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author | Eugene Sandulenko | 2019-07-03 22:23:23 +0200 |
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committer | Eugene Sandulenko | 2019-09-03 17:17:11 +0200 |
commit | 71cff7f25614bd5909f751dd5efa3ba6de027478 (patch) | |
tree | f18d996d02a6d35d7833cd9c104066af898a1563 /engines | |
parent | 375498e3522a0ca9838e2f3ff041f8ab9599528f (diff) | |
download | scummvm-rg350-71cff7f25614bd5909f751dd5efa3ba6de027478.tar.gz scummvm-rg350-71cff7f25614bd5909f751dd5efa3ba6de027478.tar.bz2 scummvm-rg350-71cff7f25614bd5909f751dd5efa3ba6de027478.zip |
HDB: Fix AI::cineStart()
Diffstat (limited to 'engines')
-rw-r--r-- | engines/hdb/ai-cinematic.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/engines/hdb/ai-cinematic.cpp b/engines/hdb/ai-cinematic.cpp index 6656c930f8..42ce0c6988 100644 --- a/engines/hdb/ai-cinematic.cpp +++ b/engines/hdb/ai-cinematic.cpp @@ -480,6 +480,8 @@ void AI::cineStart(bool abortable, const char *abortFunc) { _cineActive = true; _playerLock = false; _cameraLock = false; + + _cine.clear(); } void AI::cineStop(const char *funcNext) { |