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author | Borja Lorente | 2016-07-28 13:07:50 +0200 |
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committer | Borja Lorente | 2016-08-14 19:00:36 +0200 |
commit | 74ea29d0fa489f2fe903c06bdb935bf5f78eb69b (patch) | |
tree | ce704ba681a6fda166fc6bee573c82d5018f376b /engines | |
parent | 5781b738be5b7821982ee966743696c83492dbd3 (diff) | |
download | scummvm-rg350-74ea29d0fa489f2fe903c06bdb935bf5f78eb69b.tar.gz scummvm-rg350-74ea29d0fa489f2fe903c06bdb935bf5f78eb69b.tar.bz2 scummvm-rg350-74ea29d0fa489f2fe903c06bdb935bf5f78eb69b.zip |
MACVENTURE: Add detection for Deja Vu II
Diffstat (limited to 'engines')
-rw-r--r-- | engines/macventure/detection.cpp | 1 | ||||
-rw-r--r-- | engines/macventure/detection_tables.h | 1 |
2 files changed, 2 insertions, 0 deletions
diff --git a/engines/macventure/detection.cpp b/engines/macventure/detection.cpp index 597f859cee..85cbb11cae 100644 --- a/engines/macventure/detection.cpp +++ b/engines/macventure/detection.cpp @@ -42,6 +42,7 @@ namespace MacVenture { static const PlainGameDescriptor macventureGames[] = { { "shadowgate", "Shadowgate" }, { "deja_vu", "Deja Vu"}, + { "deja_vu2", "Deja Vu II"}, { 0, 0 } }; diff --git a/engines/macventure/detection_tables.h b/engines/macventure/detection_tables.h index 0b55d03dd5..6ba51e0086 100644 --- a/engines/macventure/detection_tables.h +++ b/engines/macventure/detection_tables.h @@ -29,6 +29,7 @@ namespace MacVenture { static const ADGameDescription gameDescriptions[] = { BASEGAME("shadowgate", "Zojoi Rerelease", "Shadowgate.bin", "ebbfbcbf93938bd2900cb0c0213b19ad", 68974), // Zojoi Rerelease BASEGAME("deja_vu", "Zojoi Rerelease", "Deja Vu.bin", "5e9f5a8e3c8eb29ed02b34ae5937354f", 69034), // Zojoi Rerelease + BASEGAME("deja_vu2", "Zojoi Rerelease", "Lost in Las Vegas.bin", "8f8e1d8d41f577ee0fbc03847969af0d", 66520), // Zojoi Rerelease AD_TABLE_END_MARKER }; } // End of namespace MacVenture |