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authorEugene Sandulenko2019-08-21 21:06:55 +0200
committerEugene Sandulenko2019-09-03 17:17:35 +0200
commit73b6724b929c78bdc4724b6648b03ed66a29bab7 (patch)
tree2025e4b5f187a39cbbea96d2a7013c20a307e800 /engines
parentc3032f7742f48551eb1d00f771c56f2b03f0931d (diff)
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HDB: Do not allocate sound handles dynamically
Diffstat (limited to 'engines')
-rw-r--r--engines/hdb/sound.cpp46
-rw-r--r--engines/hdb/sound.h18
2 files changed, 29 insertions, 35 deletions
diff --git a/engines/hdb/sound.cpp b/engines/hdb/sound.cpp
index 85e20f0036..c1a702584a 100644
--- a/engines/hdb/sound.cpp
+++ b/engines/hdb/sound.cpp
@@ -1469,13 +1469,13 @@ void Sound::setMusicVolume(int volume) {
if (_song1.fadingIn)
_song1.fadeInVol = volume;
if (!_song1.fadingOut)
- g_hdb->_mixer->setChannelVolume(*_song1.handle, volume);
+ g_hdb->_mixer->setChannelVolume(_song1.handle, volume);
}
if (_song2.playing) {
if (_song2.fadingIn)
_song1.fadeInVol = volume;
if (!_song2.fadingOut)
- g_hdb->_mixer->setChannelVolume(*_song2.handle, volume);
+ g_hdb->_mixer->setChannelVolume(_song2.handle, volume);
}
}
@@ -1629,7 +1629,7 @@ void Sound::playVoice(int index, int actor) {
// is voice channel already active? if so, shut 'er down (automagically called StopVoice via callback)
if (_voices[actor].active)
- g_hdb->_mixer->stopHandle(*_voices[actor].handle);
+ g_hdb->_mixer->stopHandle(_voices[actor].handle);
// make sure we aren't playing a line more than once this time (only on CHANNEL 0)
if (!actor && _voicePlayed[index - FIRST_VOICE])
@@ -1652,11 +1652,11 @@ void Sound::playVoice(int index, int actor) {
return;
}
- g_hdb->_mixer->setChannelVolume(*_voices[actor].handle, _sfxVolume);
+ g_hdb->_mixer->setChannelVolume(_voices[actor].handle, _sfxVolume);
g_hdb->_mixer->playStream(
Audio::Mixer::kSpeechSoundType,
- _voices[actor].handle,
+ &_voices[actor].handle,
audioStream,
-1,
Audio::Mixer::kMaxChannelVolume,
@@ -1674,11 +1674,11 @@ void Sound::playVoice(int index, int actor) {
return;
}
- g_hdb->_mixer->setChannelVolume(*_voices[actor].handle, _sfxVolume);
+ g_hdb->_mixer->setChannelVolume(_voices[actor].handle, _sfxVolume);
g_hdb->_mixer->playStream(
Audio::Mixer::kSpeechSoundType,
- _voices[actor].handle,
+ &_voices[actor].handle,
audioStream,
-1,
Audio::Mixer::kMaxChannelVolume,
@@ -1744,11 +1744,11 @@ void Sound::stopChannel(int channel) {
void Sound::stopMusic() {
if (_song1.playing) {
_song1.playing = false;
- g_hdb->_mixer->stopHandle(*_song1.handle);
+ g_hdb->_mixer->stopHandle(_song1.handle);
}
if (_song2.playing) {
_song2.playing = false;
- g_hdb->_mixer->stopHandle(*_song2.handle);
+ g_hdb->_mixer->stopHandle(_song2.handle);
}
}
@@ -1797,19 +1797,19 @@ void Sound::beginMusic(SoundType song, bool fadeIn, int ramp) {
Audio::SeekableAudioStream *audioStream = Audio::makeMP3Stream(stream, DisposeAfterUse::YES);
Audio::AudioStream *loopingStream = new Audio::LoopingAudioStream(audioStream, 0, DisposeAfterUse::YES);
- g_hdb->_mixer->setChannelVolume(*_song1.handle, _musicVolume);
+ g_hdb->_mixer->setChannelVolume(_song1.handle, _musicVolume);
// do we need to fade-in this song?
if (fadeIn) {
_song1.fadeInRamp = ramp;
_song1.fadingIn = true;
_song1.fadeInVol = 0;
- g_hdb->_mixer->setChannelVolume(*_song1.handle, 0);
+ g_hdb->_mixer->setChannelVolume(_song1.handle, 0);
}
g_hdb->_mixer->playStream(
Audio::Mixer::kMusicSoundType,
- _song1.handle,
+ &_song1.handle,
loopingStream,
-1,
Audio::Mixer::kMaxChannelVolume,
@@ -1825,19 +1825,19 @@ void Sound::beginMusic(SoundType song, bool fadeIn, int ramp) {
Audio::SeekableAudioStream *audioStream = Audio::makeVorbisStream(stream, DisposeAfterUse::YES);
Audio::AudioStream *loopingStream = new Audio::LoopingAudioStream(audioStream, 0, DisposeAfterUse::YES);
- g_hdb->_mixer->setChannelVolume(*_song1.handle, _musicVolume);
+ g_hdb->_mixer->setChannelVolume(_song1.handle, _musicVolume);
// do we need to fade-in this song?
if (fadeIn) {
_song1.fadeInRamp = ramp;
_song1.fadingIn = true;
_song1.fadeInVol = 0;
- g_hdb->_mixer->setChannelVolume(*_song1.handle, 0);
+ g_hdb->_mixer->setChannelVolume(_song1.handle, 0);
}
g_hdb->_mixer->playStream(
Audio::Mixer::kMusicSoundType,
- _song1.handle,
+ &_song1.handle,
loopingStream,
-1,
Audio::Mixer::kMaxChannelVolume,
@@ -1869,19 +1869,19 @@ void Sound::beginMusic(SoundType song, bool fadeIn, int ramp) {
Audio::SeekableAudioStream *audioStream = Audio::makeMP3Stream(stream, DisposeAfterUse::YES);
Audio::AudioStream *loopingStream = new Audio::LoopingAudioStream(audioStream, 0, DisposeAfterUse::YES);
- g_hdb->_mixer->setChannelVolume(*_song2.handle, _musicVolume);
+ g_hdb->_mixer->setChannelVolume(_song2.handle, _musicVolume);
// do we need to fade-in this song?
if (fadeIn) {
_song2.fadeInRamp = ramp;
_song2.fadingIn = true;
_song2.fadeInVol = 0;
- g_hdb->_mixer->setChannelVolume(*_song2.handle, 0);
+ g_hdb->_mixer->setChannelVolume(_song2.handle, 0);
}
g_hdb->_mixer->playStream(
Audio::Mixer::kMusicSoundType,
- _song2.handle,
+ &_song2.handle,
loopingStream,
-1,
Audio::Mixer::kMaxChannelVolume,
@@ -1897,19 +1897,19 @@ void Sound::beginMusic(SoundType song, bool fadeIn, int ramp) {
Audio::SeekableAudioStream *audioStream = Audio::makeVorbisStream(stream, DisposeAfterUse::YES);
Audio::AudioStream *loopingStream = new Audio::LoopingAudioStream(audioStream, 0, DisposeAfterUse::YES);
- g_hdb->_mixer->setChannelVolume(*_song2.handle, _musicVolume);
+ g_hdb->_mixer->setChannelVolume(_song2.handle, _musicVolume);
// do we need to fade-in this song?
if (fadeIn) {
_song2.fadeInRamp = ramp;
_song2.fadingIn = true;
_song2.fadeInVol = 0;
- g_hdb->_mixer->setChannelVolume(*_song2.handle, 0);
+ g_hdb->_mixer->setChannelVolume(_song2.handle, 0);
}
g_hdb->_mixer->playStream(
Audio::Mixer::kMusicSoundType,
- _song2.handle,
+ &_song2.handle,
loopingStream,
-1,
Audio::Mixer::kMaxChannelVolume,
@@ -1930,7 +1930,7 @@ void Sound::updateMusic() {
if (_song1.fadingOut) {
_song1.fadeOutVol = 0;
_song1.playing = false;
- g_hdb->_mixer->stopHandle(*_song1.handle);
+ g_hdb->_mixer->stopHandle(_song1.handle);
} else if (_song1.fadingIn) {
_song1.fadeInVol = _musicVolume;
_song1.fadingIn = false;
@@ -1941,7 +1941,7 @@ void Sound::updateMusic() {
if (_song2.fadingOut) {
_song2.fadeOutVol = 0;
_song2.playing = false;
- g_hdb->_mixer->stopHandle(*_song2.handle);
+ g_hdb->_mixer->stopHandle(_song2.handle);
} else if (_song2.fadingIn) {
_song2.fadeInVol = _musicVolume;
_song2.fadingIn = false;
diff --git a/engines/hdb/sound.h b/engines/hdb/sound.h
index 6797808a7d..4d2e6eea86 100644
--- a/engines/hdb/sound.h
+++ b/engines/hdb/sound.h
@@ -1427,12 +1427,9 @@ struct SoundLookUp {
struct Voice {
bool active;
- Audio::SoundHandle *handle;
+ Audio::SoundHandle handle;
- Voice() : active(false), handle(new Audio::SoundHandle) {}
- ~Voice() {
- delete handle;
- }
+ Voice() : active(false) {}
};
enum SndMem {
@@ -1462,7 +1459,7 @@ struct SoundCache {
struct Song {
bool playing;
SoundType song;
- Audio::SoundHandle *handle;
+ Audio::SoundHandle handle;
bool fadingOut;
int fadeOutVol;
@@ -1472,12 +1469,9 @@ struct Song {
int fadeInVol;
int fadeInRamp;
- Song() : playing(false), song(SONG_NONE), handle(new Audio::SoundHandle()),
+ Song() : playing(false), song(SONG_NONE),
fadingOut(false), fadeOutVol(0), fadeOutRamp(0),
fadingIn(false), fadeInVol(0), fadeInRamp(0) {}
- ~Song() {
- delete handle;
- }
};
class Sound {
@@ -1515,11 +1509,11 @@ public:
void playVoice(int index, int actor);
void stopVoices() {
if (_voices[0].active) {
- g_hdb->_mixer->stopHandle(*_voices[0].handle);
+ g_hdb->_mixer->stopHandle(_voices[0].handle);
_voices[0].active = false;
}
if (_voices[1].active) {
- g_hdb->_mixer->stopHandle(*_voices[1].handle);
+ g_hdb->_mixer->stopHandle(_voices[1].handle);
_voices[1].active = false;
}
}