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authorTravis Howell2006-07-10 10:14:10 +0000
committerTravis Howell2006-07-10 10:14:10 +0000
commit76e67fba9264cee212af40f327f60231d40e08eb (patch)
treef6af2024a635077c3f6a0fd2a0eef52fcc626203 /engines
parentd8e974ba72a5ed9faf43e1a8fcd5611f4606e9db (diff)
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Fix actor glitches in the stomach location of pajama3
svn-id: r23471
Diffstat (limited to 'engines')
-rw-r--r--engines/scumm/actor.cpp13
-rw-r--r--engines/scumm/actor.h3
-rw-r--r--engines/scumm/he/script_v100he.cpp4
-rw-r--r--engines/scumm/he/script_v72he.cpp2
4 files changed, 19 insertions, 3 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index fb89554247..b8252adda7 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -154,6 +154,7 @@ void Actor::initActor(int mode) {
_auxBlock.reset();
_hePaletteNum = 0;
+ _heFlags = 0;
_vm->_classData[_number] = (_vm->_game.version >= 7) ? _vm->_classData[0] : 0;
}
@@ -1314,6 +1315,9 @@ void ScummEngine::resetActorBgs() {
clearGfxUsageBit(strip, USAGE_BIT_DIRTY);
clearGfxUsageBit(strip, USAGE_BIT_RESTORED);
for (j = 1; j < _numActors; j++) {
+ if (_actors[j]._heFlags & 1)
+ continue;
+
if (testGfxUsageBit(strip, j) &&
((_actors[j]._top != 0x7fffffff && _actors[j]._needRedraw) || _actors[j]._needBgReset)) {
clearGfxUsageBit(strip, j);
@@ -2046,6 +2050,15 @@ bool Actor::isPlayer() {
return isInClass(kObjectClassPlayer);
}
+void Actor::setHEFlag(int bit, int set) {
+ // Note that condition is inverted
+ if (!set) {
+ _heFlags |= bit;
+ } else {
+ _heFlags &= ~bit;
+ }
+}
+
void Actor::setUserCondition(int slot, int set) {
const int condMaskCode = (_vm->_game.heversion >= 85) ? 0x1FFF : 0x3FF;
checkRange(32, 1, slot, "Condition %d out of range");
diff --git a/engines/scumm/actor.h b/engines/scumm/actor.h
index a164294815..151c272da9 100644
--- a/engines/scumm/actor.h
+++ b/engines/scumm/actor.h
@@ -143,6 +143,7 @@ public:
uint32 _heCondMask;
uint32 _hePaletteNum;
uint32 _heXmapNum;
+ byte _heFlags;
AuxBlock _auxBlock;
@@ -274,6 +275,8 @@ public:
void classChanged(int cls, bool value);
+ void setHEFlag(int bit, int set);
+
void setUserCondition(int slot, int set);
bool isUserConditionSet(int slot) const;
diff --git a/engines/scumm/he/script_v100he.cpp b/engines/scumm/he/script_v100he.cpp
index e9d9a8074d..e824bff129 100644
--- a/engines/scumm/he/script_v100he.cpp
+++ b/engines/scumm/he/script_v100he.cpp
@@ -442,8 +442,8 @@ void ScummEngine_v100he::o100_actorOps() {
a->initActor(0);
break;
case 32:
- i = pop();
- debug(0,"o100_actorOps: case 32 (%d)", i);
+ k = pop();
+ a->setHEFlag(1, k);
break;
case 52: // SO_ACTOR_NAME
copyScriptString(string, sizeof(string));
diff --git a/engines/scumm/he/script_v72he.cpp b/engines/scumm/he/script_v72he.cpp
index 50a4ab9a1f..a502df6929 100644
--- a/engines/scumm/he/script_v72he.cpp
+++ b/engines/scumm/he/script_v72he.cpp
@@ -1127,7 +1127,7 @@ void ScummEngine_v72he::o72_actorOps() {
break;
case 68: // HE 90+
k = pop();
- debug(0,"o72_actorOps: case 68 (%d)", k);
+ a->setHEFlag(1, k);
break;
case 76: // SO_COSTUME
a->setActorCostume(pop());