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authorFilippos Karapetis2012-05-20 19:54:08 +0300
committerFilippos Karapetis2012-05-20 20:16:11 +0300
commit6f9e49faeb1e6e2839fce4b0ef4cd418ecdb8573 (patch)
tree9795acdc5137dd778b89a0170198bec2c772b29f /engines
parente23ac65799b47babe2cfb88d5436a742278f6b02 (diff)
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SCI: Add another workaround for the map scene in TMM
Thanks to TMM for details on reproducing this
Diffstat (limited to 'engines')
-rw-r--r--engines/sci/engine/workarounds.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 4a0aea81ff..81c6fbb246 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -321,8 +321,9 @@ const SciWorkaroundEntry kGraphRedrawBox_workarounds[] = {
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kGraphUpdateBox_workarounds[] = {
{ GID_ECOQUEST2, 100, 333, 0, "showEcorder", "changeState", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // necessary workaround for our ecorder script patch, because there isn't enough space to patch the function
- { GID_PQ3, 202, 202, 0, "MapEdit", "movePt", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // when plotting crimes, gets called with 2 extra parameters - bug #3038077
{ GID_PQ3, 202, 202, 0, "MapEdit", "addPt", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // when plotting crimes, gets called with 2 extra parameters - bug #3038077
+ { GID_PQ3, 202, 202, 0, "MapEdit", "movePt", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // when plotting crimes, gets called with 2 extra parameters - bug #3038077
+ { GID_PQ3, 202, 202, 0, "MapEdit", "dispose", -1, 0, { WORKAROUND_STILLCALL, 0 } }, // when plotting crimes, gets called with 2 extra parameters
SCI_WORKAROUNDENTRY_TERMINATOR
};