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author | sluicebox | 2019-11-20 13:40:29 -0800 |
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committer | sluicebox | 2019-11-20 13:40:29 -0800 |
commit | 7423320e9d57554c5f0e156eb8e6e3b79fb087ad (patch) | |
tree | 5882d2546b26b5aa18a57ee2ffaa9cdd3857a102 /engines | |
parent | f8d551803cfb6c1db3d24f7ef2731c652b9a5313 (diff) | |
download | scummvm-rg350-7423320e9d57554c5f0e156eb8e6e3b79fb087ad.tar.gz scummvm-rg350-7423320e9d57554c5f0e156eb8e6e3b79fb087ad.tar.bz2 scummvm-rg350-7423320e9d57554c5f0e156eb8e6e3b79fb087ad.zip |
SCI: Fix comment typos
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 2 | ||||
-rw-r--r-- | engines/sci/graphics/frameout.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index b42b7c33ec..7e0567fe4d 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -738,7 +738,7 @@ static const uint16 camelotSignatureSwordSheathing[] = { 0x32, SIG_UINT16(0x0085), // jmp 0085 [ end of switch ] 0x3c, // dup 0x35, 0x02, // ldi 02 - 0x1a, // eq? [ sword-command == 2 (sheath) ] + 0x1a, // eq? [ sword-command == 2 (sheathe) ] 0x30, SIG_UINT16(0x0013), // bnt 0013 0x39, SIG_SELECTOR8(setScript), // pushi setScript 0x78, // push1 diff --git a/engines/sci/graphics/frameout.cpp b/engines/sci/graphics/frameout.cpp index 6b75e2c493..93c2716e3c 100644 --- a/engines/sci/graphics/frameout.cpp +++ b/engines/sci/graphics/frameout.cpp @@ -285,7 +285,7 @@ void GfxFrameout::kernelAddPlane(const reg_t object) { // kAddPlane is called several times, this detects the second call // which is for the import character dialog. If changeButton:value // is non-zero then the dialog is initializing. If the button isn't - // disabled then we havent't displayed the message box yet. There + // disabled then we haven't displayed the message box yet. There // are multiple changeButtons because the script clones the object. SegManager *segMan = g_sci->getEngineState()->_segMan; Common::Array<reg_t> changeDirButtons = _segMan->findObjectsByName("changeButton"); |