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author | Jordi Vilalta Prat | 2009-02-16 07:02:11 +0000 |
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committer | Jordi Vilalta Prat | 2009-02-16 07:02:11 +0000 |
commit | 75a4540791d3ccad3f08d4bb93a20b034e571785 (patch) | |
tree | 48bed9a3855674aed254e7f25b7e05df4c522ec1 /engines | |
parent | 0a04d307535bec99c57d5a469b7c449da8f5e469 (diff) | |
download | scummvm-rg350-75a4540791d3ccad3f08d4bb93a20b034e571785.tar.gz scummvm-rg350-75a4540791d3ccad3f08d4bb93a20b034e571785.tar.bz2 scummvm-rg350-75a4540791d3ccad3f08d4bb93a20b034e571785.zip |
Revert r38254 as pointed by waltervn (SCI1 games work again)
svn-id: r38349
Diffstat (limited to 'engines')
-rw-r--r-- | engines/sci/engine/game.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp index ef4012c0f4..ff0e0db24b 100644 --- a/engines/sci/engine/game.cpp +++ b/engines/sci/engine/game.cpp @@ -211,17 +211,17 @@ _reset_graphics_input(state_t *s) { if (s->resmgr->sci_version >= SCI_VERSION_01_VGA) { // This bit sets the foreground and background colors in VGA SCI games -#if 0 gfx_color_t fgcolor; gfx_color_t bgcolor; +#if 0 fgcolor.visual = s->gfx_state->resstate->static_palette[0]; fgcolor.mask = GFX_MASK_VISUAL; bgcolor.visual = s->gfx_state->resstate->static_palette[255]; bgcolor.mask = GFX_MASK_VISUAL; +#endif s->titlebar_port = gfxw_new_port(s->visual, NULL, gfx_rect(0, 0, 320, 10), fgcolor, bgcolor); -#endif } else s->titlebar_port = gfxw_new_port(s->visual, NULL, gfx_rect(0, 0, 320, 10), s->ega_colors[0], s->ega_colors[15]); |