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authorMatthew Hoops2011-02-21 20:32:30 -0500
committerMatthew Hoops2011-02-21 20:32:30 -0500
commit6db22dde64ca00c31d99c20790063f9ba782552d (patch)
tree93d1d396cf636666ff5d606de90f630f30ef4840 /engines
parent4402153a095e152132655c13a94e1098375fe0d3 (diff)
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SCI: Fixed freddy's Mac icon bar palettes
(hopefully for good now)
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/graphics/palette.cpp34
1 files changed, 22 insertions, 12 deletions
diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp
index 534890315c..0f95a3f2fb 100644
--- a/engines/sci/graphics/palette.cpp
+++ b/engines/sci/graphics/palette.cpp
@@ -850,21 +850,16 @@ void GfxPalette::palVaryProcess(int signal, bool setPalette) {
byte GfxPalette::findMacIconBarColor(byte r, byte g, byte b) {
// Find the best color for use with the Mac icon bar
- // For black, always use 0
- if (r == 0 && g == 0 && b == 0)
- return 0;
-
byte found = 0xFF;
uint diff = 0xFFFFFFFF;
- for (uint16 i = 1; i < 255; i++) {
- int dr = _macClut[i * 3 ] - r;
- int dg = _macClut[i * 3 + 1] - g;
- int db = _macClut[i * 3 + 2] - b;
+ for (uint16 i = 0; i < 256; i++) {
+ // Use the difference of the top 4 bits
+ int dr = (_macClut[i * 3 ] & 0xf0) - (r & 0xf0);
+ int dg = (_macClut[i * 3 + 1] & 0xf0) - (g & 0xf0);
+ int db = (_macClut[i * 3 + 2] & 0xf0) - (b & 0xf0);
- // Use the largest difference. This is what the Mac Palette Manager does.
- uint cdiff = MAX<int>(ABS(dr), ABS(dg));
- cdiff = MAX<int>(cdiff, ABS(db));
+ uint cdiff = ABS(dr) + ABS(dg) + ABS(db);
if (cdiff == 0)
return i;
@@ -889,7 +884,9 @@ void GfxPalette::loadMacIconBarPalette() {
clutStream->readUint32BE(); // seed
clutStream->readUint16BE(); // flags
uint16 colorCount = clutStream->readUint16BE() + 1;
- _macClut = new byte[colorCount * 3];
+ assert(colorCount == 256);
+
+ _macClut = new byte[256 * 3];
for (uint16 i = 0; i < colorCount; i++) {
clutStream->readUint16BE();
@@ -898,6 +895,19 @@ void GfxPalette::loadMacIconBarPalette() {
_macClut[i * 3 + 2] = clutStream->readUint16BE() >> 8;
}
+ // Adjust bounds on the KQ6 palette
+ // We don't use all of it for the icon bar
+ if (g_sci->getGameId() == GID_KQ6)
+ memset(_macClut + 32 * 3, 0, (256 - 32) * 3);
+
+ // Force black/white
+ _macClut[0x00 * 3 ] = 0;
+ _macClut[0x00 * 3 + 1] = 0;
+ _macClut[0x00 * 3 + 2] = 0;
+ _macClut[0xff * 3 ] = 0xff;
+ _macClut[0xff * 3 + 1] = 0xff;
+ _macClut[0xff * 3 + 2] = 0xff;
+
delete clutStream;
}