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authorPaul Gilbert2016-08-27 07:50:19 -0400
committerPaul Gilbert2016-08-27 07:50:19 -0400
commit795cdb6365bcf01a92950e6fee8632a3a749d165 (patch)
treef0224d5f26f4f27da0413c04c22ff41e18334c1b /engines
parent7acd288e365c352602feff3cd03b610ddbe76603 (diff)
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TITANIC: Implemented PET game classes
Diffstat (limited to 'engines')
-rw-r--r--engines/titanic/game/pet/pet.cpp12
-rw-r--r--engines/titanic/game/pet/pet.h2
-rw-r--r--engines/titanic/game/pet/pet_lift.cpp37
-rw-r--r--engines/titanic/game/pet/pet_lift.h2
-rw-r--r--engines/titanic/game/pet/pet_monitor.cpp20
-rw-r--r--engines/titanic/game/pet/pet_pellerator.cpp24
-rw-r--r--engines/titanic/game/pet/pet_pellerator.h3
-rw-r--r--engines/titanic/game/pet/pet_sentinal.cpp29
-rw-r--r--engines/titanic/game/pet/pet_sentinal.h7
-rw-r--r--engines/titanic/game/pet/pet_sounds.cpp28
-rw-r--r--engines/titanic/game/pet/pet_sounds.h8
-rw-r--r--engines/titanic/game/pet/pet_transition.cpp23
-rw-r--r--engines/titanic/game/pet/pet_transition.h2
-rw-r--r--engines/titanic/game/pet/pet_transport.cpp2
-rw-r--r--engines/titanic/game/pet_disabler.cpp15
-rw-r--r--engines/titanic/game/pet_disabler.h3
-rw-r--r--engines/titanic/messages/pet_messages.h2
17 files changed, 212 insertions, 7 deletions
diff --git a/engines/titanic/game/pet/pet.cpp b/engines/titanic/game/pet/pet.cpp
index cd4e16d38c..99c9e01eb3 100644
--- a/engines/titanic/game/pet/pet.cpp
+++ b/engines/titanic/game/pet/pet.cpp
@@ -21,9 +21,14 @@
*/
#include "titanic/game/pet/pet.h"
+#include "titanic/pet_control/pet_control.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CPET, CGameObject)
+ ON_MESSAGE(ShowTextMsg)
+END_MESSAGE_MAP()
+
CPET::CPET() : CGameObject(), _fieldBC(0), _fieldC0(3),
_fieldC4(0), _fieldC8(0), _fieldD8(0), _fieldDC(0) {
}
@@ -54,4 +59,11 @@ void CPET::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CPET::ShowTextMsg(CShowTextMsg *msg) {
+ CPetControl *pet = getPetControl();
+ if (pet)
+ pet->petDisplayMessage(1, msg->_value);
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/pet/pet.h b/engines/titanic/game/pet/pet.h
index cdad649401..de31a423d0 100644
--- a/engines/titanic/game/pet/pet.h
+++ b/engines/titanic/game/pet/pet.h
@@ -28,6 +28,8 @@
namespace Titanic {
class CPET : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool ShowTextMsg(CShowTextMsg *msg);
public:
int _fieldBC;
int _fieldC0;
diff --git a/engines/titanic/game/pet/pet_lift.cpp b/engines/titanic/game/pet/pet_lift.cpp
index 39b0d01540..afa9dd04cd 100644
--- a/engines/titanic/game/pet/pet_lift.cpp
+++ b/engines/titanic/game/pet/pet_lift.cpp
@@ -21,9 +21,14 @@
*/
#include "titanic/game/pet/pet_lift.h"
+#include "titanic/pet_control/pet_control.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CPETLift, CPETTransport)
+ ON_MESSAGE(TransportMsg)
+END_MESSAGE_MAP()
+
void CPETLift::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CPETTransport::save(file, indent);
@@ -34,4 +39,36 @@ void CPETLift::load(SimpleFile *file) {
CPETTransport::load(file);
}
+bool CPETLift::TransportMsg(CTransportMsg *msg) {
+ CPetControl *pet = getPetControl();
+ if (msg->_value1 != 1)
+ return false;
+
+ int floorNum = -1;
+ if (msg->_roomName == "TopOfWell") {
+ floorNum = 1;
+ } else if (msg->_roomName == "BottomOfWell") {
+ floorNum = 39;
+ } else if (msg->_roomName == "PlayersRoom" && pet) {
+ int assignedFloor = pet->getAssignedFloorNum();
+ if (assignedFloor < 1 || assignedFloor > 39) {
+ pet->petDisplayMessage("You have not assigned a room to go to.");
+ floorNum = -1;
+ }
+ }
+
+ if (floorNum != -1) {
+ int elevatorNum = pet ? pet->getRoomsElevatorNum() : 0;
+
+ if ((elevatorNum == 2 || elevatorNum == 4) && floorNum > 27) {
+ petDisplayMessage("Sorry, this elevator does not go below floor 27.");
+ } else {
+ CTrueTalkTriggerActionMsg triggerMsg(2, floorNum, 0);
+ triggerMsg.execute("Liftbot");
+ }
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/pet/pet_lift.h b/engines/titanic/game/pet/pet_lift.h
index 88b4e1c029..ce3aace1a6 100644
--- a/engines/titanic/game/pet/pet_lift.h
+++ b/engines/titanic/game/pet/pet_lift.h
@@ -28,6 +28,8 @@
namespace Titanic {
class CPETLift : public CPETTransport {
+ DECLARE_MESSAGE_MAP;
+ bool TransportMsg(CTransportMsg *msg);
public:
CLASSDEF;
diff --git a/engines/titanic/game/pet/pet_monitor.cpp b/engines/titanic/game/pet/pet_monitor.cpp
index 6a0d207a55..2716a81fa8 100644
--- a/engines/titanic/game/pet/pet_monitor.cpp
+++ b/engines/titanic/game/pet/pet_monitor.cpp
@@ -21,6 +21,8 @@
*/
#include "titanic/game/pet/pet_monitor.h"
+#include "titanic/core/room_item.h"
+#include "titanic/pet_control/pet_control.h"
namespace Titanic {
@@ -39,7 +41,23 @@ void CPETMonitor::load(SimpleFile *file) {
}
bool CPETMonitor::EnterRoomMsg(CEnterRoomMsg *msg) {
- warning("CPETMonitor::handleEvent");
+ bool flag = true;
+ if (msg->_newRoom && msg->_oldRoom) {
+ CString oldRoomName = msg->_oldRoom->getName();
+ CString newRoomName = msg->_newRoom->getName();
+
+ if (newRoomName == "SgtLobby" && oldRoomName == "SGTState")
+ flag = false;
+ }
+
+ if (flag) {
+ CPetControl *pet = getPetControl();
+ if (pet) {
+ pet->setRoomsRoomNum(0);
+ pet->resetRoomsHighlight();
+ }
+ }
+
return true;
}
diff --git a/engines/titanic/game/pet/pet_pellerator.cpp b/engines/titanic/game/pet/pet_pellerator.cpp
index a29942ca59..59516ebcde 100644
--- a/engines/titanic/game/pet/pet_pellerator.cpp
+++ b/engines/titanic/game/pet/pet_pellerator.cpp
@@ -24,6 +24,10 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CPETPellerator, CPETTransport)
+ ON_MESSAGE(PETActivateMsg)
+END_MESSAGE_MAP()
+
void CPETPellerator::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CPETTransport::save(file, indent);
@@ -34,4 +38,24 @@ void CPETPellerator::load(SimpleFile *file) {
CPETTransport::load(file);
}
+bool CPETPellerator::PETActivateMsg(CPETActivateMsg *msg) {
+ CStatusChangeMsg statusMsg;
+
+ if (msg->_name == "PromenadeDeck")
+ statusMsg._newStatus = 0;
+ else if (msg->_name == "MusicRoom")
+ statusMsg._newStatus = 1;
+ else if (msg->_name == "Bar")
+ statusMsg._newStatus = 2;
+ else if (msg->_name == "TopOfWell")
+ statusMsg._newStatus = 4;
+ else if (msg->_name == "1stClassRestaurant")
+ statusMsg._newStatus = 5;
+ else if (msg->_name == "Arboretum")
+ statusMsg._newStatus = 6;
+
+ statusMsg.execute("PelleratorObject");
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/pet/pet_pellerator.h b/engines/titanic/game/pet/pet_pellerator.h
index 9b90c9af28..51af6f1bcd 100644
--- a/engines/titanic/game/pet/pet_pellerator.h
+++ b/engines/titanic/game/pet/pet_pellerator.h
@@ -24,10 +24,13 @@
#define TITANIC_PET_PELLERATOR_H
#include "titanic/game/pet/pet_transport.h"
+#include "titanic/messages/pet_messages.h"
namespace Titanic {
class CPETPellerator : public CPETTransport {
+ DECLARE_MESSAGE_MAP;
+ bool PETActivateMsg(CPETActivateMsg *msg);
public:
CLASSDEF;
diff --git a/engines/titanic/game/pet/pet_sentinal.cpp b/engines/titanic/game/pet/pet_sentinal.cpp
index 1b647d7c62..ac4cbc8418 100644
--- a/engines/titanic/game/pet/pet_sentinal.cpp
+++ b/engines/titanic/game/pet/pet_sentinal.cpp
@@ -21,17 +21,46 @@
*/
#include "titanic/game/pet/pet_sentinal.h"
+#include "titanic/pet_control/pet_control.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CPETSentinal, CGameObject)
+ ON_MESSAGE(EnterViewMsg)
+END_MESSAGE_MAP()
+
+CPETSentinal::CPETSentinal() : CGameObject(), _elevatorNum(0),
+ _wellEntry(0), _resetHighlight(0) {
+}
+
void CPETSentinal::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
+ file->writeNumberLine(_elevatorNum, indent);
+ file->writeNumberLine(_wellEntry, indent);
+ file->writeNumberLine(_resetHighlight, indent);
CGameObject::save(file, indent);
}
void CPETSentinal::load(SimpleFile *file) {
file->readNumber();
+ _elevatorNum = file->readNumber();
+ _wellEntry = file->readNumber();
+ _resetHighlight = file->readNumber();
CGameObject::load(file);
}
+bool CPETSentinal::EnterViewMsg(CEnterViewMsg *msg) {
+ CPetControl *pet = getPetControl();
+ if (pet) {
+ if (_elevatorNum != -1)
+ pet->setRoomsElevatorNum(_elevatorNum);
+ if (_wellEntry)
+ pet->setRoomsWellEntry(_wellEntry);
+ if (_resetHighlight)
+ pet->resetRoomsHighlight();
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/pet/pet_sentinal.h b/engines/titanic/game/pet/pet_sentinal.h
index f7f9fef0ba..150fe4a87e 100644
--- a/engines/titanic/game/pet/pet_sentinal.h
+++ b/engines/titanic/game/pet/pet_sentinal.h
@@ -28,8 +28,15 @@
namespace Titanic {
class CPETSentinal : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
+private:
+ int _elevatorNum;
+ int _wellEntry;
+ bool _resetHighlight;
public:
CLASSDEF;
+ CPETSentinal();
/**
* Save the data for the class to file
diff --git a/engines/titanic/game/pet/pet_sounds.cpp b/engines/titanic/game/pet/pet_sounds.cpp
index d612c745bb..c7f3cd3bf8 100644
--- a/engines/titanic/game/pet/pet_sounds.cpp
+++ b/engines/titanic/game/pet/pet_sounds.cpp
@@ -24,16 +24,40 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CPETSounds, CGameObject)
+ ON_MESSAGE(PETPlaySoundMsg)
+ ON_MESSAGE(LoadSuccessMsg)
+END_MESSAGE_MAP()
+
void CPETSounds::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
- file->writeNumberLine(_value, indent);
+ file->writeNumberLine(_ticks, indent);
CGameObject::save(file, indent);
}
void CPETSounds::load(SimpleFile *file) {
file->readNumber();
- _value = file->readNumber();
+ _ticks = file->readNumber();
CGameObject::load(file);
}
+bool CPETSounds::PETPlaySoundMsg(CPETPlaySoundMsg *msg) {
+ if (msg->_soundNum == 1) {
+ playSound("z#65.wav");
+ } else if (msg->_soundNum == 2 && stateGet24()) {
+ uint ticks = getTicksCount();
+ if (!_ticks || ticks > (_ticks + 12000)) {
+ playSound("z#36.wav");
+ _ticks = ticks;
+ }
+ }
+
+ return true;
+}
+
+bool CPETSounds::LoadSuccessMsg(CLoadSuccessMsg *msg) {
+ _ticks = 0;
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/pet/pet_sounds.h b/engines/titanic/game/pet/pet_sounds.h
index 1d3acdb5f3..2262fde916 100644
--- a/engines/titanic/game/pet/pet_sounds.h
+++ b/engines/titanic/game/pet/pet_sounds.h
@@ -24,15 +24,19 @@
#define TITANIC_PET_SOUNDS_H
#include "titanic/core/game_object.h"
+#include "titanic/messages/pet_messages.h"
namespace Titanic {
class CPETSounds : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool PETPlaySoundMsg(CPETPlaySoundMsg *msg);
+ bool LoadSuccessMsg(CLoadSuccessMsg *msg);
public:
- int _value;
+ uint _ticks;
public:
CLASSDEF;
- CPETSounds() : CGameObject(), _value(0) {}
+ CPETSounds() : CGameObject(), _ticks(0) {}
/**
* Save the data for the class to file
diff --git a/engines/titanic/game/pet/pet_transition.cpp b/engines/titanic/game/pet/pet_transition.cpp
index 33cc36ca11..ec10569236 100644
--- a/engines/titanic/game/pet/pet_transition.cpp
+++ b/engines/titanic/game/pet/pet_transition.cpp
@@ -21,9 +21,15 @@
*/
#include "titanic/game/pet/pet_transition.h"
+#include "titanic/pet_control/pet_control.h"
+#include "titanic/core/view_item.h"
namespace Titanic {
+BEGIN_MESSAGE_MAP(CPETTransition, CGameObject)
+ ON_MESSAGE(EnterViewMsg)
+END_MESSAGE_MAP()
+
void CPETTransition::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
CGameObject::save(file, indent);
@@ -34,4 +40,21 @@ void CPETTransition::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CPETTransition::EnterViewMsg(CEnterViewMsg *msg) {
+ CPetControl *pet = getPetControl();
+
+ if (compareRoomNameTo("1stClassLobby") && pet) {
+ int elevatorNum = pet->getRoomsElevatorNum();
+ CString nodeView = msg->_newView->getNodeViewName();
+
+ if (nodeView == "Node 1.E") {
+ pet->setRoomsElevatorNum((elevatorNum == 1 || elevatorNum == 2) ? 1 : 3);
+ } else if (nodeView == "Node 1.W") {
+ pet->setRoomsElevatorNum((elevatorNum == 1 || elevatorNum == 2) ? 2 : 4);
+ }
+ }
+
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/pet/pet_transition.h b/engines/titanic/game/pet/pet_transition.h
index 4abf16d509..d0fa20ccc5 100644
--- a/engines/titanic/game/pet/pet_transition.h
+++ b/engines/titanic/game/pet/pet_transition.h
@@ -28,6 +28,8 @@
namespace Titanic {
class CPETTransition : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
public:
CLASSDEF;
diff --git a/engines/titanic/game/pet/pet_transport.cpp b/engines/titanic/game/pet/pet_transport.cpp
index 9661cace2c..a48e70ed01 100644
--- a/engines/titanic/game/pet/pet_transport.cpp
+++ b/engines/titanic/game/pet/pet_transport.cpp
@@ -39,7 +39,7 @@ void CPETTransport::load(SimpleFile *file) {
}
bool CPETTransport::EnterRoomMsg(CEnterRoomMsg *msg) {
- warning("CPETTransport::handleEvent");
+ petClear();
return true;
}
diff --git a/engines/titanic/game/pet_disabler.cpp b/engines/titanic/game/pet_disabler.cpp
index 2275156503..c4946fe39f 100644
--- a/engines/titanic/game/pet_disabler.cpp
+++ b/engines/titanic/game/pet_disabler.cpp
@@ -24,6 +24,11 @@
namespace Titanic {
+BEGIN_MESSAGE_MAP(CPetDisabler, CGameObject)
+ ON_MESSAGE(EnterViewMsg)
+ ON_MESSAGE(LeaveViewMsg)
+END_MESSAGE_MAP()
+
void CPetDisabler::save(SimpleFile *file, int indent) {
file->writeNumberLine(1, indent);
file->writeQuotedLine(_value, indent);
@@ -36,4 +41,14 @@ void CPetDisabler::load(SimpleFile *file) {
CGameObject::load(file);
}
+bool CPetDisabler::EnterViewMsg(CEnterViewMsg *msg) {
+ petLockInput();
+ return true;
+}
+
+bool CPetDisabler::LeaveViewMsg(CLeaveViewMsg *msg) {
+ petUnlockInput();
+ return true;
+}
+
} // End of namespace Titanic
diff --git a/engines/titanic/game/pet_disabler.h b/engines/titanic/game/pet_disabler.h
index 92b4dff0a8..06e99be49e 100644
--- a/engines/titanic/game/pet_disabler.h
+++ b/engines/titanic/game/pet_disabler.h
@@ -28,6 +28,9 @@
namespace Titanic {
class CPetDisabler : public CGameObject {
+ DECLARE_MESSAGE_MAP;
+ bool EnterViewMsg(CEnterViewMsg *msg);
+ bool LeaveViewMsg(CLeaveViewMsg *msg);
public:
CString _value;
public:
diff --git a/engines/titanic/messages/pet_messages.h b/engines/titanic/messages/pet_messages.h
index 48e5bab64c..60981726ed 100644
--- a/engines/titanic/messages/pet_messages.h
+++ b/engines/titanic/messages/pet_messages.h
@@ -35,7 +35,7 @@ MESSAGE0(CPETLostObjectMsg);
MESSAGE0(CPETObjectSelectedMsg);
MESSAGE1(CPETObjectStateMsg, int, value, 0);
MESSAGE0(CPETPhotoOnOffMsg);
-MESSAGE1(CPETPlaySoundMsg, int, value, 0);
+MESSAGE1(CPETPlaySoundMsg, int, soundNum, 0);
MESSAGE0(CPETReceiveMsg);
MESSAGE0(CPETSetStarDestinationMsg);
MESSAGE1(CPETStarFieldLockMsg, int, value, 0);