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author | Strangerke | 2011-11-09 23:20:45 +0100 |
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committer | Strangerke | 2011-11-09 23:20:45 +0100 |
commit | 701d984c5124daad3e154a90ab6c9facf7e05683 (patch) | |
tree | af9e6ad37bcef53134be57e16e654a54c37d6108 /engines | |
parent | 4066137f5daf90408aba77d7e96348937d2176d7 (diff) | |
download | scummvm-rg350-701d984c5124daad3e154a90ab6c9facf7e05683.tar.gz scummvm-rg350-701d984c5124daad3e154a90ab6c9facf7e05683.tar.bz2 scummvm-rg350-701d984c5124daad3e154a90ab6c9facf7e05683.zip |
TSAGE: BF - Cleanup: Rename several variables and objects in scene 115
Diffstat (limited to 'engines')
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes1.cpp | 86 | ||||
-rw-r--r-- | engines/tsage/blue_force/blueforce_scenes1.h | 10 |
2 files changed, 48 insertions, 48 deletions
diff --git a/engines/tsage/blue_force/blueforce_scenes1.cpp b/engines/tsage/blue_force/blueforce_scenes1.cpp index 66ed605aff..734828b115 100644 --- a/engines/tsage/blue_force/blueforce_scenes1.cpp +++ b/engines/tsage/blue_force/blueforce_scenes1.cpp @@ -1059,7 +1059,7 @@ bool Scene115::Object1::startAction(CursorType action, Event &event) { } } -bool Scene115::Object2::startAction(CursorType action, Event &event) { +bool Scene115::Tony::startAction(CursorType action, Event &event) { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; switch (action) { @@ -1088,14 +1088,14 @@ bool Scene115::Object2::startAction(CursorType action, Event &event) { } else scene->_sceneMode = 1172; } else if (BF_GLOBALS.getFlag(onDuty)) { - if (scene->_field31EA == 0) { - scene->_field31EA = 1; + if (scene->_talkToTonyCtr == 0) { + scene->_talkToTonyCtr = 1; scene->_sceneMode = 1169; } else scene->_sceneMode = 1170; - } else if (scene->_field31EA == 0) { + } else if (scene->_talkToTonyCtr == 0) { scene->_sceneMode = 1171; - scene->_field31EA = 1; + scene->_talkToTonyCtr = 1; } else scene->_sceneMode = 1172; @@ -1340,10 +1340,10 @@ void Scene115::Action2::signal() { case 0: BF_GLOBALS._player.disableControl(); if (BF_GLOBALS._tonyDialogCtr < 3) { - if (scene->_object2._position.x > 67) { - scene->_object2.setAction(&scene->_sequenceManager3, NULL, 1118, &scene->_object2, NULL); - } else if (scene->_object2._position.x != 67) { - scene->_object2.setAction(&scene->_sequenceManager3, NULL, 1119, &scene->_object2, NULL); + if (scene->_tony._position.x > 67) { + scene->_tony.setAction(&scene->_sequenceManager3, NULL, 1118, &scene->_tony, NULL); + } else if (scene->_tony._position.x != 67) { + scene->_tony.setAction(&scene->_sequenceManager3, NULL, 1119, &scene->_tony, NULL); } } BF_GLOBALS._player.setAction(&scene->_sequenceManager1, this, 1117, &BF_GLOBALS._player); @@ -1388,7 +1388,7 @@ void Scene115::Action2::signal() { break; case 2: if (BF_GLOBALS._tonyDialogCtr == 3) - scene->_object2.setAction(&scene->_sequenceManager3, NULL, 3119, &scene->_object2, NULL); + scene->_tony.setAction(&scene->_sequenceManager3, NULL, 3119, &scene->_tony, NULL); BF_GLOBALS._player.enableControl(); remove(); default: @@ -1399,7 +1399,7 @@ void Scene115::Action2::signal() { void Scene115::Action3::signal() { Scene115 *scene = (Scene115 *)BF_GLOBALS._sceneManager._scene; - setAction(&scene->_sequenceManager4, this, 3117, &scene->_object7, NULL); + setAction(&scene->_sequenceManager4, this, 3117, &scene->_neonSign, NULL); } void Scene115::Action4::signal() { @@ -1442,7 +1442,7 @@ void Scene115::Action5::signal() { if (scene->_item1._field1F8A == 0) { setAction(&scene->_sequenceManager5, this, 1115, &scene->_object1, NULL); } else { - _actionIndex--; + --_actionIndex; setDelay(120); } break; @@ -1476,7 +1476,7 @@ void Scene115::Action6::signal() { case 1: if (scene->_sceneMode == 9999) { setAction(&scene->_sequenceManager1, this, 4115, &scene->_object1, &BF_GLOBALS._player, NULL); - _actionIndex--; + --_actionIndex; scene->_sceneMode = 1166; } else { scene->_stripManager.start(scene->_sceneMode, this); @@ -1565,17 +1565,17 @@ void Scene115::Action9::signal() { switch (_actionIndex++) { case 0: BF_GLOBALS._player.disableControl(); - if (scene->_object2._position.x > 67) - scene->_object2.setAction(&scene->_sequenceManager3, NULL, 1118, &scene->_object2, NULL); - else if (scene->_object2._position.x != 67) - scene->_object2.setAction(&scene->_sequenceManager3, NULL, 1119, &scene->_object2, NULL); + if (scene->_tony._position.x > 67) + scene->_tony.setAction(&scene->_sequenceManager3, NULL, 1118, &scene->_tony, NULL); + else if (scene->_tony._position.x != 67) + scene->_tony.setAction(&scene->_sequenceManager3, NULL, 1119, &scene->_tony, NULL); BF_GLOBALS._player.setAction(&scene->_sequenceManager1, this, 1117, &BF_GLOBALS._player, NULL); break; case 1: scene->_stripManager.start(scene->_sceneMode, this); break; case 2: - scene->_object2.setAction(&scene->_sequenceManager3, this, 3119, &scene->_object2, NULL); + scene->_tony.setAction(&scene->_sequenceManager3, this, 3119, &scene->_tony, NULL); break; case 3: BF_GLOBALS._player.enableControl(); @@ -1586,7 +1586,7 @@ void Scene115::Action9::signal() { } Scene115::Scene115() : SceneExt () { - _field168A = _field31E8 = _field31EA = 0; + _lineNumModifier = _field31E8 = _talkToTonyCtr = 0; } void Scene115::postInit(SceneObjectList *OwnerList) { @@ -1620,24 +1620,24 @@ void Scene115::postInit(SceneObjectList *OwnerList) { _object5.fixPriority(95); // Bartender - _object2.postInit(); - _object2.setVisage(132); - _object2.setPosition(Common::Point(74, 66)); - _object2.setStrip(3); - _object2.setFrame(1); - _object2.fixPriority(95); - _object2.animate(ANIM_MODE_2, NULL); - _object2._numFrames = 5; - _object2._field15F8 = 0; - _field31EA = 0; + _tony.postInit(); + _tony.setVisage(132); + _tony.setPosition(Common::Point(74, 66)); + _tony.setStrip(3); + _tony.setFrame(1); + _tony.fixPriority(95); + _tony.animate(ANIM_MODE_2, NULL); + _tony._numFrames = 5; + _tony._field15F8 = 0; + _talkToTonyCtr = 0; //Neon sign - _object7.postInit(); - _object7.setVisage(115); - _object7.setStrip(4); - _object7.setFrame(1); - _object7.setPosition(Common::Point(262, 29)); - _object7.setAction(&_action3); + _neonSign.postInit(); + _neonSign.setVisage(115); + _neonSign.setStrip(4); + _neonSign.setFrame(1); + _neonSign.setPosition(Common::Point(262, 29)); + _neonSign.setAction(&_action3); _object11.postInit(); _object11.hide(); @@ -1674,7 +1674,7 @@ void Scene115::postInit(SceneObjectList *OwnerList) { _object3.setVisage(123); _object3.setPosition(Common::Point(212, 108)); _object3.setAction(&_action1); - _field168A = 0; + _lineNumModifier = 0; BF_GLOBALS._sceneItems.push_front(&_object3); _object8.postInit(); @@ -1707,7 +1707,7 @@ void Scene115::postInit(SceneObjectList *OwnerList) { } addTimer(&_eventHandler1); } - BF_GLOBALS._sceneItems.push_front(&_object2); + BF_GLOBALS._sceneItems.push_front(&_tony); _item11.setDetails(16, 115, 4, 15, 21, 1); _item12.setDetails(20, 115, 5, 15, 21, 1); @@ -1741,14 +1741,14 @@ void Scene115::signal() { break; case 1: BF_GLOBALS._player.updateAngle(_object3._position); - SceneItem::display(115, 38 + _field168A, SET_WIDTH, 312, + SceneItem::display(115, 38 + _lineNumModifier, SET_WIDTH, 312, SET_X, GLOBALS._sceneManager._scene->_sceneBounds.left + 4, SET_Y, GLOBALS._sceneManager._scene->_sceneBounds.top + UI_INTERFACE_Y + 2, SET_FONT, 4, SET_BG_COLOR, 1, SET_FG_COLOR, 19, SET_EXT_BGCOLOR, 9, SET_EXT_FGCOLOR, 13, LIST_END); - _field168A++; - if (_field168A >= 4) - _field168A = 0; + ++_lineNumModifier; + if (_lineNumModifier >= 4) + _lineNumModifier = 0; // No break on purpose case 0: // No break on purpose @@ -1777,9 +1777,9 @@ void Scene115::process(Event &event) { void Scene115::synchronize(Serializer &s) { SceneExt::synchronize(s); - s.syncAsSint16LE(_field168A); + s.syncAsSint16LE(_lineNumModifier); s.syncAsSint16LE(_field31E8); - s.syncAsSint16LE(_field31EA); + s.syncAsSint16LE(_talkToTonyCtr); } /*-------------------------------------------------------------------------- diff --git a/engines/tsage/blue_force/blueforce_scenes1.h b/engines/tsage/blue_force/blueforce_scenes1.h index 0a43b8ba2e..70272cc7e3 100644 --- a/engines/tsage/blue_force/blueforce_scenes1.h +++ b/engines/tsage/blue_force/blueforce_scenes1.h @@ -175,7 +175,7 @@ class Scene115: public SceneExt { public: virtual bool startAction(CursorType action, Event &event); }; - class Object2: public NamedObject { + class Tony: public NamedObject { public: int _field15F8; virtual bool startAction(CursorType action, Event &event); @@ -260,10 +260,10 @@ class Scene115: public SceneExt { SequenceManager _sequenceManager4; SequenceManager _sequenceManager5; Object1 _object1; - Object2 _object2; + Tony _tony; Object3 _object3; Object4 _object4; - SceneObject _object5, _object6, _object7, _object8, _object9; + SceneObject _object5, _object6, _neonSign, _object8, _object9; SceneObject _object10, _object11, _object12, _object13; Item1 _item1; EventHandler1 _eventHandler1; @@ -287,9 +287,9 @@ class Scene115: public SceneExt { SpeakerJakeUniform _jakeUniformSpeaker; SpeakerLyleHat _lyleHatSpeaker; ASound _sound1; - int _field168A; + int _lineNumModifier; int _field31E8; - int _field31EA; + int _talkToTonyCtr; public: Scene115(); virtual void synchronize(Serializer &s); |