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authorAlyssa Milburn2011-07-20 11:35:01 +0200
committerAlyssa Milburn2011-07-20 11:35:01 +0200
commit6e66c11e37d9e126f7a2b6e450cf6354f4636710 (patch)
tree3468db20a37c236198057055f50f3c3703d07811 /engines
parentf68395232765355f80e784d7b95986152edebb04 (diff)
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COMPOSER: Use singleid, and extras field for demo descriptions.
Diffstat (limited to 'engines')
-rw-r--r--engines/composer/detection.cpp21
1 files changed, 11 insertions, 10 deletions
diff --git a/engines/composer/detection.cpp b/engines/composer/detection.cpp
index 8d4cdc5aa4..ed6ed3c3f0 100644
--- a/engines/composer/detection.cpp
+++ b/engines/composer/detection.cpp
@@ -55,11 +55,10 @@ Common::Language ComposerEngine::getLanguage() const {
}
static const PlainGameDescriptor composerGames[] = {
+ {"composer", "Composer Game"},
{"darby", "Darby the Dragon"},
{"gregory", "Gregory and the Hot Air Balloon"},
- {"liam", "Liam Finds a Story"},
- {"magictalesdemo1", "Magic Tales Demo 1"},
- {"magictalesdemo2", "Magic Tales Demo 2"},
+ {"liam", "Magic Tales: Liam Finds a Story"},
{0, 0}
};
@@ -71,13 +70,13 @@ static const ComposerGameDescription gameDescriptions[] = {
// from Liam Finds a Story CD
{
{
- "magictalesdemo1",
- 0,
+ "magictales",
+ "Magic Tales Demo: Baby Yaga, Samurai, Imo",
{{"book.ini", 0, "dbc98c566f4ac61b544443524585dccb", -1},
AD_LISTEND},
Common::EN_ANY,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_USEEXTRAASTITLE,
Common::GUIO_NONE
},
GType_ComposerV1
@@ -100,13 +99,13 @@ static const ComposerGameDescription gameDescriptions[] = {
// from Liam Finds a Story CD
{
{
- "magictalesdemo2",
- 0,
+ "magictales",
+ "Magic Tales Demo: Sleeping Cub, Princess & Crab",
{{"book.ini", 0, "3dede2522bb0886c95667b082987a87f", -1},
AD_LISTEND},
Common::EN_ANY,
Common::kPlatformWindows,
- ADGF_NO_FLAGS,
+ ADGF_USEEXTRAASTITLE,
Common::GUIO_NONE
},
GType_ComposerV2
@@ -149,7 +148,9 @@ using namespace Composer;
class ComposerMetaEngine : public AdvancedMetaEngine {
public:
- ComposerMetaEngine() : AdvancedMetaEngine(Composer::gameDescriptions, sizeof(Composer::ComposerGameDescription), composerGames) {}
+ ComposerMetaEngine() : AdvancedMetaEngine(Composer::gameDescriptions, sizeof(Composer::ComposerGameDescription), composerGames) {
+ _singleid = "composer";
+ }
virtual const char *getName() const {
return "Magic Composer Engine";