4) - return; - - if (bgType == 0) { - // Totally black background - _vm->_screen->fillRect(Common::Rect(8, 8, 224, 140), 0); - } else { - const byte *lookup = Res.BACKGROUND_XLAT + bgType; - for (int yp = 8; yp < 140; ++yp) { - byte *destP = (byte *)_vm->_screen->getBasePtr(8, yp); - for (int xp = 8; xp < 224; ++xp, ++destP) - *destP = lookup[*destP]; - } - } -} - } // End of namespace Xeen diff --git a/engines/xeen/screen.h b/engines/xeen/screen.h index eebc192712..0880042fd6 100644 --- a/engines/xeen/screen.h +++ b/engines/xeen/screen.h @@ -102,8 +102,6 @@ public: void saveBackground(int slot = 1); void restoreBackground(int slot = 1); - - void frameWindow(uint bgType); }; } // End of namespace Xeen diff --git a/engines/xeen/spells.cpp b/engines/xeen/spells.cpp index 4e40c01761..255e5ceb55 100644 --- a/engines/xeen/spells.cpp +++ b/engines/xeen/spells.cpp @@ -816,7 +816,7 @@ void Spells::light() { Sound &sound = *_vm->_sound; ++party._lightCount; - if (intf._intrIndex1) + if (intf._obscurity != OBSCURITY_BLACK) party._stepped = true; sound.playFX(39); } |